import { ItemStack } from "@minecraft/server"; class StructureMaterials { instance; materials; constructor(instance) { this.instance = instance; this.materials = {}; } refresh() { this.clear(); this.populateInstance(); } populateInstance() { try { if (this.instance.hasLocation()) this.populateActive(); else this.populateAll(); } catch (e) { if (e.name === 'InstanceNotPlacedError') this.clear(); else throw e; } } get(itemType) { return this.materials[itemType]; } isEmpty() { return Object.keys(this.materials).length === 0; } has(itemType) { return this.materials[itemType] !== undefined; } remove(itemType, amount) { if (!this.materials[itemType]) return; this.materials[itemType].count -= amount; if (this.materials[itemType].count <= 0) delete this.materials[itemType]; } populateAll() { for (let layer = 0; layer < this.instance.getMaxLayer(); layer++) this.populateLayer(layer) } populateLayer(layer) { for (const block of this.instance.getLayerBlocks(layer)) this.countBlock(block) } populateActive() { for (const block of this.instance.getActiveBlocks()) this.countBlock(block) } countBlock(block) { const itemStack = block?.getItemStack(); const typeId = itemStack?.typeId; if (!typeId) return; if (!this.materials[typeId]) this.materials[typeId] = { count: 0, stackSize: itemStack.maxAmount }; this.materials[typeId].count++; } clear() { for (const key in this.materials) delete this.materials[key]; } formatString(otherMaterials = void 0) { const materials = otherMaterials || this.materials; let message = { rawtext: [] }; const sortedTypes = Object.keys(materials).sort( (a, b) => materials[b].count - materials[a].count ); for (const blockType of sortedTypes) { let count = materials[blockType].count; let countStr = ''; const stackSize = materials[blockType].stackSize; const fullShulker = 27 * stackSize; if (count >= fullShulker) countStr = `${Math.floor(count / fullShulker)}\uE200`; if (count > fullShulker && count % fullShulker > 0) countStr += ' + '; count %= fullShulker; if (count >= stackSize) { const numStacks = Math.floor(count / stackSize); countStr += `${numStacks} stack`; if (numStacks > 1) countStr += 's'; } if (count > stackSize && count % stackSize > 0) countStr += ' + '; count %= stackSize; if (count > 0) countStr += count; message.rawtext.push({ text: '§3' }); message.rawtext.push({ translate: new ItemStack(blockType).localizationKey }) message.rawtext.push({ text: `§f: ${countStr}\n` }); } return message; } getMaterialsDifference(container) { const missingMaterials = JSON.parse(JSON.stringify(this.materials)); for (let slotIndex = 0; slotIndex < container.size; slotIndex++) { const slot = container.getSlot(slotIndex); if (slot.hasItem()) { const itemType = slot.getItem().typeId; if (!missingMaterials[itemType]) continue; missingMaterials[itemType].count -= slot.amount; if (missingMaterials[itemType].count <= 0) delete missingMaterials[itemType]; } } return missingMaterials; } } export { StructureMaterials };