feat: modify GMLIB_BinaryStream API to return the BinaryStream object itself after each method call
This commit is contained in:
Vendored
+110
-35
@@ -1054,9 +1054,78 @@ declare class UserCache {
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static getAllPlayerInfo(): { Xuid: String; Uuid: string; Name: string; }[]
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}
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type PacketDataItem = (
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{
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id: number,
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type: 0x0 | 0x1 | 0x2 | 0x3 | 0x7,
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value: number
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}
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| {
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id: number,
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type: 0x4,
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value: string
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}
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| {
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id: number,
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type: 0x5,
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value: NbtCompound
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}
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| {
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id: number,
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type: 0x6 | 0x8,
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value: IntPos | FloatPos
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}
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);
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type PacketData = (
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{ type: "Item", value: Item }
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| { type: "CompoundTag", value: NbtCompound }
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| {
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type: "DataItem",
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value: PacketDataItem[],
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}
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| {
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type: "ActorLink",
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value: {
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mA: number,
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mB: number,
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mType: number,
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mImmediate: boolean,
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mPassengerInitiated: boolean,
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},
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}
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| { type: "Vec3" | "BlockPos", value: FloatPos | IntPos }
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| { type: "Vec2", value: DirectionAngle }
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| { type: "String" | "Uuid", value: string }
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| { type: "Bool", value: boolean }
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| {
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type:
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"PacketHeader"
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| "Byte"
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| "Double"
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| "Float"
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| "SignedBigEndianInt"
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| "SignedInt"
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| "SignedInt64"
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| "SignedShort"
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| "UnsignedChar"
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| "UnsignedInt"
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| "UnsignedInt64"
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| "UnsignedShort"
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| "UnsignedVarInt"
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| "UnsignedVarInt64"
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| "VarInt"
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| "VarInt64",
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value: number,
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}
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);
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/** 二进制流数据包类 */
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declare class GMLIB_BinaryStream {
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constructor();
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constructor(
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/** 数据包数据 */
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data: PacketData[]?
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);
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/** 发送数据包 */
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sendTo(
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@@ -1064,7 +1133,7 @@ declare class GMLIB_BinaryStream {
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player: Player,
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/** 数据包发送后是否销毁 */
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free: boolean = true
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): void;
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): GMLIB_BinaryStream;
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/** 发送数据包到玩家数组 */
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sendToPlayers(
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@@ -1072,13 +1141,13 @@ declare class GMLIB_BinaryStream {
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players: Player[],
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/** 数据包发送后是否销毁 */
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free: boolean = true
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): void;
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): GMLIB_BinaryStream;
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/** 发送数据包到所有玩家 */
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sendToAll(
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/** 数据包发送后是否销毁 */
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free: boolean = true
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): void;
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): GMLIB_BinaryStream;
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/** 发送数据包到维度 */
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sendToDimension(
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@@ -1086,168 +1155,174 @@ declare class GMLIB_BinaryStream {
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dimid: number,
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/** 数据包发送后是否销毁 */
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free: boolean = true
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): void;
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): GMLIB_BinaryStream;
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/** 销毁数据包 */
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destroy(): void;
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destroy(): GMLIB_BinaryStream;
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/** 重置数据包 */
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reset(): void;
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reset(): GMLIB_BinaryStream;
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/** 写入数据 */
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write(
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/** 数据 */
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data: PacketData | PacketData[]?
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): GMLIB_BinaryStream;
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/** 写入数据包头部 */
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writePacketHeader(
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/** 数据包ID */
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id: number
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): void;
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): GMLIB_BinaryStream;
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/** 写入UUID */
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writeUuid(
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/** UUID */
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value: string
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): void;
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): GMLIB_BinaryStream;
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/** 写入物品 */
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writeItem(
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/** 物品对象 */
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value: Item
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): void;
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): GMLIB_BinaryStream;
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/** 写入NBT */
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writeCompoundTag(
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/** NBT */
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value: NbtCompound
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): void;
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): GMLIB_BinaryStream;
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/** */
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writeDataItem(
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/** 数据项 */
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value: { "id": number, "type": number, "value": string | IntPos | FloatPos | number | NbtCompound }[]
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): void;
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value: PacketDataItem[]
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): GMLIB_BinaryStream;
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writeActorLink(
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/** 数据项 */
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value: {"mA":number,"mB":number,"mType":number,"mImmediate":boolean,"mPassengerInitiated":boolean}
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): void;
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value: { "mA": number, "mB": number, "mType": number, "mImmediate": boolean, "mPassengerInitiated": boolean }
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): GMLIB_BinaryStream;
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/** 写入浮点数坐标对象 */
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writeVec3(
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/** 浮点数坐标对象 */
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value: FloatPos
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) : void;
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): GMLIB_BinaryStream;
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/** 写入整数坐标对象 */
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writeBlockPos(
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/** 整数坐标对象 */
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value: IntPos
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) : void;
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): GMLIB_BinaryStream;
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/** 写入方向角对象 */
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writeVec2(
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/** 方向角对象 */
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value: DirectionAngle
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) : void;
