feat: exported the BinaryStream API
This commit is contained in:
Vendored
+196
@@ -1054,6 +1054,202 @@ declare class UserCache {
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static getAllPlayerInfo(): { Xuid: String; Uuid: string; Name: string; }[]
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}
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/** 二进制流数据包类 */
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declare class GMLIB_BinaryStream {
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constructor();
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/** 发送数据包 */
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sendTo(
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/** 要发送数据包的玩家对象 */
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player: Player,
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/** 数据包发送后是否销毁 */
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free: boolean = true
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): void;
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/** 发送数据包到玩家数组 */
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sendToPlayers(
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/** 要发送数据包的玩家对象数组 */
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players: Player[],
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/** 数据包发送后是否销毁 */
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free: boolean = true
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): void;
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/** 发送数据包到所有玩家 */
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sendToAll(
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/** 数据包发送后是否销毁 */
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free: boolean = true
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): void;
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/** 发送数据包到维度 */
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sendToDimension(
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/** 维度ID */
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dimid: number,
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/** 数据包发送后是否销毁 */
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free: boolean = true
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): void;
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/** 销毁数据包 */
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destroy(): void;
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/** 重置数据包 */
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reset(): void;
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/** 写入数据包头部 */
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writePacketHeader(
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/** 数据包ID */
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id: number
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): void;
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/** 写入UUID */
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writeUuid(
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/** UUID */
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value: string
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): void;
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/** 写入物品 */
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writeItem(
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/** 物品对象 */
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value: Item
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): void;
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/** 写入NBT */
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writeCompoundTag(
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/** NBT */
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value: NbtCompound
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): void;
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/** */
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writeDataItem(
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/** 数据项 */
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value: { "id": number, "type": number, "value": string | IntPos | FloatPos | number | NbtCompound }[]
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): void;
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writeActorLink(
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/** 数据项 */
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value: {"mA":number,"mB":number,"mType":number,"mImmediate":boolean,"mPassengerInitiated":boolean}
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): void;
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/** 写入浮点数坐标对象 */
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writeVec3(
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/** 浮点数坐标对象 */
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value: FloatPos
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) : void;
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/** 写入整数坐标对象 */
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writeBlockPos(
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/** 整数坐标对象 */
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value: IntPos
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) : void;
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/** 写入方向角对象 */
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writeVec2(
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/** 方向角对象 */
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value: DirectionAngle
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) : void;
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/** 写入字符串 */
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writeString(
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/** 字符串 */
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value: string
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): void;
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/** 写入布尔值 */
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writeBool(
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/** 布尔值 */
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value: boolean
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): void;
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/** 写入字节 */
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writeByte(
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/** 字节 */
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value: number
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): void;
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/** 写入(双精度)浮点数 */
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writeDouble(
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/** 浮点数 */
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value: number
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): void;
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/** 写入(单精度)浮点数 */
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writeFloat(
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/** 浮点数 */
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value: number
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): void;
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/** */
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writeSignedBigEndianInt(
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/** 数值 */
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value: number
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): void;
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/** */
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writeSignedInt(
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/** 数值 */
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value: number
