import { ActionFormData, ModalFormData } from '@minecraft/server-ui'; import { MenuFormBuilder } from '../MenuFormBuilder'; import { StructureVerifier } from '../Verifier/StructureVerifier'; import { StructureStatistics } from '../Structure/StructureStatistics'; import { EntityComponentTypes, TicksPerSecond } from '@minecraft/server'; import { BlockVerificationLevel } from '../Enums/BlockVerificationLevel'; export class InstanceFormBuilder { static structureVerifier; static buildInstance(instance, options) { const location = instance.getLocation(); const form = new ActionFormData() .title(MenuFormBuilder.menuTitle) let body = `Instance: §a${instance.getName()}\n§fStructure: §2${instance.getStructureId()}\n`; if (instance.hasLocation()) body += `§7(${location.location.x} ${location.location.y} ${location.location.z} in ${location.dimensionId})\n`; form.body(body); options.forEach(option => { form.button(`${option}`); }); return form; } static buildRenameInstance(currentName) { return new ModalFormData() .title(MenuFormBuilder.menuTitle) .textField('Enter a new name for the instance:', currentName) .submitButton('Rename'); } static async buildStatistics(instance) { const buildStatisticsForm = new ActionFormData() .title(MenuFormBuilder.menuTitle) if (this.structureVerifier) throw new Error('StructureVerifier is already running.'); this.structureVerifier = new StructureVerifier(instance, { isEnabled: true, particleLifetime: 1*TicksPerSecond, isStandalone: true }); const verification = await this.structureVerifier.verifyStructure(true); const statistics = new StructureStatistics(instance, verification); const statsMessage = statistics.getMessage(); this.structureVerifier = void 0; buildStatisticsForm.body(statsMessage); return { form: buildStatisticsForm, stats: statsMessage }; } static buildSettings(instance) { return new ModalFormData() .title(MenuFormBuilder.menuTitle) .toggle('Block Validation', { defaultValue: instance.options.verifier.isEnabled, tooltip: 'Shows missing and incorrect block overlay.' }) .slider("Layer", 0, instance.getMaxLayer(), { defaultValue: instance.getLayer(), valueStep: 1, tooltip: 'Changes the active layer. Use 0 for all layers.' }) .submitButton('§2Apply'); } static buildMaterialList(instance, onlyMissing = false, player = false) { const materials = instance.getActiveMaterials(); const form = new ActionFormData() .title(MenuFormBuilder.menuTitle) const bodyText = { rawtext: [] }; let buttonText = void 0; if (onlyMissing) { const inventoryContainer = player?.getComponent(EntityComponentTypes.Inventory)?.container; if (!inventoryContainer) { form.body('§cNo player inventory found.'); return form; } bodyText.rawtext.push({ text: `§cMaterials Missing From Inventory:` }); if (instance.hasLayerSelected()) bodyText.rawtext.push({ text: ` §7(layer ${instance.getLayer()})` }); bodyText.rawtext.push({ text: `§f\n\n` }); bodyText.rawtext.push(materials.formatString(materials.getMaterialsDifference(inventoryContainer))); buttonText = "Show All Materials"; } else { bodyText.rawtext.push({ text: `§aAll Materials:` }); if (instance.hasLayerSelected()) bodyText.rawtext.push({ text: ` §7(layer ${instance.getLayer()})` }); bodyText.rawtext.push({ text: `§f\n\n` }); bodyText.rawtext.push(materials.formatString()); buttonText = "Show Missing Materials"; } form.body(bodyText); form.button(buttonText); return form; } }