Files
Cleaner/src/Features/Events.cpp
T
2025-04-14 22:44:24 +08:00

39 lines
1.4 KiB
C++

#include "Cleaner.h"
namespace Cleaner {
void setShouldIgnore(gmlib::GMActor* ac) { ac->addTag("cleaner:ignore"); }
void ListenEvents() {
auto& eventBus = ll::event::EventBus::getInstance();
auto& config = Cleaner::Entry::getInstance().getConfig();
// ItemSpawnEvent
eventBus.emplaceListener<ila::mc::SpawnItemActorAfterEvent>([&config](ila::mc::SpawnItemActorAfterEvent& event) {
auto& item = event.itemActor();
if (event.spawner()) {
auto pl = (gmlib::GMPlayer*)event.spawner();
if (pl->isPlayer() && !pl->isAlive()) { // Death Drop
auto ac = (gmlib::GMActor*)&item;
setShouldIgnore(ac);
return;
}
}
if (config.ItemDespawn.Enabled) {
item.lifeTime() = config.ItemDespawn.DespawnTime;
auto list = config.ItemDespawn.WhiteList;
auto type = item.item().getTypeName();
for (auto& key : list) {
if (isMatch(type, key)) {
return;
}
}
item.lifeTime() = config.ItemDespawn.DespawnTime;
}
});
// MobTakeItemEvent
eventBus.emplaceListener<ila::mc::ActorPickupItemAfterEvent>([](ila::mc::ActorPickupItemAfterEvent& event) {
auto mob = (gmlib::GMActor*)&event.self();
setShouldIgnore(mob);
});
}
} // namespace Cleaner