export class FlexibleInstanceMove { player; instance; constructor(instance, player) { this.instance = instance; this.player = player; this.tryBeginFlexibleMove(); } tryBeginFlexibleMove() { if (this.instance.isFlexMoving) { this.feedback('§cThis instance is already being moved.'); return; } this.beginFlexibleMove(); } beginFlexibleMove() { // place structure in movement mode this.instance.startFlexibleMove(this.player); // lock player controls // start handling player movement controls } endFlexibleMove() { this.instance.stopFlexibleMove(); } feedback(str) { this.player.sendMessage(str); } } // if the player logs out, stop the move