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29 Commits

23 changed files with 602 additions and 123 deletions
+21 -3
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@@ -1,5 +1,23 @@
Diagnostics:
Suppress: ["-Wmicrosoft-enum-forward-reference", "-Wc++11-narrowing", "-Wc++2b-extensions", "-Wmicrosoft-cast"]
Suppress:
- "-Wmicrosoft-enum-forward-reference"
- "-Wc++11-narrowing"
- "-Wc++2b-extensions"
- "-Wmicrosoft-cast"
- "-Wcxx20_deducing_this"
- "-Wundefined_internal_type"
- "-Wincomplete_member_access"
- "-Wsizeof_alignof_incomplete_or_sizeless_type"
- "-Wexplicit_spec_non_template"
- "-Wovl_no_viable_function_in_init"
CompileFlags:
Add: ["-ferror-limit=0", "-D__FUNCTION__=\"dummy\"", "-D_CRT_USE_BUILTIN_OFFSETOF", "-std=c++23"]
Remove: ["/Yu_HeaderOutputPredefine.h", "/FI_HeaderOutputPredefine.h"]
Add:
- "-Xclang"
- "-triple=x86_64-windows-msvc"
- "-ferror-limit=0"
- '-D__FUNCTION__="dummy"'
- "-Dnsel_CONFIG_SELECT_EXPECTED=nsel_EXPECTED_NONSTD"
- "-Xclang"
- "-std=c++23"
Remove:
- "-std"
+2 -1
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@@ -16,7 +16,8 @@ jobs:
- uses: xmake-io/github-action-setup-xmake@v1
with:
xmake-version: latest
xmake-version: 3.0.0
- run: |
xmake repo -u
+2 -1
View File
@@ -16,7 +16,8 @@ jobs:
- uses: xmake-io/github-action-setup-xmake@v1
with:
xmake-version: latest
xmake-version: 3.0.0
- run: |
xmake repo -u
+2
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@@ -6,3 +6,5 @@
/compile_commands.json
/CMakeLists.txt
/.vscode
/.idea
github_mirror.lua
+7
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@@ -101,6 +101,13 @@
"Cooldown": 120, // 投票冷却时间 单位:秒
"CheckDelay": 30, // 投票时长 单位:秒
"Percentage": 50 // 投票百分比(大于此值则清理)
},
"UnloadActorClean": { // 离线实体清理
"Enabled": false, // 是否启用
"CleanList": [ // 清理实体列表
"minecraft:iron_golem", // 铁傀儡
"minecraft:zombie_pigman" // 僵尸猪灵
]
}
}
```
+9 -1
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@@ -2,12 +2,20 @@
"name": "${modName}",
"entry": "${modFile}",
"type": "native",
"version": "0.13.3",
"version": "0.16.1",
"author": "GroupMountain",
"description": "Clean Entities",
"dependencies": [
{
"name": "GMLIB"
},
{
"name": "iListenAttentively"
}
],
"optionalDependencies": [
{
"name": "ModAPI"
}
]
}
+5
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@@ -91,5 +91,10 @@ struct Config {
int CheckDelay = 30;
int Percentage = 50;
} VoteClean;
struct Unload_Actor_Clean {
bool Enabled = false;
std::vector<std::string> CleanList = {"minecraft:iron_golem", "minecraft:zombie_pigman"};
} UnloadActorClean;
};
} // namespace Cleaner
+14 -9
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@@ -1,5 +1,6 @@
#include "Cleaner.h"
#include "mc/world/actor/provider/SynchedActorDataAccess.h"
#include "gmlib/mc/world/actor/Actor.h"
namespace Cleaner {
bool isMatch(std::string& A, std::string& B) {
@@ -15,9 +16,11 @@ bool isMatch(std::string& A, std::string& B) {
return (A == B);
}
bool shouldIgnore(GMLIB_Actor* ac) {
if (ac->isMob() || ac->isItemActor()) {
if (ac->isTame() || ac->isTrusting() || ac->getNameTag() != "" || ac->hasTag("cleaner:ignore")) {
bool isTrust(Actor* ac) { return SynchedActorDataAccess::getActorFlag(ac->getEntityContext(), ::ActorFlags::Trusting); }
bool shouldIgnore(gmlib::GMActor* ac) {
if (ac->hasCategory(::ActorCategory::Mob) || ac->hasCategory(::ActorCategory::Item)) {
if (ac->isTame() || isTrust(ac) || ac->getNameTag() != "" || ac->hasTag("cleaner:ignore")) {
return true;
}
}
@@ -27,7 +30,7 @@ bool shouldIgnore(GMLIB_Actor* ac) {
bool ShouldClean(Actor* actor) {
// Players
auto& config = Cleaner::Entry::getInstance().getConfig();
auto en = (GMLIB_Actor*)actor;
auto en = (gmlib::GMActor*)actor;
if (en->isPlayer() || shouldIgnore(en)) {
return false;
}
@@ -38,7 +41,7 @@ bool ShouldClean(Actor* actor) {
}
}
// Items
if (en->isItemActor()) {
if (en->hasCategory(::ActorCategory::Item)) {
if (config.CleanItem.Enabled) {
auto itac = (ItemActor*)en;
if (itac->age() <= config.CleanItem.ExistTicks) {
@@ -56,7 +59,7 @@ bool ShouldClean(Actor* actor) {
return false;
}
// Mobs
else if (en->isMob()) {
