Performance help
This commit is contained in:
@@ -1,5 +1,6 @@
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import { structureCollection } from './StructureCollection';
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import { MenuForm } from '../classes/MenuForm';
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import { forceShow } from '../utils';
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import { InstanceEditOptions } from './enums/InstanceEditOptions';
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import { InstanceEditFormBuilder } from './InstanceEditFormBuilder';
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import { FormCancelationReason } from '@minecraft/server-ui';
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@@ -13,19 +14,20 @@ export class InstanceEditForm {
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InstanceEditOptions.SetLayer,
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InstanceEditOptions.Move,
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InstanceEditOptions.Statistics,
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InstanceEditOptions.RenameInstance,
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InstanceEditOptions.DisableInstance,
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InstanceEditOptions.Settings,
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InstanceEditOptions.Rename,
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InstanceEditOptions.Disable,
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],
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isNotEnabledAndIsNotPlaced: [
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InstanceEditOptions.PlaceInstance,
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InstanceEditOptions.RenameInstance
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InstanceEditOptions.Place,
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InstanceEditOptions.Rename
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],
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isNotEnabledButIsPlaced: [
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InstanceEditOptions.EnableInstance,
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InstanceEditOptions.RenameInstance
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InstanceEditOptions.Enable,
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InstanceEditOptions.Rename
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],
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common: [
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InstanceEditOptions.DeleteInstance,
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InstanceEditOptions.Delete,
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InstanceEditOptions.MainMenu
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]
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}
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@@ -39,7 +41,7 @@ export class InstanceEditForm {
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show() {
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const currentOptions = this.getActiveOptions();
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InstanceEditFormBuilder.buildInstance(this.instance, currentOptions).show(this.player).then((response) => {
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forceShow(this.player, InstanceEditFormBuilder.buildInstance(this.instance, currentOptions)).then((response) => {
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if (response.canceled) return;
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this.handleOption(currentOptions[response.selection]);
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});
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@@ -66,19 +68,19 @@ export class InstanceEditForm {
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handleOption(option) {
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switch (option) {
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case InstanceEditOptions.EnableInstance:
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case InstanceEditOptions.Enable:
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this.instance.enable();
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break;
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case InstanceEditOptions.DisableInstance:
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case InstanceEditOptions.Disable:
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this.instance.disable();
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break;
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case InstanceEditOptions.PlaceInstance:
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case InstanceEditOptions.Place:
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this.instance.place(this.player.dimension.id, this.player.location);
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break;
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case InstanceEditOptions.RenameInstance:
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case InstanceEditOptions.Rename:
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this.renameInstanceForm();
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break;
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case InstanceEditOptions.DeleteInstance:
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case InstanceEditOptions.Delete:
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structureCollection.delete(this.instanceName);
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break;
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case InstanceEditOptions.NextLayer:
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@@ -101,6 +103,9 @@ export class InstanceEditForm {
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case InstanceEditOptions.MainMenu:
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new MenuForm(this.player, { jumpToInstance: false });
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break;
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case InstanceEditOptions.Settings:
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this.settingsForm();
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break;
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default:
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this.player.sendMessage(`§cUnknown option: ${option}`);
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break;
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@@ -142,4 +147,14 @@ export class InstanceEditForm {
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this.player.sendMessage(statsForm.stats);
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});
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}
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settingsForm() {
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InstanceEditFormBuilder.buildSettings(this.instance).show(this.player).then((response) => {
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if (response.canceled)
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return;
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const shouldRender = response.formValues[0];
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const trackPlayerDistance = response.formValues[1];
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this.instance.setVerifierOptions({ shouldRender, trackPlayerDistance });
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});
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}
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}
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@@ -2,6 +2,7 @@ import { ActionFormData, ModalFormData } from '@minecraft/server-ui';
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import { MenuFormBuilder } from './MenuFormBuilder';
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import { StructureVerifier } from './StructureVerifier';
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import { StructureStatistics } from './StructureStatistics';
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import { TicksPerSecond } from '@minecraft/server';
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export class InstanceEditFormBuilder {
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static buildInstance(instance, options) {
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@@ -36,11 +37,19 @@ export class InstanceEditFormBuilder {
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static async buildStatistics(instance) {
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const buildStatisticsForm = new ActionFormData()
