adapt: adapt GMLIB v0.12.6
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+12
-9
@@ -17,18 +17,21 @@ void Export_Legacy_GMLib_ServerAPI() {
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GMLIB_Level::requireServerResourcePackAndAllowClientResourcePack();
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});
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RemoteCall::exportAs("GMLib_ServerAPI", "getLevelName", []() -> std::string {
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auto level = GMLIB_Level::getInstance();
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if (!level) {
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return "";
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if (auto level = GMLIB_Level::getInstance()) {
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return level->getLevelName();
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}
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return level->getLevelName();
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return {};
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});
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RemoteCall::exportAs("GMLib_ServerAPI", "setLevelName", [](std::string const& name) -> void {
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auto level = GMLIB_Level::getInstance();
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if (!level) {
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return;
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if (auto level = GMLIB_Level::getInstance()) {
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level->setLevelName(name);
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}
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return level->setLevelName(name);
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});
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RemoteCall::exportAs("GMLib_ServerAPI", "getLevelSeed", []() -> std::string {
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if (auto level = GMLIB_Level::getInstance()) {
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return std::to_string(level->getSeed());
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}
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return {};
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});
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RemoteCall::exportAs("GMLib_ServerAPI", "setFakeSeed", [](int64_t seed) -> void {
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return GMLIB_Level::setFakeSeed(seed);
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@@ -53,7 +56,7 @@ void Export_Legacy_GMLib_ServerAPI() {
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"throwEntity",
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[](Actor* owner, Actor* actor, float speed, float offset) -> bool {
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auto ac = (GMLIB_Actor*)owner;
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return ac->throwEntity(actor, speed, offset);
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return ac->throwEntity(*actor, speed, offset);
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}
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);
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RemoteCall::exportAs("GMLib_ServerAPI", "PlayerToEntity", [](Player* player) -> Actor* { return (Actor*)player; });
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