decoupled verification rendering from the verifier with much better animations

This commit is contained in:
ForestOfLight
2025-06-06 01:31:49 -07:00
Unverified
parent 709eccef8c
commit f8bbc659fb
11 changed files with 171 additions and 51 deletions
@@ -1,17 +1,19 @@
import { Vector } from "../../lib/Vector";
import { StructureOutliner } from "../Structure/StructureOutliner";
import { StructureOutliner } from "../Render/StructureOutliner";
import { StructureVerifier } from "../Verifier/StructureVerifier";
import { Structure } from "../Structure/Structure";
import { InstanceOptions } from "./InstanceOptions";
import { TicksPerSecond } from "@minecraft/server";
import { InstanceNotPlacedError } from "../Errors/InstanceNotPlacedError";
import { StructureMaterials } from "../Materials/StructureMaterials";
import { VerificationRenderer } from "../Render/VerificationRenderer";
export class StructureInstance {
options;
structure = void 0;
verifier = void 0;
outliner = void 0;
verifier = void 0;
verificationRenderer = void 0;
materials = void 0;
constructor(instanceName, structureId) {
@@ -27,6 +29,7 @@ export class StructureInstance {
delete this.structure;
delete this.outliner;
delete this.verifier;
delete this.verificationRenderer;
delete this.materials;
}
@@ -36,11 +39,14 @@ export class StructureInstance {
if (!this.outliner)
this.outliner = new StructureOutliner(this);
if (!this.verifier)
this.verifier = new StructureVerifier(this, { isEnabled: this.options.verifier.isEnabled, trackPlayerDistance: this.options.verifier.trackPlayerDistance });
this.verifier = new StructureVerifier(this, { isEnabled: this.options.verifier.isEnabled });
if (!this.verificationRenderer)
this.verificationRenderer = new VerificationRenderer(this);
if (!this.materials)
this.materials = new StructureMaterials(this);
this.outliner.refresh();
this.verifier.refresh();
this.verificationRenderer.refresh();
this.materials.refresh();
}
@@ -57,7 +63,7 @@ export class StructureInstance {
}
getDimension() {
return this.options.getDimension();
return this.options?.getDimension();
}
getLayer() {
@@ -206,17 +212,18 @@ export class StructureInstance {
setVerifierEnabled(enable) {
this.options.setVerifierEnabled(enable);
this.verifier.refresh();
this.verificationRenderer.refresh();
}
setVerifierDistance(distance) {
this.options.setVerifierDistance(distance);
if (this.options.verifier.trackPlayerDistance === 0) {
const bounds = this.getBounds();
this.options.verifier.intervalOrLifetime = Math.max(bounds.min.volume(bounds.max) / TicksPerSecond, 2*TicksPerSecond);
this.options.verifier.particleLifetime = Math.max(bounds.min.volume(bounds.max) / TicksPerSecond, 2*TicksPerSecond);
} else {
this.options.verifier.intervalOrLifetime = 10;
this.options.verifier.particleLifetime = 10;
}
this.verifier.refresh();
this.verificationRenderer.refresh();
}
increaseLayer() {