138 lines
5.7 KiB
JavaScript
138 lines
5.7 KiB
JavaScript
import { BuilderOption } from '../classes/Builder/BuilderOption';
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import { BlockPermutation, EntityComponentTypes, EquipmentSlot, GameMode, ItemStack, system, world } from '@minecraft/server';
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import { structureCollection } from '../classes/Structure/StructureCollection';
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import { bannedBlocks, bannedToValidBlockMap, whitelistedBlockStates, resetToBlockStates, bannedDimensionBlocks,
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blockIdToItemStackMap } from '../data';
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import { fetchMatchingItemSlot, placeBlock } from '../utils';
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import { Builders } from '../classes/Builder/Builders';
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const builderOption = new BuilderOption({
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identifier: 'easyPlace',
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displayName: 'Easy Place',
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description: 'Always place the correct structure block.',
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howToUse: "Hold the Easy Place item in your offhand and place blocks in a structure to have them be corrected automatically.",
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onEnableCallback: (playerId) => giveActionItem(playerId),
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onDisableCallback: (playerId) => removeActionItem(playerId)
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});
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function giveActionItem(playerId) {
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const player = world.getEntity(playerId);
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const container = player.getComponent(EntityComponentTypes.Inventory)?.container;
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const itemStack = new ItemStack('construct:easy_place');
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if (!container.contains(itemStack)) {
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const remainingItemStack = container.addItem(itemStack);
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if (remainingItemStack)
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player.dimension.spawnItem(remainingItemStack, player.location);
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}
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}
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function removeActionItem(playerId) {
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const builder = Builders.get(playerId);
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if (builder.isOptionEnabled('fastEasyPlace'))
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return;
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const player = world.getEntity(playerId);
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const container = player.getComponent(EntityComponentTypes.Inventory)?.container;
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for (let i = 0; i < container.size; i++) {
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const itemStack = container.getItem(i);
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if (itemStack?.typeId === 'construct:easy_place')
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container.setItem(i, void 0);
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}
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const equipment = player.getComponent(EntityComponentTypes.Equippable);
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const offhandItemStack = equipment?.getEquipment(EquipmentSlot.Offhand);
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if (offhandItemStack?.typeId === 'construct:easy_place') {
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equipment.setEquipment(EquipmentSlot.Offhand, void 0);
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}
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}
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world.beforeEvents.playerPlaceBlock.subscribe(onPlayerPlaceBlock);
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function onPlayerPlaceBlock(event) {
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const { player, block } = event;
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if (!player || !block || !builderOption.isEnabled(player.id) || !isHoldingActionItem(player)) return;
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const structureBlock = structureCollection.fetchStructureBlock(block.dimension.id, block.location);
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if (!structureBlock)
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return;
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tryPlaceBlock(event, player, block, structureBlock);
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}
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function isHoldingActionItem(player) {
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const offhandItemStack = player.getComponent(EntityComponentTypes.Equippable).getEquipment(EquipmentSlot.Offhand);
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if (!offhandItemStack)
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return false;
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return offhandItemStack.typeId === 'construct:easy_place';
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}
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function tryPlaceBlock(event, player, block, structureBlock) {
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if (shouldPreventAction(player, structureBlock))
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return preventAction(event, player);
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structureBlock = tryConvertBannedToValidBlock(structureBlock);
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if (player.getGameMode() === GameMode.Creative) {
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event.cancel = true;
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placeBlock(player, block, structureBlock);
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} else if (player.getGameMode() === GameMode.Survival) {
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structureBlock = tryConvertToDefaultState(structureBlock);
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tryPlaceBlockSurvival(event, player, block, structureBlock);
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}
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}
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function shouldPreventAction(player, structureBlock) {
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return isBannedBlock(player, structureBlock);
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}
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function preventAction(event, player) {
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event.cancel = true;
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system.run(() => {
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player.onScreenDisplay.setActionBar('§cAction prevented by Easy Place.');
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});
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}
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function isBannedBlock(player, structureBlock) {
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const blockId = structureBlock.type.id.replace('minecraft:', '');
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if (bannedBlocks.includes(blockId))
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return true;
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if (bannedDimensionBlocks[player.dimension.id.replace('minecraft:', '')]?.includes(blockId))
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return true;
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const allowedStates = whitelistedBlockStates[blockId];
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if (allowedStates) {
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for (const [stateKey, stateValue] of Object.entries(allowedStates)) {
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if (structureBlock.getState(stateKey) !== stateValue)
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return true;
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}
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}
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return false;
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}
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function tryConvertBannedToValidBlock(structureBlock) {
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const blockId = structureBlock.type.id.replace('minecraft:', '');
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if (Object.keys(bannedToValidBlockMap).includes(blockId))
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return BlockPermutation.resolve(bannedToValidBlockMap[blockId], structureBlock.getAllStates());
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return structureBlock;
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}
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function tryConvertToDefaultState(structureBlock) {
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const newStates = {};
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for (const [stateKey, stateValue] of Object.entries(structureBlock.getAllStates())) {
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if (resetToBlockStates[stateKey] !== void 0 && stateValue !== resetToBlockStates[stateKey])
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newStates[stateKey] = resetToBlockStates[stateKey];
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else
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newStates[stateKey] = stateValue;
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}
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return BlockPermutation.resolve(structureBlock.type.id, newStates);
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}
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function tryPlaceBlockSurvival(event, player, block, structureBlock) {
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const placeableItemStack = getPlaceableItemStack(structureBlock);
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const itemSlotToUse = fetchMatchingItemSlot(player, placeableItemStack?.typeId);
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if (itemSlotToUse) {
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event.cancel = true;
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placeBlock(player, block, structureBlock, itemSlotToUse);
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} else {
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preventAction(event, player);
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}
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}
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function getPlaceableItemStack(structureBlock) {
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const blockId = structureBlock.type.id.replace('minecraft:', '');
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const newItemId = blockIdToItemStackMap[blockId];
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return newItemId ? new ItemStack(newItemId) : structureBlock.getItemStack();
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} |