reflect: format includes

This commit is contained in:
2026-06-21 07:45:29 +08:00
Unverified
parent edbec18b0b
commit 1b513884c1
7 changed files with 55 additions and 65 deletions
+16 -27
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@@ -1,43 +1,30 @@
#include "Entry.h" #include "Entry.h"
#include "ll/api/memory/Hook.h"
#include "ll/api/chrono/GameChrono.h" #include "ll/api/chrono/GameChrono.h"
#include "mc/world/actor/Mob.h" #include "ll/api/memory/Hook.h"
#include "ll/api/service/Bedrock.h"
#include "mc/world/actor/ActorDamageSource.h" #include "mc/world/actor/ActorDamageSource.h"
#include "mc/world/actor/ActorDamageByActorSource.h" #include "mc/world/actor/ActorDamageByActorSource.h"
#include "mc/world/actor/Actor.h"
#include "ll/api/service/Bedrock.h" #include "mc/world/actor/Mob.h"
#include "mc/world/level/Level.h" #include "mc/world/level/Level.h"
//===============GMLIB 0.13.5 ActorDamageCause.cc===============
#include "mc/world/actor/Actor.h"
phmap::flat_hash_map<int64, float> mFallHeightMap; phmap::flat_hash_map<int64, float> mFallHeightMap;
phmap::flat_hash_map<int64, ActorUniqueID> mHurtByEntityMap; phmap::flat_hash_map<int64, ActorUniqueID> mHurtByEntityMap;
std::vector<std::pair<std::string, int>> mCustomCauseMap;
phmap::flat_hash_map<int, std::string_view> mVanillaCauseMessage; phmap::flat_hash_map<int, std::string_view> mVanillaCauseMessage;
phmap::flat_hash_map<SharedTypes::Legacy::ActorDamageCause, phmap::flat_hash_map<std::string_view, std::string_view>> mHardCodedDeathMessage; phmap::flat_hash_map<SharedTypes::Legacy::ActorDamageCause, phmap::flat_hash_map<std::string_view, std::string_view>> mHardCodedDeathMessage;
bool isCrystal = false; bool isCrystal = false;
std::string getCause(SharedTypes::Legacy::ActorDamageCause cause) { std::string getCause(SharedTypes::Legacy::ActorDamageCause cause) {
auto id = (int)cause; auto id = (int)cause;
for (auto& key : mCustomCauseMap) { if (mVanillaCauseMessage.count(id))
if (key.second == id) {
for (auto& key1 : mCustomCauseMap) {
if ((SharedTypes::Legacy::ActorDamageCause)key1.second == cause) {
return key1.first;
}
}
return "none";
}
}
if (mVanillaCauseMessage.count(id)) {
return std::string(mVanillaCauseMessage[id]); return std::string(mVanillaCauseMessage[id]);
}
return ""; return "";
} }
Actor* getDamagingEntity(ActorDamageSource* ads) { Actor* getDamagingEntity(ActorDamageSource* ads) {
auto id = ads->getDamagingEntityUniqueID(); auto id = ads->getDamagingEntityUniqueID();
return ll::service::getLevel()->fetchEntity(id,true); return ll::service::getLevel()->fetchEntity(id,true);
@@ -45,9 +32,8 @@ Actor* getDamagingEntity(ActorDamageSource* ads) {
// %entity.warden.name // %entity.warden.name
std::string getResourcePackKey(std::string const& name, Actor* ac) { std::string getResourcePackKey(std::string const& name, Actor* ac) {
if (ac->hasCategory(ActorCategory::Player)) { if (ac->hasCategory(ActorCategory::Player))
return name; return name;
}
auto type = ac->getTypeName(); auto type = ac->getTypeName();
ll::utils::string_utils::replaceAll(type, "minecraft:", ""); ll::utils::string_utils::replaceAll(type, "minecraft:", "");
std::string res = "%entity." + type + ".name"; std::string res = "%entity." + type + ".name";
