From dcc97040781f957171e22cb942739fbd15dbc479 Mon Sep 17 00:00:00 2001 From: ForestOfLight Date: Fri, 12 Dec 2025 16:38:26 -0800 Subject: [PATCH] translation complete but not tested --- packs/BP/items/easy_place.json | 2 +- packs/BP/items/material_grabber.json | 2 +- packs/BP/scripts/classes/BlockInfo.js | 32 ++++--- .../classes/Instance/InstanceFormBuilder.js | 4 +- .../classes/Materials/MaterialGrabberForm.js | 2 +- .../Materials/MaterialGrabberFormBuilder.js | 9 +- packs/BP/scripts/classes/MenuForm.js | 4 +- packs/BP/scripts/classes/MenuFormBuilder.js | 38 ++++---- .../classes/Structure/StructureStatistics.js | 22 +++-- packs/BP/scripts/commands/construct.js | 10 +-- packs/BP/scripts/options/easyPlace.js | 11 ++- packs/BP/scripts/options/fastEasyPlace.js | 10 +-- packs/BP/scripts/options/materialGrabber.js | 19 ++-- packs/BP/scripts/utils.js | 2 +- packs/RP/texts/en_US.lang | 90 ++++++++++++++++--- 15 files changed, 168 insertions(+), 89 deletions(-) diff --git a/packs/BP/items/easy_place.json b/packs/BP/items/easy_place.json index af6b1ee..66b9513 100644 --- a/packs/BP/items/easy_place.json +++ b/packs/BP/items/easy_place.json @@ -10,7 +10,7 @@ "texture": "construct:easy_place" }, "minecraft:display_name": { - "value": "construct.easyPlace.name" + "value": "construct.easyplace.name" }, "minecraft:max_stack_size": 1, "minecraft:wearable": { diff --git a/packs/BP/items/material_grabber.json b/packs/BP/items/material_grabber.json index 2a4a13e..23353bb 100644 --- a/packs/BP/items/material_grabber.json +++ b/packs/BP/items/material_grabber.json @@ -11,7 +11,7 @@ "texture": "construct:material_grabber" }, "minecraft:display_name": { - "value": "construct.materialGrabber.name" + "value": "construct.materialgrabber.name" }, "minecraft:wearable": { "dispensable": true, diff --git a/packs/BP/scripts/classes/BlockInfo.js b/packs/BP/scripts/classes/BlockInfo.js index 95391dd..76e709f 100644 --- a/packs/BP/scripts/classes/BlockInfo.js +++ b/packs/BP/scripts/classes/BlockInfo.js @@ -16,29 +16,41 @@ class BlockInfo { static showStructureBlockInfo(player) { const block = Raycaster.getTargetedStructureBlock(player, { isFirst: true, collideWithWorldBlocks: true, useActiveLayer: true }); if (!block && this.shownToLastTick.has(player.id)) { - player.onScreenDisplay.setActionBar({ text: 'Structure:\n§7None' }); + player.onScreenDisplay.setActionBar({ rawtext: [ + { translate: 'construct.blockinfo.header' }, + { text: '\n' }, + { translate: 'construct.blockinfo.none' } + ]}); this.shownToLastTick.delete(player.id); } if (!block) return; - player.onScreenDisplay.setActionBar({ text: this.getFormattedBlockInfo(player, block.permutation) }); + player.onScreenDisplay.setActionBar(this.getFormattedBlockInfo(player, block.permutation)); this.shownToLastTick.add(player.id); } static getFormattedBlockInfo(player, block) { - return 'Structure:' + this.getSupplyMessage(player, block) + '\n' + this.getBlockMessage(block); + return { rawtext: [ + { translate: 'construct.blockinfo.header' }, + this.getSupplyMessage(player, block), + { text: '\n' }, + this.getBlockMessage(block) + ] }; } static getBlockMessage(block) { if (!block) - return '§7Unknown'; - let output = `§a${block.type.id}`; + return { translate: 'construct.blockinfo.unknown' }; + const message = { rawtext: [{ text: '§a' }, { translate: block.type.id }]}; const states = block.getAllStates(); if (Object.keys(states).length > 0) - output += `\n§7${this.getFormattedStates(states)}`; + message.rawtext.push({ text: `\n§7${this.getFormattedStates(states)}` }); if (block.isWaterlogged) - output += `\n§7isWaterlogged: §3true`; - return output; + message.rawtext.push({ rawtext: [ + { text: '\n§7' }, + { translate: 'construct.blockinfo.waterlogged' } + ]}); + return message; } static getFormattedStates(states) { @@ -49,8 +61,8 @@ class