feat: adapt to levilamina 1.7.x

This commit is contained in:
zimuya4153
2025-11-07 22:15:32 +08:00
Unverified
parent 47d16a43c5
commit f352dc2215
11 changed files with 243 additions and 43 deletions
+4 -3
View File
@@ -326,7 +326,7 @@ const GMLIB_API = {
getItemCategoryName: ll.imports("GMLIB_API", "getItemCategoryName"),
/** 获取物品的命名 @type {function(Item):string} */
getItemCustomName: ll.imports("GMLIB_API", "getItemCustomName"),
/** 获取物品BUFF效果名称 @type {function(Item):string} */
/** 获取物品BUFF效果名称 @type {function(Item,boolean):string} */
getItemEffecName: ll.imports("GMLIB_API", "getItemEffecName"),
/** 物品是否为食物 @type {function(Item):boolean} */
itemIsFood: ll.imports("GMLIB_API", "itemIsFood"),
@@ -3001,10 +3001,11 @@ LLSE_Item.prototype.getCustomName =
LLSE_Item.prototype.getEffecName =
/**
* 获取物品的BUFF效果名称
* @param {boolean} playerIsCreative 玩家是否为创造模式
* @returns {string}
*/
function () {
return GMLIB_API.getItemEffecName(this);
function (playerIsCreative = false) {
return GMLIB_API.getItemEffecName(this, playerIsCreative);
};
LLSE_Item.prototype.isFood =