Verification with block rendering and all
This commit is contained in:
@@ -1,57 +1,67 @@
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import { MolangVariableMap } from "@minecraft/server";
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import { BlockVerificationLevel } from "./BlockVerificationLevel";
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import { BlockVerificationLevel } from "./enums/BlockVerificationLevel";
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import { Vector } from "../lib/Vector";
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export class BlockVerificationLevelRender {
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opacity = 0.5;
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opacity = 0.2;
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lifetime = 0;
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constructor(dimension, globalLocation, verificationLevel) {
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this.dimension = dimension;
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this.location = new Vector(globalLocation.x, globalLocation.y, globalLocation.z);
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constructor(dimensionLocation, verificationLevel, lifetime = 5) {
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this.dimension = dimensionLocation.dimension;
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this.location = new Vector(dimensionLocation.location.x, dimensionLocation.location.y, dimensionLocation.location.z);
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this.verificationLevel = verificationLevel;
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this.lifetime = lifetime;
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this.renderBlock();
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}
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renderBlock() {
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for (const [key, value] of Object.entries(this.getParticleLocations())) {
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this.dimension.spawnParticle(key, value, this.getRGBAMolang());
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for (const particleLocation of this.getParticleLocations()) {
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const color = this.getRGBAMolang();
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if (!color)
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return;
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color.setFloat("lifetime", this.lifetime);
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try {
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this.dimension.spawnParticle(particleLocation.particleType, particleLocation.location, color);
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} catch {
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/* pass */
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}
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}
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}
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getParticleLocations() {
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const bottomFace = new Vector(0, 0, 0);
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const topFace = new Vector(0, 1, 0);
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const leftFace = new Vector(0.5, 0.5, 0);
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const rightFace = new Vector(-0.5, 0.5, 0);
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const frontFace = new Vector(0, 0.5, 0.5);
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const backFace = new Vector(0, 0.5, -0.5);
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return {
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"structool:blockerlay_xz": this.location.add(topFace),
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"structool:blockerlay_xz": this.location.add(bottomFace),
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"structool:blockerlay_yz": this.location.add(leftFace),
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"structool:blockerlay_yz": this.location.add(rightFace),
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"structool:blockerlay_xy": this.location.add(frontFace),
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"structool:blockerlay_xy": this.location.add(backFace),
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}
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const bottomFace = new Vector(0.5, 0, 0.5);
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const topFace = new Vector(0.5, 1, 0.5);
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const leftFace = new Vector(1, 0.5, 0.5);
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const rightFace = new Vector(0, 0.5, 0.5);
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const frontFace = new Vector(0.5, 0.5, 1);
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const backFace = new Vector(0.5, 0.5, 0);
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return [
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{ particleType: "structool:blockoverlay_xz", location: this.location.add(topFace) },
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{ particleType: "structool:blockoverlay_xz", location: this.location.add(bottomFace) },
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{ particleType: "structool:blockoverlay_yz", location: this.location.add(leftFace) },
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{ particleType: "structool:blockoverlay_yz", location: this.location.add(rightFace) },
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{ particleType: "structool:blockoverlay_xy", location: this.location.add(frontFace) },
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{ particleType: "structool:blockoverlay_xy", location: this.location.add(backFace) }
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];
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}
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getRGBAMolang() {
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const rgb = this.verificationLevelToRGB();
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if (!rgb) return;
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rgb.alpha = this.opacity;
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return new MolangVariableMap().setColorRGBA("minecraft:particle_appearance_tinting", rgb);
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const molang = new MolangVariableMap();
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molang.setColorRGBA("face_color", rgb);
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return molang;
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}
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verificationLevelToRGB() {
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switch (this.verificationLevel) {
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case BlockVerificationLevel.NoMatch:
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return [1, 0, 0];
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return { red: 1, green: 0, blue: 0};
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case BlockVerificationLevel.TypeMatch:
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return [1, 1, 0];
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case BlockVerificationLevel.Match:
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return [0, 1, 0];
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return { red: 1, green: 1, blue: 0};
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case BlockVerificationLevel.Missing:
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return [0, 0, 1];
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return { red: 0, green: 0, blue: 1};
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default:
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return void 0;
