import { CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server'; import { Command } from '../classes/Commands/Command'; import { PlayerCommandOrigin } from '../classes/Commands/PlayerCommandOrigin'; import { BuilderOptions } from '../classes/Builder/BuilderOptions'; import { requirePlayer } from '../classes/Commands/lib/requirePlayer'; import { commandError } from '../classes/Commands/lib/commandError'; export class OptionCommand extends Command { constructor() { super({ name: 'option', description: 'construct.commands.option', allowedSources: [PlayerCommandOrigin], mandatoryParameters: [ { name: 'optionId', type: CustomCommandParamType.Enum }, { name: 'state', type: CustomCommandParamType.Boolean } ], enums: [ { name: 'optionId', values: ['easyPlace', 'fastEasyPlace', 'materialGrabber'] } ], callback: (source, optionId, state) => this.run(source, optionId, state) }); } run(source, optionId, state) { try { const player = requirePlayer(source); if (!BuilderOptions.get(optionId)) { system.run(() => source.sendMessage({ rawtext: [{ translate: 'construct.commands.option.unknownOption', with: [optionId] }] })); return { status: CustomCommandStatus.Failure }; } system.run(() => { BuilderOptions.setValue(optionId, player.id, state); source.sendMessage({ rawtext: [{ translate: 'construct.commands.option.success', with: [optionId, String(state)] }] }); }); return { status: CustomCommandStatus.Success }; } catch (err) { return commandError(source, err); } } } export const optionCommand = new OptionCommand();