feat: adapt
This commit is contained in:
+66
-33
@@ -1,8 +1,7 @@
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#include "Global.h"
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#include "gmlib/world/Player.h"
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#include <GMLIB/Server/FormAPI/ChestForm.h>
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using namespace GMLIB::Server::Form;
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using namespace gmlib::form;
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using namespace ll::hash_utils;
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class LegacyScriptFormManager {
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@@ -10,7 +9,7 @@ private:
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int64 mNextFormCallbackId = 0;
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int64 mNextFormId = 0;
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std::unordered_map<int64, std::unique_ptr<NpcDialogueForm>> mNpcDialogueForms;
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std::unordered_map<int64, std::unique_ptr<ChestForm>> mChestForms;
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// std::unordered_map<int64, std::unique_ptr<ChestForm>> mChestForms;
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public:
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std::string getNextFormCallbackId() {
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@@ -45,6 +44,30 @@ public:
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return {};
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}
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/*
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int64 createChestForm(std::string const& npcName, std::string const& sceneName, std::string const& dialogue) {
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auto formId = LegacyScriptFormManager::getInstance().getNextFormId();
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auto formPtr = std::make_unique<ChestForm>(npcName, sceneName, dialogue);
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mChestForms[formId] = std::move(formPtr);
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return formId;
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}
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bool destroyChestForm(int64 formId) {
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if (mChestForms.contains(formId)) {
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mChestForms.erase(formId);
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return true;
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}
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return false;
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}
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optional_ref<ChestForm> getChestForm(int64 formId) {
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if (mChestForms.contains(formId)) {
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return mChestForms[formId].get();
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}
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return {};
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}
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*/
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public:
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static LegacyScriptFormManager& getInstance() {
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static std::unique_ptr<LegacyScriptFormManager> instance;
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@@ -56,10 +79,10 @@ public:
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};
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#define PLAYER_DETECROR \
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[detectorId, result](Player& pl) -> bool { \
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[detectorId, result](::Player& pl) -> bool { \
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try { \
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if (RemoteCall::hasFunc("GMLIB_FORM_CALLBACK", detectorId)) { \
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auto const& detector = RemoteCall::importAs<bool(Player*)>("GMLIB_FORM_CALLBACK", detectorId); \
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auto const& detector = RemoteCall::importAs<bool(::Player*)>("GMLIB_FORM_CALLBACK", detectorId); \
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return detector(&pl); \
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} else { \
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ServerSettingForm::removeElement(result); \
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@@ -69,11 +92,11 @@ public:
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}
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#define CALLBACK_TYPE_STRING \
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[callbackId, result](Player& pl, std::string const& data) { \
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[callbackId, result](::Player& pl, std::string const& data) { \
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try { \
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if (RemoteCall::hasFunc("GMLIB_FORM_CALLBACK", callbackId)) { \
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auto const& callback = \
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RemoteCall::importAs<void(Player*, std::string const&)>("GMLIB_FORM_CALLBACK", callbackId); \
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RemoteCall::importAs<void(::Player*, std::string const&)>("GMLIB_FORM_CALLBACK", callbackId); \
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callback(&pl, data); \
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} else { \
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ServerSettingForm::removeElement(result); \
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@@ -82,10 +105,10 @@ public:
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}
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#define CALLBACK_TYPE_BOOL \
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[callbackId, result](Player& pl, bool data) { \
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[callbackId, result](::Player& pl, bool data) { \
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try { \
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if (RemoteCall::hasFunc("GMLIB_FORM_CALLBACK", callbackId)) { \
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auto const& callback = RemoteCall::importAs<void(Player*, bool)>("GMLIB_FORM_CALLBACK", callbackId); \
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auto const& callback = RemoteCall::importAs<void(::Player*, bool)>("GMLIB_FORM_CALLBACK", callbackId); \
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callback(&pl, data); \
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} else { \
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ServerSettingForm::removeElement(result); \
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@@ -94,10 +117,11 @@ public:
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}
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#define CALLBACK_TYPE_DOUBLE \
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[callbackId, result](Player& pl, double data) { \