else if (en->hasCategory(::ActorCategory::Mob)) {
if (config.CleanMobs.Enabled) {
auto blacklist = config.CleanMobs.BlackList;
for (auto& key : blacklist) {
@@ -94,8 +97,9 @@ bool ShouldClean(Actor* actor) {
}
int ExecuteClean() {
auto level = ll::service::getLevel();
int clean_count = 0;
auto all_entities = GMLIB_Level::getLevel()->getRuntimeActorList();
auto all_entities = level->getRuntimeActorList();
for (auto entity : all_entities) {
if (ShouldClean(entity)) {
entity->despawn();
@@ -106,8 +110,9 @@ int ExecuteClean() {
}
int CountEntities() {
auto level = ll::service::getLevel();
int clean_count = 0;
auto all_entities = GMLIB_Level::getLevel()->getRuntimeActorList();
auto all_entities = level->getRuntimeActorList();
for (auto* entity : all_entities) {
if (ShouldClean(entity)) {
clean_count++;
+15 -12
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@@ -1,6 +1,7 @@
#include "Cleaner.h"
#include <memory>
#include "gmlib/mc/world/Level.h"
#include "gmlib/gm/data/TpsStatus.h"
namespace Cleaner {
static std::shared_ptr<bool> mAutoCleanTask = std::make_shared<bool>(false);
@@ -10,11 +11,11 @@ static std::shared_ptr<bool> mCleanTaskTPS = std::make_shared<bool>(false);
bool auto_clean_triggerred = false;
void CleanTask() {
auto& config = Cleaner::Entry::getInstance().getConfig();
auto time = config.Basic.Notice1;
auto announce_time = config.Basic.Notice2;
auto time_1 = std::chrono::seconds::duration(time);
auto time_2 = std::chrono::seconds::duration(time - announce_time);
auto& config = Cleaner::Entry::getInstance().getConfig();
auto time = config.Basic.Notice1;
auto announce_time = config.Basic.Notice2;
std::chrono::seconds time_1(time);
std::chrono::seconds time_2(time - announce_time);
if (config.Basic.ConsoleLog) {
ll::io::LoggerRegistry::getInstance().getOrCreate("Cleaner")->info(
tr("cleaner.output.count1", {S(time_1.count())})
@@ -59,7 +60,7 @@ void CleanTask() {
}
void AutoCleanTask(int seconds) {
auto time = std::chrono::seconds::duration(seconds);
std::chrono::seconds time(seconds);
*mAutoCleanTask = true;
ll::coro::keepThis([time]() -> ll::coro::CoroTask<> {
while (true) {
@@ -72,7 +73,7 @@ void AutoCleanTask(int seconds) {
}
void CleanTaskCount(int max_entities) {
auto& config = Cleaner::Entry::getInstance().getConfig();
auto& config = Cleaner::Entry::getInstance().getConfig();
*mCleanTaskCount = true;
ll::coro::keepThis([max_entities, &config]() -> ll::coro::CoroTask<> {
while (true) {
@@ -83,7 +84,9 @@ void CleanTaskCount(int max_entities) {
if (count >= max_entities) {
auto_clean_triggerred = true;
if (config.Basic.ConsoleLog) {
ll::io::LoggerRegistry::getInstance().getOrCreate("Cleaner")->warn(tr("cleaner.output.triggerAutoCleanCount", {S(count)}));
ll::io::LoggerRegistry::getInstance().getOrCreate("Cleaner")->warn(
tr("cleaner.output.triggerAutoCleanCount", {S(count)})
);
}
if (config.Basic.SendBroadcast) {
Helper::broadcastMessage(tr("cleaner.output.triggerAutoCleanCount", {S(count)}));
@@ -100,16 +103,16 @@ void CleanTaskCount(int max_entities) {
}
void CleanTaskTPS(float min_tps) {
auto& config = Cleaner::Entry::getInstance().getConfig();
auto& config = Cleaner::Entry::getInstance().getConfig();
*mCleanTaskTPS = true;
ll::coro::keepThis([min_tps, &config]() -> ll::coro::CoroTask<> {
while (true) {
co_await 10s;
if (*mCleanTaskTPS == false) co_return;
if (auto_clean_triggerred == false) {
if (GMLIB_Level::getLevel()->getServerAverageTps() <= min_tps) {
if (gmlib::TpsStatus::getInstance().getLevelAverageTps() <= min_tps) {
auto_clean_triggerred = true;
auto mspt = S(GMLIB_Level::getLevel()->getServerAverageTps());
auto mspt = S(gmlib::TpsStatus::getInstance().getLevelAverageTps());
if (config.Basic.ConsoleLog) {
ll::io::LoggerRegistry::getInstance().getOrCreate("Cleaner")->warn(
tr("cleaner.output.triggerAutoCleanTps", {mspt})
+3
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@@ -4,6 +4,9 @@ namespace Cleaner {
void loadCleaner() {
auto& config = Cleaner::Entry::getInstance().getConfig();
if(config.UnloadActorClean.Enabled){
UnloadActorClean::cleanUnloadActor();
