feat: clean logic

This commit is contained in:
Tsubasa6848
2024-01-19 17:49:05 +08:00
Unverified
parent 71a7c59b92
commit 733b3b9397
9 changed files with 456 additions and 489 deletions
+69 -29
View File
@@ -1,39 +1,42 @@
#include "Global.h"
#include <GMLIB/Event/Entity/ItemActorSpawnEvent.h>
#include <GMLIB/Event/Entity/MobPickupItemEvent.h>
#include <GMLIB/Server/PlayerAPI.h>
using namespace ll::schedule;
using namespace ll::chrono_literals;
int item_despawn_time = 3000;
GameTimeAsyncScheduler scheduler;
bool auto_clean_triggerred = false;
ServerTimeAsyncScheduler scheduler;
bool auto_clean_triggerred = false;
namespace Cleaner {
bool isDeathDrop(ItemActor* itac) {
//
return false;
}
bool shouldIgnoreMob(Actor* ac) {
if (ac->isTame() || ac->isTrusting() || ac->getNameTag() != "") {
return true;
bool shouldIgnore(GMLIB_Actor* ac) {
if (ac->isMob() || ac->isItemActor()) {
if (ac->isTame() || ac->isTrusting() || ac->getNameTag() != "") {
return true;
}
auto nbt = ac->getNbt();
if (nbt->getByte("ShowBottom") == 1) { // End Crystal Used Only, if has this tag 1b, it is modified by cleaner.
return true;
}
}
return false;
}
bool ShouldClean(Actor* en) {
bool ShouldClean(Actor* actor) {
// Players
if (en->isType(ActorType::Player)) {
auto en = (GMLIB_Actor*)actor;
if (en->isPlayer() || shouldIgnore(en)) {
return false;
}
auto type = en->getTypeName();
// Items
if (en->hasCategory(ActorCategory::Item)) {
if (en->isItemActor()) {
return true;
if (true) { // Todo Config Toggle
auto itac = (ItemActor*)en;
if (isDeathDrop(itac)) {
return false;
}
auto itac = (ItemActor*)en;
auto itemType = itac->item().getTypeName();
if (true) { // Todo Config WhiteList
return false;
@@ -43,12 +46,8 @@ bool ShouldClean(Actor* en) {
return false;
}
// Mobs
else if (en->hasCategory(ActorCategory::Mob)) {
else if (en->isMob()) {
if (true) { // Todo Config Toggle
if (shouldIgnoreMob(en)) {
return false;
}
// Test
return true;
if (true) { // Todo WhiteList
return false;
@@ -71,7 +70,7 @@ bool ShouldClean(Actor* en) {
int ExecuteClean() {
int clean_count = 0;
auto all_entities = ll::service::bedrock::getLevel()->getRuntimeActorList();
auto all_entities = GMLIB_Level::getLevel()->getAllEntities();
for (auto entity : all_entities) {
if (ShouldClean(entity)) {
entity->despawn();
@@ -83,7 +82,7 @@ int ExecuteClean() {
int CountEntities() {
int clean_count = 0;
auto all_entities = ll::service::bedrock::getLevel()->getRuntimeActorList();
auto all_entities = GMLIB_Level::getLevel()->getAllEntities();
for (auto entity : all_entities) {
if (ShouldClean(entity)) {
clean_count++;
@@ -105,19 +104,19 @@ void CleanTask(int time, int announce_time) {
}
void AutoCleanTask(int seconds) {
auto time = std::chrono::seconds::duration(seconds);
auto_clean_task = scheduler.add<RepeatTask>(time, [] { CleanTask(20, 5); });
auto time = std::chrono::seconds::duration(seconds);
mAutoCleanTask = scheduler.add<RepeatTask>(time, [] { CleanTask(20, 5); });
}
void CheckCleanTask(int max_entities, float min_tps) {
check_clean_task = scheduler.add<RepeatTask>(10s, [max_entities, min_tps] {
mCheckCleanTask = scheduler.add<RepeatTask>(10s, [max_entities, min_tps] {
auto count = CountEntities();
if (auto_clean_triggerred == false) {
if (count >= max_entities) {
auto_clean_triggerred = true;
logger.warn("Too many entities! Auto started clean task!");
CleanTask(20, 5);
} else if (TPS::getAverageTps() <= min_tps) {
} else if (GMLIB_Level::getLevel()->getServerAverageTps() <= min_tps) {
auto_clean_triggerred = true;
logger.warn("TPS too low! Auto started clean task!");
CleanTask(20, 5);
@@ -126,5 +125,46 @@ void CheckCleanTask(int max_entities, float min_tps) {
});
}
void setShouldIgnore(GMLIB_Actor* ac) {
auto nbt = ac->getNbt();
nbt->put("ShowBottom", ByteTag(1));
ac->setNbt(*nbt);
}
void ListenEvents() {
auto eventBus = &ll::event::EventBus::getInstance();
// ItemSpawnEvent
eventBus->emplaceListener<GMLIB::Event::EntityEvent::ItemActorSpawnAfterEvent>(
[](GMLIB::Event::EntityEvent::ItemActorSpawnAfterEvent& event) {
auto& item = event.getItemActor();
auto pl = (GMLIB_Player*)event.getSpawner();
if (pl) {
if (pl->isPlayer() && !pl->isAlive()) { // Death Drop
auto ac = (GMLIB_Actor*)&item;
setShouldIgnore(ac);
return;
}
}
item.lifeTime() = item_despawn_time;
}
);
// MobTakeItemEvent
eventBus->emplaceListener<GMLIB::Event::EntityEvent::MobPickupItemAfterEvent>(
[](GMLIB::Event::EntityEvent::MobPickupItemAfterEvent& event) {
// auto item = event.getItemActor().item().getTypeName();
auto mob = (GMLIB_Actor*)&event.self();
setShouldIgnore(mob);
}
);
}
void ReloadCleaner() {
mAutoCleanTask->cancel();
mCheckCleanTask->cancel();
// UnregisterCommands();
// RegisterCommands();
Cleaner::AutoCleanTask(600);
Cleaner::CheckCleanTask(15, 8);
}
} // namespace Cleaner