@@ -68,16 +54,16 @@ DeathMessageResult makeDeathMessage(
if (cause >= 35||mVanillaCauseMessage.count(cause) || isHardCodedMessage) { if (cause >= 35||mVanillaCauseMessage.count(cause) || isHardCodedMessage) {
std::string msg = "death.attack.damageCause.item"; std::string msg = "death.attack.damageCause.item";
ll::utils::string_utils::replaceAll(msg, "damageCause", getCause(SharedTypes::Legacy::ActorDamageCause(cause))); ll::utils::string_utils::replaceAll(msg, "damageCause", getCause(SharedTypes::Legacy::ActorDamageCause(cause)));
if (isHardCodedMessage) { if (isHardCodedMessage)
msg = deathMessage.first; msg = deathMessage.first;
}
// 没有武器名不使用.item结尾 // 没有武器名不使用.item结尾
if (weaponName.empty()) { if (weaponName.empty()) {
// 试图逃离 xx 使用.player // 试图逃离 xx 使用.player
if (killer) { if (killer) {
if (isEscaping) { if (isEscaping)
ll::utils::string_utils::replaceAll(msg, ".item", ".player"); ll::utils::string_utils::replaceAll(msg, ".item", ".player");
}
} else { } else {
ll::utils::string_utils::replaceAll(msg, ".item", ""); ll::utils::string_utils::replaceAll(msg, ".item", "");
} }
@@ -268,6 +254,9 @@ bool registerCustomDeathMessage(
mHardCodedDeathMessage[cause][killerType] = message; mHardCodedDeathMessage[cause][killerType] = message;
return true; return true;
} }
//===============Copy finish===============
void RegisterDamageDefinition() { void RegisterDamageDefinition() {
setVanillaCauseMessage(SharedTypes::Legacy::ActorDamageCause::Anvil, "anvil"); setVanillaCauseMessage(SharedTypes::Legacy::ActorDamageCause::Anvil, "anvil");
setVanillaCauseMessage(SharedTypes::Legacy::ActorDamageCause::EntityAttack, "mob"); setVanillaCauseMessage(SharedTypes::Legacy::ActorDamageCause::EntityAttack, "mob");
+13 -5
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@@ -1,24 +1,29 @@
#include "Entry.h" #include "Entry.h"
#include "Global.h" #include "Global.h"
#include "Language.h" #include "Language.h"
#include "ll/api/mod/Mod.h"
#include "ll/api/Config.h" #include "ll/api/Config.h"
#include "ll/api/data/IndirectValue.h"
#include "ll/api/io/PatternFormatter.h" #include "ll/api/io/PatternFormatter.h"
#include "ll/api/io/Logger.h" #include "ll/api/io/Logger.h"
#include "ll/api/io/LoggerRegistry.h" #include "ll/api/io/LoggerRegistry.h"
#include "ll/api/io/FileSink.h" #include "ll/api/io/FileSink.h"
#include "ll/api/mod/Mod.h"
#include "ll/api/mod/ModManagerRegistry.h"
#include "ll/api/mod/RegisterHelper.h" #include "ll/api/mod/RegisterHelper.h"
#include "ll/api/data/IndirectValue.h" #include "ll/api/service/Bedrock.h"
#include "gmlib/gm/i18n/LangI18n.h" #include "gmlib/gm/i18n/LangI18n.h"
#include "gmlib/gm/i18n/ResourceI18n.h" #include "gmlib/gm/i18n/ResourceI18n.h"
#include "ll/api/mod/ModManagerRegistry.h"
#include <ll/api/service/Bedrock.h>
ll::io::LoggerRegistry& loggerRegistry = ll::io::LoggerRegistry::getInstance(); ll::io::LoggerRegistry& loggerRegistry = ll::io::LoggerRegistry::getInstance();
std::shared_ptr<ll::io::Logger> logger = loggerRegistry.getOrCreate(MOD_NAME); std::shared_ptr<ll::io::Logger> logger = loggerRegistry.getOrCreate(MOD_NAME);
std::shared_ptr<ll::io::Logger> deathLogger = loggerRegistry.getOrCreate("Death"); std::shared_ptr<ll::io::Logger> deathLogger = loggerRegistry.getOrCreate("Death");
