Files
Cleaner/src/Features/Events.cpp
T
2024-10-31 12:59:20 +08:00

44 lines
1.6 KiB
C++

#include "Cleaner.h"
namespace Cleaner {
void setShouldIgnore(gmlib::world::Actor* ac) { ac->addTag("cleaner:ignore"); }
void ListenEvents() {
auto& eventBus = ll::event::EventBus::getInstance();
auto& config = Cleaner::Entry::getInstance().getConfig();
// ItemSpawnEvent
eventBus.emplaceListener<gmlib::event::entity::ItemActorSpawnAfterEvent>(
[&config](gmlib::event::entity::ItemActorSpawnAfterEvent& event) {
auto& item = event.getItemActor();
if (event.getSpawner().has_value()) {
auto pl = (gmlib::world::Player*)event.getSpawner().as_ptr();
if (pl->isPlayer() && !pl->isAlive()) { // Death Drop
auto ac = (gmlib::world::Actor*)&item;
setShouldIgnore(ac);
return;
}
}
if (config.ItemDespawn.Enabled) {
item.lifeTime() = config.ItemDespawn.DespawnTime;
auto list = config.ItemDespawn.WhiteList;
auto type = item.item().getTypeName();
for (auto& key : list) {
if (isMatch(type, key)) {
return;
}
}
item.lifeTime() = config.ItemDespawn.DespawnTime;
}
}
);
// MobTakeItemEvent
eventBus.emplaceListener<gmlib::event::entity::MobPickupItemAfterEvent>(
[](gmlib::event::entity::MobPickupItemAfterEvent& event) {
auto mob = (gmlib::world::Actor*)&event.self();
setShouldIgnore(mob);
}
);
}
} // namespace Cleaner