130 lines
3.6 KiB
C++
130 lines
3.6 KiB
C++
#include "Global.h"
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using namespace ll::schedule;
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using namespace ll::chrono_literals;
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GameTimeAsyncScheduler scheduler;
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bool auto_clean_triggerred = false;
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namespace Cleaner {
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bool isDeathDrop(ItemActor* itac) {
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//
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return false;
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}
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bool shouldIgnoreMob(Actor* ac) {
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if (ac->isTame() || ac->isTrusting() || ac->getNameTag() != "") {
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return true;
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}
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return false;
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}
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bool ShouldClean(Actor* en) {
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// Players
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if (en->isType(ActorType::Player)) {
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return false;
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}
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auto type = en->getTypeName();
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// Items
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if (en->hasCategory(ActorCategory::Item)) {
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if (true) { // Todo Config Toggle
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auto itac = (ItemActor*)en;
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if (isDeathDrop(itac)) {
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return false;
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}
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auto itemType = itac->item().getTypeName();
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if (true) { // Todo Config WhiteList
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return false;
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}
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return true;
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}
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return false;
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}
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// Mobs
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else if (en->hasCategory(ActorCategory::Mob)) {
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if (true) { // Todo Config Toggle
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if (shouldIgnoreMob(en)) {
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return false;
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}
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// Test
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return true;
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if (true) { // Todo WhiteList
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return false;
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}
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return true;
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}
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return false;
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}
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// Others
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else {
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if (true) { // Todo Config Toggle
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if (true) { // BlackList
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return true;
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}
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return false;
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}
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return false;
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}
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}
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int ExecuteClean() {
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int clean_count = 0;
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auto all_entities = ll::service::bedrock::getLevel()->getRuntimeActorList();
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for (auto entity : all_entities) {
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if (ShouldClean(entity)) {
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entity->despawn();
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clean_count++;
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}
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}
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return clean_count;
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}
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int CountEntities() {
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int clean_count = 0;
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auto all_entities = ll::service::bedrock::getLevel()->getRuntimeActorList();
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for (auto entity : all_entities) {
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if (ShouldClean(entity)) {
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clean_count++;
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}
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}
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return clean_count;
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}
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void CleanTask(int time, int announce_time) {
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auto time_1 = std::chrono::seconds::duration(time);
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auto time_2 = std::chrono::seconds::duration(time - announce_time);
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logger.info("clean will in {}", time_1);
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scheduler.add<DelayTask>(time_2, [announce_time] { logger.info("clean will in {}", announce_time); });
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scheduler.add<DelayTask>(time_1, [] {
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auto count = ExecuteClean();
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logger.info("Successfully cleaned {} entities", count);
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auto_clean_triggerred = false;
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});
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}
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void AutoCleanTask(int seconds) {
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auto time = std::chrono::seconds::duration(seconds);
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auto_clean_task = scheduler.add<RepeatTask>(time, [] { CleanTask(20, 5); });
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}
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void CheckCleanTask(int max_entities, float min_tps) {
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check_clean_task = scheduler.add<RepeatTask>(10s, [max_entities, min_tps] {
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auto count = CountEntities();
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if (auto_clean_triggerred == false) {
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if (count >= max_entities) {
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auto_clean_triggerred = true;
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logger.warn("Too many entities! Auto started clean task!");
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CleanTask(20, 5);
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} else if (TPS::getAverageTps() <= min_tps) {
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auto_clean_triggerred = true;
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logger.warn("TPS too low! Auto started clean task!");
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CleanTask(20, 5);
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}
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}
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});
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}
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} // namespace Cleaner
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