feat: add interface related to entity type

This commit is contained in:
子沐呀
2024-12-17 22:13:46 +08:00
Unverified
parent cf8076a9fc
commit 6e57f87129
3 changed files with 448 additions and 70 deletions
+265 -70
View File
@@ -374,6 +374,12 @@ const GMLIB_API = {
getDefaultGameMode: ll.import("GMLIB_API", "getDefaultGameMode"),
/** 设置默认游戏模式 @type {function(mode):void} */
setDefaultGameMode: ll.import("GMLIB_API", "setDefaultGameMode"),
/** 实体是否为某类型 @type {function(Entity, number):boolean} */
entityIsType: ll.import("GMLIB_API", "entityIsType"),
/** 实体是包含某类型 @type {function(Entity, number):boolean} */
entityHasType: ll.import("GMLIB_API", "entityHasType"),
/** 获取实体类型ID @type {function(Entity):number} */
getEntityTypeId: ll.import("GMLIB_API", "getEntityTypeId"),
};
/** LRCA的二进制流数据包导出接口 */
@@ -1055,7 +1061,7 @@ class Minecraft {
* @returns {number} 方块的亮度(-1为不存在)
*/
static getBlockLightEmission(block, legacyData = 0) {
return GMLIB_API.getBlockLightEmission(block, legacyData)
return GMLIB_API.getBlockLightEmission(block, legacyData);
}
/**
@@ -2122,7 +2128,7 @@ class GMLIB_BinaryStream {
* @returns {GMLIB_BinaryStream}
*/
constructor(value) {
this.#id = value instanceof GMLIB_BinaryStream ? GMLIB_BinaryStream_API.copy(value.getId()) : GMLIB_BinaryStream_API.create();
this.#id = value instanceof GMLIB_BinaryStream ? GMLIB_BinaryStream_API.copy(value.getId()) : GMLIB_BinaryStream_API.create();
if (Array.isArray(value)) this.write(value);
}
@@ -2218,8 +2224,8 @@ class GMLIB_BinaryStream {
* 转换成字符串
* @returns {string} 字符串
*/
toString(){
return `<GMLIB_BinaryStream#${this.#id}>`
toString() {
return `<GMLIB_BinaryStream#${this.#id}>`;
}
/**
@@ -2529,7 +2535,7 @@ class GMLIB_BinaryStream {
GMLIB_BinaryStream_API.writeVarInt64(this.#id, value);
return this;
}
}
}
LLSE_Player.prototype.toEntity =
/**
@@ -2538,7 +2544,7 @@ LLSE_Player.prototype.toEntity =
*/
function () {
return GMLIB_API.PlayerToEntity(this);
}
};
LLSE_Player.prototype.getSpawnPoint =
/**
@@ -2547,7 +2553,7 @@ LLSE_Player.prototype.getSpawnPoint =
*/
function () {
return GMLIB_API.getPlayerSpawnPoint(this);
}
};
LLSE_Player.prototype.setSpawnPoint =
/**
@@ -2556,7 +2562,7 @@ LLSE_Player.prototype.setSpawnPoint =
*/
function (pos) {
GMLIB_API.setPlayerSpawnPoint(this, pos);
}
};
LLSE_Player.prototype.clearSpawnPoint =
/**
@@ -2564,7 +2570,7 @@ LLSE_Player.prototype.clearSpawnPoint =
*/
function () {
GMLIB_API.clearPlayerSpawnPoint(this);
}
};
LLSE_Entity.prototype.shootProjectile =
/**
@@ -2576,7 +2582,7 @@ LLSE_Entity.prototype.shootProjectile =
*/
function (proj, speed = 2, offset = 3) {
return GMLIB_API.shootProjectile(this, proj, speed, offset);
}
};
LLSE_Entity.prototype.throwEntity =
/**
@@ -2588,7 +2594,7 @@ LLSE_Entity.prototype.throwEntity =
*/
function (proj, speed = 2, offset = 3) {
return GMLIB_API.throwEntity(this, proj, speed, offset);
}
};
LLSE_Entity.prototype.getTranslateKey =
/**
@@ -2597,7 +2603,7 @@ LLSE_Entity.prototype.getTranslateKey =
*/
function () {
return GMLIB_API.getEntityTranslateKey(this);
}
};
LLSE_Entity.prototype.getTranslateName =
/**