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}
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@@ -1,4 +1,4 @@
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import { BlockVerificationLevel } from "./BlockVerificationLevel";
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import { BlockVerificationLevel } from "./enums/BlockVerificationLevel";
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export class BlockVerifier {
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constructor(block, instance) {
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@@ -1,7 +1,8 @@
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import { structureCollection } from './StructureCollection';
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import { MenuForm } from '../classes/MenuForm';
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import { InstanceEditOptions } from './InstanceEditOptions';
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import { InstanceEditOptions } from './enums/InstanceEditOptions';
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import { InstanceEditFormBuilder } from './InstanceEditFormBuilder';
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import { FormCancelationReason } from '@minecraft/server-ui';
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export class InstanceEditForm {
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instanceName;
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@@ -135,7 +136,10 @@ export class InstanceEditForm {
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}
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async statisticsForm() {
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const form = await InstanceEditFormBuilder.buildStatistics(this.instance)
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form.show(this.player);
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const statsForm = await InstanceEditFormBuilder.buildStatistics(this.instance)
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statsForm.form.show(this.player).then((response) => {
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if (response.canceled && response.cancelationReason === FormCancelationReason.UserBusy)
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this.player.sendMessage(statsForm.stats);
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});
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}
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}
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@@ -1,7 +1,7 @@
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import { ActionFormData, ModalFormData } from '@minecraft/server-ui';
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import { MenuFormBuilder } from './MenuFormBuilder';
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import { StructureVerifier } from './StructureVerifier';
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import { BlockVerificationLevel } from './BlockVerificationLevel';
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import { StructureStatistics } from './StructureStatistics';
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export class InstanceEditFormBuilder {
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static buildInstance(instance, options) {
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@@ -36,20 +36,11 @@ export class InstanceEditFormBuilder {
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static async buildStatistics(instance) {
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const buildStatisticsForm = new ActionFormData()
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.title(MenuFormBuilder.menuTitle)
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let message = '';
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const structureVerifier = new StructureVerifier(instance, { shouldRender: true });
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const statistics = await structureVerifier.verifyStructure();
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message += `§fStatistics for §a${instance.name}§f:\n`;
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message += `§7Blocks: §2${instance.getTotalVolume() - statistics.correctlyAir}\n`;
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message += `§7Correct: §a${this.getFormattedStatistic(statistics, BlockVerificationLevel.Match)}\n`;
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message += `§7Block State Incorrect: §e${this.getFormattedStatistic(statistics, BlockVerificationLevel.TypeMatch)}\n`;
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message += `§7Incorrect: §c${this.getFormattedStatistic(statistics, BlockVerificationLevel.NoMatch)}\n`;
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message += `§7Missing: §c${this.getFormattedStatistic(statistics, BlockVerificationLevel.Missing)}\n`;
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buildStatisticsForm.body(message);
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return buildStatisticsForm;
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}
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static getFormattedStatistic(statistics, blockVerificationLevel) {
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return `${statistics[blockVerificationLevel]} (${statistics.percentages[blockVerificationLevel].toFixed(2)}%%)`;
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const structureVerifier = new StructureVerifier(instance);
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const verification = await structureVerifier.verifyStructure();
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const statistics = new StructureStatistics(instance, verification);
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const statsMessage = statistics.getMessage();
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buildStatisticsForm.body(statsMessage);
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return { form: buildStatisticsForm, stats: statsMessage };
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}
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}
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@@ -1,23 +1,21 @@
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import { system, world } from "@minecraft/server";
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import { MolangVariableMap, system, world } from "@minecraft/server";
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import { Vector } from "../lib/Vector";
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export class Outliner {
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dimension;
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min = new Vector();
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max = new Vector();
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drawParticle = "structool:outline";
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drawFrequency = 20;
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drawFrequency = 10;
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#drawParticles = [];
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#runner = null;
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#runner = void 0;
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constructor(dimension, min, max) {
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this.dimension = dimension;
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this.min = new Vector(min.x, min.y, min.z);
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this.max = new Vector(max.x, max.y, max.z);
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this.vertices = this.getVertices(min, max);
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this.startDraw();
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}
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startDraw() {
