fix: fix setPlayerNbt

This commit is contained in:
Zhongzi8972
2025-08-06 14:06:19 +08:00
Unverified
parent e3ba3ec2e2
commit 09a63596c9
+2 -1
View File
@@ -45,7 +45,8 @@ void Export_Compatibility_API() {
"GMLIB_API",
"setPlayerNbt",
[](std::string const& uuid, CompoundTag* nbt, bool forceCreate) -> bool {
if (auto player = OfflinePlayer::fromUuid(mce::UUID::fromString(uuid))&&player.hasNbt()) return player->setNbt(*nbt);
auto player = OfflinePlayer::fromUuid(mce::UUID::fromString(uuid));
if (player&&player->hasNbt()) return player->setNbt(*nbt);
return forceCreate ? OfflinePlayer::createNewPlayerNbt(mce::UUID::fromString(uuid), *nbt).has_value()
: false;
}