#pragma once #include namespace DeathMessages { struct Config { int version = 1; struct consoleLog { bool JoinMessage = true; bool LeftMessage = true; bool DeathMessage = true; } ConsoleLog; struct fileLog { bool Enabled = false; std::string Path = "./logs/DeathLog.log"; } FileLog; struct serverSideTranslation { bool Enabled = false; std::string Language = "zh_CN"; } ServerSideTranslation; }; } // namespace DeathMessages