BlockInfo { const itemStack = fetchMatchingItemSlot(player, block.getItemStack()?.typeId); const isInSurvival = player.getGameMode() === GameMode.Survival; if (!itemStack && isInSurvival) - return ' §c[No Supply]'; - return ''; + return { translate: 'construct.blockinfo.nosupply' }; + return { text: '' }; } } diff --git a/packs/BP/scripts/classes/Instance/InstanceFormBuilder.js b/packs/BP/scripts/classes/Instance/InstanceFormBuilder.js index 16c19ab..d6dbd5f 100644 --- a/packs/BP/scripts/classes/Instance/InstanceFormBuilder.js +++ b/packs/BP/scripts/classes/Instance/InstanceFormBuilder.js @@ -68,14 +68,14 @@ export class InstanceFormBuilder { form.body({ translate: 'construct.instance.materials.noinventory' }); return form; } - bodyText.rawtext.push({ translate: 'construct.instance.materials.missing' }); + bodyText.rawtext.push({ translate: 'construct.instance.materials.missing.header' }); if (instance.hasLayerSelected()) bodyText.rawtext.push({ translate: 'construct.instance.materials.layer', with: [String(instance.getLayer())] }); bodyText.rawtext.push({ text: `§f\n\n` }); bodyText.rawtext.push(materials.formatString(materials.getMaterialsDifference(inventoryContainer))); buttonText = "construct.instance.materials.all.button"; } else { - bodyText.rawtext.push({ translate: `construct.instance.materials.all` }); + bodyText.rawtext.push({ translate: `construct.instance.materials.all.header` }); if (instance.hasLayerSelected()) bodyText.rawtext.push({ translate: 'construct.instance.materials.layer', with: [String(instance.getLayer())] }); bodyText.rawtext.push({ text: `§f\n\n` }); diff --git a/packs/BP/scripts/classes/Materials/MaterialGrabberForm.js b/packs/BP/scripts/classes/Materials/MaterialGrabberForm.js index 571a8f3..1d08c2a 100644 --- a/packs/BP/scripts/classes/Materials/MaterialGrabberForm.js +++ b/packs/BP/scripts/classes/Materials/MaterialGrabberForm.js @@ -17,7 +17,7 @@ export class MaterialGrabberForm { const selectedInstanceName = structureCollection.getInstanceNames()[response.selection]; if (selectedInstanceName) { this.setActiveInstance(selectedInstanceName); - this.player.sendMessage(`§7Selected instance for material grabber: §2${selectedInstanceName}`); + this.player.sendMessage({ translate: 'construct.materials.grabber.menu.success' }); return; } }); diff --git a/packs/BP/scripts/classes/Materials/MaterialGrabberFormBuilder.js b/packs/BP/scripts/classes/Materials/MaterialGrabberFormBuilder.js index b5a0fdd..9b6c825 100644 --- a/packs/BP/scripts/classes/Materials/MaterialGrabberFormBuilder.js +++ b/packs/BP/scripts/classes/Materials/MaterialGrabberFormBuilder.js @@ -10,12 +10,13 @@ export class MaterialGrabberFormBuilder { const allInstanceNameForm = new ActionFormData() .title(this.menuTitle); const currInstanceName = Builders.get(player.id).materialInstanceName; - let body = '§7Current instance: '; + const body = { rawtext: [{ translate: 'construct.materials.grabber.menu.header' }] }; if (currInstanceName) - body += `§2${currInstanceName}`; + body.rawtext.push({ text: `§2${currInstanceName}` }); else - body += '§7None'; - body += '\n§7Select an instance:'; + body.rawtext.push({ translate: 'construct.materials.grabber.menu.noinstance' }); + body.rawtext.push({ text: '\n' }); + body.rawtext.push({ translate: 'construct.materials.grabber.menu.selectinstance' }); allInstanceNameForm.body(body); structureCollection.getInstanceNames().forEach(instanceName => { allInstanceNameForm.button(`§2${instanceName}`); diff --git a/packs/BP/scripts/classes/MenuForm.js b/packs/BP/scripts/classes/MenuForm.js index 29e5aef..320ea2d 100644 --- a/packs/BP/scripts/classes/MenuForm.js +++ b/packs/BP/scripts/classes/MenuForm.js @@ -63,11 +63,11 @@ export class MenuForm { structureCollection.add(instanceName, structureId); } catch (e) { if (e.name === 'InvalidInstanceError') { - this.player.sendMessage(`§cInstance '${instanceName}' already exists. Try again with a new name.