删除和修改

删除新增的handleRequestTryAction事件和handleRequestAction事件
有关附魔接口均改采用命名空间
新增id转命名空间接口
修正获取最大玩家数代码
This commit is contained in:
子沐呀
2024-06-27 04:13:17 +08:00
Unverified
parent a7f5ad26ac
commit d78a63044b
8 changed files with 87 additions and 190 deletions
-34
View File
@@ -191,38 +191,4 @@ declare class Event {
entity: Entity
) => void
): boolean;
/** 尝试物品物品请求 */
static listen(
/** 事件名 */
event: "handleRequestTryAction",
/** 回调函数 */
listener: (
/** 请求的玩家对象 */
Player: Player,
/** 请求的操作 */
actionType: number,
/** 请求的槽位 */
slot: number,
/** 容器的ID */
containerNetId: number
) => boolean | void
): boolean;
/** 处理物品请求后(不可拦截) */
static listen(
/** 事件名 */
event: "handleRequestAction",
/** 回调函数 */
listener: (
/** 请求的玩家对象 */
Player: Player,
/** 请求的操作 */
actionType: number,
/** 请求的槽位 */
slot: number,
/** 容器的ID */
containerNetId: number
) => void
): boolean;
}
+15 -9
View File
@@ -352,12 +352,18 @@ declare class Minecraft {
/** 获取附魔名字和等级 */
static getEnchantNameAndLevel(
/** 附魔ID */
id: number,
/** 附魔命名空间 */
typeName: string,
/** 附魔的等级 */
level: number
): string;
/** 通过附魔ID获取附魔命名空间 */
static getMaxPlayers(
/** 附魔ID */
id: number
): string | null;
/** 获取最大玩家数 */
static getMaxPlayers(): number;
}
@@ -1130,12 +1136,12 @@ interface Item {
): boolean;
/** 获取物品可以拥有的附魔 */
getLegalEnchants(): number[]
getLegalEnchants(): string[]
/** 添加附魔 */
applyEnchant(
/** 附魔ID */
id: number,
/** 附魔的命名空间 */
typeName: string,
/** 附魔等级 */
level: number,
/** 允许非原版附魔 */
@@ -1147,13 +1153,13 @@ interface Item {
/** 判断是否拥有附魔 */
hasEnchant(
/** 附魔ID */
id: number
/** 附魔的命名空间 */
typeName: string
): boolean;
/** 获取附魔等级 */
getEnchantLevel(
/** 附魔ID */
id: number
/** 附魔的命名空间 */
typeName: string
): number;
}
+31 -19
View File
@@ -264,20 +264,22 @@ const GMLIB_API = {
getBlockLightEmission: ll.import("GMLIB_API", "getBlockLightEmission"),
/** 获取游戏规则列表 @type {function():Array.<{Name:string,Value:string,Type:"Bool"|"Float"|"Int"}>} */
getGameRules: ll.import("GMLIB_API", "getGameRules"),
/** 获取物品可以拥有的附魔 @type {function(Item):Array.<number>} */
/** 获取物品可以拥有的附魔 @type {function(Item):Array.<string>} */
getLegalEnchants: ll.import("GMLIB_API", "getLegalEnchants"),
/** 给物品添加附魔 @type {function(Item,number,number,boolean):boolean} */
/** 给物品添加附魔 @type {function(Item,string,number,boolean):boolean} */
applyEnchant: ll.import("GMLIB_API", "applyEnchant"),
/** 删除物品所有附魔 @type {function(Item):void} */
removeEnchants: ll.import("GMLIB_API", "removeEnchants"),
/** 判断物品是否拥有附魔 @type {function(Item,number):boolean} */
/** 判断物品是否拥有附魔 @type {function(Item,string):boolean} */
hasEnchant: ll.import("GMLIB_API", "hasEnchant"),
/** 获取附魔等级 @type {function(Item,number):number} */
/** 获取附魔等级 @type {function(Item,string):number} */
getEnchantLevel: ll.import("GMLIB_API", "getEnchantLevel"),
/** 获取附魔名字 @type {function(number,number):number} */
/** 获取附魔名字 @type {function(string,number):number} */
getEnchantNameAndLevel: ll.import("GMLIB_API", "getEnchantNameAndLevel"),
/** 通过ID获取附魔命名空间 @type {function(number):string} */
getEnchantTypeNameFromId: ll.import("GMLIB_API", "getEnchantTypeNameFromId"),