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@@ -25,18 +23,28 @@ export class Outliner {
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}
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stopDraw() {
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if (!this.#runner)
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return;
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system.clearRun(this.#runner);
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this.#runner = void 0;
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}
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draw() {
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this.#drawParticles.length = 0;
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this.#drawParticles.push(...this.getVerticeParticleLocations());
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this.#drawParticles.push(...this.getCubiodParticleLocations());
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this.drawParticles(this.getVerticeParticles(), () => {
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return { red: 1, green: 1, blue: 1, alpha: 1 }
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});
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this.drawParticles(this.getCubiodEdgeParticles(), this.getNextParticleColor.bind(this));
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}
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drawParticles(particleLocations, colorCallback) {
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this.#drawParticles.length = 0;
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this.#drawParticles.push(...particleLocations);
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for (const [particleType, location] of this.#drawParticles) {
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const molang = new MolangVariableMap();
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molang.setColorRGBA("dot_color", colorCallback());
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try {
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this.dimension.spawnParticle(particleType, location);
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} catch {
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this.dimension.spawnParticle(particleType, location, molang);
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} catch (e) {
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/* pass */
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}
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}
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@@ -62,11 +70,11 @@ export class Outliner {
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this.vertices = this.getVertices(min, max);
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}
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getVerticeParticleLocations() {
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getVerticeParticles() {
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return this.vertices.map((v) => [this.drawParticle, v]);
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}
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getCubiodParticleLocations() {
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getCubiodEdgeParticles() {
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const edges = [
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[0, 1],
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[0, 2],
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@@ -97,4 +105,14 @@ export class Outliner {
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for (const location of locations)
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this.vertices.push(new Vector(location.x, location.y, location.z));
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}
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getNextParticleColor() {
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if (this.lastWasBlack) {
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this.lastWasBlack = false;
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return { red: 1, green: 1, blue: 0, alpha: 1 };
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} else {
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this.lastWasBlack = true;
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return { red: 0.15, green: 0.15, blue: 0.15, alpha: 1 };
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}
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}
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}
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@@ -1,6 +1,7 @@
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import { world } from "@minecraft/server";
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import { Outliner } from "./Outliner";
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import { StructureOutliner } from "./StructureOutliner";
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import { StructureVerifier } from "./StructureVerifier";
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export class StructureInstance {
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name;
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@@ -15,6 +16,7 @@ export class StructureInstance {
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currentLayer: 0
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};
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outliner = void 0;
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verifier = void 0;
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constructor(instanceName, structureId) {
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this.name = instanceName;
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@@ -25,7 +27,7 @@ export class StructureInstance {
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this.#options = this.loadOptions();
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this.#options.structureId = structureId;
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this.updateOptions();
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this.outliner = new StructureOutliner(this);
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this.refreshBox();
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}
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loadOptions() {
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@@ -102,6 +104,8 @@ export class StructureInstance {
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for (let x = 0; x < max.x; x++) {
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for (let z = 0; z < max.z; z++) {
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const blockPermutation = this.#structure.getBlockPermutation({ x, y, z });
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if (!blockPermutation)
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yield void 0;
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blockPermutation.location = { x, y, z };
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yield blockPermutation;
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}
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@@ -128,6 +132,14 @@ export class StructureInstance {
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return this.#structure.size.x * this.#structure.size.y * this.#structure.size.z;
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}
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getActiveVolume() {
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if (!this.#options.isEnabled)
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return 0;
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if (this.#options.currentLayer === 0)
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return this.getTotalVolume();
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return this.#structure.size.x * this.#structure.size.z;
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}