std::shared_ptr<ll::io::Logger> infoLogger = loggerRegistry.getOrCreate("Server"); std::shared_ptr<ll::io::Logger> infoLogger = loggerRegistry.getOrCreate("Server");
extern void uninstallHooks();
extern void RegisterDamageDefinition();
extern void uninstallEventListeners();
extern void ListenEvents();
namespace DeathMessages { namespace DeathMessages {
@@ -63,6 +68,9 @@ bool Entry::unload() {
mConfig.reset(); mConfig.reset();
mI18n.reset(); mI18n.reset();
uninstallHooks(); uninstallHooks();
loggerRegistry.erase(MOD_NAME);
loggerRegistry.erase("Death");
loggerRegistry.erase("Server");
// getInstance().reset(); // getInstance().reset();
return true; return true;
} }
+1 -1
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@@ -1,8 +1,8 @@
#pragma once #pragma once
#include "Config.h" #include "Config.h"
#include "Global.h" #include "Global.h"
#include "ll/api/mod/Mod.h"
#include "ll/api/mod/Mod.h"
#include <ll/api/mod/NativeMod.h> #include <ll/api/mod/NativeMod.h>
#include <gmlib/gm/i18n/LangI18n.h> #include <gmlib/gm/i18n/LangI18n.h>
-6
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@@ -4,7 +4,6 @@
#include <mc/legacy/ActorUniqueID.h> #include <mc/legacy/ActorUniqueID.h>
#include <mc/world/actor/ActorDamageSource.h> #include <mc/world/actor/ActorDamageSource.h>
#include <parallel_hashmap/phmap.h> #include <parallel_hashmap/phmap.h>
#include "ll/api/i18n/I18n.h"
#define MOD_NAME "DeathMessages" #define MOD_NAME "DeathMessages"
@@ -16,11 +15,6 @@ extern phmap::flat_hash_map<int64, ActorUniqueID> mHurtByEntityMap;
extern bool isCrystal; extern bool isCrystal;
using DeathMessageResult = std::pair<std::string, std::vector<std::string>>; using DeathMessageResult = std::pair<std::string, std::vector<std::string>>;
using namespace ll::i18n_literals;
extern DeathMessageResult translateDeathMessage(DeathMessageResult origin, std::string name, Actor* dead, ActorDamageSource* ads); extern DeathMessageResult translateDeathMessage(DeathMessageResult origin, std::string name, Actor* dead, ActorDamageSource* ads);
extern void uninstallHooks();
extern void RegisterDamageDefinition();
extern std::string tr(std::string const& key, std::vector<std::string> const& params = {}); extern std::string tr(std::string const& key, std::vector<std::string> const& params = {});
extern void ListenEvents();
+7 -18
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@@ -1,19 +1,22 @@
#include "Entry.h" #include "Entry.h"
#include "Hooks.h"
#include "Global.h"
#include "ll/api/memory/Hook.h" #include "ll/api/memory/Hook.h"
#include "ll/api/chrono/GameChrono.h" #include "ll/api/chrono/GameChrono.h"
#include "ll/api/thread/ThreadPoolExecutor.h" #include "ll/api/thread/ThreadPoolExecutor.h"
#include <chrono>
#include "mc/world/actor/Mob.h" #include "mc/world/actor/Mob.h"
#include "mc/world/actor/monster/EnderCrystal.h"
#include "mc/world/actor/ActorDamageSource.h" #include "mc/world/actor/ActorDamageSource.h"
#include "mc/world/actor/ActorDamageByActorSource.h" #include "mc/world/actor/ActorDamageByActorSource.h"
#include "mc/world/actor/ActorDamageByBlockSource.h" #include "mc/world/actor/ActorDamageByBlockSource.h"
#include "mc/world/actor/ActorDamageByChildActorSource.h" #include "mc/world/actor/ActorDamageByChildActorSource.h"
#include "mc/world/actor/monster/EnderCrystal.h"