`); + this.player.sendMessage({ translate: 'construct.mainmenu.instance.exists', with: [instanceName] }); return void 0; } if (e.name === 'InvalidStructureError') { - this.player.sendMessage(`§cStructure ID '${structureId}' not found. If you're looking for a structure that you put in the structures folder, please restart your world and try again.`); + this.player.sendMessage({ translate: 'construct.mainmenu.instance.notfound', with: [structureId] }); return void 0; } throw e; diff --git a/packs/BP/scripts/classes/MenuFormBuilder.js b/packs/BP/scripts/classes/MenuFormBuilder.js index a362d28..f050406 100644 --- a/packs/BP/scripts/classes/MenuFormBuilder.js +++ b/packs/BP/scripts/classes/MenuFormBuilder.js @@ -2,56 +2,58 @@ import { ActionFormData, ModalFormData } from '@minecraft/server-ui'; import { structureCollection } from './Structure/StructureCollection'; export class MenuFormBuilder { - static menuTitle = '§l§2Construct'; + static menuTitle = { translate: 'construct.mainmenu.title' }; static buildAllInstanceName() { const allInstanceNameForm = new ActionFormData() .title(this.menuTitle) - .body('Select an instance:'); - allInstanceNameForm.button('Builder Settings'); + .body({ translate: 'construct.mainmenu.selectinstance' }); + allInstanceNameForm.button({ translate: 'construct.mainmenu.settings' }); structureCollection.getInstanceNames().forEach(instanceName => { allInstanceNameForm.button(`${structureCollection.get(instanceName).isEnabled() ? '§2' : '§c'}${instanceName}`); }); - allInstanceNameForm.button('Create New Instance'); + allInstanceNameForm.button({ translate: 'construct.mainmenu.newinstance' }); return allInstanceNameForm; } static buildNewInstance() { return new ModalFormData() .title(this.menuTitle) - .textField('Enter a name for the new instance:', 'example_instance') - .submitButton('Submit'); + .textField({ translate: 'construct.mainmenu.newinstance.prompt' }, { translate: 'construct.mainmenu.newinstance.placeholder' }) + .submitButton({ translate: 'construct.menu.submit' }); } static buildAllStructures() { const allStructuresForm = new ActionFormData() .title(this.menuTitle) - .body('Select a structure:'); + .body({ translate: construct.mainmenu.selectstructure.header }); structureCollection.getWorldStructureIds().forEach(structureId => { const structureName = structureId.replace('mystructure:', ''); allStructuresForm.button(`§2${structureName}`); }); - allStructuresForm.button('Other'); - allStructuresForm.button('How to Add/Remove Structures'); + allStructuresForm.button({ translate: 'construct.mainmenu.selectstructure.other' }); + allStructuresForm.button({ translate: 'construct.mainmenu.selectstructure.howto' }); return allStructuresForm; } static buildOtherStructure() { return new ModalFormData() .title(this.menuTitle) - .textField('Enter the Structure ID:', 'example_structure') - .submitButton('Submit'); + .textField({ translate: 'construct.mainmenu.selectstructure.other.prompt' }, { translate: 'construct.mainmenu.selectstructure.other.placeholder' }) + .submitButton({ translate: 'construct.menu.submit' }); } static buildHowTo() { - let body = "§aHow to Add Structures:\n" - body += "§7- Save a structure using a §fstructure block§7 or the §f/structure§7 command.\n" - body += "§7§lOR§r\n" - body += "§7- Add a §f.mcstructure§7 file to this pack's §fstructures folder§7. When selecting your structure, select the §fOther§7 option and then use the filename (without '.mcstructure') as the §fStructure ID§7. After its first use, it will be added to the list of structures."; - body += "\n\n§cHow to Remove Structures:\n" - body += "§7- Use the §f/structure delete§7 command to remove a structure from the world.