}
if (config.ScheduleClean.Enabled) {
Cleaner::AutoCleanTask(config.ScheduleClean.CleanInterval);
}
+10
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@@ -1,6 +1,9 @@
#pragma once
#include "Global.h"
#include <gmlib/mc/world/actor/UnloadedActor.h>
extern void MainForm(Player* player);
using namespace ll::chrono_literals;
namespace Cleaner {
@@ -17,6 +20,7 @@ extern void CleanTask();
extern void reloadCleaner();
extern void loadCleaner();
extern void unloadCleaner();
extern bool shouldIgnore(gmlib::GMActor* ac);
extern bool isMatch(std::string& A, std::string& B);
@@ -27,3 +31,9 @@ namespace VoteClean {
extern void voteCommandExecute(Player* pl);
}
namespace UnloadActorClean {
extern void cleanUnloadActor();
}
+25 -29
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@@ -1,44 +1,40 @@
#include "Cleaner.h"
#include "gmlib/mc/world/Level.h"
#include "gmlib/mc/world/actor/Player.h"
namespace Cleaner {
void setShouldIgnore(GMLIB_Actor* ac) { ac->addTag("cleaner:ignore"); }
void setShouldIgnore(gmlib::GMActor* ac) { ac->addTag("cleaner:ignore"); }
void ListenEvents() {
auto& eventBus = ll::event::EventBus::getInstance();
auto& config = Cleaner::Entry::getInstance().getConfig();
// ItemSpawnEvent
eventBus.emplaceListener<GMLIB::Event::EntityEvent::ItemActorSpawnAfterEvent>(
[&config](GMLIB::Event::EntityEvent::ItemActorSpawnAfterEvent& event) {
auto& item = event.getItemActor();
if (event.getSpawner().has_value()) {
auto pl = (GMLIB_Player*)event.getSpawner().as_ptr();
if (pl->isPlayer() && !pl->isAlive()) { // Death Drop
auto ac = (GMLIB_Actor*)&item;
setShouldIgnore(ac);
eventBus.emplaceListener<ila::mc::SpawnItemActorAfterEvent>([&config](ila::mc::SpawnItemActorAfterEvent& event) {
auto& item = event.itemActor();
if (event.spawner()) {
auto pl = (gmlib::GMPlayer*)event.spawner();
if (pl->isPlayer() && !pl->isAlive()) { // Death Drop
auto ac = (gmlib::GMActor*)&item;
setShouldIgnore(ac);
return;
}
}
if (config.ItemDespawn.Enabled) {
// item.lifeTime() = config.ItemDespawn.DespawnTime;
auto list = config.ItemDespawn.WhiteList;
auto type = item.item().getTypeName();
for (auto& key : list) {
if (isMatch(type, key)) {
return;
}
}
if (config.ItemDespawn.Enabled) {
item.lifeTime() = config.ItemDespawn.DespawnTime;
auto list = config.ItemDespawn.WhiteList;
auto type = item.item().getTypeName();
for (auto& key : list) {
if (isMatch(type, key)) {
return;
}
}
item.lifeTime() = config.ItemDespawn.DespawnTime;
}
item.lifeTime() = config.ItemDespawn.DespawnTime;
}
);
});
// MobTakeItemEvent
eventBus.emplaceListener<GMLIB::Event::EntityEvent::MobPickupItemAfterEvent>(
[](GMLIB::Event::EntityEvent::MobPickupItemAfterEvent& event) {
auto mob = (GMLIB_Actor*)&event.self();
setShouldIgnore(mob);
}
);
eventBus.emplaceListener<ila::mc::ActorPickupItemAfterEvent>([](ila::mc::ActorPickupItemAfterEvent& event) {
auto mob = (gmlib::GMActor*)&event.self();
setShouldIgnore(mob);
});
}
} // namespace Cleaner
+3 -3
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@@ -1,13 +1,13 @@
#include "Global.h"
#include "gmlib/mc/world/Level.h"
namespace Helper {
void broadcastMessage(std::string_view msg) {
GMLIB_Level::getInstance()->broadcast(tr("cleaner.info.prefix") + std::string(msg));
gmlib::GMLevel::getInstance()->broadcast(tr("cleaner.info.prefix") + std::string(msg));
}
void broadcastToast(std::string_view msg) {
GMLIB_Level::getInstance()->broadcastToast(tr("cleaner.info.prefix"), msg);
gmlib::GMLevel::getInstance()->broadcastToast(tr("cleaner.info.prefix"), msg);
}
} // namespace Helper
+288
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@@ -0,0 +1,288 @@
#include "Cleaner.h"
#include "Global.h"
#include "Mod.h"
#include "ll/api/base/Containers.h"
#include "ll/api/service/Bedrock.h"
#include "mc/common/Globals.h"
#include "mc/world/level/Level.h"
#include <gmlib/mc/world/Level.h>
#include <gmlib/mc/world/actor/UnloadedActor.h>
#include <ll/api/form/CustomForm.h>
#include <ll/api/form/ModalForm.h>
#include <ll/api/form/SimpleForm.h>
#include <string>
#include <thread>
#include <vector>
#include <mutex>