#include "mc/world/actor/ActorHurtResult.h" #include "mc/world/actor/ActorHurtResult.h"
#include "Global.h"
#include "mc/world/actor/Actor.h" #include "mc/world/actor/Actor.h"
#include "Hooks.h" #include <chrono>
@@ -29,17 +32,11 @@ LL_AUTO_TYPE_INSTANCE_HOOK(
if (ads.mCause == SharedTypes::Legacy::ActorDamageCause::Fall) { if (ads.mCause == SharedTypes::Legacy::ActorDamageCause::Fall) {
mFallHeightMap[uid.rawID] = getFallDistance(); mFallHeightMap[uid.rawID] = getFallDistance();
logger->info("跌落高度为 {}", getFallDistance());
} }
if (hasCategory(ActorCategory::Player) || isTame()) { if (hasCategory(ActorCategory::Player) || isTame()) {
if (mLastHurtByMobTime != 0) { if (mLastHurtByMobTime != 0) {
auto hm = getLastHurtByMob(); auto hm = getLastHurtByMob();
mHurtByEntityMap[uid.rawID] = hm->getOrCreateUniqueID(); mHurtByEntityMap[uid.rawID] = hm->getOrCreateUniqueID();
if (!getLastHurtByMob()->getNameTag().empty()) logger->info("伤害来源为 {}", getLastHurtByMob()->getNameTag());
logger->info("伤害来源为 {}", getLastHurtByMob()->getTypeName());
if (!getLastHurtByMob()->getCarriedItem().getCustomName().empty()) logger->info("伤害来源为 {}", getLastHurtByMob()->getCarriedItem().getCustomName());
} }
} }
origin(ads); origin(ads);
@@ -94,8 +91,6 @@ LL_AUTO_TYPE_INSTANCE_HOOK(
auto originl = origin(a1, a2); auto originl = origin(a1, a2);
logger->info("原消息name为 {}", a1);
logger->info("原消息为 {}", originl.first);
auto res = translateDeathMessage(originl, a1, a2, this); auto res = translateDeathMessage(originl, a1, a2, this);
return res; return res;
} }
@@ -110,8 +105,6 @@ LL_AUTO_TYPE_INSTANCE_HOOK(
Actor* a2 Actor* a2
) { ) {
auto originl = origin(a1, a2); auto originl = origin(a1, a2);
logger->info("原消息name为 {}", a1);
logger->info("原消息为 {}", originl.first);
auto res = translateDeathMessage(originl, a1, a2, this); auto res = translateDeathMessage(originl, a1, a2, this);
return res; return res;
} }
@@ -127,8 +120,6 @@ LL_AUTO_TYPE_INSTANCE_HOOK(
Actor* a2 Actor* a2
) { ) {
auto originl = origin(a1, a2); auto originl = origin(a1, a2);
logger->info("原消息name为 {}", a1);
logger->info("原消息为 {}", originl.first);
auto res = translateDeathMessage(originl, a1, a2, this); auto res = translateDeathMessage(originl, a1, a2, this);
return res; return res;
} }
@@ -145,8 +136,6 @@ LL_AUTO_TYPE_INSTANCE_HOOK(
Actor* a2 Actor* a2
) { ) {
auto originl = origin(a1, a2); auto originl = origin(a1, a2);
logger->info("原消息name为 {}", a1);
logger->info("原消息为 {}", originl.first);
auto res = translateDeathMessage(originl, a1, a2, this); auto res = translateDeathMessage(originl, a1, a2, this);
return res; return res;
} }
+2 -2
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@@ -250,7 +250,7 @@ entity.breeze.name=Breeze
entity.creaking.name=Creaking entity.creaking.name=Creaking
multiplayer.player.joined=%s joined the game multiplayer.player.joined=%s joined the game
multiplayer.player.left=%s left the game multiplayer.player.left=%s left the game
plugin.deathmessages.modapi.warn=The plugin ModAPI is not loaded, so client-side translation is unavailable. Only server-side translation can be used. plugin.deathmessages.modapi.warn=The optional Dependency plugin ModAPI is not loaded, so client-side translation is unavailable. Only server-side translation can be used.
