feat: make command descriptions more clearly about Construct
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+15
-15
@@ -110,15 +110,15 @@ construct.commands.create.success=§aCreated instance "%1" bound to structure "%
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construct.commands.create.unknownStructure=§cNo structure with id "%1" found in the world.
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construct.commands.create.unknownStructure=§cNo structure with id "%1" found in the world.
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## construct:delete
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## construct:delete
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construct.commands.delete=Permanently delete an instance.
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construct.commands.delete=Permanently delete a Construct instance.
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construct.commands.delete.success=§aDeleted instance "%1".
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construct.commands.delete.success=§aDeleted instance "%1".
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## construct:rename
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## construct:rename
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construct.commands.rename=Rename an existing instance.
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construct.commands.rename=Rename an existing Construct instance.
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construct.commands.rename.success=§aRenamed instance "%1" to "%2".
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construct.commands.rename.success=§aRenamed instance "%1" to "%2".
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## construct:list
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## construct:list
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construct.commands.list=List all registered instances.
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construct.commands.list=List all registered Construct instances.
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construct.commands.list.empty=§7No instances registered.
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construct.commands.list.empty=§7No instances registered.
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construct.commands.list.header=§aRegistered instances (%1):§r
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construct.commands.list.header=§aRegistered instances (%1):§r
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construct.commands.list.row=§a%1§r §8[§r%2§8]§r §7%3§r
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construct.commands.list.row=§a%1§r §8[§r%2§8]§r §7%3§r
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@@ -128,45 +128,45 @@ construct.commands.list.row.location= at %1 in %2
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construct.commands.list.row.nolocation= (no location)
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construct.commands.list.row.nolocation= (no location)
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## construct:place
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## construct:place
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construct.commands.place=Place an instance at world coordinates (enables it).
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construct.commands.place=Place a Construct instance in the world.
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construct.commands.place.success=§aPlaced instance "%1" at %2 in %3.
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construct.commands.place.success=§aPlaced instance "%1" at %2 in %3.
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## construct:move
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## construct:move
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construct.commands.move=Reposition an instance without toggling its enabled state.
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construct.commands.move=Reposition a Construct instance without toggling its enabled state.
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construct.commands.move.success=§aMoved instance "%1" to %2 in %3.
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construct.commands.move.success=§aMoved instance "%1" to %2 in %3.
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construct.commands.move.locationRequired=§cMust provide a dimension and coordinates when not running as a player.
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construct.commands.move.locationRequired=§cMust provide a dimension and coordinates when not running as a player.
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## construct:active
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## construct:active
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construct.commands.active=Enable or disable an instance.
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construct.commands.active=Enable or disable a Construct instance.
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construct.commands.active.true=§aEnabled instance "%1".
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construct.commands.active.true=§aEnabled instance "%1".
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construct.commands.active.false=§aDisabled instance "%1".
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construct.commands.active.false=§aDisabled instance "%1".
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construct.commands.error.noLocation=§cInstance "%1" has no saved location.
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construct.commands.error.noLocation=§cInstance "%1" has no saved location.
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## construct:layer
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## construct:layer
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construct.commands.layer=Set the active layer of an instance (Use 0 for the whole structure).
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construct.commands.layer=Set the active layer of a Construct instance (Use 0 for the whole structure).
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construct.commands.layer.success=§aSet instance "%1" layer to %2.
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construct.commands.layer.success=§aSet instance "%1" layer to %2.
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construct.commands.layer.outOfBounds=§cLayer %1 is out of bounds for instance "%2" (max %3).
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construct.commands.layer.outOfBounds=§cLayer %1 is out of bounds for instance "%2" (max %3).
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## construct:nextlayer
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## construct:nextlayer
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construct.commands.nextlayer=Step layer up by one (wraps max to 0).
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construct.commands.nextlayer=Step a Construct instance one layer up.
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construct.commands.nextlayer.success=§aInstance "%1" advanced to layer %2.
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construct.commands.nextlayer.success=§aInstance "%1" advanced to layer %2.
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## construct:prevlayer
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## construct:prevlayer
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construct.commands.prevlayer=Step layer down by one (wraps 0 to max).
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construct.commands.prevlayer=Step a Construct instance one layer down.
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construct.commands.prevlayer.success=§aInstance "%1" stepped back to layer %2.
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construct.commands.prevlayer.success=§aInstance "%1" stepped back to layer %2.
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## construct:verifier
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## construct:verifier
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construct.commands.verifier=Toggle block validation overlay for an instance.
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construct.commands.verifier=Toggle block validation overlay for a Construct instance.
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construct.commands.verifier.enabled=§aEnabled verifier for instance "%1".
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construct.commands.verifier.enabled=§aEnabled verifier for instance "%1".
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construct.commands.verifier.disabled=§aDisabled verifier for instance "%1".
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construct.commands.verifier.disabled=§aDisabled verifier for instance "%1".
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## construct:option
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## construct:option
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construct.commands.option=Toggle a per-player builder option.
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construct.commands.option=Toggle your Construct builder options.
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construct.commands.option.success=§aSet option "%1" = %2.
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construct.commands.option.success=§aSet option "%1" to %2.
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construct.commands.option.unknownOption=§cUnknown option "%1".
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construct.commands.option.unknownOption=§cUnknown option "%1".
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## construct:info
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## construct:info
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construct.commands.info=Print instance details to chat.
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construct.commands.info=Print Construct instance details to chat.
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construct.commands.info.header=§a=== Instance Info for "%1" ===§r
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construct.commands.info.header=§a=== Instance Info for "%1" ===§r
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construct.commands.info.structure=§7Structure:§r %1
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construct.commands.info.structure=§7Structure:§r %1
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construct.commands.info.location=§7Location:§r %1 in %2
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construct.commands.info.location=§7Location:§r %1 in %2
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@@ -177,11 +177,11 @@ construct.commands.info.verifier=§7Verifier running:§r %1
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construct.commands.info.size=§7Size:§r %1 (%2 blocks)
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construct.commands.info.size=§7Size:§r %1 (%2 blocks)
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## construct:stats
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## construct:stats
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construct.commands.stats=Run the structure verifier and print statistics.
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construct.commands.stats=Run the Construct structure verifier and print statistics.
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construct.commands.stats.alreadyRunning=§cA verification is already in progress. Please wait until it finishes.
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construct.commands.stats.alreadyRunning=§cA verification is already in progress. Please wait until it finishes.
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## construct:materials
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## construct:materials
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construct.commands.materials=Print the material list for an instance.
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construct.commands.materials=Print the material list for a Construct instance.
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construct.commands.materials.headerAll=§aMaterials for "%1":§r
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construct.commands.materials.headerAll=§aMaterials for "%1":§r
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construct.commands.materials.headerMissing=§aMissing materials for "%1":§r
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construct.commands.materials.headerMissing=§aMissing materials for "%1":§r
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construct.commands.materials.empty=§7(no materials)
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construct.commands.materials.empty=§7(no materials)
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