using UnloadEntityMap = std::unordered_map<std::string, std::vector<gmlib::UnloadedActor>>;
struct {
std::chrono::system_clock::time_point lastUpdate{};
std::atomic_bool isUpdating{false};
UnloadEntityMap offlineEntities{};
ll::SmallDenseSet<ActorUniqueID> waitedPlayers{};
std::atomic_bool requireUpdate{false};
std::mutex offlineEntitiesMutex; // ✅ 新增
} OfflineEntity;
auto typeNameToLocString(std::string const& typeName) {
return EntityTypeToLocString(
EntityTypeFromString(typeName),
ActorTypeNamespaceRules::ReturnWithoutNamespace
);
}
auto getAllEntityTypes() {
return std::ranges::to<ll::SmallDenseSet<std::string>>(
ll::service::getLevel()->getRuntimeActorList()
| std::views::transform(&Actor::getTypeName)
);
}
auto getEntityCountByType(std::string const& typeName) {
return std::ranges::count_if(
ll::service::getLevel()->getRuntimeActorList(),
[&](const Actor* a) { return a && a->getTypeName() == typeName; }
);
}
void ConfirmForm(Player& player, bool isOnline, const std::string& TypeName, bool needCondition) {
auto fm = ll::form::ModalForm(
tr("cleaner.form.confirm.title"),
tr(isOnline&&needCondition?"cleaner.form.confirm.important"
:"cleaner.form.confirm.warning",{
tr(typeNameToLocString(TypeName)),
TypeName,
std::to_string(
isOnline
? getEntityCountByType(TypeName)
: OfflineEntity.offlineEntities[TypeName].size()
)
}),
tr("cleaner.form.confirm.confirm"),
tr("cleaner.form.confirm.cancel")
);
fm.sendTo(player, [isOnline, TypeName, needCondition](
const Player& player,
ll::form::ModalFormResult rst,
ll::form::FormCancelReason res
) {
if (res) return;
if (!rst || rst.value() != ll::form::ModalFormSelectedButton::Upper)
return;
if (isOnline) {
for (auto en : ll::service::getLevel()->getRuntimeActorList()) {
auto actor = (gmlib::GMActor*)en;
if (en->getTypeName() == TypeName &&
(!needCondition || !Cleaner::shouldIgnore(actor))) {
en->despawn();
}
}
} else {
if (!OfflineEntity.isUpdating.exchange(true)) {
std::thread([TypeName]() {
{
std::lock_guard<std::mutex> lock(
OfflineEntity.offlineEntitiesMutex
);
auto it = OfflineEntity.offlineEntities.find(TypeName);
if (it != OfflineEntity.offlineEntities.end()) {
for (auto& en : it->second) {
if (en.isValid()) en.remove();
}
OfflineEntity.offlineEntities.erase(it);
}
}
OfflineEntity.isUpdating.store(false);
}).detach();
} else {
player.sendMessage(tr(""));
}
}
});
}
void SettingCleanForm(Player& player, bool isOnline, const std::string& TypeName) {
if (!isOnline) {
ConfirmForm(player, isOnline, TypeName, false);
return;
}
auto fm = ll::form::CustomForm(tr("cleaner.form.setting.title"));
fm.appendLabel(
tr("cleaner.form.setting.content",{
tr(typeNameToLocString(TypeName)),
TypeName,
std::to_string(
isOnline
? getEntityCountByType(TypeName)
: OfflineEntity.offlineEntities[TypeName].size()
)
})
);
fm.appendToggle(
"cleanIgnoreActor",
tr("cleaner.form.setting.cleanIgnore"),
false,
tr("cleaner.form.setting.cleanIgnore.tip")
);
fm.sendTo(player, [TypeName, isOnline](
Player& player,
const ll::form::CustomFormResult& rst,
ll::form::FormCancelReason res
) {
if (!rst) return;
bool cleanIgnoreActor =
std::get<uint64>(rst->at("cleanIgnoreActor"));
ConfirmForm(player, isOnline, TypeName, !cleanIgnoreActor);
});
}
void OnlineEntityForm(Player& player) {
auto fm = ll::form::SimpleForm(tr("cleaner.form.runtime.title"), tr("cleaner.form.runtime.content"));
for (auto& entityID : getAllEntityTypes()) {
fm.appendButton(
typeNameToLocString(entityID),
[entityID](Player& player) {
SettingCleanForm(player, true, entityID);
}
);
}
fm.sendTo(player);
}
void updateUnloadEntityMap(const Player& player, bool notice = false) {
if (OfflineEntity.lastUpdate.time_since_epoch().count() == 0)
OfflineEntity.requireUpdate.store(true);
if (OfflineEntity.lastUpdate >=
std::chrono::system_clock::now() - std::chrono::minutes(10)) {
if (notice) player.sendMessage(tr("cleaner.unload.updated.warn"));
return;
}
if (!OfflineEntity.isUpdating.exchange(true) &&
OfflineEntity.requireUpdate) {
std::thread([]() {
UnloadEntityMap offlineEntityMap{};
gmlib::UnloadedActor::foreachUnloadedActor(
