refactor: refactoring some api

This commit is contained in:
Tsubasa6848
2024-03-29 17:38:06 +08:00
Unverified
parent 2204fc88d2
commit b7df1ae387
3 changed files with 43 additions and 20 deletions
+35 -17
View File
@@ -1,3 +1,6 @@
// LiteLoader-AIDS automatic generated
/// <reference path="D:\LiteLoader\VSCode/dts/HelperLib-master/src/index.d.ts"/>
const GMLIB_API = {
createFloatingText: ll.import("GMLIB_API", "createFloatingText"),
deleteFloatingText: ll.import("GMLIB_API", "deleteFloatingText"),
@@ -319,18 +322,6 @@ class Minecraft {
return GMLIB_API.setWorldSpawn(pos);
}
static getPlayerSpawnPoint() {
return GMLIB_API.getPlayerSpawnPoint();
}
static setPlayerSpawnPoint(pos) {
GMLIB_API.setPlayerSpawnPoint(pos);
}
static clearPlayerSpawnPoint() {
GMLIB_API.clearPlayerSpawnPoint();
}
static setEducationFeatureEnabled() {
return GMLIB_API.setEducationFeatureEnabled();
}
@@ -367,10 +358,6 @@ class Minecraft {
return GMLIB_API.setUnknownBlockCleaner();
}
static playerToEntity(player) {
return GMLIB_API.PlayerToEntity(player);
}
static spawnEntity(pos, name) {
return GMLIB_API.spawnEntity(pos, name);
}
@@ -819,6 +806,31 @@ class JsonI18n {
}
};
LLSE_Player.prototype.toEntity = function () {
return GMLIB_API.PlayerToEntity(this);
}
LLSE_Player.prototype.getSpawnPoint = function () {
return GMLIB_API.getPlayerSpawnPoint(this);
}
LLSE_Player.prototype.setSpawnPoint = function (pos) {
return GMLIB_API.setPlayerSpawnPoint(this, pos);
}
LLSE_Player.prototype.clearSpawnPoint = function () {
return GMLIB_API.clearPlayerSpawnPoint(this);
}
LLSE_Entity.prototype.shootProjectile = function (proj, speed = 2, offset = 3) {
return GMLIB_API.shootProjectile(this, proj, speed, offset);
}
LLSE_Entity.prototype.throwEntity = function (proj, speed = 2, offset = 3) {
return GMLIB_API.throwEntity(this, proj, speed, offset);
}
module.exports = {
StaticFloatingText,
DynamicFloatingText,
@@ -831,4 +843,10 @@ module.exports = {
JsonLanguage,
JsonI18n,
Version
};
};
+7 -2
View File
@@ -171,10 +171,15 @@ void Export_Compatibility_API() {
[](std::string key, std::vector<std::string> params) -> std::string { return I18n::get(key, params); }
);
RemoteCall::exportAs("GMLIB_API", "chooseResourcePackI18nLanguage", [](std::string code) -> void {
I18n::chooseLanguage(code);
if (GMLIB_Level::getInstance()) {
I18n::chooseLanguage(code);
}
});
RemoteCall::exportAs("GMLIB_API", "getResourcePackI18nLanguage", []() -> std::string {
return I18n::getCurrentLanguage()->getFullLanguageCode();
if (GMLIB_Level::getInstance()) {
return I18n::getCurrentLanguage()->getFullLanguageCode();
}
return "unknown";
});
RemoteCall::exportAs("GMLIB_API", "getPlayerPosition", [](std::string uuid) -> std::pair<BlockPos, int> {
auto uid = mce::UUID::fromString(uuid);