\n" + const message = { rawtext: [ + { translate: 'construct.mainmenu.selectstructure.howto.add.header' }, { text: '\n' }, + { translate: 'construct.mainmenu.selectstructure.howto.add.structureblock' }, { text: '\n' }, + { translate: 'construct.mainmenu.selectstructure.howto.add.or' }, { text: '\n' }, + { translate: 'construct.mainmenu.selectstructure.howto.add.mcstructure' }, { text: '\n' }, + { text: '\n' }, { translate: 'construct.mainmenu.selectstructure.howto.remove.header' }, { text: '\n' }, + { translate: 'construct.mainmenu.selectstructure.howto.remove.body' }, { text: '\n' }, + ] }; return new ActionFormData() .title(this.menuTitle) - .body(body); + .body(message); } } \ No newline at end of file diff --git a/packs/BP/scripts/classes/Structure/StructureStatistics.js b/packs/BP/scripts/classes/Structure/StructureStatistics.js index 1c89c53..52ab200 100644 --- a/packs/BP/scripts/classes/Structure/StructureStatistics.js +++ b/packs/BP/scripts/classes/Structure/StructureStatistics.js @@ -43,18 +43,22 @@ export class StructureStatistics { } getMessage() { - let message = ''; - message += `§fStatistics for §a${this.instance.getName()}§f:`; + const message = { rawtext: [] }; + message.rawtext.push({ translate: 'construct.structure.statistics.header', with: [this.instance.getName()] }); if (this.instance.hasLayerSelected()) - message += ` §7(layer ${this.instance.getLayer()})`; - message += `\n§7Blocks: §2${this.getNonAirBlocks()}\n`; + message.rawtext.push({ translate: 'construct.instance.materials.layer', with: [String(instance.getLayer())] }); + message.rawtext.push({ rawtext: [ + { text: '\n' }, + { translate: 'construct.structure.statistics.blocks', with: [String(this.getNonAirBlocks())] }, + { text: '\n' } + ]}); const skipped = this.getSkipped(); if (skipped > 0) - message += `§c[!] This analysis skipped ${skipped} blocks.\n`; - message += `§7Correct: §a${this.formatStat(this.getStat(BlockVerificationLevel.Match))}\n`; - message += `§7Block State Incorrect: §e${this.formatStat(this.getStat(BlockVerificationLevel.TypeMatch))}\n`; - message += `§7Incorrect: §c${this.formatStat(this.getStat(BlockVerificationLevel.NoMatch))}\n`; - message += `§7Missing: §3${this.formatStat(this.getStat(BlockVerificationLevel.Missing))}\n`; + message.rawtext.push({ rawtext: [{ translate: 'construct.structure.statistics.skipped', with: [String(skipped)] }, { text: '\n' }] }); + message.rawtext.push({ rawtext: [{ translate: 'construct.structure.statistics.correct', with: [this.formatStat(this.getStat(BlockVerificationLevel.Match))] }, { text: '\n' }] }); + message.rawtext.push({ rawtext: [{ translate: 'construct.structure.statistics.stateincorrect', with: [this.formatStat(this.getStat(BlockVerificationLevel.TypeMatch))] }, { text: '\n' }] }); + message.rawtext.push({ rawtext: [{ translate: 'construct.structure.statistics.incorrect', with: [this.formatStat(this.getStat(BlockVerificationLevel.NoMatch))] }, { text: '\n' }] }); + message.rawtext.push({ rawtext: [{ translate: 'construct.structure.statistics.missing', with: [this.formatStat(this.getStat(BlockVerificationLevel.Missing))] }, { text: '\n' }] }); return message; } diff --git a/packs/BP/scripts/commands/construct.js b/packs/BP/scripts/commands/construct.js index c87925a..ca7a863 100644 --- a/packs/BP/scripts/commands/construct.js +++ b/packs/BP/scripts/commands/construct.js @@ -9,7 +9,7 @@ export const MENU_ITEM = 'construct:menu'; const menuCmd = new Command({ name: 'construct', - description: { text: 'Opens the Construct menu.' }, + description: { translate: 'construct.commands.construct' }, usage: 'construct', callback: (sender) => openMenu(sender) }); @@ -18,7 +18,7 @@ extension.addCommand(menuCmd); system.beforeEvents.startup.subscribe((event) => { const command = { name: 'construct:item', - description: 'Gives you the Construct item. Use it