adapt: adapt gmlib 1.0.0-rc.2 and levilamina 1.1.0

This commit is contained in:
zimuya4153
2025-03-22 00:10:55 +08:00
Unverified
parent b34c84f157
commit accf1d0664
15 changed files with 883 additions and 621 deletions
+35 -24
View File
@@ -2,57 +2,68 @@
void Export_Legacy_GMLib_ServerAPI() {
RemoteCall::exportAs("GMLib_ServerAPI", "setEducationFeatureEnabled", []() -> void {
GMLIB_Level::tryEnableEducationEdition();
// GMLIB_Level::tryEnableEducationEdition();
throw std::runtime_error("GMLib_ServerAPI::setEducationFeatureEnabled is not implemented");
});
RemoteCall::exportAs("GMLib_ServerAPI", "registerAbilityCommand", []() -> void {
GMLIB_Level::tryRegisterAbilityCommand();
// GMLIB_Level::tryRegisterAbilityCommand();
throw std::runtime_error("GMLib_ServerAPI::registerAbilityCommand is not implemented");
});
RemoteCall::exportAs("GMLib_ServerAPI", "setEnableAchievement", []() -> void {
GMLIB_Level::setForceAchievementsEnabled();
// GMLIB_Level::setForceAchievementsEnabled();
throw std::runtime_error("GMLib_ServerAPI::setEnableAchievement is not implemented");
});
RemoteCall::exportAs("GMLib_ServerAPI", "setForceTrustSkins", []() -> void {
// GMLIB_Level::trustAllSkins();
throw std::runtime_error("GMLib_ServerAPI::setForceTrustSkins is not implemented");
});
RemoteCall::exportAs("GMLib_ServerAPI", "setForceTrustSkins", []() -> void { GMLIB_Level::trustAllSkins(); });
RemoteCall::exportAs("GMLib_ServerAPI", "enableCoResourcePack", []() -> void {
GMLIB_Level::requireServerResourcePackAndAllowClientResourcePack();
// GMLIB_Level::requireServerResourcePackAndAllowClientResourcePack();
throw std::runtime_error("GMLib_ServerAPI::enableCoResourcePack is not implemented");
});
RemoteCall::exportAs("GMLib_ServerAPI", "getLevelName", []() -> std::string {
return GMLIB_Level::getInstance()
.transform([](GMLIB_Level& level) -> std::string { return level.getLevelName(); })
.value_or("");
return GMLevel::getInstance().transform(
[](GMLevel& level) -> std::string { return level.getLevelName(); }
).value_or("");
});
RemoteCall::exportAs("GMLib_ServerAPI", "setLevelName", [](std::string const& name) -> void {
if (auto level = GMLIB_Level::getInstance()) {
if (auto level = GMLevel::getInstance()) {
level->setLevelName(name);
}
});
RemoteCall::exportAs("GMLib_ServerAPI", "getLevelSeed", []() -> std::string {
return GMLIB_Level::getInstance()
.transform([](GMLIB_Level& level) -> std::string { return std::to_string(level.getSeed()); })
return GMLevel::getInstance()
.transform([](GMLevel& level) -> std::string { return std::to_string(level.getSeed()); })
.value_or("");
});
RemoteCall::exportAs("GMLib_ServerAPI", "setFakeSeed", [](int64_t seed) -> void {
return GMLIB_Level::setFakeSeed(seed);
// return GMLIB_Level::setFakeSeed(seed);
throw std::runtime_error("GMLib_ServerAPI::setFakeSeed is not implemented");
});
RemoteCall::exportAs(
"GMLib_ServerAPI",
"spawnEntity",
[](std::pair<Vec3, int> pos, std::string const& name) -> Actor* {
return GMLIB_Spawner::spawnEntity(pos.first, pos.second, name).as_ptr();
return GMSpawner::spawnEntity(pos.first, pos.second, name).as_ptr();
}
);
RemoteCall::exportAs(
"GMLib_ServerAPI",
"shootProjectile",
[](Actor* owner, std::string const& name, float speed, float offset) -> Actor* {
auto ac = (GMLIB_Actor*)owner;
return ac->shootProjectile(name, speed, offset).as_ptr();
auto actor = GMSpawner::spawnEntity(owner->getPosition(), owner->getDimensionId(), name);
if (!actor) return nullptr;
((GMActor*)owner)->setProjectile((GMActor&)*actor, speed, offset);
return actor.as_ptr();
}
);
RemoteCall::exportAs(
"GMLib_ServerAPI",
"throwEntity",
[](Actor* owner, Actor* actor, float speed, float offset) -> bool {
auto ac = (GMLIB_Actor*)owner;
return ac->throwEntity(*actor, speed, offset);
auto ac = (GMActor*)owner;
ac->setProjectile((GMActor&)*actor, speed, offset);
return true;
}
);
RemoteCall::exportAs("GMLib_ServerAPI", "PlayerToEntity", [](Player* player) -> Actor* { return (Actor*)player; });
@@ -60,18 +71,18 @@ void Export_Legacy_GMLib_ServerAPI() {
"GMLib_ServerAPI",
"addFakeList",
[](const std::string& name, const std::string& xuid) -> bool {
return GMLIB::Server::FakeList::addFakeList(name, xuid, ActorUniqueID(-1));
PlayerListAPI::push_back(name, xuid);
return true;
}
);
RemoteCall::exportAs("GMLib_ServerAPI", "removeFakeList", [](const std::string& nameOrXuid) -> bool {
return GMLIB::Server::FakeList::removeFakeList(nameOrXuid);
});
RemoteCall::exportAs("GMLib_ServerAPI", "removeAllFakeList", []() -> void {
return GMLIB::Server::FakeList::removeAllFakeLists();
PlayerListAPI::resetListName(nameOrXuid);
return true;
});
RemoteCall::exportAs("GMLib_ServerAPI", "removeAllFakeList", []() -> void { PlayerListAPI::clear(); });
RemoteCall::exportAs("GMLib_ServerAPI", "getMaxPlayers", []() -> int {
return GMLIB_Level::getInstance().transform(
[](GMLIB_Level& level) -> int { return level.getMaxPlayerCount(); }
return GMLevel::getInstance().transform(
[](GMLevel& level) -> int { return level.getMaxPlayerCount(); }
).value_or(0);
});
}