Material grabber functional
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@@ -2,7 +2,7 @@ import { BuilderOptions } from "./BuilderOptions";
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export class Builder {
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playerId;
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materialInstanceName;
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materialInstanceName = void 0;
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constructor(playerId) {
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this.playerId = playerId;
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@@ -27,20 +27,21 @@ export class StructureInstance {
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delete this.structure;
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delete this.outliner;
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delete this.verifier;
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delete this.materials;
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}
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refreshBox() {
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if (!this.materials)
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this.materials = new StructureMaterials(this);
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this.materials.refresh();
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if (!this.hasLocation())
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return;
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if (!this.outliner)
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this.outliner = new StructureOutliner(this);
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if (!this.verifier)
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this.verifier = new StructureVerifier(this, { isEnabled: this.options.verifier.isEnabled, trackPlayerDistance: this.options.verifier.trackPlayerDistance });
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if (!this.materials)
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this.materials = new StructureMaterials(this);
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this.outliner.refresh();
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this.verifier.refresh();
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this.materials.refresh();
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}
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getName() {
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@@ -186,8 +187,8 @@ export class StructureInstance {
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}
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place(dimensionId, worldLocation) {
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this.move(dimensionId, worldLocation);
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this.enable();
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this.move(dimensionId, worldLocation);
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}
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move(dimensionId, worldLocation) {
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@@ -1,6 +1,7 @@
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import { MaterialsFormBuilder } from './MaterialsFormBuilder';
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import { forceShow } from '../../utils';
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import { Builders } from '../Builder/Builders';
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import { structureCollection } from '../Structure/StructureCollection';
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export class MaterialsForm {
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constructor(player) {
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@@ -10,14 +11,13 @@ export class MaterialsForm {
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show() {
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try {
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return forceShow(this.player, MaterialsFormBuilder.buildInstanceSelector()).then((response) => {
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return forceShow(this.player, MaterialsFormBuilder.buildInstanceSelector(this.player)).then((response) => {
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if (response.canceled)
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return;
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let selection = response.selection;
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const selectedInstanceName = structureCollection.getInstanceNames()[selection];
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const selectedInstanceName = structureCollection.getInstanceNames()[response.selection];
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if (selectedInstanceName) {
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this.setActiveInstance(selectedInstanceName);
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this.player.sendMessage(`§8Selected instance for material grabber: §2${selectedInstanceName}`);
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this.player.sendMessage(`§7Selected instance for material grabber: §2${selectedInstanceName}`);
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return;
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}
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});
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@@ -1,12 +1,22 @@
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import { ActionFormData } from "@minecraft/server-ui";
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import { MenuFormBuilder } from "../MenuFormBuilder";
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import { structureCollection } from "../Structure/StructureCollection";
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import { Builders } from "../Builder/Builders";
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export class InstanceFormBuilder {
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menuTitle = MenuFormBuilder.menuTitle + ' Material Grabber';
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export class MaterialsFormBuilder {
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static menuTitle = MenuFormBuilder.menuTitle + ' Material Grabber';
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static buildInstanceSelector() {
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static buildInstanceSelector(player) {
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const allInstanceNameForm = new ActionFormData()
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.title(this.menuTitle)
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.body('Select an instance:');
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.title(this.menuTitle);
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const currInstanceName = Builders.get(player.id).materialInstanceName;
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let body = '§7Current instance: ';
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if (currInstanceName)
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body += `§2${currInstanceName}`;
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else
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body += '§7None';
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body += '\n§7Select an instance:';
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allInstanceNameForm.body(body);
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structureCollection.getInstanceNames().forEach(instanceName => {
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allInstanceNameForm.button(`§2${instanceName}`);
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});
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@@ -9,12 +9,45 @@ class StructureMaterials {
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refresh() {
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this.clear();
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this.populateActive();
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this.populateInstance();
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}
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populateInstance() {
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try {
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if (this.instance.hasLocation())
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this.populateActive();
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else
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this.populateAll();
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} catch (e) {
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if (e.name === 'InstanceNotPlacedError')
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this.clear();
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else
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throw e;
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}
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}
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get(itemType) {
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return this.materials[itemType];
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}
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isEmpty() {
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return Object.keys(this.materials).length === 0;
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}
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has(itemType) {
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return this.materials[itemType] !== undefined;
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}
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remove(itemType, amount) {
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if (!this.materials[itemType]) return;
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this.materials[itemType].count -= amount;
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if (this.materials[itemType].count <= 0)
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delete this.materials[itemType];
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}
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populateAll() {
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for (const layer = 0; layer < this.instance.getMaxLayer(); layer++)
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this.getLayer(layer)
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for (let layer = 0; layer < this.instance.getMaxLayer(); layer++)
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this.populateLayer(layer)
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}
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populateLayer(layer) {
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@@ -59,7 +59,14 @@ export class MenuForm {
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const structureId = await this.getStructureId();
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if (!structureId)
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return;
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structureCollection.add(instanceName, structureId);
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try {
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structureCollection.add(instanceName, structureId);
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} catch (e) {
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if (e.name === 'InvalidInstanceError') {
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this.player.sendMessage(`§cInstance '${instanceName}' already exists. Try again with a new name.`);
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return void 0;
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}
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}
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return instanceName;
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});
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}
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