/** 获取最大玩家数 @type {function():number} */
getMaxPlayers:ll.import("GMLIB_ServerAPI","getMaxPlayers"),
getMaxPlayers: ll.import("GMLib_ServerAPI", "getMaxPlayers"),
/** 丢出玩家背包内物品 @type {function(Player,Item,boolean):boolean} */
dropPlayerItem: ll.import("GMLIB_API", "dropPlayerItem")
}
@@ -935,12 +937,22 @@ class Minecraft {
/**
* 获取附魔名字和等级
* @param {number} id 附魔ID
* @param {string} typeName 附魔的命名空间
* @param {number} level 附魔等级
* @returns {string} 文本
*/
static getEnchantNameAndLevel(id, level) {
return GMLIB_API.getEnchantNameAndLevel(id, level);
static getEnchantNameAndLevel(typeName, level) {
return GMLIB_API.getEnchantNameAndLevel(typeName, level);
}
/**
* 通过附魔ID获取附魔命名空间
* @param {number} id 附魔ID
* @returns {string?} 附魔的命名空间
*/
static getEnchantTypeNameFromId(id) {
const result = GMLIB_API.getEnchantTypeNameFromId(id);
return result === "" ? null : result;
}
/**
@@ -2111,7 +2123,7 @@ LLSE_Player.prototype.pullInEntity =
LLSE_Item.prototype.getLegalEnchants =
/**
* 获取物品可以拥有的合法附魔
* @returns {Array.<number>} 附魔ID列表
* @returns {Array.<string>} 附魔ID列表
*/
function () {
return GMLIB_API.getLegalEnchants(this);
@@ -2120,13 +2132,13 @@ LLSE_Item.prototype.getLegalEnchants =
LLSE_Item.prototype.applyEnchant =
/**
* 添加附魔
* @param {number} id 附魔ID
* @param {string} typeName 附魔的命名空间
* @param {number} level 等级
* @param {boolean} allowNonVanilla 允许非原版附魔
* @returns {boolean} 是否附魔成功
*/
function (id, level, allowNonVanilla = true) {
return GMLIB_API.applyEnchant(this, id, level, allowNonVanilla);
function (typeName, level, allowNonVanilla = true) {
return GMLIB_API.applyEnchant(this, typeName, level, allowNonVanilla);
}
LLSE_Item.prototype.removeEnchants =
@@ -2140,21 +2152,21 @@ LLSE_Item.prototype.removeEnchants =
LLSE_Item.prototype.hasEnchant =
/**
* 判断是否拥有附魔
* @param {number} id 附魔ID
* @param {number} typeName 附魔的命名空间
* @returns {boolean} 是否拥有附魔
*/
function (id) {
return GMLIB_API.hasEnchant(this, id);
function (typeName) {
return GMLIB_API.hasEnchant(this, typeName);
}
LLSE_Item.prototype.getEnchantLevel =
/**
* 获取附魔等级
* @param {number} id 附魔ID
* @param {number} typeName 附魔ID
* @returns {number} 附魔等级
*/
function (id) {
return GMLIB_API.getEnchantLevel(this, id);
function (typeName) {
return GMLIB_API.getEnchantLevel(this, typeName);
}
LLSE_Player.prototype.dropItem =
+35 -11
View File
@@ -1,4 +1,5 @@
#include "Global.h"
#include "mc/deps/core/string/HashedString.h"
#include <regex>
bool isInteger(const std::string& str) {
@@ -721,28 +722,51 @@ void Export_Compatibility_API() {
return result;
}
);
RemoteCall::exportAs("GMLIB_API", "getLegalEnchants", [](ItemStack const* item) -> std::vector<int> {
return EnchantUtils::getLegalEnchants(item->getItem());
RemoteCall::exportAs("GMLIB_API", "getLegalEnchants", [](ItemStack const* item) -> std::vector<std::string> {
std::vector<int> enchants = EnchantUtils::getLegalEnchants(item->getItem());
std::vector<std::string> result;
for (auto& enchant : enchants) {
result.push_back(Enchant::getEnchant((Enchant::Type)enchant)->getStringId());
}
return result;