to open the Construct menu.', + description: 'construct.commands.item', permissionLevel: CommandPermissionLevel.Any, cheatsRequired: false }; @@ -28,13 +28,13 @@ system.beforeEvents.startup.subscribe((event) => { function givePlayerConstructItem(origin) { const player = origin.sourceEntity; if (player instanceof Player === false) - return { status: CustomCommandStatus.Failure, message: 'This command can only be used by players.' }; + return { status: CustomCommandStatus.Failure, message: 'construct.commands.item.denyorigin' }; system.run(() => { const givenItemStack = player.getComponent(EntityComponentTypes.Inventory)?.container?.addItem(new ItemStack(MENU_ITEM)); if (givenItemStack) - player.sendMessage('§cFailed to give you the Construct item.'); + player.sendMessage({ translate: 'construct.commands.item.fail' }); else - player.sendMessage('§aYou recieved the Construct item! Use it to open the Construct menu.'); + player.sendMessage({ translate: 'construct.commands.item.success' }); }); return { status: CustomCommandStatus.Success }; } diff --git a/packs/BP/scripts/options/easyPlace.js b/packs/BP/scripts/options/easyPlace.js index 72ad84f..07bdc5b 100644 --- a/packs/BP/scripts/options/easyPlace.js +++ b/packs/BP/scripts/options/easyPlace.js @@ -1,16 +1,15 @@ import { BuilderOption } from '../classes/Builder/BuilderOption'; import { BlockPermutation, EntityComponentTypes, EquipmentSlot, GameMode, ItemStack, system, world } from '@minecraft/server'; import { structureCollection } from '../classes/Structure/StructureCollection'; -import { bannedBlocks, bannedToValidBlockMap, whitelistedBlockStates, resetToBlockStates, bannedDimensionBlocks, - blockIdToItemStackMap } from '../data'; +import { bannedBlocks, bannedToValidBlockMap, whitelistedBlockStates, resetToBlockStates, bannedDimensionBlocks, blockIdToItemStackMap } from '../data'; import { fetchMatchingItemSlot, placeBlock } from '../utils'; import { Builders } from '../classes/Builder/Builders'; const builderOption = new BuilderOption({ identifier: 'easyPlace', - displayName: 'Easy Place', - description: 'Always place the correct structure block.', - howToUse: "Hold the Easy Place item in your offhand and place blocks in a structure to have them be corrected automatically.", + displayName: { translate: 'construct.option.easyplace.name' }, + description: { translate: 'construct.option.easyplace.description' }, + howToUse: { translate: 'construct.option.easyplace.howto' }, onEnableCallback: (playerId) => giveActionItem(playerId), onDisableCallback: (playerId) => removeActionItem(playerId) }); @@ -83,7 +82,7 @@ function shouldPreventAction(player, structureBlock) { function preventAction(event, player) { event.cancel = true; system.run(() => { - player.onScreenDisplay.setActionBar('§cAction prevented by Easy Place.'); + player.onScreenDisplay.setActionBar({ translate: 'construct.option.easyplace.actionprevented' }); }); } diff --git a/packs/BP/scripts/options/fastEasyPlace.js b/packs/BP/scripts/options/fastEasyPlace.js index d71c602..628db99 100644 --- a/packs/BP/scripts/options/fastEasyPlace.js +++ b/packs/BP/scripts/options/fastEasyPlace.js @@ -8,15 +8,15 @@ import { Builders } from '../classes/Builder/Builders'; import { Vector } from '../lib/Vector'; const locationsPlacedLastTick = new Set(); -const PLAYER_COLLISION_BOX = { width: 0.6, height: 1.8 }; const ACTION_ITEM = 'construct:easy_place'; +const PLAYER_COLLISION_BOX = { width: 0.6, height: 1.8 }; const runnerByPlayer = {}; const builderOption = new BuilderOption({ identifier: 'fastEasyPlace', - displayName: 'Fast Easy Place', - description: 'Place correct structure blocks just by clicking on them.', - howToUse: "Hold the Easy Place item in your main hand and use it on missing blocks in a structure to place them.", + displayName: { translate: 