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): GMLIB_BinaryStream;
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/** 写入字符串 */
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writeString(
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/** 字符串 */
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value: string
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): void;
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): GMLIB_BinaryStream;
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/** 写入布尔值 */
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writeBool(
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/** 布尔值 */
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value: boolean
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): void;
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): GMLIB_BinaryStream;
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/** 写入字节 */
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writeByte(
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/** 字节 */
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value: number
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): void;
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): GMLIB_BinaryStream;
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/** 写入(双精度)浮点数 */
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writeDouble(
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/** 浮点数 */
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value: number
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): void;
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): GMLIB_BinaryStream;
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/** 写入(单精度)浮点数 */
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writeFloat(
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/** 浮点数 */
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value: number
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): void;
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): GMLIB_BinaryStream;
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/** */
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writeSignedBigEndianInt(
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/** 数值 */
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value: number
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): void;
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): GMLIB_BinaryStream;
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/** */
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writeSignedInt(
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/** 数值 */
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value: number
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): void;
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): GMLIB_BinaryStream;
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/** 写入 */
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writeSignedInt64(
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/** 数值 */
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value: number
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): void;
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): GMLIB_BinaryStream;
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/** */
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writeSignedShort(
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/** 数值 */
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value: number
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): void;
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): GMLIB_BinaryStream;
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/** */
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writeUnsignedChar(
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/** 数值 */
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value: number
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): void;
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): GMLIB_BinaryStream;
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/** */
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writeUnsignedInt(
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/** 数值 */
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value: number
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): void;
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): GMLIB_BinaryStream;
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/** */
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writeUnsignedInt64(
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/** 数值 */
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value: number
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): void;
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): GMLIB_BinaryStream;
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/** */
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writeUnsignedShort(
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/** 数值 */
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value: number
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): void;
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): GMLIB_BinaryStream;
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/** */
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writeUnsignedVarInt(
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/** 数值 */
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value: number
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): void;
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): GMLIB_BinaryStream;
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/** */
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writeUnsignedVarInt64(
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/** 数值 */
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value: number
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): void;
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): GMLIB_BinaryStream;
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/** */
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writeVarInt(
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/** 数值 */
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value: number
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): void;
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): GMLIB_BinaryStream;
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/** */
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writeVarInt64(
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/** 数值 */
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value: number
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): void;
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): GMLIB_BinaryStream;
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}
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interface Player {
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+88
-6
@@ -380,7 +380,7 @@ const GMLIB_API = {
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const GMLIB_BinaryStream_API = {
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/** 创建二进制流数据包 @type {function():number} */
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create: ll.import("GMLIB_BinaryStream_API", "create"),
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/** 发送二进制流数据包 @type {function(number,player, boolean):void} */
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/** 发送二进制流数据包 @type {function(number,player):void} */
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sendTo: ll.import("GMLIB_BinaryStream_API", "sendTo"),
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/** 销毁二进制流数据包 @type {function(number):void} */
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destroy: ll.import("GMLIB_BinaryStream_API", "destroy"),
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@@ -2114,107 +2114,146 @@ class GMLIB_BinaryStream {
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/** 数据包是否被销毁 */
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#destroy = false;
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constructor() {
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/**
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* 创建二进制流数据包
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* @param {{"type":string,"value":any}[]?} value 写入数据
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* @returns {GMLIB_BinaryStream}
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*/
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constructor(value) {
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this.#id = GMLIB_BinaryStream_API.create();
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if (Array.isArray(value)) this.write(value);
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}
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/**
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* 发送数据包
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* @param {Player} player 玩家
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* @param {boolean} [free=true] 发送后销毁数据包
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* @returns {GMLIB_BinaryStream}
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*/
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sendTo(player, free = true) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.sendTo(this.#id, player, free);
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GMLIB_BinaryStream_API.sendTo(this.#id, player);
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if (free) this.destroy();
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return this;
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}
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/**
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* 发送数据包到玩家
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* @param {Player[]} players 玩家对象数组
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* @param {boolean} free 发送后销毁数据包
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* @returns {GMLIB_BinaryStream}
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*/
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sendToPlayers(players, free = true) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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players.forEach(player => this.sendTo(player, false));
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if (free) this.destroy();
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return this;
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}
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/**
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* 发送数据包到所有玩家
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* @param {boolean} [free=true] 发送后销毁数据包
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* @returns {GMLIB_BinaryStream}
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*/
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sendToAll(free = true) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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mc.getOnlinePlayers().forEach(player => this.sendTo(player, false));
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if (free) this.destroy();
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return this;
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}
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/**
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* 发送数据包到维度
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* @param {number} dimid 维度ID
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* @param {boolean} [free=true] 发送后销毁数据包
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* @returns {GMLIB_BinaryStream}
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*/