@@ -2607,7 +2613,7 @@ LLSE_Entity.prototype.getTranslateName =
*/
function (language) {
return I18nAPI.get(this.getTranslateKey(), [], language);
}
};
LLSE_Block.prototype.getTranslateKey =
/**
@@ -2616,7 +2622,7 @@ LLSE_Block.prototype.getTranslateKey =
*/
function () {
return GMLIB_API.getBlockTranslateKey(this);
}
};
LLSE_Block.prototype.getTranslateName =
/**
@@ -2626,7 +2632,7 @@ LLSE_Block.prototype.getTranslateName =
*/
function (language) {
return I18nAPI.get(this.getTranslateKey(), [], language);
}
};
LLSE_Item.prototype.getTranslateKey =
/**
@@ -2635,7 +2641,7 @@ LLSE_Item.prototype.getTranslateKey =
*/
function () {
return GMLIB_API.getItemTranslateKey(this);
}
};
LLSE_Item.prototype.getTranslateName =
/**
@@ -2645,7 +2651,7 @@ LLSE_Item.prototype.getTranslateName =
*/
function (language) {
return I18nAPI.get(this.getTranslateKey(), [], language);
}
};
LLSE_Block.prototype.getBlockDestroySpeed =
/**
@@ -2654,7 +2660,7 @@ LLSE_Block.prototype.getBlockDestroySpeed =
*/
function () {
return GMLIB_API.getBlockDestroySpeed(this);
}
};
LLSE_Item.prototype.getDestroyBlockSpeed =
/**
@@ -2664,7 +2670,7 @@ LLSE_Item.prototype.getDestroyBlockSpeed =
*/
function (block) {
return GMLIB_API.getDestroyBlockSpeed(this, block);
}
};
LLSE_Block.prototype.playerDestroy =
/**
@@ -2673,7 +2679,7 @@ LLSE_Block.prototype.playerDestroy =
*/
function (player) {
GMLIB_API.playerDestroyBlock(this, this.pos, player);
}
};
LLSE_Item.prototype.canDestroy =
/**
@@ -2683,7 +2689,7 @@ LLSE_Item.prototype.canDestroy =
*/
function (block) {
return GMLIB_API.itemCanDestroyBlock(this, block);
}
};
LLSE_Item.prototype.canDestroyInCreative =
/**
@@ -2692,7 +2698,7 @@ LLSE_Item.prototype.canDestroyInCreative =
*/
function () {
return GMLIB_API.itemCanDestroyInCreative(this);
}
};
LLSE_Item.prototype.canDestroySpecial =
/**
@@ -2702,7 +2708,7 @@ LLSE_Item.prototype.canDestroySpecial =
*/
function (block) {
return GMLIB_API.itemCanDestroySpecial(this, block);
}
};
LLSE_Block.prototype.canDropWithAnyTool =
/**
@@ -2711,7 +2717,7 @@ LLSE_Block.prototype.canDropWithAnyTool =
*/
function () {
return GMLIB_API.blockCanDropWithAnyTool(this);
}
};
LLSE_Block.prototype.isAlwaysDestroyable =
/**
@@ -2720,7 +2726,7 @@ LLSE_Block.prototype.isAlwaysDestroyable =
*/
function () {
return GMLIB_API.blockIsAlwaysDestroyable(this);
}
};
LLSE_Block.prototype.playerWillDestroy =
/**
@@ -2730,7 +2736,7 @@ LLSE_Block.prototype.playerWillDestroy =
*/
function (player) {
return GMLIB_API.blockPlayerWillDestroy(this, player, this.pos);
}
};
LLSE_Player.prototype.attack =
/**
@@ -2740,7 +2746,7 @@ LLSE_Player.prototype.attack =
*/
function (entity) {
return GMLIB_API.playerAttack(this, entity);
}
};
LLSE_Player.prototype.pullInEntity =
/**
@@ -2750,7 +2756,7 @@ LLSE_Player.prototype.pullInEntity =
*/
function (entity) {
return GMLIB_API.playerPullInEntity(this, entity);
}
};
LLSE_Item.prototype.getLegalEnchants =
/**
@@ -2759,7 +2765,7 @@ LLSE_Item.prototype.getLegalEnchants =
*/
function () {
return GMLIB_API.getLegalEnchants(this);
}
};
LLSE_Item.prototype.applyEnchant =
/**
@@ -2771,7 +2777,7 @@ LLSE_Item.prototype.applyEnchant =