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.title(MenuFormBuilder.menuTitle)
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const structureVerifier = new StructureVerifier(instance);
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const structureVerifier = new StructureVerifier(instance, { shouldRender: true, trackPlayerDistance: 0, intervalOrLifetime: 30 * TicksPerSecond });
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const verification = await structureVerifier.verifyStructure();
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const statistics = new StructureStatistics(instance, verification);
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const statsMessage = statistics.getMessage();
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buildStatisticsForm.body(statsMessage);
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return { form: buildStatisticsForm, stats: statsMessage };
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}
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static buildSettings(instance) {
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return new ModalFormData()
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.title(MenuFormBuilder.menuTitle)
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.toggle('Toggle block validation.', instance.verifier.shouldRender)
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.slider('Use the slider to restrict how far from players block validation occurs. Use 0 for no restriction.', 0, 10, 1, instance.verifier.trackPlayerDistance)
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.submitButton('§aApply');
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}
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}
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@@ -1,5 +1,5 @@
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import { world } from "@minecraft/server";
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import { Outliner } from "./Outliner";
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import { Vector } from "../lib/Vector";
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import { StructureOutliner } from "./StructureOutliner";
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import { StructureVerifier } from "./StructureVerifier";
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@@ -13,7 +13,12 @@ export class StructureInstance {
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worldLocation: { x: 0, y: 0, z: 0 },
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rotation: 0,
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mirror: false,
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currentLayer: 0
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currentLayer: 0,
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verifier: {
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shouldRender: true,
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trackPlayerDistance: 5,
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intervalOrLifetime: 10
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}
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};
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outliner = void 0;
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verifier = void 0;
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@@ -83,39 +88,44 @@ export class StructureInstance {
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try {
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dimension = world.getDimension(this.#options.dimensionId);
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} catch (e) {
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console.warn(`[StrucTool] Dimension '${this.#options.dimensionId}' not found. Defaulting to 'minecraft:overworld'.`);
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dimension = world.getDimension("minecraft:overworld");
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}
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return dimension;
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}
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getBlock(structureLocation) {
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return this.#structure.getBlockPermutation(structureLocation);
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const blockPermutation = this.#structure.getBlockPermutation({ x: structureLocation.x, y: structureLocation.y, z: structureLocation.z });
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if (!blockPermutation)
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return void 0;
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blockPermutation.location = structureLocation;
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return blockPermutation;
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}
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*getBlocks() {
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const max = this.#structure.size;
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for (let y = 0; y < max.y; y++) {
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yield * this.getLayerBlocks(y);
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*getBlocks(locations = void 0) {
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if (locations === void 0) {
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for (let y = 0; y < this.#structure.size.y; y++) {
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yield * this.getLayerBlocks(y);
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}
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} else {
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for (const location of locations) {
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yield this.getBlock(location);
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}
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}
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}
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*getLayerBlocks(y) {
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const max = this.#structure.size;
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for (let x = 0; x < max.x; x++) {
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for (let z = 0; z < max.z; z++) {
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const blockPermutation = this.#structure.getBlockPermutation({ x, y, z });
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if (!blockPermutation)
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yield void 0;
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blockPermutation.location = { x, y, z };
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yield blockPermutation;
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for (let x = 0; x < this.#structure.size.x; x++) {
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for (let z = 0; z < this.#structure.size.z; z++) {
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yield this.getBlock({ x, y, z });
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}
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}
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}
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getBounds() {
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return {
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min: { x: 0, y: 0, z: 0 },
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max: this.#structure.size
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min: new Vector(0, 0, 0),
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max: new Vector(this.#structure.size.x, this.#structure.size.y, this.#structure.size.z)
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};
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}
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@@ -123,8 +133,8 @@ export class StructureInstance {
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if (!this.#options.isEnabled)
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throw new Error(`[StrucTool] Instance '${this.name}' is not placed.`);
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return {
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min: { x: 0, y: this.#options.currentLayer - 1, z: 0 },
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max: { x: this.#structure.size.x, y: this.#options.currentLayer, z: this.#structure.size.z }
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min: new Vector(0, this.#options.currentLayer - 1, 0),
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max: new Vector(this.#structure.size.x, this.#options.currentLayer, this.#structure.size.z)
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};