[&](gmlib::UnloadedActor& actor) -> bool {
offlineEntityMap[actor.getTypeName()]
.emplace_back(std::move(actor));
return true;
}
);
{
std::lock_guard<std::mutex> lock(
OfflineEntity.offlineEntitiesMutex
);
for (auto& playerID : OfflineEntity.waitedPlayers) {
if (auto pl =
ll::service::getLevel()->getPlayer(playerID))
pl->sendMessage(tr("cleaner.unload.updated.msg"));
}
OfflineEntity.offlineEntities.swap(offlineEntityMap);
}
OfflineEntity.lastUpdate = std::chrono::system_clock::now();
OfflineEntity.isUpdating.store(false);
}).detach();
} else if (notice) {
player.sendMessage(tr("cleaner.unload.update.warn"));
}
}
void OfflineEntityForm(Player& player) {
Cleaner::Entry::getInstance().getSelf().getLogger().info("preload");
updateUnloadEntityMap(player);
auto fm = ll::form::SimpleForm(tr("cleaner.form.unload.title"), tr("cleaner.form.unload.content"));
if (OfflineEntity.lastUpdate !=
std::chrono::system_clock::time_point{}) {
fm.appendLabel(
tr("cleaner.form.unload.updated",{std::format("{:%Y-%m-%d %H:%M}", OfflineEntity.lastUpdate)})
);
}
if (OfflineEntity.isUpdating.load()) {
fm.appendLabel(
tr("cleaner.form.unload.updating")
);
{
std::lock_guard<std::mutex> lock(
OfflineEntity.offlineEntitiesMutex
);
OfflineEntity.waitedPlayers.insert(
player.getOrCreateUniqueID()
);
}
fm.appendButton(tr("cleaner.form.unload.refresh"), [](Player& player) {
OfflineEntityForm(player);
});
} else {
fm.appendButton(tr("cleaner.form.unload.refresh"), [](Player& player) {
OfflineEntity.requireUpdate.store(true);
updateUnloadEntityMap(player, true);
});
}
{
std::lock_guard<std::mutex> lock(
OfflineEntity.offlineEntitiesMutex
);
for (auto& entity : OfflineEntity.offlineEntities) {
fm.appendButton(
typeNameToLocString(entity.first),
[typeName = entity.first](Player& player) {
SettingCleanForm(player, false, typeName);
}
);
}
}
fm.sendTo(player);
}
void MainForm(Player* player) {
auto fm = ll::form::SimpleForm(tr("cleaner.form.main.title"), tr("cleaner.form.main.context"));
fm.appendButton(tr("cleaner.form.main.runtime"), [](Player& player) {
OnlineEntityForm(player);
});
fm.appendButton(tr("cleaner.form.main.unload"), [](Player& player) {
OfflineEntityForm(player);
});
fm.sendTo(*player);
}
+21
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@@ -0,0 +1,21 @@
#include "Cleaner.h"
#include "Global.h"
#include "gmlib/mc/world/actor/UnloadedActor.h"
namespace UnloadActorClean {
void cleanUnloadActor() {
auto& config = Cleaner::Entry::getInstance().getConfig();
std::thread([config]() {
gmlib::UnloadedActor::foreachUnloadedActor(
[config](gmlib::UnloadedActor& actor) -> bool {
for (auto& actorname : config.UnloadActorClean.CleanList) {
if (actor.getTypeName() == actorname) {
actor.remove();
}
}
return true;
}
);
}).detach();
}
} // namespace UnloadActorClean
+2 -2
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@@ -94,12 +94,12 @@ void voteClean(Player* pl) {
}
sendVoteForm(pl);
ll::coro::keepThis([&config]() -> ll::coro::CoroTask<> {
co_await std::chrono::seconds::duration(config.VoteClean.Cooldown);
co_await std::chrono::seconds(config.VoteClean.Cooldown);
canVote = true;
co_return;
}).launch(ll::thread::ServerThreadExecutor::getDefault());
ll::coro::keepThis([&config]() -> ll::coro::CoroTask<> {
co_await std::chrono::seconds::duration(config.VoteClean.CheckDelay);
co_await std::chrono::seconds(config.VoteClean.CheckDelay);
checkVote();
co_return;
}).launch(ll::thread::ServerThreadExecutor::getDefault());
+5 -1
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@@ -1,7 +1,11 @@
#pragma once
// IWYU pragma: begin_exports
#include "Mod.h"
#include <include_all.h>
#include "gmlib/include_ll.h"
#include "ila/include_all.h"
#include <regex>
// IWYU pragma: end_exports
#define S(x) std::to_string(x)
+49 -1
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@@ -35,6 +35,30 @@ std::string en_US = R"(
cleaner.vote.title=Vote Cleaning
cleaner.vote.voted=You have been voted!
cleaner.vote.voteMessage=%1$s lunched a clean vote. If you agree cleaning entities but did not received a form, please type command /voteclean to vote.
