feat: add NpcDialogueForm
This commit is contained in:
+75
-5
@@ -1,12 +1,16 @@
|
||||
#include "Global.h"
|
||||
|
||||
#include <GMLIB/Server/FormAPI/ChestForm.h>
|
||||
|
||||
using namespace GMLIB::Server::Form;
|
||||
using namespace ll::hash_utils;
|
||||
|
||||
class LegacyScriptFormManager {
|
||||
private:
|
||||
int64 mNextFormCallbackId = 0;
|
||||
// std::unordered_map<int64, ll::event::ListenerPtr> mEventListeners;
|
||||
int64 mNextFormCallbackId = 0;
|
||||
int64 mNextFormId = 0;
|
||||
std::unordered_map<int64, std::unique_ptr<NpcDialogueForm>> mNpcDialogueForms;
|
||||
std::unordered_map<int64, std::unique_ptr<ChestForm>> mChestForms;
|
||||
|
||||
public:
|
||||
std::string getNextFormCallbackId() {
|
||||
@@ -14,6 +18,33 @@ public:
|
||||
return "GMLIB_EVENT_" + std::to_string(mNextFormCallbackId);
|
||||
}
|
||||
|
||||
int64 getNextFormId() {
|
||||
mNextFormId++;
|
||||
return mNextFormId;
|
||||
}
|
||||
|
||||
int64 createNpcDialogueForm(std::string const& npcName, std::string const& sceneName, std::string const& dialogue) {
|
||||
auto formId = LegacyScriptFormManager::getInstance().getNextFormId();
|
||||
auto formPtr = std::make_unique<NpcDialogueForm>(npcName, sceneName, dialogue);
|
||||
mNpcDialogueForms[formId] = std::move(formPtr);
|
||||
return formId;
|
||||
}
|
||||
|
||||
bool destroyNpcDialogueForm(int64 formId) {
|
||||
if (mNpcDialogueForms.contains(formId)) {
|
||||
mNpcDialogueForms.erase(formId);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
optional_ref<NpcDialogueForm> getNpcDialogueForm(int64 formId) {
|
||||
if (mNpcDialogueForms.contains(formId)) {
|
||||
return mNpcDialogueForms[formId].get();
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
public:
|
||||
static LegacyScriptFormManager& getInstance() {
|
||||
static std::unique_ptr<LegacyScriptFormManager> instance;
|
||||
@@ -89,12 +120,14 @@ public:
|
||||
|
||||
|
||||
void Export_Form_API() {
|
||||
RemoteCall::exportAs("GMLIB_ServerSettingForm", "getDefaultPriority", []() -> int {
|
||||
return ServerSettingForm::getDefaultPriority();
|
||||
});
|
||||
//////////////////////////////// Form Manager /////////////////////////////////
|
||||
RemoteCall::exportAs("GMLIB_FormAPI", "getNextFormCallbackId", []() -> std::string {
|
||||
return LegacyScriptFormManager::getInstance().getNextFormCallbackId();
|
||||
});
|
||||
////////////////////////////// ServerSettingForm //////////////////////////////
|
||||
RemoteCall::exportAs("GMLIB_ServerSettingForm", "getDefaultPriority", []() -> int {
|
||||
return ServerSettingForm::getDefaultPriority();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_ServerSettingForm", "hasTitle", []() -> bool { return ServerSettingForm::hasTitle(); });
|
||||
RemoteCall::exportAs("GMLIB_ServerSettingForm", "getTitle", []() -> std::string {
|
||||
return ServerSettingForm::getTitle();
|
||||
@@ -229,4 +262,41 @@ void Export_Form_API() {
|
||||
RemoteCall::exportAs("GMLIB_ServerSettingForm", "removeElement", [](uint id) -> bool {
|
||||
return ServerSettingForm::removeElement(id);
|
||||
});
|
||||
////////////////////////////// NpcDialogueForm //////////////////////////////
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_NpcDialogueForm",
|
||||
"createForm",
|
||||
[](std::string const& npcName, std::string const& sceneName, std::string const& dialogue) -> int64 {
|
||||
return LegacyScriptFormManager::getInstance().createNpcDialogueForm(npcName, sceneName, dialogue);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_NpcDialogueForm", "destroyForm", [](int64 formId) -> bool {
|
||||
return LegacyScriptFormManager::getInstance().destroyNpcDialogueForm(formId);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_NpcDialogueForm", "addButton", [](int64 formId, std::string const& button) -> int {
|
||||
if (auto formPtr = LegacyScriptFormManager::getInstance().getNpcDialogueForm(formId)) {
|
||||
return formPtr->addButton(button);
|
||||
}
|
||||
return -1;
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_NpcDialogueForm",
|
||||
"sendTo",
|
||||
[](int64 formId, Player* pl, std::string const& callbackId) -> void {
|
||||
if (auto formPtr = LegacyScriptFormManager::getInstance().getNpcDialogueForm(formId)) {
|
||||
formPtr->sendTo(*pl, [callbackId](Player& pl, int index, NpcRequestPacket::RequestType type) -> void {
|
||||
try {
|
||||
if (RemoteCall::hasFunc("GMLIB_FORM_CALLBACK", callbackId)) {
|
||||
auto const& callback = RemoteCall::importAs<void(Player*, int index, int type)>(
|
||||
"GMLIB_FORM_CALLBACK",
|
||||
callbackId
|
||||
);
|
||||
callback(&pl, index, (int)type);
|
||||
}
|
||||
} catch (...) {}
|
||||
});
|
||||
}
|
||||
}
|
||||
);
|
||||
////////////////////////////// ChestForm //////////////////////////////
|
||||
}
|
||||
Reference in New Issue
Block a user