import { Command } from '../lib/canopy/CanopyExtension'; import { extension } from '../config'; import { world, system, EntityComponentTypes, ItemStack, CommandPermissionLevel, CustomCommandStatus, Player } from '@minecraft/server'; import { MenuForm } from '../classes/MenuForm'; import { structureCollection } from '../classes/Structure/StructureCollection' const ACTION_ITEM = 'construct:menu'; const menuCmd = new Command({ name: 'construct', description: { text: 'Opens the Construct menu.' }, usage: 'construct', callback: (sender) => openMenu(sender) }); extension.addCommand(menuCmd); system.beforeEvents.startup.subscribe((event) => { const command = { name: 'construct:item', description: 'Gives you the Construct item. Use it to open the Construct menu.', permissionLevel: CommandPermissionLevel.Any }; event.customCommandRegistry.registerCommand(command, givePlayerConstructItem) }); function givePlayerConstructItem(origin) { const player = origin.sourceEntity; if (player instanceof Player === false) return { status: CustomCommandStatus.Failure, message: 'This command can only be used by players.' }; system.run(() => { const givenItemStack = player.getComponent(EntityComponentTypes.Inventory)?.container?.addItem(new ItemStack(ACTION_ITEM)); if (givenItemStack) player.sendMessage('§cFailed to give you the Construct item.'); else player.sendMessage('§aYou recieved the Construct item! Use it to open the Construct menu.'); }); return { status: CustomCommandStatus.Success }; } world.beforeEvents.itemUse.subscribe((event) => { if (!event.source || event.itemStack?.typeId !== ACTION_ITEM) return; event.cancel = true; system.run(() => openMenu(event.source, event)); }); function openMenu(sender, event = void 0) { const options = { jumpToInstance: true } if (event) { const instanceNames = structureCollection.getInstanceNames(); const instanceName = event.itemStack?.nameTag; if (instanceNames.includes(instanceName)) options.instanceName = instanceName; } new MenuForm(sender, options); }