flexible instance movement

This commit is contained in:
ForestOfLight
2025-09-18 18:42:41 -07:00
Unverified
parent 2d4631c1f7
commit 9539a1d1a1
8 changed files with 178 additions and 40 deletions
+12 -6
View File
@@ -3,8 +3,9 @@ import { extension } from '../config';
import { world, system, EntityComponentTypes, ItemStack, CommandPermissionLevel, CustomCommandStatus, Player } from '@minecraft/server';
import { MenuForm } from '../classes/MenuForm';
import { structureCollection } from '../classes/Structure/StructureCollection'
import { Builders } from '../classes/Builder/Builders';
const ACTION_ITEM = 'construct:menu';
export const MENU_ITEM = 'construct:menu';
const menuCmd = new Command({
name: 'construct',
@@ -29,7 +30,7 @@ function givePlayerConstructItem(origin) {
if (player instanceof Player === false)
return { status: CustomCommandStatus.Failure, message: 'This command can only be used by players.' };
system.run(() => {
const givenItemStack = player.getComponent(EntityComponentTypes.Inventory)?.container?.addItem(new ItemStack(ACTION_ITEM));
const givenItemStack = player.getComponent(EntityComponentTypes.Inventory)?.container?.addItem(new ItemStack(MENU_ITEM));
if (givenItemStack)
player.sendMessage('§cFailed to give you the Construct item.');
else
@@ -39,12 +40,17 @@ function givePlayerConstructItem(origin) {
}
world.beforeEvents.itemUse.subscribe((event) => {
if (!event.source || event.itemStack?.typeId !== ACTION_ITEM) return;
if (!event.source || event.itemStack?.typeId !== MENU_ITEM) return;
event.cancel = true;
system.run(() => openMenu(event.source, event));
const builder = Builders.get(event.source.id);
system.run(() => {
if (builder.isFlexibleInstanceMoving())
return;
openMenu(event.source, event);
});
});
function openMenu(sender, event = void 0) {
function openMenu(player, event = void 0) {
const options = { jumpToInstance: true }
if (event) {
const instanceNames = structureCollection.getInstanceNames();
@@ -52,5 +58,5 @@ function openMenu(sender, event = void 0) {
if (instanceNames.includes(instanceName))
options.instanceName = instanceName;
}
new MenuForm(sender, options);
new MenuForm(player, options);
}