diff --git a/packs/RP/texts/en_US.lang b/packs/RP/texts/en_US.lang index cb5e947..ba4cc9f 100644 --- a/packs/RP/texts/en_US.lang +++ b/packs/RP/texts/en_US.lang @@ -106,75 +106,75 @@ construct.commands.construct.success=§aYou recieved the Construct item! Use it ## construct:create construct.commands.create=Create a new Construct instance bound to a structure. -construct.commands.create.success=§aCreated instance "%1" bound to structure "%2". -construct.commands.create.unknownStructure=§cNo structure with id "%1" found in the world. +construct.commands.create.success=§aCreated instance "%1" bound to structure "%2". ## Insert strings: instance name, structure name +construct.commands.create.unknownStructure=§cNo structure with id "%1" found in the world. ## Insert string: structure name ## construct:delete construct.commands.delete=Permanently delete a Construct instance. -construct.commands.delete.success=§aDeleted instance "%1". +construct.commands.delete.success=§aDeleted instance "%1". ## Insert string: instance name ## construct:rename construct.commands.rename=Rename an existing Construct instance. -construct.commands.rename.success=§aRenamed instance "%1" to "%2". +construct.commands.rename.success=§aRenamed instance "%1" to "%2". ## Insert strings: old instance name, new instance name ## construct:instances construct.commands.instances=List all registered Construct instances. construct.commands.instances.empty=§7No instances registered. -construct.commands.instances.header=§aRegistered instances (%1):§r -construct.commands.instances.row=§a%1§r §8[§r%2§8]§r §7%3§r +construct.commands.instances.header=§aRegistered instances (%1):§r ## Insert string: number of registered instances +construct.commands.instances.row=§a%1§r §8[§r%2§8]§r §7%3§r ## Insert strings: instance name, enabled/disabled, location (if available) construct.commands.instances.row.enabled=enabled construct.commands.instances.row.disabled=disabled -construct.commands.instances.row.location= at %1 in %2 +construct.commands.instances.row.location= at %1 in %2 ## Insert strings: coordinates, dimension construct.commands.instances.row.nolocation= (no location) ## construct:place construct.commands.place=Place a Construct instance in the world. -construct.commands.place.success=§aPlaced instance "%1" at %2 in %3. +construct.commands.place.success=§aPlaced instance "%1" at %2 in %3. ## Insert strings: instance name, coordinates, dimension ## construct:move construct.commands.move=Reposition a Construct instance without toggling its enabled state. -construct.commands.move.success=§aMoved instance "%1" to %2 in %3. +construct.commands.move.success=§aMoved instance "%1" to %2 in %3. ## Insert strings: instance name, coordinates, dimension construct.commands.move.locationRequired=§cMust provide a dimension and coordinates when not running as a player. ## construct:enable construct.commands.enable=Enable or disable a Construct instance. -construct.commands.enable.true=§aEnabled instance "%1". -construct.commands.enable.false=§aDisabled instance "%1". +construct.commands.enable.true=§aEnabled instance "%1". ## Insert string: instance name +construct.commands.enable.false=§aDisabled instance "%1". ## Insert string: instance name construct.commands.error.noLocation=§cInstance "%1" has no saved location. ## construct:layer construct.commands.layer=Set the active layer of a Construct instance (Use 0 for the whole structure). -construct.commands.layer.success=§aSet instance "%1" layer to %2. -construct.commands.layer.outOfBounds=§cLayer %1 is out of bounds for instance "%2" (max %3). +construct.commands.layer.success=§aSet instance "%1" layer to %2. ## Insert strings: instance name, layer number +construct.commands.layer.outOfBounds=§cLayer %1 is out of bounds for instance "%2" (max %3). ## Insert strings: layer number, instance name, max layer number ## construct:nextlayer construct.commands.nextlayer=Step a Construct instance one layer