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Forest
2025-03-10 19:24:48 -07:00
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/**
* @license
* MIT License
*
* Copyright (c) 2024 ForestOfLight
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
import { world } from '@minecraft/server';
class Rule {
#identifier;
#description;
#contingentRules;
#independentRules;
constructor({ identifier, description, contingentRules = [], independentRules = [], onEnableCallback = () => {}, onDisableCallback = () => {} }) {
this.#identifier = identifier;
this.#description = description;
this.#contingentRules = contingentRules;
this.#independentRules = independentRules;
this.onEnable = onEnableCallback;
this.onDisable = onDisableCallback;
}
getID() {
return this.#identifier;
}
getDescription() {
return this.#description;
}
getContigentRules() {
return this.#contingentRules;
}
getIndependentRules() {
return this.#independentRules;
}
getValue() {
const value = world.getDynamicProperty(this.#identifier);
if (String(value) === 'true')
return true;
if (['false', 'undefined'].includes(String(value)))
return false;
throw new Error(`Rule ${this.#identifier} has an invalid value: ${value} (${typeof value})`);
}
setValue(value) {
if (value === true)
this.onEnable();
else
this.onDisable();
world.setDynamicProperty(this.#identifier, value);
}
}
export default Rule;