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}
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@@ -184,7 +194,7 @@ export class StructureInstance {
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if (!this.outliner)
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this.outliner = new StructureOutliner(this);
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if (!this.verifier)
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this.verifier = new StructureVerifier(this, { shouldRender: true });
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this.verifier = new StructureVerifier(this, { shouldRender: this.#options.verifier.shouldRender, trackPlayerDistance: this.#options.verifier.trackPlayerDistance });
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this.outliner.refresh();
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this.verifier.refresh();
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}
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@@ -216,19 +226,19 @@ export class StructureInstance {
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}
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toGlobalCoords(structureLocation) {
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return {
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x: this.#options.worldLocation.x + structureLocation.x,
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y: this.#options.worldLocation.y + structureLocation.y,
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z: this.#options.worldLocation.z + structureLocation.z
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};
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return new Vector(
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this.#options.worldLocation.x + structureLocation.x,
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this.#options.worldLocation.y + structureLocation.y,
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this.#options.worldLocation.z + structureLocation.z
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);
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}
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toStructureCoords(worldLocation) {
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return {
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x: worldLocation.x - this.#options.worldLocation.x,
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y: worldLocation.y - this.#options.worldLocation.y,
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z: worldLocation.z - this.#options.worldLocation.z
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};
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return new Vector(
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worldLocation.x - this.#options.worldLocation.x,
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worldLocation.y - this.#options.worldLocation.y,
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worldLocation.z - this.#options.worldLocation.z
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);
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}
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isEnabled() {
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@@ -272,4 +282,13 @@ export class StructureInstance {
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getDimension() {
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return world.getDimension(this.#options.dimensionId);
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}
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setVerifierOptions({ shouldRender, trackPlayerDistance, intervalOrLifetime }) {
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this.#options.verifier.shouldRender = shouldRender;
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this.#options.verifier.trackPlayerDistance = trackPlayerDistance;
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this.#options.verifier.intervalOrLifetime = intervalOrLifetime;
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this.updateOptions();
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this.verifier.setOptions(this.#options.verifier);
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this.verifier.refresh();
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}
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}
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@@ -1,24 +1,32 @@
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import { BlockVerifier } from "./BlockVerifier";
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import { BlockVerificationLevel } from "./enums/BlockVerificationLevel";
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import { BlockVerificationLevelRender } from "./BlockVerificationLevelRender";
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import { system, TicksPerSecond } from "@minecraft/server";
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import { system, TicksPerSecond, world } from "@minecraft/server";
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const MIN_TRACK_PLAYER_DISTANCE = 0;
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const MAX_TRACK_PLAYER_DISTANCE = 7;
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const MIN_LIFETIME = 8;
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export class StructureVerifier {
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instance;
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blockVerificationLevels;
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shouldRender;
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isComplete;
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interval = 5*20;
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trackPlayerDistance;
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intervalOrLifetime;
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isBlockPopulationComplete;
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isVerificationComplete;
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#runner;
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constructor(instance, { shouldRender = false } = {}) {
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this.shouldRender = shouldRender;
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constructor(instance, { shouldRender = false, trackPlayerDistance = 1, intervalOrLifetime = 10 } = {}) {
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this.instance = instance;
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this.interval = Math.max(instance.getActiveVolume() / 50, 20);
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this.intervalOrLifetime = Math.max(intervalOrLifetime, MIN_LIFETIME);
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this.setOptions({ shouldRender, trackPlayerDistance });
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}
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startContinuousVerification() {
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this.#runner = system.runInterval(() => {
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this.verifyStructure();
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}, this.interval);
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}, this.intervalOrLifetime);
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}
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stopContinuousVerification() {
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@@ -35,21 +43,28 @@ export class StructureVerifier {
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this.startContinuousVerification();
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}
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init(shouldRender) {
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init() {
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this.locationsToVerify = new Set();
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this.blocksToVerify = [];
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this.blockVerificationLevels = { correctlyAir: 0 };
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this.isBlockPopulationComplete = false;
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this.isVerificationComplete = false;
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}
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setOptions({ shouldRender = false, trackPlayerDistance = 0 }) {
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this.blockVerificationLevels = { correctlyAir: 0 };
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this.shouldRender = shouldRender;
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this.isComplete = false;
