import { ActionFormData, ModalFormData } from '@minecraft/server-ui'; import { MenuFormBuilder } from '../MenuFormBuilder'; import { StructureVerifier } from './StructureVerifier'; import { StructureStatistics } from './StructureStatistics'; import { TicksPerSecond } from '@minecraft/server'; export class InstanceFormBuilder { static buildInstance(instance, options) { const location = instance.getLocation(); const form = new ActionFormData() .title(MenuFormBuilder.menuTitle) let body = `Instance: §a${instance.getName()}\n§fStructure: §2${instance.getStructureId()}\n`; if (instance.hasLocation()) body += `§7(${location.location.x} ${location.location.y} ${location.location.z} in ${location.dimensionId})\n`; form.body(body); options.forEach(option => { form.button(`${option}`); }); return form; } static buildRenameInstance(currentName) { return new ModalFormData() .title(MenuFormBuilder.menuTitle) .textField('Enter a new name for the instance:', currentName) .submitButton('Rename'); } static async buildStatistics(instance) { const buildStatisticsForm = new ActionFormData() .title(MenuFormBuilder.menuTitle) const structureVerifier = new StructureVerifier(instance, { isEnabled: true, trackPlayerDistance: 0, intervalOrLifetime: 30 * TicksPerSecond }); const verification = await structureVerifier.verifyStructure(); const statistics = new StructureStatistics(instance, verification); const statsMessage = statistics.getMessage(); buildStatisticsForm.body(statsMessage); return { form: buildStatisticsForm, stats: statsMessage }; } static buildSettings(instance) { return new ModalFormData() .title(MenuFormBuilder.menuTitle) .label('Use the slider to select the layer. Use 0 for all layers.') .toggle('Block Validation', instance.options.verifier.isEnabled) .slider("Layer", 0, maxLayer, 1, currentLayer) .submitButton('§aApply'); } }