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): void;
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/** 写入 */
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writeSignedInt64(
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/** 数值 */
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value: number
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): void;
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/** */
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writeSignedShort(
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/** 数值 */
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value: number
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): void;
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/** */
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writeUnsignedChar(
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/** 数值 */
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value: number
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): void;
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/** */
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writeUnsignedInt(
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/** 数值 */
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value: number
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): void;
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/** */
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writeUnsignedInt64(
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/** 数值 */
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value: number
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): void;
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/** */
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writeUnsignedShort(
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/** 数值 */
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value: number
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): void;
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/** */
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writeUnsignedVarInt(
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/** 数值 */
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value: number
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): void;
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/** */
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writeUnsignedVarInt64(
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/** 数值 */
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value: number
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): void;
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/** */
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writeVarInt(
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/** 数值 */
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value: number
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): void;
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/** */
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writeVarInt64(
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/** 数值 */
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value: number
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): void;
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}
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interface Player {
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/** (GMLIB)转换成实体对象 */
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toEntity(): Entity;
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+385
-2
@@ -374,7 +374,61 @@ const GMLIB_API = {
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getDefaultGameMode: ll.import("GMLIB_API", "getDefaultGameMode"),
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/** 设置默认游戏模式 @type {function(mode):void} */
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setDefaultGameMode: ll.import("GMLIB_API", "setDefaultGameMode"),
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}
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};
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/** LRCA的二进制流数据包导出接口 */
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const GMLIB_BinaryStream_API = {
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/** 创建二进制流数据包 @type {function():number} */
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create: ll.import("GMLIB_BinaryStream_API", "create"),
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/** 发送二进制流数据包 @type {function(number,player, boolean):void} */
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sendTo: ll.import("GMLIB_BinaryStream_API", "sendTo"),
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/** 销毁二进制流数据包 @type {function(number):void} */
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destroy: ll.import("GMLIB_BinaryStream_API", "destroy"),
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/** 重置二进制流数据包 @type {function(number):void} */
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reset: ll.import("GMLIB_BinaryStream_API", "reset"),
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/** 写入二进制流数据包头部 @type {function(number, number):void} */
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writePacketHeader: ll.import("GMLIB_BinaryStream_API", "writePacketHeader"),
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/** 写入UUID @type {function(number, string):void} */
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writeUuid: ll.import("GMLIB_BinaryStream_API", "writeUuid"),
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/** 写入物品 @type {function(number, Item):void} */
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writeItem: ll.import("GMLIB_BinaryStream_API", "writeItem"),
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/** 写入NBT @type {function(NbtCompound, Item):void} */
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writeCompoundTag: ll.import("GMLIB_BinaryStream_API", "writeCompoundTag"),
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/** 写入字符串 @type {function(number, string):void} */
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writeString: ll.import("GMLIB_BinaryStream_API", "writeString"),
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/** 写入布尔值 @type {function(number, boolean):void} */
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writeBool: ll.import("GMLIB_BinaryStream_API", "writeBool"),
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/** 写入字节 @type {function(number, number):void} */
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writeByte: ll.import("GMLIB_BinaryStream_API", "writeByte"),
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/** 写入双精度浮点数 @type {function(number, number):void} */
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writeDouble: ll.import("GMLIB_BinaryStream_API", "writeDouble"),
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/** 写入浮点数 @type {function(number, number):void} */
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writeFloat: ll.import("GMLIB_BinaryStream_API", "writeFloat"),
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/** @type {function(number, number):void} */
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writeSignedBigEndianInt: ll.import("GMLIB_BinaryStream_API", "writeSignedBigEndianInt"),
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/** @type {function(number, number):void} */
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writeSignedInt: ll.import("GMLIB_BinaryStream_API", "writeSignedInt"),
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/** @type {function(number, number):void} */
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writeSignedInt64: ll.import("GMLIB_BinaryStream_API", "writeSignedInt64"),