*/
function (typeName, level, allowNonVanilla = true) {
return GMLIB_API.applyEnchant(this, typeName, level, allowNonVanilla);
}
};
LLSE_Item.prototype.removeEnchants =
/**
@@ -2779,7 +2785,7 @@ LLSE_Item.prototype.removeEnchants =
*/
function () {
GMLIB_API.removeEnchants(this);
}
};
LLSE_Item.prototype.hasEnchant =
/**
@@ -2789,7 +2795,7 @@ LLSE_Item.prototype.hasEnchant =
*/
function (typeName) {
return GMLIB_API.hasEnchant(this, typeName);
}
};
LLSE_Item.prototype.getEnchantLevel =
/**
@@ -2799,7 +2805,7 @@ LLSE_Item.prototype.getEnchantLevel =
*/
function (typeName) {
return GMLIB_API.getEnchantLevel(this, typeName);
}
};
LLSE_Player.prototype.dropItem =
/**
@@ -2810,7 +2816,7 @@ LLSE_Player.prototype.dropItem =
*/
function (item, randomly = false) {
return GMLIB_API.dropPlayerItem(this, item, randomly);
}
};
LLSE_Player.prototype.getRuntimeId =
/**
@@ -2819,7 +2825,7 @@ LLSE_Player.prototype.getRuntimeId =
*/
function () {
return GMLIB_API.getPlayerRuntimeId(this);
}
};
LLSE_Entity.prototype.getRuntimeId =
/**
@@ -2828,7 +2834,7 @@ LLSE_Entity.prototype.getRuntimeId =
*/
function () {
return GMLIB_API.getEntityRuntimeId(this);
}
};
LLSE_Entity.prototype.getNameTag =
/**
@@ -2837,7 +2843,7 @@ LLSE_Entity.prototype.getNameTag =
*/
function () {
return GMLIB_API.getEntityNameTag(this);
}
};
LLSE_Item.prototype.isUnbreakable =
/**
@@ -2846,7 +2852,7 @@ LLSE_Item.prototype.isUnbreakable =
*/
function () {
return GMLIB_API.ItemisUnbreakable(this);
}
};
LLSE_Item.prototype.setUnbreakable =
/**
@@ -2855,7 +2861,7 @@ LLSE_Item.prototype.setUnbreakable =
*/
function (value) {
GMLIB_API.setItemUnbreakable(this, value);
}
};
LLSE_Item.prototype.getShouldKeepOnDeath =
/**
@@ -2864,7 +2870,7 @@ LLSE_Item.prototype.getShouldKeepOnDeath =
*/
function () {
return GMLIB_API.getItemShouldKeepOnDeath(this);
}
};
LLSE_Item.prototype.setShouldKeepOnDeath =
/**
@@ -2873,7 +2879,7 @@ LLSE_Item.prototype.setShouldKeepOnDeath =
*/
function (value) {
GMLIB_API.setItemShouldKeepOnDeath(this, value);
}
};
LLSE_Item.prototype.getItemLockMode =
/**
@@ -2881,8 +2887,8 @@ LLSE_Item.prototype.getItemLockMode =
* @returns {0|1|2} 锁定的模式 0:无 1:锁定在格子里 2:锁定在背包里
*/
function () {
return GMLIB_API.getItemLockMode(this)
}
return GMLIB_API.getItemLockMode(this);
};
LLSE_Item.prototype.setItemLockMode =
/**
@@ -2891,7 +2897,7 @@ LLSE_Item.prototype.setItemLockMode =
*/
function (mode) {
GMLIB_API.setItemLockMode(this, mode);
}
};
LLSE_Item.prototype.getRepairCost =
/**
@@ -2900,7 +2906,7 @@ LLSE_Item.prototype.getRepairCost =
*/
function () {
return GMLIB_API.getItemRepairCost(this);
}
};
LLSE_Item.prototype.setRepairCost =
/**
@@ -2909,7 +2915,7 @@ LLSE_Item.prototype.setRepairCost =
*/
function (cost) {
return GMLIB_API.setItemRepairCost(this, cost);
}
};
LLSE_Item.prototype.getCanDestroy =
/**
@@ -2918,7 +2924,7 @@ LLSE_Item.prototype.getCanDestroy =
*/
function () {
return GMLIB_API.getItemCanDestroy(this);
}
};
LLSE_Item.prototype.setCanDestroy =
/**
@@ -2927,7 +2933,7 @@ LLSE_Item.prototype.setCanDestroy =
*/
function (blocks) {
GMLIB_API.setItemCanDestroy(this, blocks);