cleaner.form.main.title=§e§lCleaner§r - Main Menu
cleaner.form.main.context=Select entity category to clean:
cleaner.form.main.runtime=Loaded Entities
cleaner.form.main.unload=Unloaded Entities
cleaner.form.runtime.title=§e§lCleaner§r - Loaded Entity Manager
cleaner.form.runtime.content=Select loaded entity to clean:
cleaner.form.unload.title=§e§lCleaner§r - Unloaded Entity Manager
cleaner.form.unload.content=Select unloaded entity to clean:
cleaner.form.unload.updating=§2Updating...§r\nIf your world contains many entities, this may take §b a long time (~20k entities/min)§r. You can close this panel first; you'll be notified when the update finishes.
cleaner.form.unload.updated=Last updated: §b%1$s§r\n§eData may be out of sync. Click "Refresh" to update. Max 1 refresh per 10 minutes.\n§c§lWarning: Cleaning unloaded entities will force-remove ALL of them, including named, tamed, and ignored ones. Proceed with caution.
cleaner.form.unload.refresh=Refresh
cleaner.unload.updated.msg=§e§lUnloaded entity list§r has finished loading
cleaner.unload.update.warn=§g§lUnloaded entity list is already updating, cannot trigger again§r
cleaner.unload.updated.warn=§g§lUnloaded entity list refresh too frequent (max once per 10 min)§r
cleaner.form.setting.title=§e§lCleaner§r - Clean Options
cleaner.form.setting.content=Deleting entities\n§b%1$s (%2$s)\n§eTotal: %3$s
cleaner.form.setting.cleanIgnore=Force Clean All Entities
cleaner.form.setting.cleanIgnore.tip=§c§lDangerous: §r§gThis will clean ALL entities including named, tamed, and config-ignored ones
cleaner.form.confirm.title=Confirmation
cleaner.form.confirm.warning=§c§lConfirm dangerous operation:§r\nConfirm §c§lforce §rdeletion of\n§b%1$s (%2$s)\n§eTotal: %3$s ?
cleaner.form.confirm.important=§u§lConfirm operation:§r\nConfirm deletion of\n§b%1$s (%2$s)\n§eTotal: %3$s ? This will force-remove ALL including named, tamed, config-ignored, etc. Proceed with caution.
cleaner.form.confirm.confirm=Confirm
cleaner.form.confirm.cancel=Cancel
cleaner.confirm.unload.warn=Form is updating, deletion temporarily unavailable
)";
std::string zh_CN = R"(
@@ -44,7 +68,7 @@ std::string zh_CN = R"(
cleaner.command.error.noTarget=
cleaner.command.error.playerOnly=
cleaner.command.tps.output=TPS %1$s §rTPS %2$s
cleaner.command.mspt.output=MSPT %1$s
cleaner.command.mspt.output=MSPT %1$s
cleaner.command.clean.output=
cleaner.command.voteclean=
cleaner.command.despawntime= %1$s
@@ -71,4 +95,28 @@ std::string zh_CN = R"(
cleaner.vote.title=
cleaner.vote.voted=
cleaner.vote.voteMessage=%1$s /voteclean
cleaner.form.main.title=§e§lCleaner§r
cleaner.form.main.context=:
cleaner.form.main.runtime=
cleaner.form.main.unload=
cleaner.form.runtime.title=§e§lCleaner§r-
cleaner.form.runtime.content=:
cleaner.form.unload.title=§e§lCleaner-
cleaner.form.unload.content=:
cleaner.form.unload.updating=§2...§r\n如果您存档中有较多实体§b较长时间(2w个生物/)§r,
cleaner.form.unload.updated=:§b %1$s \n§e数据有时不同步10\n§c§l注意, , , ,
cleaner.form.unload.refresh=
cleaner.unload.updated.msg=§e§l离线生物列表§r已完成加载
cleaner.unload.update.warn=§g§l离线生物列表正在更新§r
cleaner.unload.updated.warn=§g§l离线生物列表更新过频繁10
cleaner.form.setting.title=§e§lCleaner-
cleaner.form.setting.content=\n§b%1$s (%2$s)\n§e共计: %3$s
cleaner.form.setting.cleanIgnore=
cleaner.form.setting.cleanIgnore.tip=§c§l危险操作: §r§g这会清理包过有命名, ,
cleaner.form.confirm.title=
cleaner.form.confirm.warning=§c§l确认危险操作:§r\n确认§c§l强制§r删除生物\n§b%1$s (%2$s)\n§e共计: %3$s ?