'construct.option.fasteasyplace.name' }, + description: { translate: 'construct.option.fasteasyplace.description' }, + howToUse: { translate: 'construct.option.fasteasyplace.howto' }, onEnableCallback: (playerId) => giveActionItem(playerId), onDisableCallback: (playerId) => removeActionItem(playerId) }); @@ -99,7 +99,7 @@ function processEasyPlace(player) { function preventAction(event, player) { event.cancel = true; system.run(() => { - player.onScreenDisplay.setActionBar('§cAction prevented by Easy Place.'); + player.onScreenDisplay.setActionBar({ translate: 'construct.option.easyplace.actionprevented' }); }); } diff --git a/packs/BP/scripts/options/materialGrabber.js b/packs/BP/scripts/options/materialGrabber.js index 28faeb3..b41ef14 100644 --- a/packs/BP/scripts/options/materialGrabber.js +++ b/packs/BP/scripts/options/materialGrabber.js @@ -6,9 +6,9 @@ import { structureCollection } from '../classes/Structure/StructureCollection'; const builderOption = new BuilderOption({ identifier: 'materialGrabber', - displayName: 'Material Grabber', - description: 'Pulls structure items from inventories.', - howToUse: "Interact with inventories using the Material Grabber item to pull structure items from them.", + displayName: { translate: 'construct.option.materialgrabber.name' }, + description: { translate: 'construct.option.materialgrabber.description' }, + howToUse: { translate: 'construct.option.materialgrabber.howto' }, onEnableCallback: (playerId) => giveActionItem(playerId), onDisableCallback: (playerId) => removeActionItem(playerId) }); @@ -113,13 +113,12 @@ function ignoreAlreadyGathered(materials, playerContainer) { } function sendTransferMessage(player, transferCount) { - if (transferCount === 0) { - player.onScreenDisplay.setActionBar('§7Grabbed 0 items.'); - } else if (transferCount === 1) { - player.onScreenDisplay.setActionBar('§aGrabbed 1 item.'); - } else { - player.onScreenDisplay.setActionBar(`§aGrabbed ${transferCount} item(s).`); - } + if (transferCount === 0) + player.onScreenDisplay.setActionBar({ translate: 'construct.option.materialgrabber.grabbed.zero' }); + else if (transferCount === 1) + player.onScreenDisplay.setActionBar({ translate: 'construct.option.materialgrabber.grabbed.one' }); + else + player.onScreenDisplay.setActionBar({ translate: 'construct.option.materialgrabber.grabbed.many', with: [String(transferCount)] }); } function tryTransferToPlayer(slot, playerContainer, materials) { diff --git a/packs/BP/scripts/utils.js b/packs/BP/scripts/utils.js index 58cce58..d345b2d 100644 --- a/packs/BP/scripts/utils.js +++ b/packs/BP/scripts/utils.js @@ -8,7 +8,7 @@ export async function forceShow(player, form, timeout = Infinity) { while ((system.currentTick - startTick) < timeout) { const response = await form.show(player); if (startTick + 1 === system.currentTick && response.cancelationReason === FormCancelationReason.UserBusy) - player.sendMessage({ translate: 'construct.menu.open.closeChat' }); + player.sendMessage({ translate: 'construct.menu.open.closechat' }); if (response.cancelationReason !== FormCancelationReason.UserBusy) return response; } diff --git a/packs/RP/texts/en_US.lang b/packs/RP/texts/en_US.lang index c06c26e..7e49806 100644 --- a/packs/RP/texts/en_US.lang +++ b/packs/RP/texts/en_US.lang @@ -1,12 +1,10 @@ ## Items construct.menu.name=Construct -construct.easyPlace.name=Easy Place -construct.materialGrabber.name=Material Grabber +construct.easyplace.name=Easy Place +construct.materialgrabber.name=Material Grabber -construct.option.enabled=is now enabled! -construct.option.disabled=is now disabled. - -construct.menu.open.closeChat=§8Close your chat window to access the menu. +## Menus +construct.menu.open.closechat=§8Close your chat window to access the menu. construct.menu.open.timeout=§8Menu timed out. construct.menu.submit=§2Apply