)"; )";
std::string zh_CN = R"( std::string zh_CN = R"(
@@ -504,5 +504,5 @@ entity.breeze.name=旋风人
entity.creaking.name= entity.creaking.name=
multiplayer.player.joined=%s multiplayer.player.joined=%s
multiplayer.player.left=%s 退 multiplayer.player.left=%s 退
plugin.deathmessages.modapi.warn=ModAPI没有被加载使 plugin.deathmessages.modapi.warn=ModAPI没有被加载使
)"; )";
+16 -6
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@@ -1,17 +1,20 @@
#include "Entry.h" #include "Entry.h"
#include "Global.h" #include "Global.h"
#include "ll/api/event/player/PlayerConnectEvent.h" #include "ll/api/event/player/PlayerConnectEvent.h"
#include "ll/api/event/EventBus.h"
#include "ll/api/event/player/PlayerDieEvent.h" #include "ll/api/event/player/PlayerDieEvent.h"
#include "ll/api/event/player/PlayerDisconnectEvent.h" #include "ll/api/event/player/PlayerDisconnectEvent.h"
#include "ll/api/event/EventBus.h"
ll::event::ListenerPtr playerConnectEventListener;
ll::event::ListenerPtr playerDieEventListener;
ll::event::ListenerPtr playerDisconnectEventListener;
void ListenEvents() { void ListenEvents() {
auto& config = DeathMessages::Entry::getInstance().getConfig(); auto& config = DeathMessages::Entry::getInstance().getConfig();
auto& eventBus = ll::event::EventBus::getInstance(); auto& eventBus = ll::event::EventBus::getInstance();
if (config.ConsoleLog.JoinMessage) { if (config.ConsoleLog.JoinMessage) {
eventBus.emplaceListener<ll::event::player::PlayerConnectEvent>([](ll::event::player::PlayerConnectEvent& ev) { playerConnectEventListener=eventBus.emplaceListener<ll::event::player::PlayerConnectEvent>([](ll::event::player::PlayerConnectEvent& ev) {
infoLogger->info( infoLogger->info(
fmt::format(fg(fmt::color::yellow), fmt::runtime(tr("multiplayer.player.joined", {ev.self().getRealName()}))) fmt::format(fg(fmt::color::yellow), fmt::runtime(tr("multiplayer.player.joined", {ev.self().getRealName()})))
); );
@@ -19,7 +22,7 @@ void ListenEvents() {
}); });
} }
if (config.ConsoleLog.LeftMessage) { if (config.ConsoleLog.LeftMessage) {
eventBus.emplaceListener<ll::event::player::PlayerDisconnectEvent>( playerDisconnectEventListener=eventBus.emplaceListener<ll::event::player::PlayerDisconnectEvent>(
[](ll::event::player::PlayerDisconnectEvent& ev) { [](ll::event::player::PlayerDisconnectEvent& ev) {
infoLogger->info( infoLogger->info(
fmt::format(fg(fmt::color::yellow), fmt::runtime(tr("multiplayer.player.left", {ev.self().getRealName()}))) fmt::format(fg(fmt::color::yellow), fmt::runtime(tr("multiplayer.player.left", {ev.self().getRealName()})))
@@ -28,7 +31,7 @@ void ListenEvents() {
); );
} }
if (config.ConsoleLog.DeathMessage) { if (config.ConsoleLog.DeathMessage) {
eventBus.emplaceListener<ll::event::player::PlayerDieEvent>( playerDieEventListener=eventBus.emplaceListener<ll::event::player::PlayerDieEvent>(
[](ll::event::player::PlayerDieEvent& ev) { [](ll::event::player::PlayerDieEvent& ev) {
auto [key, params] = ev.source().getDeathMessage(ev.self().getRealName(), &ev.self()); auto [key, params] = ev.source().getDeathMessage(ev.self().getRealName(), &ev.self());
auto info = tr(key, params); auto info = tr(key, params);
@@ -36,4 +39,11 @@ void ListenEvents() {
} }
); );
} }
}
void uninstallEventListeners() {
auto& eventBus = ll::event::EventBus::getInstance();
eventBus.removeListener(playerDieEventListener);
eventBus.removeListener(playerConnectEventListener);
eventBus.removeListener(playerDisconnectEventListener);
} }