cleaner.form.confirm.important=§u§l确认操作:§r\n确认删除生物\n§b%1$s (%2$s)\n§e共计: %3$s ?, , , ,
cleaner.form.confirm.confirm=
cleaner.form.confirm.cancel=
cleaner.confirm.unload.warn=,
)";
+22 -5
View File
@@ -2,6 +2,11 @@
#include "Features/Cleaner.h"
#include "Global.h"
#include "Language.h"
#include "ll/api/utils/ErrorUtils.h"
#include "ll/api/memory/Hook.h"
#include "mc/world/actor/Actor.h"
#include "gmlib/mc/locale/I18nAPI.h"
#include "gmlib/gm/data/TpsStatus.h"
namespace Cleaner {
@@ -13,18 +18,25 @@ Entry& Entry::getInstance() {
bool Entry::load() { return true; }
bool Entry::enable() {
(void)gmlib::TpsStatus::getInstance();
mConfig.emplace();
ll::config::loadConfig(*mConfig, getSelf().getConfigDir() / "config.json");
try {
ll::config::loadConfig(*mConfig, getSelf().getConfigDir() / "config.json");
} catch (...) {
ll::error_utils::printCurrentException(getSelf().getLogger());
}
saveConfig();
I18nAPI::updateOrCreateLanguageFile(getSelf().getLangDir(), "en_US", en_US);
I18nAPI::updateOrCreateLanguageFile(getSelf().getLangDir(), "zh_CN", zh_CN);
I18nAPI::loadLanguagesFromDirectory(getSelf().getLangDir());
gmlib::I18nAPI::updateOrCreateLanguageFile(getSelf().getLangDir(), "en_US", en_US);
gmlib::I18nAPI::updateOrCreateLanguageFile(getSelf().getLangDir(), "zh_CN", zh_CN);
gmlib::I18nAPI::loadLanguagesFromDirectory(getSelf().getLangDir());
gmlib::I18nAPI::chooseLanguage(Cleaner::Entry::getInstance().getConfig().language);
Cleaner::ListenEvents();
RegisterCommands();
Cleaner::loadCleaner();
getSelf().getLogger().info("Cleaner Loaded!");
getSelf().getLogger().info("Author: GroupMountain");
getSelf().getLogger().info("Repository: https://github.com/GroupMountain/Cleaner");
return true;
}
@@ -34,6 +46,11 @@ bool Entry::disable() {
return true;
}
bool Entry::unload() {
return true;
}
Config& Entry::getConfig() { return mConfig.value(); }
void Entry::saveConfig() { ll::config::saveConfig(*mConfig, getSelf().getConfigDir() / "config.json"); }
@@ -43,5 +60,5 @@ void Entry::saveConfig() { ll::config::saveConfig(*mConfig, getSelf().getConfigD
LL_REGISTER_MOD(Cleaner::Entry, Cleaner::Entry::getInstance());
std::string tr(std::string const& key, std::vector<std::string> const& params) {
return I18nAPI::get(key, params, Cleaner::Entry::getInstance().getConfig().language);
return gmlib::I18nAPI::get(key, params);
}
+1 -1
View File
@@ -25,7 +25,7 @@ public:
// TODO: Implement this method if you need to unload the mod.
// /// @return True if the mod is unloaded successfully.
// bool unload();
bool unload();
Config& getConfig();
+32 -19
View File
@@ -1,8 +1,10 @@
#include "Features/Cleaner.h"
#include "gmlib/mc/world/Level.h"
#include "gmlib/gm/data/TpsStatus.h"
#include "mc/server/commands/CommandOutput.h"
struct CleanerParam {
enum class Despawn { despawn } despawn;
enum class Action { tps, clean, reload, mspt } action;
enum class Action { gui ,tps, clean, reload, mspt } action;
enum class DespawnTime { despawntime } despawntime;
int ticks;
CommandSelector<Actor> entity;
@@ -10,27 +12,33 @@ struct CleanerParam {
void RegCleanerCommand() {
auto& config = Cleaner::Entry::getInstance().getConfig();
auto& cmd = ll::command::CommandRegistrar::getInstance().getOrCreateCommand(
auto& cmd = ll::command::CommandRegistrar::getInstance(false).getOrCreateCommand(
config.Basic.Command,
tr("cleaner.command.cleaner"),
CommandPermissionLevel::GameDirectors
);
cmd.overload<CleanerParam>()
.required("despawn")
.required("entity")
.execute([&](CommandOrigin const& origin, CommandOutput& output, CleanerParam const& param) {
cmd.overload<CleanerParam>().required("despawn").required("entity").execute(
[&](CommandOrigin const& origin, CommandOutput& output, CleanerParam const& param) {
auto ens = param.entity.results(origin);
if (ens.empty()) {
return output.error(tr("cleaner.command.error.noTarget"));
}
for (auto en : ens) {
/*NO NEED
*Tip: Player don't exit through normal logic when despawn player
*That may cause other plugins crash,causing Levilamina crash
*if (en->hasCategory(ActorCategory::Player)) {
auto pl=(Player*)en;
pl->disconnect("You've been despawn by Cleaner");
continue;
}*/
en->despawn();
}
return output.success(tr("cleaner.command.despawnSuccess", {S(ens.size())}));
});
cmd.overload<CleanerParam>()
.required("action")
.execute([&](CommandOrigin const& origin, CommandOutput& output, CleanerParam const& param) {
}
);
cmd.overload<CleanerParam>().required("action").execute(
