configure for regolith
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@@ -0,0 +1,86 @@
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import { MolangVariableMap } from "@minecraft/server";
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import { BlockVerificationLevel } from "../Enums/BlockVerificationLevel";
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import { Vector } from "../../lib/Vector";
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export class BlockVerificationLevelRender {
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opacity = 0.2;
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lifetimeSeconds = 0;
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constructor(dimensionLocation, verificationLevel, lifetimeSeconds = 5) {
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this.dimension = dimensionLocation.dimension;
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this.location = Vector.from(dimensionLocation.location);
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this.verificationLevel = verificationLevel;
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this.lifetimeSeconds = lifetimeSeconds;
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this.renderBlock();
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}
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renderBlock() {
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const sizeScalar = this.verificationLevelToSizeScalar();
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for (const particle of this.getBlockParticles(sizeScalar)) {
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const color = this.getRGBAMolang();
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if (!color)
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return;
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color.setFloat("lifetime", this.lifetimeSeconds);
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color.setFloat("width", 0.5*sizeScalar);
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color.setFloat("height", 0.5*sizeScalar);
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try {
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this.dimension.spawnParticle(particle.particleType, particle.location, color);
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} catch {
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/* pass */
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}
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}
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}
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getBlockParticles(sizeScalar = 1) {
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const bottomFace = new Vector(0.5, 0, 0.5);
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const topFace = new Vector(0.5, 1, 0.5);
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const leftFace = new Vector(1, 0.5, 0.5);
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const rightFace = new Vector(0, 0.5, 0.5);
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const frontFace = new Vector(0.5, 0.5, 1);
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const backFace = new Vector(0.5, 0.5, 0);
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const center = new Vector(0.5, 0.5, 0.5);
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return [
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{ particleType: "construct:blockoverlay_xz", location: this.location.add(center).add(topFace.subtract(center).multiply(sizeScalar)) },
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{ particleType: "construct:blockoverlay_xz", location: this.location.add(center).add(bottomFace.subtract(center).multiply(sizeScalar)) },
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{ particleType: "construct:blockoverlay_yz", location: this.location.add(center).add(leftFace.subtract(center).multiply(sizeScalar)) },
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{ particleType: "construct:blockoverlay_yz", location: this.location.add(center).add(rightFace.subtract(center).multiply(sizeScalar)) },
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{ particleType: "construct:blockoverlay_xy", location: this.location.add(center).add(frontFace.subtract(center).multiply(sizeScalar)) },
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{ particleType: "construct:blockoverlay_xy", location: this.location.add(center).add(backFace.subtract(center).multiply(sizeScalar)) }
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];
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}
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getRGBAMolang() {
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const rgb = this.verificationLevelToRGB();
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if (!rgb) return;
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rgb.alpha = this.opacity;
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const molang = new MolangVariableMap();
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molang.setColorRGBA("face_color", rgb);
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return molang;
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}
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verificationLevelToRGB() {
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switch (this.verificationLevel) {
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case BlockVerificationLevel.NoMatch:
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return { red: 1, green: 0, blue: 0};
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case BlockVerificationLevel.TypeMatch:
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return { red: 1, green: 1, blue: 0};
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case BlockVerificationLevel.Missing:
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return { red: 0, green: 0, blue: 1};
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default:
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return void 0;
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}
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}
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verificationLevelToSizeScalar() {
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switch (this.verificationLevel) {
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case BlockVerificationLevel.NoMatch:
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return 1.01;
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case BlockVerificationLevel.TypeMatch:
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return 1.01;
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case BlockVerificationLevel.Missing:
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return 0.90;
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default:
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return 1.00;
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}
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}
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}
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@@ -0,0 +1,53 @@
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import { Outliner } from '../Outliner';
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export class StructureOutliner {
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constructor(instance) {
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this.instance = instance;
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this.pullInstanceData();
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this.outliner = new Outliner(this.dimension, this.bounds.min, this.bounds.max);
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}
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pullInstanceData() {
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try {
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this.dimension = this.instance.getDimension();
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this.bounds = this.instance.getBounds();
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this.bounds.min = this.instance.toGlobalCoords(this.bounds.min);
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this.bounds.max = this.instance.toGlobalCoords(this.bounds.max);
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} catch (e) {
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if (e.name === 'InvalidStructureError')
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this.outliner.stopDraw();
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else
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throw e;
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}
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}
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refresh() {
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this.pullInstanceData();
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this.refreshDraw();
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}
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refreshDraw() {
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this.outliner.stopDraw();
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if (!this.instance.isEnabled())
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return;
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if (this.instance.hasLayerSelected())
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this.layeredDraw();
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else
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this.boxDraw();
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this.outliner.startDraw();
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}
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boxDraw() {
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this.outliner.setVertices(this.dimension, this.bounds.min, this.bounds.max);