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rename(newName) {
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world.setDynamicProperty(`structOptions:${this.name}`, void 0);
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this.name = newName;
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@@ -142,20 +154,20 @@ export class StructureInstance {
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enable() {
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this.#options.isEnabled = true;
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this.updateOptions();
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this.refreshOutliner();
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this.refreshBox();
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}
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disable() {
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this.#options.isEnabled = false;
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this.updateOptions();
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this.refreshOutliner();
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this.refreshBox();
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}
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move(dimensionId, location) {
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this.#options.dimensionId = dimensionId;
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this.#options.worldLocation = { x: Math.floor(location.x), y: Math.floor(location.y), z: Math.floor(location.z) };
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this.updateOptions();
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this.refreshOutliner();
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this.refreshBox();
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}
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setLayer(layer) {
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@@ -163,11 +175,18 @@ export class StructureInstance {
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throw new Error(`[StrucTool] Layer ${layer} is out of bounds.`);
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this.#options.currentLayer = layer;
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this.updateOptions();
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this.refreshOutliner();
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this.refreshBox();
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}
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refreshOutliner() {
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refreshBox() {
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if (!this.hasLocation())
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return;
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if (!this.outliner)
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this.outliner = new StructureOutliner(this);
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if (!this.verifier)
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this.verifier = new StructureVerifier(this, { shouldRender: true });
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this.outliner.refresh();
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this.verifier.refresh();
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}
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isLocationInStructure(dimensionId, structureLocation) {
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@@ -5,7 +5,6 @@ export class StructureOutliner {
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this.instance = instance;
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this.pullInstanceData();
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this.outliner = new Outliner(this.dimension, this.bounds.min, this.bounds.max);
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this.refresh();
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}
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pullInstanceData() {
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@@ -0,0 +1,64 @@
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import { BlockVerificationLevel } from './enums/BlockVerificationLevel.js';
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export class StructureStatistics {
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constructor(instance, verification) {
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this.instance = instance;
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this.verification = verification;
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this.parse();
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}
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init() {
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this.statistics = {};
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for (const verificationLevel of Object.values(BlockVerificationLevel)) {
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this.statistics[verificationLevel] = 0;
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}
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this.statistics.correctlyAir = 0;
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}
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parse() {
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this.init();
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for (const blockVerificationLevel of Object.values(BlockVerificationLevel)) {
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this.parseStatistic(blockVerificationLevel);
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}
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}
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parseStatistic(blockVerificationLevel) {
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for (const verificationlevel of Object.values(this.verification)) {
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if (blockVerificationLevel === verificationlevel) {
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this.statistics[verificationlevel]++;
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}
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}
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}
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getNonAirBlocks() {
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return this.instance.getActiveVolume() - this.verification.correctlyAir;
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}
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getStat(blockVerificationLevel) {
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return { num: this.statistics[blockVerificationLevel], percent: this.statistics[blockVerificationLevel] / (this.getNonAirBlocks()) * 100 };
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}
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getSkipped() {
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return this.statistics[BlockVerificationLevel.Skipped] || 0;
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}
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getMessage() {
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let message = '';
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message += `§fStatistics for §a${this.instance.name}§f:`;
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if (this.instance.isUsingLayers())
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message += ` §7(layer ${this.instance.getLayer()})`;
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message += `\n§7Blocks: §2${this.getNonAirBlocks()}\n`;
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const skipped = this.getSkipped();
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if (skipped > 0)
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message += `§c[!] This analysis skipped ${skipped} blocks.\n`;