});
RemoteCall::exportAs("GMLIB_API", "getEnchantTypeNameFromId", [](int id) -> std::string {
if (auto enchant = Enchant::getEnchant((Enchant::Type)id)) {
return enchant->getStringId();
}
return "";
});
RemoteCall::exportAs(
"GMLIB_API",
"applyEnchant",
[](ItemStack const* item, int id, int level, bool allowNonVanilla) -> bool {
return EnchantUtils::applyEnchant((ItemStackBase&)*item, (Enchant::Type)id, level, allowNonVanilla);
[](ItemStack const* item, std::string const& typeName, int level, bool allowNonVanilla) -> bool {
return EnchantUtils::applyEnchant(
(ItemStackBase&)*item,
Enchant::getEnchantTypeFromName(HashedString(typeName)),
level,
allowNonVanilla
);
}
);
RemoteCall::exportAs("GMLIB_API", "removeEnchants", [](ItemStack const* item) -> void {
EnchantUtils::removeEnchants((ItemStack&)*item);
});
RemoteCall::exportAs("GMLIB_API", "hasEnchant", [](ItemStack const* item, int id) -> bool {
return EnchantUtils::hasEnchant((Enchant::Type)id, (ItemStackBase&)*item);
RemoteCall::exportAs("GMLIB_API", "hasEnchant", [](ItemStack const* item, std::string const& typeName) -> bool {
return EnchantUtils::hasEnchant(Enchant::getEnchantTypeFromName(HashedString(typeName)), (ItemStackBase&)*item);
});
RemoteCall::exportAs("GMLIB_API", "getEnchantLevel", [](ItemStack const* item, int id) -> int {
return EnchantUtils::getEnchantLevel((Enchant::Type)id, (ItemStackBase&)*item);
});
RemoteCall::exportAs("GMLIB_API", "getEnchantNameAndLevel", [](int id, int level) -> std::string {
return EnchantUtils::getEnchantNameAndLevel((Enchant::Type)id, level);
RemoteCall::exportAs("GMLIB_API", "getEnchantLevel", [](ItemStack const* item, std::string const& typeName) -> int {
return EnchantUtils::getEnchantLevel(
Enchant::getEnchantTypeFromName(HashedString(typeName)),
(ItemStackBase&)*item
);
});
RemoteCall::exportAs(
"GMLIB_API",
"getEnchantNameAndLevel",
[](std::string const& typeName, int level) -> std::string {
return EnchantUtils::getEnchantNameAndLevel(Enchant::getEnchantTypeFromName(HashedString(typeName)), level);
}
);
RemoteCall::exportAs(
"GMLIB_API",
"dropPlayerItem",
@@ -1,41 +0,0 @@
#include "HandleRequestAction.h"
#include "Global.h"
HandleRequestActionBeforeEvent::HandleRequestActionBeforeEvent(
Player* player,
ItemStackRequestAction& requestAction
)
: mPlayer(player),
mRequestAction(requestAction) {}
Player* HandleRequestActionBeforeEvent::self() const { return mPlayer; }
ItemStackRequestAction& HandleRequestActionBeforeEvent::getRequestAction() const { return mRequestAction; }
HandleRequestActionAfterEvent::HandleRequestActionAfterEvent(
Player* player,
ItemStackRequestAction& requestAction
)
: mPlayer(player),
mRequestAction(requestAction) {}
Player* HandleRequestActionAfterEvent::self() const { return mPlayer; }
ItemStackRequestAction& HandleRequestActionAfterEvent::getRequestAction() const { return mRequestAction; }
LL_AUTO_TYPE_INSTANCE_HOOK(
HandleRequestActionHook,
HookPriority::Normal,
ItemStackRequestActionHandler,
"?handleRequestAction@ItemStackRequestActionHandler@@QEAA?AW4ItemStackNetResult@@AEBVItemStackRequestAction@@@Z",