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[callbackId, result](::Player& pl, double data) { \
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try { \
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if (RemoteCall::hasFunc("GMLIB_FORM_CALLBACK", callbackId)) { \
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auto const& callback = RemoteCall::importAs<void(Player*, double)>("GMLIB_FORM_CALLBACK", callbackId); \
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auto const& callback = \
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RemoteCall::importAs<void(::Player*, double)>("GMLIB_FORM_CALLBACK", callbackId); \
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callback(&pl, data); \
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} else { \
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ServerSettingForm::removeElement(result); \
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@@ -107,10 +131,11 @@ public:
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#define CALLBACK_TYPE_LONG \
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[callbackId, result](Player& pl, int64 data) { \
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[callbackId, result](::Player& pl, int64 data) { \
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try { \
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if (RemoteCall::hasFunc("GMLIB_FORM_CALLBACK", callbackId)) { \
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auto const& callback = RemoteCall::importAs<void(Player*, int64)>("GMLIB_FORM_CALLBACK", callbackId); \
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auto const& callback = \
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RemoteCall::importAs<void(::Player*, int64)>("GMLIB_FORM_CALLBACK", callbackId); \
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callback(&pl, data); \
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} else { \
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ServerSettingForm::removeElement(result); \
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@@ -118,6 +143,16 @@ public:
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} catch (...) {} \
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}
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#define CALLBACK_TYPE_NORMAL \
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[callbackId](::Player& pl) { \
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try { \
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if (RemoteCall::hasFunc("GMLIB_FORM_CALLBACK", callbackId)) { \
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auto const& callback = RemoteCall::importAs<void(::Player*)>("GMLIB_FORM_CALLBACK", callbackId); \
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callback(&pl); \
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} \
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} catch (...) {} \
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}
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void Export_Form_API() {
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//////////////////////////////// Form Manager /////////////////////////////////
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@@ -273,30 +308,28 @@ void Export_Form_API() {
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RemoteCall::exportAs("GMLIB_NpcDialogueForm", "destroyForm", [](int64 formId) -> bool {
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return LegacyScriptFormManager::getInstance().destroyNpcDialogueForm(formId);
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});
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RemoteCall::exportAs("GMLIB_NpcDialogueForm", "addButton", [](int64 formId, std::string const& button) -> int {
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if (auto formPtr = LegacyScriptFormManager::getInstance().getNpcDialogueForm(formId)) {
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return formPtr->addButton(button);
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}
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return -1;
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});
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RemoteCall::exportAs(
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"GMLIB_NpcDialogueForm",
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"sendTo",
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[](int64 formId, Player* pl, std::string const& callbackId) -> void {
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"addButton",
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[](int64 formId, std::string const& button, std::string const& callbackId) -> void {
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if (auto formPtr = LegacyScriptFormManager::getInstance().getNpcDialogueForm(formId)) {
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formPtr->sendTo(*pl, [callbackId](Player& pl, int index, NpcRequestPacket::RequestType type) -> void {
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try {
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if (RemoteCall::hasFunc("GMLIB_FORM_CALLBACK", callbackId)) {
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auto const& callback = RemoteCall::importAs<void(Player*, int index, int type)>(
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"GMLIB_FORM_CALLBACK",
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callbackId
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);
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callback(&pl, index, (int)type);
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}
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} catch (...) {}
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});
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formPtr->addButton(button, CALLBACK_TYPE_NORMAL);
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}
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}
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);
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RemoteCall::exportAs(
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"GMLIB_NpcDialogueForm",
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"onPlayerClose",
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[](int64 formId, std::string const& callbackId) -> void {
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if (auto formPtr = LegacyScriptFormManager::getInstance().getNpcDialogueForm(formId)) {
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formPtr->onPlayerClose(CALLBACK_TYPE_NORMAL);
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}
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}
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);
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RemoteCall::exportAs("GMLIB_NpcDialogueForm", "sendTo", [](int64 formId, ::Player* pl) -> void {
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if (auto formPtr = LegacyScriptFormManager::getInstance().getNpcDialogueForm(formId)) {
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formPtr->sendTo(*pl);
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}
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});
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////////////////////////////// ChestForm //////////////////////////////
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}
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