diff --git a/packs/RP/texts/zh_CN.lang b/packs/RP/texts/zh_CN.lang index 273c530..00ac1ef 100644 --- a/packs/RP/texts/zh_CN.lang +++ b/packs/RP/texts/zh_CN.lang @@ -86,6 +86,7 @@ construct.mainmenu.howto.remove.body=§7-使用§f/structure delete§7命令从 ## Commands construct.commands.construct=获得投影构筑菜单物品,可以使用它打开投影构筑菜单 +construct.commands.construct.denyorigin=此命令只能由玩家使用 construct.commands.construct.fail=§c给予投影构筑菜单物品时发生错误 construct.commands.construct.success=§a您已获得投影构筑菜单物品, 右键(长按)使用它以打开投影构筑菜单 @@ -105,90 +106,3 @@ construct.option.materialgrabber.howto=使用"材料收集器"物品与箱子等 construct.option.materialgrabber.grabbed.zero=§7已收集 0 个物品 construct.option.materialgrabber.grabbed.one=§a已收集 1 个物品 construct.option.materialgrabber.grabbed.many=§a已收集 %s 个物品 ## 插入字符串: 收集给玩家的物品数 - -## CLI shared errors -construct.commands.error.instanceNotFound=§cInstance "%1" not found. -construct.commands.error.notAPlayer=§c此命令只能由玩家使用 - -## construct:new -construct.commands.new=Create a new instance bound to a structure. -construct.commands.new.success=§aCreated instance "%1" bound to structure "%2". -construct.commands.new.duplicateName=§cAn instance named "%1" already exists. -construct.commands.new.unknownStructure=§cNo structure with id "%1" found in the world. - -## construct:delete -construct.commands.delete=Permanently delete an instance. -construct.commands.delete.success=§aDeleted instance "%1". - -## construct:rename -construct.commands.rename=Rename an existing instance. -construct.commands.rename.success=§aRenamed instance "%1" to "%2". -construct.commands.rename.duplicateName=§cAn instance named "%1" already exists. - -## construct:list -construct.commands.list=List all registered instances. -construct.commands.list.empty=§7No instances registered. -construct.commands.list.header=§eRegistered instances (%1):§r -construct.commands.list.row=§a%1§r §8[§r%2§8]§r §7%3§r - -## construct:place -construct.commands.place=Place an instance at world coordinates (enables it). -construct.commands.place.success=§aPlaced instance "%1" at %2 %3 %4 in %5. - -## construct:move -construct.commands.move=Reposition an instance without toggling its enabled state. -construct.commands.move.success=§aMoved instance "%1" to %2 %3 %4 in %5. -construct.commands.move.posRequired=§cMust provide coordinates when not running as a player. - -## construct:active -construct.commands.active=Enable or disable an instance. -construct.commands.active.success=§aSet instance "%1" active=%2. -construct.commands.error.noLocation=§cInstance "%1" has no saved location. - -## construct:layer -construct.commands.layer=Set the active layer of an instance (0 = whole structure). -construct.commands.layer.success=§aSet instance "%1" layer to %2. -construct.commands.layer.outOfBounds=§cLayer %1 is out of bounds for instance "%2" (max %3). - -## construct:nextlayer -construct.commands.nextlayer=Step layer up by one (wraps max to 0). -construct.commands.nextlayer.success=§aInstance "%1" advanced to layer %2. - -## construct:prevlayer -construct.commands.prevlayer=Step layer down by one (wraps 0 to max). -construct.commands.prevlayer.success=§aInstance "%1" stepped back to layer %2. - -## construct:verifier -construct.commands.verifier=Toggle block validation overlay for an instance. -construct.commands.verifier.success=§aSet instance "%1" verifier=%2. - -## construct:option -construct.commands.option=Toggle a per-player builder option. -construct.commands.option.success=§aSet option "%1" = %2. -construct.commands.option.unknownOption=§cUnknown option "%1". - -## construct:info -construct.commands.info=Print instance details to chat. -construct.commands.info.header=§e=== Instance "%1" ===§r -construct.commands.info.structure=§7Structure:§r %1 -construct.commands.info.enabled=§7Enabled:§r %1 -construct.commands.info.location=§7Location:§r %1 %2 %3 in %4 -construct.commands.info.noLocation=§7Location:§r (none) -construct.commands.info.layer=§7Layer:§r %1 / %2 -construct.commands.info.verifier=§7Verifier:§r %1 -construct.commands.info.bounds=§7Bounds:§r (%1, %2, %3) -> (%4, %5, %6) - -## construct:stats -construct.commands.stats=Run the structure verifier and print statistics. -construct.commands.stats.alreadyRunning=§cA verification is already in progress. - -## construct:materials -construct.commands.materials=Print the material list for an instance. -construct.commands.materials.headerAll=§eMaterials for "%1":§r -construct.commands.materials.headerMissing=§eMissing materials for "%1":§r -construct.commands.materials.empty=§7(no materials) - -## construct:tag -construct.commands.tag=Rename the held Construct item to an instance name for quick-open. -construct.commands.tag.success=§aTagged held Construct item with instance "%1". -construct.commands.tag.notHoldingItem=§cYou must be holding a Construct item.