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this.trackPlayerDistance = Math.min(trackPlayerDistance, MAX_TRACK_PLAYER_DISTANCE);
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this.isVerificationComplete = false;
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}
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async verifyStructure() {
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this.init(this.shouldRender);
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return new Promise((resolve) => {
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if (this.instance.isUsingLayers())
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system.runJob(this.verifyBlocks(this.instance.getLayerBlocks(this.instance.getLayer()-1)));
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else
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system.runJob(this.verifyBlocks(this.instance.getBlocks()));
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this.init();
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return new Promise(async (resolve) => {
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await this.populateBlocksToVerify();
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system.runJob(this.verifyBlocks(this.blocksToVerify));
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const checker = system.runInterval(() => {
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if (this.isComplete) {
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if (this.isVerificationComplete) {
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system.clearRun(checker);
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resolve(this.blockVerificationLevels);
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}
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@@ -57,6 +72,38 @@ export class StructureVerifier {
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});
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}
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populateBlocksToVerify() {
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return new Promise((resolve) => {
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if (this.trackPlayerDistance == 0)
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return this.instance.getBlocks();
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this.locationsToVerify = new Set();
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for (const player of this.instance.getDimension().getPlayers())
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system.runJob(this.populateActiveLocationsNearPlayer(player));
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this.blocksToVerify = this.instance.getBlocks(this.locationsToVerify);
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const checker = system.runInterval(() => {
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if (this.isBlockPopulationComplete) {
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system.clearRun(checker);
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resolve();
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}
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}, 1);
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});
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}
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*populateActiveLocationsNearPlayer(player) {
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for (let x = -this.trackPlayerDistance; x < this.trackPlayerDistance; x++) {
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for (let y = -this.trackPlayerDistance; y < this.trackPlayerDistance; y++) {
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for (let z = -this.trackPlayerDistance; z < this.trackPlayerDistance; z++) {
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const structureLocation = this.instance.toStructureCoords({ x: player.location.x + x, y: player.location.y + y, z: player.location.z + z });
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if (this.instance.isLocationActive(player.dimension.id, structureLocation, { useLayers: true })) {
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this.locationsToVerify.add({ x: structureLocation.x, y: structureLocation.y, z: structureLocation.z });
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yield void 0;
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}
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}
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}
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}
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this.isBlockPopulationComplete = true;
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}
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*verifyBlocks(blocks) {
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for (const block of blocks) {
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const verificationLevel = this.verifyBlock(block.location);
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@@ -66,19 +113,18 @@ export class StructureVerifier {
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this.blockVerificationLevels[JSON.stringify(block.location)] = verificationLevel;
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if (this.shouldRender) {
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const dimensionLocation = { dimension: this.instance.getDimension(), location: this.instance.toGlobalCoords(block.location) };
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new BlockVerificationLevelRender(dimensionLocation, verificationLevel, this.interval/TicksPerSecond);
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new BlockVerificationLevelRender(dimensionLocation, verificationLevel, this.intervalOrLifetime/TicksPerSecond);
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}
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}
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yield void 0;
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}
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this.isComplete = true;
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this.isVerificationComplete = true;
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}
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verifyBlock(location) {
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const worldBlock = this.instance.getDimension().getBlock(this.instance.toGlobalCoords(location));
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if (!worldBlock) {
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if (!worldBlock)
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return BlockVerificationLevel.Skipped;
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}
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const blockVerifier = new BlockVerifier(worldBlock, this.instance);
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return blockVerifier.verify();
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}
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@@ -1,14 +1,15 @@
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export const InstanceEditOptions = Object.freeze({
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Unknown: 'Unknown',
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MainMenu: '<<',
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PlaceInstance: '§aPlace Instance',
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EnableInstance: '§aEnable Instance',
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DisableInstance: '§cDisable Instance',
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RenameInstance: 'Rename Instance',
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DeleteInstance: '§cDelete Instance',
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Place: '§aPlace Instance',
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Enable: '§aEnable Instance',
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Disable: '§cDisable Instance',
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Rename: 'Rename Instance',
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Delete: '§cDelete Instance',
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NextLayer: 'Increase Layer',
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PreviousLayer: 'Decrease Layer',
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SetLayer: 'Set Layer',
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Move: 'Move Here',
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Statistics: 'Statistics',
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Settings: 'Settings'
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});
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Reference in New Issue
Block a user