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/** @type {function(number, number):void} */
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writeSignedShort: ll.import("GMLIB_BinaryStream_API", "writeSignedShort"),
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/** @type {function(number, number):void} */
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writeUnsignedChar: ll.import("GMLIB_BinaryStream_API", "writeUnsignedChar"),
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/** @type {function(number, number):void} */
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writeUnsignedInt: ll.import("GMLIB_BinaryStream_API", "writeUnsignedInt"),
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/** @type {function(number, number):void} */
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writeUnsignedInt64: ll.import("GMLIB_BinaryStream_API", "writeUnsignedInt64"),
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/** @type {function(number, number):void} */
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writeUnsignedShort: ll.import("GMLIB_BinaryStream_API", "writeUnsignedShort"),
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/** @type {function(number, number):void} */
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writeUnsignedVarInt: ll.import("GMLIB_BinaryStream_API", "writeUnsignedVarInt"),
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/** @type {function(number, number):void} */
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writeUnsignedVarInt64: ll.import("GMLIB_BinaryStream_API", "writeUnsignedVarInt64"),
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/** @type {function(number, number):void} */
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writeVarInt: ll.import("GMLIB_BinaryStream_API", "writeVarInt"),
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/** @type {function(number, number):void} */
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writeVarInt64: ll.import("GMLIB_BinaryStream_API", "writeVarInt64"),
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};
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/** 静态悬浮字类列表 @type {Map<number,StaticFloatingText>} */
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const mStaticFloatingTextMap = new Map();
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@@ -2052,6 +2106,334 @@ class UserCache {
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}
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};
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/** 二进制数据包API类 */
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class GMLIB_BinaryStream {
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/** 数据包ID @type {number} */
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#id = null;
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/** 数据包是否被销毁 */
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#destroy = false;
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constructor() {
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this.#id = GMLIB_BinaryStream_API.create();
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}
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/**
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* 发送数据包
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* @param {Player} player 玩家
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* @param {boolean} [free=true] 发送后销毁数据包
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*/
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sendTo(player, free = true) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.sendTo(this.#id, player, free);
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if (free) {
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this.destroy();
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this.#destroy = true;
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}
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}
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/**
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* 发送数据包到玩家
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* @param {Player[]} players 玩家对象数组
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* @param {boolean} free 发送后销毁数据包
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*/
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sendToPlayers(players, free = true) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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players.forEach(player => this.sendTo(player, false));
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if (free) {
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this.destroy();
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this.#destroy = true;
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}
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}
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/**
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* 发送数据包到所有玩家
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* @param {boolean} [free=true] 发送后销毁数据包
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*/
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sendToAll(free = true) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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mc.getOnlinePlayers().forEach(player => this.sendTo(player, false));
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if (free) {
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this.destroy();
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this.#destroy = true;
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}
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}
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/**
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* 发送数据包到维度
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* @param {number} dimid 维度ID
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* @param {boolean} [free=true] 发送后销毁数据包
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*/
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sendToDimension(dimid, free = true) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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mc.getOnlinePlayers().filter(player => player.pos.dimid === dimid).forEach(player => this.sendTo(player, false));
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if (free) {
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this.destroy();
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this.#destroy = true;
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}
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}
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/**
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* 销毁数据包
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*/
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destroy() {
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GMLIB_BinaryStream_API.destroy(this.#id);
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this.#destroy = true;
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}
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/**
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* 重置数据包
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*/
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reset() {
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GMLIB_BinaryStream_API.reset(this.#id);
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this.#destroy = false;
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}
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/**
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* 写入数据包头部
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* @param {number} id 数据包ID
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*/
