import { world } from '@minecraft/server'; import { Structure } from './Structure'; class StructureCollection { #structures; constructor() { this.#structures = {}; } add(name) { const struct = world.structureManager.get(name); this.#structures[name] = new Structure(name, struct); } get(name) { const structure = this.#structures[name]; if (!structure) { throw new Error(`Structure ${name} not found.`); } return structure; } remove(name) { const struct = this.get(name); struct.remove(); delete this.#structures[name]; } place(name, dimensionId, location) { const struct = this.get(name); if (!struct) { throw new Error(`Structure ${name} not found.`); } struct.place(dimensionId, location); } } export const structureCollection = new StructureCollection();