Files
Construct-CN/scripts/classes/Structure.js
T
2025-03-15 04:43:11 -07:00

158 lines
5.0 KiB
JavaScript

import { MinecraftDimensionTypes, world } from "@minecraft/server";
import { Outliner } from "./Outliner";
export class Structure {
#structure;
#options = {
isPlaced: false,
dimensionId: MinecraftDimensionTypes.overworld,
worldLocation: { x: 0, y: 0, z: 0 },
rotation: 0,
mirror: false,
currentLayer: 0
};
constructor(structureName) {
this.name = structureName;
this.#structure = world.structureManager.get(structureName);
if (!this.#structure) {
throw new Error(`[StrucTool] Structure '${structureName}' not found.`);
}
this.#options = this.loadOptions();
}
loadOptions() {
try {
return JSON.parse(world.getDynamicProperty(`structOptions:${this.name}`));
} catch (e) {
world.setDynamicProperty(`structOptions:${this.name}`, JSON.stringify(this.#options));
}
return this.#options;
}
updateOptions() {
world.setDynamicProperty(`structOptions:${this.name}`, JSON.stringify(this.#options));
}
getStructure() {
return this.#structure;
}
getLocation() {
return this.#options.worldLocation;
}
getHeight() {
return this.#structure.size.y;
}
getLayer() {
return this.#options.currentLayer;
}
*getBlocks() {
const max = this.#structure.size;
for (let x = 0; x < max.x; x++) {
for (let y = 0; y < max.y; y++) {
for (let z = 0; z < max.z; z++) {
yield this.#structure.getBlockPermutation({ x, y, z });
}
}
}
}
*getLayerBlocks(y) {
const max = this.#structure.size;
for (let x = 0; x < max.x; x++) {
for (let z = 0; z < max.z; z++) {
yield this.#structure.getBlockPermutation({ x, y, z });
}
}
}
getBlock(structureLocation) {
return this.#structure.getBlockPermutation(structureLocation);
}
getBounds() {
return {
min: { x: 0, y: 0, z: 0 },
max: this.#structure.size
};
}
getLayeredBounds() {
if (!this.#options.isPlaced)
throw new Error(`[StrucTool] Structure '${this.name}' is not placed.`);
return {
min: { x: 0, y: this.#options.currentLayer - 1, z: 0 },
max: { x: this.#structure.size.x, y: this.#options.currentLayer, z: this.#structure.size.z }
};
}
place(dimensionId, worldLocation) {
this.#options = {
isPlaced: true,
dimensionId,
worldLocation: { x: Math.floor(worldLocation.x), y: Math.floor(worldLocation.y), z: Math.floor(worldLocation.z) },
};
this.updateOptions();
this.outliner = new Outliner(dimensionId, this.toGlobalCoords(this.getBounds().min), this.toGlobalCoords(this.getBounds().max));
}
remove() {
if (!this.#options.isPlaced)
throw new Error(`[StrucTool] Structure '${this.name}' is not placed.`);
this.#options.isPlaced = false;
this.updateOptions();
this.outliner.stopDraw();
}
setLayer(layer) {
if (layer < 1 || layer > this.#structure.size.y)
throw new Error(`[StrucTool] Structure '${this.name}' does not have layer ${layer}.`);
this.#options.currentLayer = layer;
this.updateOptions();
this.outliner.stopDraw();
const { min, max } = this.getLayeredBounds();
this.outliner = new Outliner(this.#options.dimensionId, this.toGlobalCoords(min), this.toGlobalCoords(max));
}
isLocationInStructure(structureLocation) {
const { min, max } = this.getBounds();
return structureLocation.x >= min.x && structureLocation.x < max.x
&& structureLocation.y >= min.y && structureLocation.y < max.y
&& structureLocation.z >= min.z && structureLocation.z < max.z;
}
isLocationInLayer(structureLocation) {
const { min, max } = this.getLayeredBounds(true);
return structureLocation.x >= min.x && structureLocation.x < max.x
&& structureLocation.y >= min.y && structureLocation.y < max.y
&& structureLocation.z >= min.z && structureLocation.z < max.z;
}
isLocationActive(structureLocation) {
if (!this.#options.isPlaced)
return false
if (this.#options.currentLayer > 0)
return this.isLocationInLayer(structureLocation);
return this.isLocationInStructure(structureLocation);
}
toGlobalCoords(structureLocation) {
return {
x: this.#options.worldLocation.x + structureLocation.x,
y: this.#options.worldLocation.y + structureLocation.y,
z: this.#options.worldLocation.z + structureLocation.z
};
}
toStructureCoords(worldLocation) {
return {
x: worldLocation.x - this.#options.worldLocation.x,
y: worldLocation.y - this.#options.worldLocation.y,
z: worldLocation.z - this.#options.worldLocation.z
};
}
}