Files
Construct/Construct[BP]/scripts/classes/Materials/StructureMaterials.js
T
2025-06-07 02:05:55 -07:00

140 lines
4.5 KiB
JavaScript

import { ItemStack, system } from "@minecraft/server";
import { Vector } from "../../lib/Vector";
class StructureMaterials {
instance;
materials;
constructor(instance) {
this.instance = instance;
this.materials = {};
}
refresh() {
this.clear();
this.populateInstance();
}
populateInstance() {
try {
if (this.instance.hasLocation() && this.instance.isEnabled())
system.runJob(this.populateActive());
else
system.runJob(this.populateAll());
} catch (e) {
if (e.name === 'InstanceNotPlacedError')
this.clear();
else
throw e;
}
}
get(itemType) {
return this.materials[itemType];
}
isEmpty() {
return Object.keys(this.materials).length === 0;
}
has(itemType) {
return this.materials[itemType] !== undefined;
}
remove(itemType, amount) {
if (!this.materials[itemType]) return;
this.materials[itemType].count -= amount;
if (this.materials[itemType].count <= 0)
delete this.materials[itemType];
}
*populateAll() {
for (let layer = 0; layer < this.instance.getMaxLayer(); layer++) {
for (const block of this.instance.getLayerBlocks(layer)) {
this.countBlock(block)
yield void 0;
}
}
}
*populateActive() {
const bounds = this.instance.getActiveBounds();
for (let y = bounds.min.y; y < bounds.max.y; y++) {
for (let z = bounds.min.z; z < bounds.max.z; z++) {
for (let x = bounds.min.x; x < bounds.max.x; x++) {
const location = new Vector(x, y, z);
const block = this.instance.getBlock(location);
if (!block) continue;
this.countBlock(block);
yield void 0;
}
}
}
}
countBlock(block) {
const itemStack = block?.getItemStack();
const typeId = itemStack?.typeId;
if (!typeId) return;
if (!this.materials[typeId])
this.materials[typeId] = { count: 0, stackSize: itemStack.maxAmount };
this.materials[typeId].count++;
}
clear() {
for (const key in this.materials)
delete this.materials[key];
}
formatString(otherMaterials = void 0) {
const materials = otherMaterials || this.materials;
let message = { rawtext: [] };
const sortedTypes = Object.keys(materials).sort(
(a, b) => materials[b].count - materials[a].count
);
for (const blockType of sortedTypes) {
let count = materials[blockType].count;
let countStr = '';
const stackSize = materials[blockType].stackSize;
const fullShulker = 27 * stackSize;
if (count >= fullShulker)
countStr = `${Math.floor(count / fullShulker)}\uE200`;
if (count > fullShulker && count % fullShulker > 0)
countStr += ' + ';
count %= fullShulker;
if (count >= stackSize) {
const numStacks = Math.floor(count / stackSize);
countStr += `${numStacks} stack`;
if (numStacks > 1)
countStr += 's';
}
if (count > stackSize && count % stackSize > 0)
countStr += ' + ';
count %= stackSize;
if (count > 0)
countStr += count;
message.rawtext.push({ text: '§3' });
message.rawtext.push({ translate: new ItemStack(blockType).localizationKey })
message.rawtext.push({ text: `§f: ${countStr}\n` });
}
return message;
}
getMaterialsDifference(container) {
const missingMaterials = JSON.parse(JSON.stringify(this.materials));
for (let slotIndex = 0; slotIndex < container.size; slotIndex++) {
const slot = container.getSlot(slotIndex);
if (slot.hasItem()) {
const itemType = slot.getItem().typeId;
if (!missingMaterials[itemType])
continue;
missingMaterials[itemType].count -= slot.amount;
if (missingMaterials[itemType].count <= 0)
delete missingMaterials[itemType];
}
}
return missingMaterials;
}
}
export { StructureMaterials };