}
};
LLSE_Item.prototype.getCanPlaceOn =
/**
@@ -2936,7 +2942,7 @@ LLSE_Item.prototype.getCanPlaceOn =
*/
function () {
return GMLIB_API.getItemCanPlaceOn(this);
}
};
LLSE_Item.prototype.setCanPlaceOn =
/**
@@ -2945,7 +2951,7 @@ LLSE_Item.prototype.setCanPlaceOn =
*/
function (blocks) {
GMLIB_API.setItemCanPlaceOn(this, blocks);
}
};
LLSE_Player.prototype.getHungry =
/**
@@ -2954,7 +2960,7 @@ LLSE_Player.prototype.getHungry =
*/
function () {
return GMLIB_API.getPlayerHungry(this);
}
};
LLSE_Player.prototype.getArmorCoverPercentage =
/**
@@ -2963,7 +2969,7 @@ LLSE_Player.prototype.getArmorCoverPercentage =
*/
function () {
return GMLIB_API.getPlayerArmorCoverPercentage(this);
}
};
LLSE_Player.prototype.getArmorValue =
/**
@@ -2972,7 +2978,7 @@ LLSE_Player.prototype.getArmorValue =
*/
function () {
return GMLIB_API.getPlayerArmorValue(this);
}
};
LLSE_Entity.prototype.getEntityOwner =
/**
@@ -2982,7 +2988,7 @@ LLSE_Entity.prototype.getEntityOwner =
function () {
const uniqueId = GMLIB_API.getEntityOwnerUniqueId(this);
return uniqueId === -1 ? null : Minecraft.getEntityFromUniqueId(uniqueId);
}
};
LLSE_Item.prototype.getCategoryName =
/**
@@ -2991,7 +2997,7 @@ LLSE_Item.prototype.getCategoryName =
*/
function () {
return GMLIB_API.getItemCategoryName(this);
}
};
LLSE_Item.prototype.getCustomName =
/**
@@ -3000,7 +3006,7 @@ LLSE_Item.prototype.getCustomName =
*/
function () {
return GMLIB_API.getItemCustomName(this);
}
};
LLSE_Item.prototype.getEffecName =
/**
@@ -3009,7 +3015,7 @@ LLSE_Item.prototype.getEffecName =
*/
function () {
return GMLIB_API.getItemEffecName(this);
}
};
LLSE_Item.prototype.isFood =
/**
@@ -3018,7 +3024,7 @@ LLSE_Item.prototype.isFood =
*/
function () {
return GMLIB_API.itemIsFood(this);
}
};
LLSE_Player.prototype.setPlayerUIItem =
/**
@@ -3028,7 +3034,7 @@ LLSE_Player.prototype.setPlayerUIItem =
*/
function (slot, item) {
GMLIB_API.setPlayerUIItem(this, slot, item);
}
};
LLSE_Player.prototype.getPlayerUIItem =
/**
@@ -3038,7 +3044,7 @@ LLSE_Player.prototype.getPlayerUIItem =
*/
function (slot) {
return GMLIB_API.getPlayerUIItem(this, slot);
}
};
LLSE_Player.prototype.sendInventorySlotPacket =
/**
@@ -3049,7 +3055,7 @@ LLSE_Player.prototype.sendInventorySlotPacket =
*/
function (containerId, slot, item) {
GMLIB_API.sendInventorySlotPacket(this, containerId, slot, item);
}
};
LLSE_Container.prototype.getContainerType =
/**
@@ -3058,7 +3064,7 @@ LLSE_Container.prototype.getContainerType =
*/
function () {
return GMLIB_API.getContainerType(this);
}
};
LLSE_Item.prototype.getMaxCount =
/**
@@ -3067,7 +3073,7 @@ LLSE_Item.prototype.getMaxCount =
*/
function () {
return GMLIB_API.getItemMaxCount(this);
}
};
LLSE_Entity.prototype.hasFamily =
/**
@@ -3077,7 +3083,7 @@ LLSE_Entity.prototype.hasFamily =
*/
function (family) {
return GMLIB_API.entityHasFamily(this, family);
}
};
LLSE_Player.prototype.getDestroyProgress =
/**
@@ -3087,7 +3093,7 @@ LLSE_Player.prototype.getDestroyProgress =
*/
function (block) {
return GMLIB_API.getPlayerDestroyBlockProgress(this, block);
}
};
LLSE_Entity.prototype.hasEffect =
/**
