Rename to Construct
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import { Rule } from '../lib/canopy/CanopyExtension';
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import { extension } from '../config';
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import { world } from '@minecraft/server';
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const easyPlace = new Rule({
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identifier: 'materialGrabber',
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description: { text: "Automatically grabs structure materials out of inventories. Use a paper named 'materialGrabber' to get started." },
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onEnableCallback: () => {
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world.beforeEvents.playerInteractWithBlock.subscribe(onPlayerInteract);
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world.beforeEvents.playerInteractWithEntity.subscribe(onPlayerInteract);
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},
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onDisableCallback: () => {
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world.beforeEvents.playerInteractWithBlock.unsubscribe(onPlayerInteract);
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world.beforeEvents.playerInteractWithEntity.unsubscribe(onPlayerInteract);
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}
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})
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extension.addRule(easyPlace);
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function onPlayerInteract(event) {
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// get inventory
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// analyze active structure items if not analyzed -- there needs to be a way to refresh this that is efficient
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// find items in inventory that match items in structure
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// transfer to player
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}
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