Files
Construct-CN/Construct[BP]/scripts/classes/BlockInfo.js
T
2025-06-18 12:03:57 -07:00

55 lines
1.9 KiB
JavaScript

import { GameMode, system, world } from '@minecraft/server';
import { Raycaster } from '../classes/Raycaster';
import { fetchMatchingItemSlot } from '../utils';
class BlockInfo {
static shownToLastTick = new Set();
static onTick() {
for (const player of world.getAllPlayers()) {
if (!player)
continue;
this.showStructureBlockInfo(player);
}
}
static showStructureBlockInfo(player) {
const block = Raycaster.getTargetedStructureBlock(player, { isFirst: true, collideWithWorldBlocks: true, useActiveLayer: true });
if (!block && this.shownToLastTick.has(player.id)) {
player.onScreenDisplay.setActionBar({ text: 'Structure:\n§7None' });
this.shownToLastTick.delete(player.id);
}
if (!block)
return;
player.onScreenDisplay.setActionBar({ text: this.getFormattedBlockInfo(player, block.permutation) });
this.shownToLastTick.add(player.id);
}
static getFormattedBlockInfo(player, block) {
return 'Structure:' + this.getSupplyMessage(player, block) + '\n' + this.getBlockMessage(block);
}
static getBlockMessage(block) {
if (!block)
return '§7Unknown';
const states = block.getAllStates();
if (Object.keys(states).length === 0)
return `§a${block.type.id}`;
else
return `§a${block.type.id}\n§7${this.getFormattedStates(states)}`;
}
static getFormattedStates(states) {
return Object.entries(states).map(([key, value]) => `§7${key}: §3${value}`).join('\n');
}
static getSupplyMessage(player, block) {
const itemStack = fetchMatchingItemSlot(player, block.getItemStack()?.typeId);
const isInSurvival = player.getGameMode() === GameMode.Survival;
if (!itemStack && isInSurvival)
return ' §c[No Supply]';
return '';
}
}
system.runInterval(() => BlockInfo.onTick());