class StructureMaterials { instance; materials; constructor(instance) { this.instance = instance; this.materials = {}; } refresh() { this.clear(); this.populateActive(); } populateAll() { for (const layer = 0; layer < this.instance.getMaxLayer(); layer++) this.getLayer(layer) } populateLayer(layer) { for (const block of this.instance.getLayerBlocks(layer)) this.countBlock(block) } populateActive() { for (const block of this.instance.getActiveBlocks()) this.countBlock(block) } countBlock(block) { const itemStack = block?.getItemStack(); const typeId = itemStack?.typeId; if (!typeId) return; if (!this.materials[typeId]) this.materials[typeId] = { count: 0, stackSize: itemStack.maxAmount }; this.materials[typeId].count++; } clear() { for (const key in this.materials) delete this.materials[key]; } toString() { let message = []; for (const blockType in this.materials) { let count = this.materials[blockType].count; let countStr = ''; const stackSize = this.materials[blockType].stackSize; const fullShulker = 27 * stackSize; if (count >= fullShulker) countStr = `${Math.floor(count / fullShulker)} sb`; if (count > fullShulker) countStr += ' + '; count %= fullShulker; if (count >= stackSize) countStr += `${Math.floor(count / stackSize)} stack`; if (count > stackSize) countStr += ' + '; count %= stackSize; if (count > 0) countStr += count; message.push(` ${blockType}: ${countStr}`); } return message.sort().join('\n'); } } export { StructureMaterials };