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writePacketHeader(id) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.writePacketHeader(this.#id, id);
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}
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/**
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* 写入UUID
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* @param {string} value UUID
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*/
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writeUuid(value) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.writeUuid(this.#id, value);
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}
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/**
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* 写入物品
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* @param {Item} value 物品
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*/
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writeItem(value){
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.writeItem(this.#id, value);
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}
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/**
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* 写入NBT
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* @param {NbtCompound} value NBT
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*/
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writeCompoundTag(value){
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.writeCompoundTag(this.#id, value);
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}
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/**
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* @param {{"id":number,"type":number,"value":string|IntPos|FloatPos|number|NbtCompound}[]} value 数据
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*/
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writeDataItem(value) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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this.writeUnsignedVarInt(value.length);
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for (const data of value) {
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this.writeUnsignedVarInt(data.id);
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this.writeUnsignedVarInt(data.type);
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switch (data.type) {
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case 0: this.writeByte(data.value); break;
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case 1: this.writeSignedShort(data.value); break;
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case 2: this.writeSignedInt(data.value); break;
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case 3: this.writeFloat(data.value); break;
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case 4: this.writeString(data.value); break;
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case 5: this.writeCompoundTag(data.value); break;
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case 6: this.writeBlockPos(data.value); break;
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case 7: this.writeSignedInt64(data.value); break;
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case 8: this.writeVec3(data.value); break;
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default: throw new Error("Unknown data type");
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}
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}
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}
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/**
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* @param {{"mA":number,"mB":number,"mType":number,"mImmediate":boolean,"mPassengerInitiated":boolean}} value 数据
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*/
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writeActorLink(value) {
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this.writeVarInt64(value.mA);
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this.writeVarInt64(value.mB);
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this.writeUnsignedChar(value.mType);
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this.writeBool(value.mImmediate);
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this.writeBool(value.mPassengerInitiated);
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}
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/**
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* 写入字符串
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* @param {string} value 字符串
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*/
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writeString(value){
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.writeString(this.#id, value);
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}
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/**
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* 写入布尔值
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* @param {boolean} value 布尔值
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*/
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writeBool(value) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.writeBool(this.#id, value);
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}
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/**
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* 写入字节
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* @param {number} value 字节
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*/
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writeByte(value) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.writeByte(this.#id, value);
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}
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/**
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* 写入(双精度)浮点数
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* @param {number} value 浮点数
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*/
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writeDouble(value) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.writeDouble(this.#id, value);
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}
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/**
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* 写入(单精度)浮点数
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* @param {number} value 浮点数
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*/
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writeFloat(value) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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GMLIB_BinaryStream_API.writeFloat(this.#id, value);
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}
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/**
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* 写入浮点数坐标对象
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* @param {FloatPos} value 浮点数坐标对象
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*/
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writeVec3({ x, y, z }) {
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if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
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this.writeFloat(x);
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this.writeFloat(y);
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this.writeFloat(z);
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}
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/**
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* 写入整数坐标对象
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* @param {IntPos} value 整数坐标对象
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*/
|
||||