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sendToDimension(dimid, free = true) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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mc.getOnlinePlayers().filter(player => player.pos.dimid === dimid).forEach(player => this.sendTo(player, false));
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if (free) this.destroy();
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return this;
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}
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/**
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* 销毁数据包
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* @returns {GMLIB_BinaryStream}
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*/
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destroy() {
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GMLIB_BinaryStream_API.destroy(this.#id);
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this.#destroy = true;
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return this;
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}
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/**
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* 重置数据包
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* @returns {GMLIB_BinaryStream}
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*/
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reset() {
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GMLIB_BinaryStream_API.reset(this.#id);
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this.#destroy = false;
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return this;
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}
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/**
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* 写入数据
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* @param {{"type":string,"value":any}[]|{"type":string,"value":any}} value 数据
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* @returns {GMLIB_BinaryStream}
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*/
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write(value) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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if (Array.isArray(value)) value.forEach(v => this.write(v));
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if (value?.type != null && value?.value != null) this[`write${value.type}`]?.(value.value);
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return this;
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}
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/**
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* 写入数据包头部
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* @param {number} id 数据包ID
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* @returns {GMLIB_BinaryStream}
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*/
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writePacketHeader(id) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.writePacketHeader(this.#id, id);
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return this;
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}
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/**
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* 写入UUID
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* @param {string} value UUID
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* @returns {GMLIB_BinaryStream}
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*/
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writeUuid(value) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.writeUuid(this.#id, value);
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return this;
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}
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/**
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* 写入物品
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* @param {Item} value 物品
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* @returns {GMLIB_BinaryStream}
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*/
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writeItem(value){
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writeItem(value) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.writeItem(this.#id, value);
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return this;
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}
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/**
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* 写入NBT
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* @param {NbtCompound} value NBT
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* @returns {GMLIB_BinaryStream}
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*/
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writeCompoundTag(value){
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writeCompoundTag(value) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.writeCompoundTag(this.#id, value);
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return this;
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}
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/**
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* @param {{"id":number,"type":number,"value":string|IntPos|FloatPos|number|NbtCompound}[]} value 数据
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* @returns {GMLIB_BinaryStream}
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*/
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writeDataItem(value) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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@@ -2235,10 +2274,12 @@ class GMLIB_BinaryStream {
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default: throw new Error("Unknown data type");
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}
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}
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return this;
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}
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/**
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* @param {{"mA":number,"mB":number,"mType":number,"mImmediate":boolean,"mPassengerInitiated":boolean}} value 数据
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* @returns {GMLIB_BinaryStream}
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*/
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writeActorLink(value) {
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this.writeVarInt64(value.mA);
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@@ -2246,179 +2287,220 @@ class GMLIB_BinaryStream {
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this.writeUnsignedChar(value.mType);
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this.writeBool(value.mImmediate);
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this.writeBool(value.mPassengerInitiated);
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return this;
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}
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/**
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* 写入字符串
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* @param {string} value 字符串
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* @returns {GMLIB_BinaryStream}
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*/
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writeString(value){
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writeString(value) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.writeString(this.#id, value);
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return this;
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}
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/**
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* 写入布尔值
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* @param {boolean} value 布尔值
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* @returns {GMLIB_BinaryStream}
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*/
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writeBool(value) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.writeBool(this.#id, value);
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return this;
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}
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/**
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* 写入字节
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* @param {number} value 字节
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* @returns {GMLIB_BinaryStream}
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*/
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writeByte(value) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeByte(this.#id, value);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* 写入(双精度)浮点数
|
||||
* @param {number} value 浮点数
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeDouble(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeDouble(this.#id, value);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* 写入(单精度)浮点数
|
||||
* @param {number} value 浮点数
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeFloat(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeFloat(this.#id, value);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* 写入浮点数坐标对象
|
||||
* @param {FloatPos} value 浮点数坐标对象
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeVec3({ x, y, z }) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
this.writeFloat(x);
|
||||
this.writeFloat(y);
|
||||
this.writeFloat(z);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* 写入整数坐标对象
|
||||
* @param {IntPos} value 整数坐标对象
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeBlockPos({ x, y, z }) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
this.writeVarInt(x);
|
||||
this.writeUnsignedVarInt(y);
|
||||
this.writeVarInt(z);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* 写入方向角对象
|
||||
* @param {DirectionAngle} value 方向角对象
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeVec2({ pitch, yaw }) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
this.writeFloat(pitch);
|
||||
this.writeFloat(yaw);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeSignedBigEndianInt(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeSignedBigEndianInt(this.#id, value);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeSignedInt(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeSignedInt(this.#id, value);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeSignedInt64(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeSignedInt64(this.#id, value);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeSignedShort(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeSignedShort(this.#id, value);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeUnsignedChar(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeUnsignedChar(this.#id, value);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeUnsignedInt(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeUnsignedInt(this.#id, value);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeUnsignedInt64(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeUnsignedInt64(this.#id, value);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeUnsignedShort(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeUnsignedShort(this.#id, value);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeUnsignedVarInt(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeUnsignedVarInt(this.#id, value);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeUnsignedVarInt64(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeUnsignedVarInt64(this.#id, value);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeVarInt(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeVarInt(this.#id, value);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
* @returns {GMLIB_BinaryStream}
|
||||
*/
|
||||
writeVarInt64(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeVarInt64(this.#id, value);
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user