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message += `§7Correct: §a${this.formatStat(this.getStat(BlockVerificationLevel.Match))}\n`;
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message += `§7Block State Incorrect: §e${this.formatStat(this.getStat(BlockVerificationLevel.TypeMatch))}\n`;
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message += `§7Incorrect: §c${this.formatStat(this.getStat(BlockVerificationLevel.NoMatch))}\n`;
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message += `§7Missing: §3${this.formatStat(this.getStat(BlockVerificationLevel.Missing))}\n`;
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return message;
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}
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formatStat(stat) {
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return `${stat.num} (${stat.percent.toFixed(2)}%%)`;
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}
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}
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@@ -1,97 +1,85 @@
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import { BlockVerifier } from "./BlockVerifier";
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import { BlockVerificationLevel } from "./BlockVerificationLevel";
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import { BlockVerificationLevel } from "./enums/BlockVerificationLevel";
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import { BlockVerificationLevelRender } from "./BlockVerificationLevelRender";
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import { system, TicksPerSecond } from "@minecraft/server";
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export class StructureVerifier {
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shouldRender;
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isComplete;
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interval = 5*20;
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#runner;
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constructor(instance, { shouldRender = false } = {}) {
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this.shouldRender = shouldRender;
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this.instance = instance;
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this.blockVerificationLevels = {};
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this.statistics = {};
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this.interval = Math.max(instance.getActiveVolume() / 50, 20);
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}
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startContinuousVerification() {
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this.#runner = system.runInterval(() => {
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this.verifyStructure();
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}, this.interval);
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}
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stopContinuousVerification() {
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if (!this.#runner)
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return;
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system.clearRun(this.#runner);
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this.#runner = void 0;
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}
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refresh() {
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this.stopContinuousVerification();
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if (!this.instance.isEnabled())
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return;
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this.startContinuousVerification();
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}
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init(shouldRender) {
|
||||
this.blockVerificationLevels = { correctlyAir: 0 };
|
||||
this.shouldRender = shouldRender;
|
||||
this.isComplete = false;
|
||||
this.initStatistics();
|
||||
}
|
||||
|
||||
async verifyStructure() {
|
||||
await this.runVerifier();
|
||||
this.parseStatistics();
|
||||
return this.statistics;
|
||||
}
|
||||
|
||||
async runVerifier() {
|
||||
this.init(this.shouldRender);
|
||||
return new Promise((resolve) => {
|
||||
system.runJob(this.verifyBlocks);
|
||||
if (this.instance.isUsingLayers())
|
||||
system.runJob(this.verifyBlocks(this.instance.getLayerBlocks(this.instance.getLayer()-1)));
|
||||
else
|
||||
system.runJob(this.verifyBlocks(this.instance.getBlocks()));
|
||||
const checker = system.runInterval(() => {
|
||||
if (this.isComplete) {
|
||||
system.clearRun(checker);
|
||||
resolve();
|
||||
resolve(this.blockVerificationLevels);
|
||||
}
|
||||
}, 1);
|
||||
});
|
||||
}
|
||||
|
||||
*verifyBlocks() {
|
||||
for (const block of this.instance.getBlocks()) {
|
||||
*verifyBlocks(blocks) {
|
||||
for (const block of blocks) {
|
||||
const verificationLevel = this.verifyBlock(block.location);
|
||||
if (verificationLevel !== BlockVerificationLevel.Air)
|
||||
if (verificationLevel === BlockVerificationLevel.Air) {
|
||||
this.blockVerificationLevels.correctlyAir++;
|
||||
} else {
|
||||
this.blockVerificationLevels[JSON.stringify(block.location)] = verificationLevel;
|
||||
else
|
||||
this.statistics.correctlyAir++;
|
||||
if (this.shouldRender)
|
||||
new BlockVerificationLevelRender(this.instance.getDimension(), this.instance.toGlobalCoords(block.location), verificationLevel);
|
||||
yield;
|
||||
if (this.shouldRender) {
|
||||
const dimensionLocation = { dimension: this.instance.getDimension(), location: this.instance.toGlobalCoords(block.location) };
|
||||
new BlockVerificationLevelRender(dimensionLocation, verificationLevel, this.interval/TicksPerSecond);
|
||||
}
|
||||
}
|
||||
yield void 0;
|
||||
}
|
||||
this.isComplete = true;
|
||||
}
|
||||
|
||||
// async runVerifier() {
|
||||
// return new Promise((resolve) => {
|
||||
// this.verifyBlocks();
|
||||
// resolve();
|
||||
// });
|
||||
// }
|
||||
|
||||
// verifyBlocks() {
|
||||
// for (const block of this.instance.getBlocks()) {
|
||||
// const verificationLevel = this.verifyBlock(block.location);
|
||||
// if (verificationLevel !== BlockVerificationLevel.Air)
|
||||
// this.blockVerificationLevels[JSON.stringify(block.location)] = verificationLevel;
|
||||
// else
|
||||
// this.statistics.correctlyAir++;
|
||||
// }
|
||||
// }
|
||||
|
||||
verifyBlock(location) {
|
||||
const worldBlock = this.instance.getDimension().getBlock(this.instance.toGlobalCoords(location));
|
||||
if (!worldBlock)
|
||||
throw new Error(`Block at ${JSON.stringify(location)} could not be accessed.`);
|
||||
if (!worldBlock) {
|
||||
return BlockVerificationLevel.Skipped;
|
||||
}
|
||||
const blockVerifier = new BlockVerifier(worldBlock, this.instance);
|
||||
return blockVerifier.verify();
|
||||
}
|
||||
|
||||
initStatistics() {
|
||||
for (const verificationlevel of Object.values(BlockVerificationLevel)) {
|
||||
this.statistics[verificationlevel] = 0;
|
||||
}
|
||||
this.statistics.percentages = {};
|
||||
this.statistics.correctlyAir = 0;
|
||||
}
|
||||
|
||||
parseStatistics() {
|
||||
for (const blockVerificationLevel of Object.values(BlockVerificationLevel)) {
|
||||
this.parseStatistic(blockVerificationLevel);
|
||||
}
|
||||
}
|
||||
|
||||
parseStatistic(blockVerificationLevel) {
|
||||
for (const verificationlevel of Object.values(this.blockVerificationLevels)) {
|
||||
if (blockVerificationLevel === verificationlevel) {
|
||||
this.statistics[verificationlevel]++;
|
||||
}
|
||||
}
|
||||
this.statistics.percentages[blockVerificationLevel] = this.statistics[blockVerificationLevel] / (this.instance.getTotalVolume() - this.statistics.correctlyAir) * 100;
|
||||
}
|
||||
}
|
||||
+2
-1
@@ -4,5 +4,6 @@ export const BlockVerificationLevel = Object.freeze({
|
||||
TypeMatch: 2,
|
||||
Match: 3,
|
||||
Missing: 4,
|
||||
Air: 5
|
||||
Air: 5,
|
||||
Skipped: 6
|
||||
});
|
||||
Binary file not shown.