writeBlockPos({ x, y, z }) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
this.writeVarInt(x);
|
||||
this.writeUnsignedVarInt(y);
|
||||
this.writeVarInt(z);
|
||||
}
|
||||
|
||||
/**
|
||||
* 写入方向角对象
|
||||
* @param {DirectionAngle} value 方向角对象
|
||||
*/
|
||||
writeVec2({ pitch, yaw }) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
this.writeFloat(pitch);
|
||||
this.writeFloat(yaw);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
*/
|
||||
writeSignedBigEndianInt(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeSignedBigEndianInt(this.#id, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
*/
|
||||
writeSignedInt(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeSignedInt(this.#id, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
*/
|
||||
writeSignedInt64(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeSignedInt64(this.#id, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
*/
|
||||
writeSignedShort(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeSignedShort(this.#id, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
*/
|
||||
writeUnsignedChar(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeUnsignedChar(this.#id, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
*/
|
||||
writeUnsignedInt(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeUnsignedInt(this.#id, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
*/
|
||||
writeUnsignedInt64(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeUnsignedInt64(this.#id, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
*/
|
||||
writeUnsignedShort(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeUnsignedShort(this.#id, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
*/
|
||||
writeUnsignedVarInt(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeUnsignedVarInt(this.#id, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
*/
|
||||
writeUnsignedVarInt64(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeUnsignedVarInt64(this.#id, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
*/
|
||||
writeVarInt(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeVarInt(this.#id, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} value 数值
|
||||
*/
|
||||
writeVarInt64(value) {
|
||||
if (this.#destroy) throw new Error("The BinaryStream has been destroyed");
|
||||
GMLIB_BinaryStream_API.writeVarInt64(this.#id, value);
|
||||
}
|
||||
}
|
||||
|
||||
LLSE_Player.prototype.toEntity =
|
||||
/**
|
||||
* 获取实体对象
|
||||
@@ -2661,5 +3043,6 @@ module.exports = {
|
||||
JsonI18n,
|
||||
Version,
|
||||
I18nAPI,
|
||||
UserCache
|
||||
UserCache,
|
||||
GMLIB_BinaryStream
|
||||
};
|
||||
@@ -0,0 +1,85 @@
|
||||
#include "Global.h"
|
||||
using namespace ll::hash_utils;
|
||||
|
||||
class LegacyScriptBinaryStreamManager {
|
||||
private:
|
||||
int64 mNextBinaryStreamId = 0;
|
||||
std::unordered_map<uint64, std::shared_ptr<GMLIB_BinaryStream>> mBinaryStream;
|
||||
|
||||
public:
|
||||
uint getNextId() { return mNextBinaryStreamId++; }
|
||||
|
||||
void cretateBinaryStream(uint id) { mBinaryStream[id] = std::make_shared<GMLIB_BinaryStream>(); }
|
||||
|
||||
void removeBinaryStream(uint64 id) { mBinaryStream.erase(id); }
|
||||
|
||||
std::shared_ptr<GMLIB_BinaryStream> getBinaryStream(uint64 id) {
|
||||
return mBinaryStream.contains(id) ? mBinaryStream.at(id) : nullptr;
|
||||
}
|
||||
|
||||
public:
|
||||
static LegacyScriptBinaryStreamManager& getInstance() {
|
||||
static std::unique_ptr<LegacyScriptBinaryStreamManager> instance;
|
||||
if (!instance) instance = std::make_unique<LegacyScriptBinaryStreamManager>();
|
||||
return *instance;
|
||||
}
|
||||
};
|
||||
|
||||
#define EXPORTAPI(funcName, type, fuc) \
|
||||
RemoteCall::exportAs("GMLIB_BinaryStream_API", funcName, [](uint64 BinaryStreamId, type value) -> void { \
|
||||
auto binaryStream = LegacyScriptBinaryStreamManager::getInstance().getBinaryStream(BinaryStreamId); \
|
||||
if (binaryStream != nullptr) fuc; \
|
||||
})
|
||||
|
||||
template <typename T>
|
||||
struct Info;
|
||||
template <typename T, typename R, typename A, typename... AS>
|
||||
struct Info<R (T::*)(A, AS...)> {
|
||||
using ArgT = A;
|
||||
};
|
||||
#define EXPORTAPI2(T) EXPORTAPI(#T, Info<decltype(&GMLIB_BinaryStream::T)>::ArgT, binaryStream->T(value))
|
||||
|
||||
void Export_BinaryStream_API() {
|
||||
RemoteCall::exportAs("GMLIB_BinaryStream_API", "create", []() -> uint64 {
|
||||
auto id = LegacyScriptBinaryStreamManager::getInstance().getNextId();
|
||||
LegacyScriptBinaryStreamManager::getInstance().cretateBinaryStream(id);
|
||||
return id;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_BinaryStream_API", "reset", [](uint64 BinaryStreamId) -> void {
|
||||
if (LegacyScriptBinaryStreamManager::getInstance().getBinaryStream(BinaryStreamId) == nullptr)
|
||||
LegacyScriptBinaryStreamManager::getInstance().cretateBinaryStream(BinaryStreamId);
|
||||
LegacyScriptBinaryStreamManager::getInstance().getBinaryStream(BinaryStreamId)->reset();
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_BinaryStream_API",
|
||||
"sendTo",
|
||||
[](uint64 BinaryStreamId, Player* player) -> void {
|
||||
auto binaryStream = LegacyScriptBinaryStreamManager::getInstance().getBinaryStream(BinaryStreamId);
|
||||
if (binaryStream != nullptr) binaryStream->sendTo(*player);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_BinaryStream_API", "destroy", [](uint64 BinaryStreamId) -> void {
|
||||
LegacyScriptBinaryStreamManager::getInstance().removeBinaryStream(BinaryStreamId);
|
||||
});
|
||||
EXPORTAPI("writePacketHeader", int, binaryStream->writePacketHeader((MinecraftPacketIds)value));
|
||||
EXPORTAPI("writeUuid", std::string const&, binaryStream->writeUuid(mce::UUID::fromString(value)));
|
||||
EXPORTAPI("writeItem", ItemStack*, NetworkItemStackDescriptor(*value).write(*binaryStream));
|
||||
EXPORTAPI("writeString", std::string const&, binaryStream->writeString(value));
|
||||
EXPORTAPI("writeCompoundTag", CompoundTag*, binaryStream->writeCompoundTag(*value));
|
||||
EXPORTAPI2(writeBool);
|
||||
EXPORTAPI2(writeByte);
|
||||
EXPORTAPI2(writeDouble);
|
||||
EXPORTAPI2(writeFloat);
|
||||
EXPORTAPI2(writeSignedBigEndianInt);
|
||||
EXPORTAPI2(writeSignedInt);
|
||||
EXPORTAPI2(writeSignedInt64);
|
||||
EXPORTAPI2(writeSignedShort);
|
||||
EXPORTAPI2(writeUnsignedChar);
|
||||
EXPORTAPI2(writeUnsignedInt);
|
||||
EXPORTAPI2(writeUnsignedInt64);
|
||||
EXPORTAPI2(writeUnsignedShort);
|
||||
EXPORTAPI2(writeUnsignedVarInt);
|
||||
EXPORTAPI2(writeUnsignedVarInt64);
|
||||
EXPORTAPI2(writeVarInt);
|
||||
EXPORTAPI2(writeVarInt64);
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
#include "Global.h"
|
||||
#include <regex>
|
||||
#include <vector>
|
||||
|
||||
bool isInteger(const std::string& str) {
|
||||
std::regex pattern("^[+-]?\\d+$");
|
||||
|
||||
@@ -16,6 +16,7 @@ bool LegacyRemoteCallApi::load() {
|
||||
Export_Compatibility_API();
|
||||
ExportPAPI();
|
||||
Export_Event_API();
|
||||
Export_BinaryStream_API();
|
||||
logger.info("GMLIB-LegacyRemoteCallApi Loaded!");
|
||||
logger.info(
|
||||
"Loaded Version: {} with {}",
|
||||
|
||||
+1
-1
@@ -13,7 +13,7 @@ public:
|
||||
}
|
||||
|
||||
void emplaceListener(std::string const& scriptEventId, ll::event::ListenerPtr listenerPtr) {
|
||||
mEventListeners[doHash(scriptEventId)] = listenerPtr;
|
||||
mEventListeners[doHash(scriptEventId)] = std::move(listenerPtr);
|
||||
}
|
||||
|
||||
void removeListener(std::string const& scriptEventId) {
|
||||
|
||||
+2
-1
@@ -21,4 +21,5 @@ extern void Export_Legacy_GMLib_ModAPI();
|
||||
extern void Export_Legacy_GMLib_ServerAPI();
|
||||
extern void Export_Compatibility_API();
|
||||
extern void ExportPAPI();
|
||||
extern void Export_Event_API();
|
||||
extern void Export_Event_API();
|
||||
extern void Export_BinaryStream_API();
|
||||
Reference in New Issue
Block a user