fix: fix recipe
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@@ -1,10 +1,10 @@
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#include "Global.h"
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std::unordered_set<std::string> HardCodedKeys = {"AlwaysUnlocked", "PlayerHasManyItems", "PlayerInWater", "None"};
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ICustomRecipe::UnlockingRequirement makeRecipeUnlockingKey(std::string const& key) {
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if (HardCodedKeys.count(key)) return {{ICustomRecipe::Ingredient{key}}};
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return ICustomRecipe::UnlockingRequirement({ICustomRecipe::Ingredient(key, 1, 0)});
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if (auto context = magic_enum::enum_cast<RecipeUnlockingContext>(key)) {
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return ICustomRecipe::UnlockingRequirement(*context);
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}
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return ICustomRecipe::UnlockingRequirement({ICustomRecipe::Ingredient(key)});
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}
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void Export_Legacy_GMLib_ModAPI() {
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@@ -37,9 +37,9 @@ void Export_Legacy_GMLib_ModAPI() {
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std::string const& unlock) -> void {
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if (!GMLevel::getInstance().has_value()) return;
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ICustomShapedRecipe::ShapedIngredients types;
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char index = 'a';
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char index = 'A';
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for (auto& ing : ingredients) {
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types.add(std::string{index++}, ICustomRecipe::Ingredient{ing, 1});
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types.add(std::string(1, index++), ICustomRecipe::Ingredient{ing});
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}
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CustomRecipeRegistry::getInstance().registerShapedRecipe(
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recipe_id,
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@@ -48,7 +48,6 @@ void Export_Legacy_GMLib_ModAPI() {
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ItemInstance(result, count),
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makeRecipeUnlockingKey(unlock)
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);
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}
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);
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RemoteCall::exportAs(
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