@@ -3097,7 +3103,7 @@ LLSE_Entity.prototype.hasEffect =
*/
function (effectId) {
return GMLIB_API.entityHasEffect(this, effectId);
}
};
LLSE_Entity.prototype.getEffectInfo =
/**
@@ -3116,8 +3122,8 @@ LLSE_Entity.prototype.getEffectInfo =
DurationHard: GMLIB_API.getEntityEffectDurationHard(this, effectId),
Ambient: GMLIB_API.getEntityEffectAmbient(this, effectId),
ShowParticles: GMLIB_API.getEntityEffectVisible(this, effectId),
}
}
};
};
LLSE_Entity.prototype.getAllEffectsInfo =
/**
@@ -3126,7 +3132,195 @@ LLSE_Entity.prototype.getAllEffectsInfo =
*/
function () {
return this.getAllEffects().map(effectId => this.getEffectInfo(effectId));
}
};
LLSE_Entity.prototype.isType =
/**
* 是否为某类型
* @param {number} type 类型
* @returns {boolean}
*/
function (type) {
return GMLIB_API.entityIsType(this, type);
};
LLSE_Entity.prototype.hasType =
/**
* 是否包含某类型
* @param {number} type 类型
* @returns {boolean}
*/
function (type) {
return GMLIB_API.entityHasType(this, type);
};
LLSE_Entity.prototype.getEntityTypeId =
/**
* 获取实体类型ID
* @returns {number}
*/
function () {
return GMLIB_API.getEntityTypeId(this);
};
const ActorType = Object.freeze({
Undefined: 1,
TypeMask: 0b11111111,
None: 0,
Mob: 1 << 8,
PathfinderMob: 1 << 9 | this.Mob,
UnknownType: 1 << 10,
Monster: 1 << 11 | this.PathfinderMob,
Animal: 1 << 12 | this.PathfinderMob,
WaterAnimal: 1 << 13 | this.PathfinderMob,
TamableAnimal: 1 << 14 | this.Animal,
Ambient: 1 << 15 | this.Mob,
UndeadMob: 1 << 16 | this.Monster,
ZombieMonster: 1 << 17 | this.UndeadMob,
Arthropod: 1 << 18 | this.Monster,
Minecart: 1 << 19,
SkeletonMonster: 1 << 20 | this.UndeadMob,
EquineAnimal: 1 << 21 | this.TamableAnimal,
Projectile: 1 << 22,
AbstractArrow: 1 << 23,
VillagerBase: 1 << 24 | this.PathfinderMob,
Chicken: 10 | this.Animal,
Cow: 11 | this.Animal,
Pig: 12 | this.Animal,
Sheep: 13 | this.Animal,
Wolf: 14 | this.TamableAnimal,
Villager: 15 | this.VillagerBase,
MushroomCow: 16 | this.Animal,
Squid: 17 | this.WaterAnimal,
Rabbit: 18 | this.Animal,
Bat: 19 | this.Ambient,
IronGolem: 20 | this.PathfinderMob,
SnowGolem: 21 | this.PathfinderMob,
Ocelot: 22 | this.TamableAnimal,
Horse: 23 | this.EquineAnimal,
Donkey: 24 | this.EquineAnimal,
Mule: 25 | this.EquineAnimal,
SkeletonHorse: 26 | this.EquineAnimal | this.UndeadMob,
ZombieHorse: 27 | this.EquineAnimal | this.UndeadMob,
PolarBear: 28 | this.Animal,
Llama: 29 | this.Animal,
Parrot: 30 | this.TamableAnimal,
Dolphin: 31 | this.WaterAnimal,
Zombie: 32 | this.ZombieMonster,
Creeper: 33 | this.Monster,
Skeleton: 34 | this.SkeletonMonster,
Spider: 35 | this.Arthropod,
PigZombie: 36 | this.UndeadMob,
Slime: 37 | this.Monster,
EnderMan: 38 | this.Monster,
Silverfish: 39 | this.Arthropod,
CaveSpider: 40 | this.Arthropod,
Ghast: 41 | this.Monster,
LavaSlime: 42 | this.Monster,
Blaze: 43 | this.Monster,
ZombieVillager: 44 | this.ZombieMonster,
Witch: 45 | this.Monster,
Stray: 46 | this.SkeletonMonster,
Husk: 47 | this.ZombieMonster,
WitherSkeleton: 48 | this.SkeletonMonster,
Guardian: 49 | this.Monster,
ElderGuardian: 50 | this.Monster,
Npc: 51 | this.Mob,
WitherBoss: 52 | this.UndeadMob,