void,
ItemStackRequestAction& requestAction
) {
auto beforeEvent = HandleRequestActionBeforeEvent(((Player*)(*(__int64*)this)), requestAction);
ll::event::EventBus::getInstance().publish(beforeEvent);
if (beforeEvent.isCancelled()) return;
ll::event::EventBus::getInstance().publish(HandleRequestActionAfterEvent(((Player*)(*(__int64*)this)), requestAction));
return origin(requestAction);
}
@@ -1,28 +0,0 @@
#include "Global.h"
#include "ll/api/event/Cancellable.h"
class HandleRequestActionBeforeEvent final : public ll::event::Cancellable<ll::event::Event> {
private:
Player* mPlayer{};
ItemStackRequestAction& mRequestAction;
public:
HandleRequestActionBeforeEvent(Player* player, ItemStackRequestAction& requestAction);
Player* self() const;
ItemStackRequestAction& getRequestAction() const;
};
class HandleRequestActionAfterEvent final : public ll::event::Event {
private:
Player* mPlayer;
ItemStackRequestAction& mRequestAction;
public:
HandleRequestActionAfterEvent(Player* player, ItemStackRequestAction& requestAction);
Player* self() const;
ItemStackRequestAction& getRequestAction() const;
};
-41
View File
@@ -1,5 +1,4 @@
#include "Global.h"
#include "Event/HandleRequestAction/HandleRequestAction.h"
using namespace ll::hash_utils;
void Export_Event_API() {
@@ -248,46 +247,6 @@ void Export_Event_API() {
);
return true;
}
case doHash("handleRequestTryAction"): {
auto Call =
RemoteCall::importAs<bool(Player * player, int requestAction, int slot, int containerNetId)>(
eventName,
eventId
);
eventBus->emplaceListener<HandleRequestActionBeforeEvent>([Call](HandleRequestActionBeforeEvent& ev) {
bool result = true;
try {
result = Call(
ev.self(),
(int)ev.getRequestAction().getActionType(),
(int)ev.getRequestAction().getSrc().mSlot,
(int)ev.getRequestAction().getSrc().mOpenContainerNetId
);
} catch (...) {}
if (!result) {
ev.cancel();
}
});
return true;
}
case doHash("handleRequestAction"): {
auto Call =
RemoteCall::importAs<bool(Player * player, int requestAction, int slot, int containerNetId)>(
eventName,
eventId
);
eventBus->emplaceListener<HandleRequestActionAfterEvent>([Call](HandleRequestActionAfterEvent& ev) {
try {
Call(
ev.self(),
(int)ev.getRequestAction().getActionType(),
(int)ev.getRequestAction().getSrc().mSlot,
(int)ev.getRequestAction().getSrc().mOpenContainerNetId
);
} catch (...) {}
});
return true;
}
default:
return false;
}
+4 -5
View File
@@ -1,8 +1,4 @@
#include "GMLIB/Server/FakeListAPI.h"
#include "GMLIB/Server/LevelAPI.h"
#include "Global.h"
#include "mc/world/ActorUniqueID.h"
#include <variant>
void Export_Legacy_GMLib_ServerAPI() {
RemoteCall::exportAs("GMLib_ServerAPI", "setEducationFeatureEnabled", []() -> void {
@@ -76,6 +72,9 @@ void Export_Legacy_GMLib_ServerAPI() {
return FakeList::removeAllFakeLists();
});
RemoteCall::exportAs("GMLib_ServerAPI", "getMaxPlayers", []() -> int {
return ll::memory::dAccess<int>(ll::service::getServerNetworkHandler().as_ptr(), 200);
if (auto level = GMLIB_Level::getInstance()) {
return level->getMaxPlayerCount();
}
return {};
});
}