construct.menu.instance.button.unknown=Unknown @@ -26,21 +24,85 @@ construct.menu.instance.unknownOption=§cUnknown option: %s construct.menu.instance.nameEmpty=§cInstance name cannot be empty. construct.instance.flexibleMove.alreadyMoving=§cThis instance is already being moved. -construct.instance.flexibleMove.start=§aNow moving "%s". Use the Construct item when finished. -construct.instance.flexibleMove.finish=§aMoved "%1" to %2. +construct.instance.flexibleMove.start=§aNow moving "%s". Use the Construct item when finished. ## Insert string: instance name +construct.instance.flexibleMove.finish=§aMoved "%1" to %2. ## Insert strings: instance name, coordinates construct.instance.rename.error=§cError renaming instance: %s construct.instance.validation.alreadyRunning=§cA verification is already in progress. Please wait until it finishes. construct.instance.validation.formfail=§cFailed to build statistics form. -construct.instance.menu.body=Instance: §a%1\n§fStructure: §2%2 ## Shows the name of the instance and structure. -construct.instance.menu.location=§7(%1 %2 %3 in %4) ## Shows the location of the instance. +construct.instance.menu.body=Instance: §a%1\n§fStructure: §2%2 ## Insert strings: instance name, structure name +construct.instance.menu.location=§7(%1 %2 %3 in %4) ## Is added to the body when the instance has is placed. Insert strings: x, y, z coordinates, dimension construct.isntance.menu.rename=Enter a new name for the instance: construct.instance.option.validation=Block Validation construct.instance.option.validation.description=Shows missing and incorrect block overlay. construct.instance.option.layer=Layer construct.instance.option.layer.description=Changes the active layer. Use 0 for all layers. construct.instance.materials.noinventory=§cNo player inventory found. -construct.instance.materials.missing=`§cMaterials Missing From Inventory: +construct.instance.materials.missing.header=`§cMaterials Missing From Inventory: construct.instance.materials.missing.button=Show Missing Materials -construct.instance.materials.layer= §7(layer %s) ## Is added to the header when the instance is in layer mode. -construct.instance.materials.all=§aAll Materials: -construct.instance.materials.all.button=Show All Materials \ No newline at end of file +construct.instance.materials.layer= §7(layer %s) ## Is added to the header when the instance is in layer mode. Insert string: layer number +construct.instance.materials.all.header=§aAll Materials: +construct.instance.materials.all.button=Show All Materials + +construct.materials.grabber.menu.success=§7Selected instance for material grabber: §2%s +construct.materials.grabber.menu.header=§7Current instance: +construct.materials.grabber.menu.noinstance=§7None +construct.materials.grabber.menu.selectinstance=§7Select an instance: + +construct.structure.statistics.header=§fStatistics for §a%s§f: ## Insert string: instance name +construct.structure.statistics.blocks=§7Blocks: §2%s ## Insert string: number of non-air blocks in the structure +construct.structure.statistics.skipped=§c[!] This analysis skipped %s blocks. ## Insert string: number of blocks the analysis skipped +construct.structure.statistics.correct=§7Correct: §a%s ## Insert string: number of correctly placed blocks +construct.structure.statistics.stateincorrect=§7Block State Incorrect: §e%s ## Insert string: number of incorrectly stated blocks +construct.structure.statistics.incorrect=§7Incorrect: §c%s ## Insert string: number of incorrectly placed blocks +construct.structure.statistics.missing=§7Missing: §3%s ## Insert string: number of missing blocks + +## Structure Block Info Display +construct.blockinfo.header=Structure: +construct.blockinfo.none=§7None +construct.blockinfo.nosupply= §c[No Supply] ## When the targeted block is not in the player's inventory +construct.blockinfo.unknown=§7Unknown +construct.blockinfo.waterlogged=§7isWaterlogged: §3true + +construct.mainmenu.instance.exists=§cInstance '%s' already exists. Try again with a new name. ## Insert string: instance name +construct.mainmenu.instance.notfound=§cStructure ID '%s' not found. If you're looking for a structure that you put in the structures folder, please restart your world and try again. ## Insert string: structure name +construct.mainmenu.title=§l§2Construct ## This is the name of the pack. +construct.mainmenu.selectinstance=Select an instance: +construct.mainmenu.settings=Builder Settings +construct.mainmenu.newinstance=Create New Instance +construct.mainmenu.newinstance.prompt=Enter a name for the new instance: +construct.mainmenu.newinstance.placeholder=example_instance ## The placeholder text in the textbox where the user enters the instance name. +construct.mainmenu.selectstructure.header=Select a structure: +construct.mainmenu.selectstructure.other=Other +construct.mainmenu.selectstructure.howto=How to Add/Remove Structures +construct.mainmenu.selectstructure.other.prompt=Enter the Structure ID: +construct.mainmenu.selectstructure.other.placeholder=example_structure ## The placeholder text in the textbox where the user enters the structure name. +construct.mainmenu.selectstructure.howto.add.header=§aHow to Add Structures: +construct.mainmenu.selectstructure.howto.add.structureblock=§7- Save a structure using a §fstructure block§7 or the §f/structure§7 command. +construct.mainmenu.selectstructure.howto.add.or=§7§lOR§r +construct.mainmenu.selectstructure.howto.add.mcstructure=§7- Add a §f.mcstructure§7 file to this pack's §fstructures folder§7. When selecting your structure, select the §fOther§7 option and then use the filename (without '.mcstructure') as the §fStructure ID§7. After its first use, it will be added to the list of structures. +construct.mainmenu.selectstructure.howto.remove.header=§cHow to Remove Structures: +construct.mainmenu.selectstructure.howto.remove.body=§7- Use the §f/structure delete§7 command to remove a structure from the world. + +## Commands +construct.commands.construct=Opens the Construct menu. +construct.commands.item=Gives you the Construct item. Use it to open the Construct menu. +construct.commands.item.denyorigin=This command can only be used by players. +construct.commands.item.fail=§cFailed to give you the Construct item. +construct.commands.item.success=§aYou recieved the Construct item! Use it to open the Construct menu. + +## Options +construct.option.enabled=is now enabled! +construct.option.disabled=is now disabled. +construct.option.easyplace.name=Easy Place +construct.option.easyplace.description=Always place the correct structure block. +construct.option.easyplace.howto=Hold the Easy Place item in your offhand and place blocks in an instance to have them be corrected automatically. +construct.option.easyplace.actionprevented=§cAction prevented by Easy Place. +construct.option.fasteasyplace.name=Fast Easy Place +construct.option.fasteasyplace.description=Place correct structure blocks just by clicking on them. +construct.option.fasteasyplace.howto=Hold the Easy Place item in your main hand and use it on missing blocks in a structure to place them. +construct.option.materialgrabber.name=Material Grabber +construct.option.materialgrabber.description=Pulls structure items from inventories. +construct.option.materialgrabber.howto=Interact with inventories using the Material Grabber item to pull structure items from them. +construct.option.materialgrabber.grabbed.zero=§7Grabbed 0 items. +construct.option.materialgrabber.grabbed.one=§aGrabbed 1 item. +construct.option.materialgrabber.grabbed.many=§aGrabbed %s items. ## Insert string: number of items transferred to the player \ No newline at end of file