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}
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layeredDraw() {
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const { min, max } = this.instance.getLayerBounds(this.instance.getLayer());
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this.outliner.setVertices(this.dimension, this.instance.toGlobalCoords(min), this.instance.toGlobalCoords(max));
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this.outliner.addStandaloneParticles(this.getCornerVertices());
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}
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getCornerVertices() {
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return this.outliner.getVertices(this.bounds.min, this.bounds.max);
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}
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}
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@@ -0,0 +1,117 @@
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import { TicksPerSecond } from "@minecraft/server";
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import { BlockVerificationLevelRender } from "./BlockVerificationLevelRender";
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import { system } from "@minecraft/server";
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const RENDER_LIFETIME_FACTOR_TICKS = 1;
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export class VerificationRenderer {
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instance;
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lastRenderedChunk;
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bounds;
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shortestDimension;
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#runner;
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#renderQueue = [];
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constructor(instance) {
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this.instance = instance;
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this.lastRenderedChunk = 0;
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}
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startContinuousRendering() {
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this.#runner = system.runInterval(() => {
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if (this.#renderQueue.length === 0)
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this.prepareRenderQueue();
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this.renderNextChunk();
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}, RENDER_LIFETIME_FACTOR_TICKS);
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}
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stopContinuousRendering() {
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if (!this.#runner)
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return;
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system.clearRun(this.#runner);
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this.#runner = void 0;
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this.#renderQueue = [];
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}
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refresh() {
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this.stopContinuousRendering();
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if (!this.instance.isEnabled() || !this.instance.options.verifier.isEnabled)
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return;
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this.startContinuousRendering();
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}
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prepareRenderQueue() {
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this.#renderQueue = [];
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const bounds = this.instance.getActiveBounds();
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for (let y = bounds.min.y; y < bounds.max.y; y++) {
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this.prepareRenderQueueLayer(bounds, y);
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}
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this.lastRenderedChunk = 0;
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}
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prepareRenderQueueLayer(bounds, y) {
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if (bounds.max.x < bounds.max.z) {
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for (let z = bounds.min.z; z < bounds.max.z; z++) {
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for (let x = bounds.min.x; x < bounds.max.x; x++) {
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this.#renderQueue.push({ x, y, z });
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}
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}
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} else {
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for (let x = bounds.min.x; x < bounds.max.x; x++) {
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for (let z = bounds.min.z; z < bounds.max.z; z++) {
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this.#renderQueue.push({ x, y, z });
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}
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}
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}
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}
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renderNextChunk() {
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if (this.shouldUseLargeStructureRendering())
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this.renderNextChunkForLargeStructure();
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else
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this.renderNextChunkForSmallStructure();
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}
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renderNextChunkForLargeStructure() {
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const bounds = this.instance.getActiveBounds();
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const shortestSideLength = Math.min(bounds.max.x, bounds.max.z);
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const maxChunk = (bounds.min.volume(bounds.max) / shortestSideLength) / (bounds.max.y - bounds.min.y);
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const lifetime = (maxChunk * RENDER_LIFETIME_FACTOR_TICKS) / TicksPerSecond;
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const verificationLevels = this.instance.verifier.getLastVerificationLevels();
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const dimension = this.instance.getDimension();
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const chunk = this.#renderQueue.splice(0, shortestSideLength);
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for (const location of chunk) {
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const verificationLevel = verificationLevels[JSON.stringify(location)];
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if (!verificationLevel)
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continue;
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const dimensionLocation = {
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dimension: dimension,
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location: this.instance.toGlobalCoords(location)
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};
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new BlockVerificationLevelRender(dimensionLocation, verificationLevel, lifetime);
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}
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}
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renderNextChunkForSmallStructure() {
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const bounds = this.instance.getActiveBounds();
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const lifetime = (bounds.max.x * (bounds.max.y - bounds.min.y) * bounds.max.z * RENDER_LIFETIME_FACTOR_TICKS) / TicksPerSecond;
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const verificationLevels = this.instance.verifier.getLastVerificationLevels();
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const dimension = this.instance.getDimension();
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for (const location of this.#renderQueue.splice(0, 1)) {
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const verificationLevel = verificationLevels[JSON.stringify(location)];
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if (!verificationLevel)
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continue;
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const dimensionLocation = {
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dimension: dimension,
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location: this.instance.toGlobalCoords(location)
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};
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new BlockVerificationLevelRender(dimensionLocation, verificationLevel, lifetime);
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}
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}
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shouldUseLargeStructureRendering() {
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const bounds = this.instance.getActiveBounds();
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const maxVolume = 343;
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return this.instance.hasLayerSelected() || bounds.min.volume(bounds.max) > maxVolume;
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}
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}
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Block a user