up. -construct.commands.nextlayer.success=§aInstance "%1" advanced to layer %2. +construct.commands.nextlayer.success=§aInstance "%1" advanced to layer %2. ## Insert strings: instance name, layer number ## construct:prevlayer construct.commands.prevlayer=Step a Construct instance one layer down. -construct.commands.prevlayer.success=§aInstance "%1" stepped back to layer %2. +construct.commands.prevlayer.success=§aInstance "%1" stepped back to layer %2. ## Insert strings: instance name, layer number ## construct:verifier construct.commands.verifier=Toggle block validation overlay for a Construct instance. -construct.commands.verifier.enabled=§aEnabled verifier for instance "%1". -construct.commands.verifier.disabled=§aDisabled verifier for instance "%1". +construct.commands.verifier.enabled=§aEnabled verifier for instance "%1". ## Insert string: instance name +construct.commands.verifier.disabled=§aDisabled verifier for instance "%1". ## Insert string: instance name ## construct:option construct.commands.option=Toggle your Construct builder options. -construct.commands.option.success=§aSet option "%1" to %2. -construct.commands.option.unknownOption=§cUnknown option "%1". +construct.commands.option.success=§aSet option "%1" to %2. ## Insert strings: option name, option value +construct.commands.option.unknownOption=§cUnknown option "%1". ## Insert string: option name ## construct:instanceinfo construct.commands.instanceinfo=Print Construct instance details to chat. -construct.commands.instanceinfo.header=§a=== Instance Info for "%1" ===§r -construct.commands.instanceinfo.structure=§7Structure:§r %1 -construct.commands.instanceinfo.location=§7Location:§r %1 in %2 -construct.commands.instanceinfo.noLocation=§7Location:§r (none) -construct.commands.instanceinfo.enabled=§7Enabled:§r %1 -construct.commands.instanceinfo.layer=§7Layer:§r %1 / %2 -construct.commands.instanceinfo.verifier=§7Verifier running:§r %1 -construct.commands.instanceinfo.size=§7Size:§r %1 (%2 blocks) +construct.commands.instanceinfo.header=§a=== Instance Info for "%1" ===§r ## Insert string: instance name +construct.commands.instanceinfo.structure=§7Structure:§r %1 ## Insert string: structure name +construct.commands.instanceinfo.location=§7Location:§r %1 in %2 ## Insert strings: coordinates, dimension +construct.commands.instanceinfo.noLocation=§7Location:§r (none) ## Used when the instance has no saved location +construct.commands.instanceinfo.enabled=§7Enabled:§r %1 ## Insert string: true/false indicating whether the instance is enabled +construct.commands.instanceinfo.layer=§7Layer:§r %1 / %2 ## Insert strings: current layer, max layer +construct.commands.instanceinfo.verifier=§7Verifier running:§r %1 ## Insert string: true/false indicating whether the verifier is running +construct.commands.instanceinfo.size=§7Size:§r %1 (%2 blocks) ## Insert strings: size (x, y, z), total block volume count ## construct:stats construct.commands.stats=Run the Construct structure verifier and print statistics. @@ -182,13 +182,13 @@ construct.commands.stats.alreadyRunning=§cA verification is already in progress ## construct:materials construct.commands.materials=Print the material list for a Construct instance. -construct.commands.materials.headerAll=§aMaterials for "%1":§r -construct.commands.materials.headerMissing=§aMissing materials for "%1":§r +construct.commands.materials.headerAll=§aMaterials for "%1":§r ## Insert string: instance name +construct.commands.materials.headerMissing=§aMissing materials for "%1":§r ## Insert string: instance name construct.commands.materials.empty=§7(no materials) ## construct:tag construct.commands.tag=Rename the held Construct item to an instance name for quick-open. -construct.commands.tag.success=§aTagged held Construct item with instance "%1". +construct.commands.tag.success=§aTagged held Construct item with instance "%1". ## Insert string: instance name construct.commands.tag.notHoldingItem=§cYou must be holding a Construct item. ## Errors