新增4接口
- getItemCategoryName - getItemCustomName - getItemEffecName - itemIsFood
This commit is contained in:
Vendored
+19
-7
@@ -760,7 +760,7 @@ declare class JsonConfig {
|
||||
): void;
|
||||
|
||||
/** 获取所有数据 */
|
||||
getData(): Record<string,any>;
|
||||
getData(): Record<string, any>;
|
||||
|
||||
/** 读取数据 */
|
||||
get<T>(
|
||||
@@ -1034,6 +1034,15 @@ interface Player {
|
||||
|
||||
/** (GMLIB)获取玩家的rumtimeId */
|
||||
getRuntimeId(): number;
|
||||
|
||||
/** (GMLIB)获取玩家饱食度 */
|
||||
getHungry(): number;
|
||||
|
||||
/** (GMLIB)获取玩家盔甲覆盖百分比 */
|
||||
getArmorCoverPercentage(): number;
|
||||
|
||||
/** (GMLIB)获取玩家盔甲值 */
|
||||
getArmorValue(): number;
|
||||
}
|
||||
|
||||
interface Entity {
|
||||
@@ -1233,12 +1242,15 @@ interface Item {
|
||||
blocks: string[]
|
||||
): void;
|
||||
|
||||
/** (GMLIB)获取玩家饱食度 */
|
||||
getHungry(): number;
|
||||
/** 获取物品分类名称 */
|
||||
getCategoryName(): string;
|
||||
|
||||
/** (GMLIB)获取玩家盔甲覆盖百分比 */
|
||||
getArmorCoverPercentage(): number;
|
||||
/** 获取物品的命名 */
|
||||
getCustomName(): string;
|
||||
|
||||
/** (GMLIB)获取玩家盔甲值 */
|
||||
getArmorValue(): number;
|
||||
/** 获取物品的BUFF效果名称 */
|
||||
getEffecName(): string;
|
||||
|
||||
/** 物品是否为食物 */
|
||||
isFood(): boolean;
|
||||
}
|
||||
Reference in New Issue
Block a user