[&](CommandOrigin const& origin, CommandOutput& output, CleanerParam const& param) {
switch (param.action) {
case CleanerParam::Action::clean: {
Cleaner::CleanTask();
@@ -46,23 +54,28 @@ void RegCleanerCommand() {
return output.success(tr("cleaner.command.clean.output"));
}
case CleanerParam::Action::tps: {
return output.success(tr(
"cleaner.command.tps.output",
{S(GMLIB_Level::getLevel()->getServerCurrentTps()),
S(GMLIB_Level::getLevel()->getServerAverageTps())}
));
return output.success(
tr("cleaner.command.tps.output",
{S(gmlib::GMLevel::getInstance()->getServerCurrentTps()),
S(gmlib::TpsStatus::getInstance().getLevelAverageTps())})
);
}
case CleanerParam::Action::mspt: {
return output.success(
tr("cleaner.command.mspt.output", {S(GMLIB_Level::getLevel()->getServerMspt())})
tr("cleaner.command.mspt.output", {S(gmlib::GMLevel::getInstance()->getServerMspt())})
);
}
case CleanerParam::Action::reload: {
Cleaner::reloadCleaner();
return output.success(tr("cleaner.output.reload"));
}
case CleanerParam::Action::gui:
if (origin.getOriginType()==CommandOriginType::Player)
MainForm((Player*)origin.getEntity());
break;
}
});
}
);
cmd.overload<CleanerParam>()
.required("despawntime")
.required("ticks")
@@ -74,7 +87,7 @@ void RegCleanerCommand() {
};
void RegVoteCommand() {
auto& cmd = ll::command::CommandRegistrar::getInstance().getOrCreateCommand(
auto& cmd = ll::command::CommandRegistrar::getInstance(false).getOrCreateCommand(
Cleaner::Entry::getInstance().getConfig().VoteClean.VoteCleanCommand,
tr("cleaner.command.voteclean"),
CommandPermissionLevel::Any
+49 -23
View File
@@ -1,28 +1,54 @@
{
"format_version": 2,
"tooth": "github.com/GroupMountain/Cleaner",
"version": "0.13.3",
"info": {
"name": "Cleaner",
"description": "A Powerful Entities Cleaning up Mod for BDS",
"author": "GroupMountain",
"source": "github.com/GroupMountain/Cleaner",
"tags": [
"levilamina",
"cleaner",
"gmlib"
]
},
"asset_url": "https://github.com/GroupMountain/Cleaner/releases/download/v0.13.3/Cleaner-windows-x64.zip",
"dependencies": {
"github.com/GroupMountain/GMLIB": ">=0.13.10"
},
"files": {
"place": [
"format_version": 3,
"format_uuid": "289f771f-2c9a-4d73-9f3f-8492495a924d",
"tooth": "github.com/GroupMountain/Cleaner",
"version": "0.16.1",
"info": {
"name": "Cleaner",
"description": "A Powerful Entities Cleaning up Mod for BDS",
"tags": [
"levilamina",
"cleaner",
"gmlib"
],
"avatar_url": ""
},
"variants": [
{
"label": "",
"platform": "win-x64",
"dependencies": {
"github.com/GroupMountain/GMLIB-Release": ">=1.9.0",
"github.com/GroupMountain/ModAPI-Release": ">=0.4.0",
"github.com/MiracleForest/iListenAttentively-Release": ">=0.11.0"
},
"assets": [
{
"type": "zip",
"urls": [
"https://github.com/GroupMountain/Cleaner/releases/download/v{{version}}/Cleaner-windows-x64.zip"
],
"placements": [
{
"src": "Cleaner/*",
"dest": "mods/Cleaner"
"type": "dir",
"src": "Cleaner/",
"dest": "plugins/Cleaner"
}
]
]
}
],
"preserve_files": [],
"remove_files": [],
"scripts": {
"pre_install": [],
"install": [],
"post_install": [],
"pre_pack": [],
"post_pack": [],
"pre_uninstall": [],
"uninstall": [],
"post_uninstall": []
}
}
]
}
+10 -7
View File
@@ -2,15 +2,17 @@ add_rules("mode.debug", "mode.release", "mode.releasedbg")
add_repositories("liteldev-repo https://github.com/LiteLDev/xmake-repo.git")
add_repositories("groupmountain-repo https://github.com/GroupMountain/xmake-repo.git")
add_repositories("miracleforest https://github.com/MiracleForest/xmake-repo")
if not has_config("vs_runtime") then
set_runtimes("MD")
end
-- Option 1: Use the latest version of LeviLamina released on GitHub.
add_requires("levilamina")
add_requires("levilamina 26.10.5", {configs = {target_type = "server"}})
add_requires("levibuildscript")
add_requires("gmlib")
add_requires("gmlib 26.10.0")
add_requires("ilistenattentively 0.12.0")
target("Cleaner") -- Change this to your mod name.
add_cxflags(
@@ -25,19 +27,20 @@ target("Cleaner") -- Change this to your mod name.
)
add_packages(
"levilamina",
"gmlib"
"gmlib",
"ilistenattentively"
)
add_defines(
"NOMINMAX",
"UNICODE",
"_HAS_CXX17",
"_HAS_CXX20",
"_HAS_CXX23"
"_HAS_CXX23=1"
)
add_defines("LL_PLAT_S") --TODO: check client compatibility
add_rules("@levibuildscript/linkrule")
set_exceptions("none")
set_kind("shared")
set_languages("cxx23")
set_languages("cxx20")
set_symbols("debug")
after_build(function (target)
local mod_packer = import("scripts.after_build")