#pragma once #include "Global.h" using namespace ll::chrono_literals; namespace Cleaner { extern int ExecuteClean(); extern int CountEntities(); extern void AutoCleanTask(int seconds); extern void CleanTaskCount(int max_entities); extern void CleanTaskTPS(float min_tps); extern void ListenEvents(); extern void stopAllTasks(); extern void CleanTask(); extern void reloadCleaner(); extern void loadCleaner(); extern void unloadCleaner(); extern bool isMatch(std::string& A, std::string& B); } // namespace Cleaner namespace VoteClean { extern void voteCommandExecute(Player* pl); } namespace UnloadActorClean { extern void cleanUnloadActor(); }