Dragon: 53 | this.Monster,
Shulker: 54 | this.Monster,
Endermite: 55 | this.Arthropod,
Agent: 56 | this.Mob,
Vindicator: 57 | this.Monster,
Phantom: 58 | this.UndeadMob,
IllagerBeast: 59 | this.Monster,
UNUSED60: 60,
ArmorStand: 61 | this.Mob,
TripodCamera: 62 | this.Mob,
Player: 63 | this.Mob,
ItemEntity: 64 | this.None,
PrimedTnt: 65 | this.None,
FallingBlock: 66 | this.None,
MovingBlock: 67 | this.None,
ExperiencePotion: 68 | this.Projectile,
Experience: 69 | this.None,
EyeOfEnder: 70 | this.None,
EnderCrystal: 71 | this.None,
FireworksRocket: 72 | this.None,
Trident: 73 | this.Projectile | this.AbstractArrow,
Turtle: 74 | this.Animal,
Cat: 75 | this.TamableAnimal,
ShulkerBullet: 76 | this.Projectile,
FishingHook: 77 | this.None,
Chalkboard: 78 | this.None,
DragonFireball: 79 | this.Projectile,
Arrow: 80 | this.Projectile | this.AbstractArrow,
Snowball: 81 | this.Projectile,
ThrownEgg: 82 | this.Projectile,
Painting: 83 | this.None,
MinecartRideable: 84 | this.Minecart,
LargeFireball: 85 | this.Projectile,
ThrownPotion: 86 | this.Projectile,
Enderpearl: 87 | this.Projectile,
LeashKnot: 88 | this.None,
WitherSkull: 89 | this.Projectile,
BoatRideable: 90 | this.None,
WitherSkullDangerous: 91 | this.Projectile,
UNUSED92: 92,
LightningBolt: 93 | this.None,
SmallFireball: 94 | this.Projectile,
AreaEffectCloud: 95 | this.None,
MinecartHopper: 96 | this.Minecart,
MinecartTNT: 97 | this.Minecart,
MinecartChest: 98 | this.Minecart,
MinecartFurnace: 99 | this.Minecart,
MinecartCommandBlock: 100 | this.Minecart,
LingeringPotion: 101 | this.Projectile,
LlamaSpit: 102 | this.Projectile,
EvocationFang: 103 | this.Projectile,
EvocationIllager: 104 | this.Monster,
Vex: 105 | this.Monster,
IceBomb: 106 | this.Projectile,
Balloon: 107 | this.None,
Pufferfish: 108 | this.WaterAnimal,
Salmon: 109 | this.WaterAnimal,
Drowned: 110 | this.ZombieMonster,
Tropicalfish: 111 | this.WaterAnimal,
Fish: 112 | this.WaterAnimal,
Panda: 113 | this.Animal,
Pillager: 114 | this.Monster,
VillagerV2: 115 | this.VillagerBase,
ZombieVillagerV2: 116 | this.ZombieMonster,
Shield: 117 | this.None,
WanderingTrader: 118 | this.PathfinderMob,
Lectern: 119 | this.None,
ElderGuardianGhost: 120 | this.Monster,
Fox: 121 | this.Animal,
Bee: 122 | this.Mob,
Piglin: 123 | this.Mob,
Hoglin: 124 | this.Animal,
Strider: 125 | this.Animal,
Zoglin: 126 | this.UndeadMob,
PiglinBrute: 127 | this.Mob,
Goat: 128 | this.Animal,
GlowSquid: 129 | this.WaterAnimal,
Axolotl: 130 | this.Animal,
Warden: 131 | this.Monster,
Frog: 132 | this.Animal,
Tadpole: 133 | this.WaterAnimal,
Allay: 134 | this.Mob,
ChestBoatRideable: 136 | this.BoatRideable,
TraderLlama: 137 | this.Llama,
Camel: 138 | this.Animal,
Sniffer: 139 | this.Animal,
Breeze: 140 | this.Monster,
BreezeWindChargeProjectile: 141 | this.Projectile,
Armadillo: 142 | this.Animal,
WindChargeProjectile: 143 | this.Projectile,
Bogged: 144 | this.SkeletonMonster,
OminousItemSpawner: 145,
});
module.exports = {
StaticFloatingText,
@@ -3141,5 +3335,6 @@ module.exports = {
Version,
I18nAPI,
UserCache,
GMLIB_BinaryStream
GMLIB_BinaryStream,
ActorType
};