@@ -17,14 +17,19 @@
|
||||
},
|
||||
"minecraft:emitter_shape_point": {},
|
||||
"minecraft:particle_lifetime_expression": {
|
||||
"max_lifetime": 1
|
||||
"max_lifetime": "variable.lifetime"
|
||||
},
|
||||
"minecraft:particle_appearance_billboard": {
|
||||
"size": [0.5, 0.5],
|
||||
"facing_camera_mode": "emitter_transform_xy"
|
||||
},
|
||||
"minecraft:particle_appearance_tinting": {
|
||||
"color": [0, 0, 0, 0.5]
|
||||
"color": [
|
||||
"variable.face_color.r",
|
||||
"variable.face_color.g",
|
||||
"variable.face_color.b",
|
||||
"variable.face_color.a"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,14 +17,19 @@
|
||||
},
|
||||
"minecraft:emitter_shape_point": {},
|
||||
"minecraft:particle_lifetime_expression": {
|
||||
"max_lifetime": 1
|
||||
"max_lifetime": "variable.lifetime"
|
||||
},
|
||||
"minecraft:particle_appearance_billboard": {
|
||||
"size": [0.5, 0.5],
|
||||
"facing_camera_mode": "emitter_transform_xz"
|
||||
},
|
||||
"minecraft:particle_appearance_tinting": {
|
||||
"color": [0, 0, 0, 0.5]
|
||||
"color": [
|
||||
"variable.face_color.r",
|
||||
"variable.face_color.g",
|
||||
"variable.face_color.b",
|
||||
"variable.face_color.a"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,14 +17,19 @@
|
||||
},
|
||||
"minecraft:emitter_shape_point": {},
|
||||
"minecraft:particle_lifetime_expression": {
|
||||
"max_lifetime": 1
|
||||
"max_lifetime": "variable.lifetime"
|
||||
},
|
||||
"minecraft:particle_appearance_billboard": {
|
||||
"size": [0.5, 0.5],
|
||||
"facing_camera_mode": "emitter_transform_yz"
|
||||
},
|
||||
"minecraft:particle_appearance_tinting": {
|
||||
"color": [0, 0, 0, 0.5]
|
||||
"color": [
|
||||
"variable.face_color.r",
|
||||
"variable.face_color.g",
|
||||
"variable.face_color.b",
|
||||
"variable.face_color.a"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
"description": {
|
||||
"identifier": "structool:outline",
|
||||
"basic_render_parameters": {
|
||||
"material": "particles_blend",
|
||||
"material": "particles_alpha",
|
||||
"texture": "textures/particle/particles"
|
||||
}
|
||||
},
|
||||
@@ -30,7 +30,12 @@
|
||||
}
|
||||
},
|
||||
"minecraft:particle_appearance_tinting": {
|
||||
"color": [0, 0.66667, 0, 1]
|
||||
"color": [
|
||||
"variable.dot_color.r",
|
||||
"variable.dot_color.g",
|
||||
"variable.dot_color.b",
|
||||
"variable.dot_color.a"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user