#include "Global.h" #include "mc/platform/UUID.h" #include ActorUniqueID parseScriptUniqueID(std::string const& uniqueId) { return string_utils::isInteger(uniqueId) ? ActorUniqueID(std::stoll(uniqueId)) : ActorUniqueID::INVALID_ID(); } void Export_Compatibility_API() { RemoteCall::exportAs("GMLIB_API", "unregisterRecipe", [](std::string const& id) -> bool { return CustomRecipeRegistry::getInstance().unregisterRecipe(id, true); }); RemoteCall::exportAs("GMLIB_API", "setCustomPackPath", [](std::string const& path) -> void { AddonsLoader::addCustomPackPath(path); }); RemoteCall::exportAs("GMLIB_API", "getServerMspt", []() -> double { return GMLevel::getInstance().transform( [](GMLevel& level) -> double { return level.getServerMspt(); } ).value_or(0.0); }); RemoteCall::exportAs("GMLIB_API", "getServerCurrentTps", []() -> float { return GMLevel::getInstance().transform( [](GMLevel& level) -> float { return level.getServerCurrentTps(); } ).value_or(0.0); }); RemoteCall::exportAs("GMLIB_API", "getServerAverageTps", []() -> double { return GMLevel::getInstance().transform( [](GMLevel& level) -> double { return level.getServerAverageTps(); } ).value_or(0.0); }); RemoteCall::exportAs("GMLIB_API", "getAllPlayerUuids", []() -> std::vector { std::vector result; for (auto& player : OfflinePlayer::getAllOfflinePlayers()) { result.push_back(player.getUUID().asString()); } return result; }); RemoteCall::exportAs("GMLIB_API", "getPlayerNbt", [](std::string const& uuid) -> std::unique_ptr { if (auto player = OfflinePlayer::fromUuid(mce::UUID::fromString(uuid))) { return std::make_unique(*player->getNbt()); } return nullptr; }); RemoteCall::exportAs( "GMLIB_API", "setPlayerNbt", [](std::string const& uuid, CompoundTag* nbt, bool forceCreate) -> bool { auto player = OfflinePlayer::fromUuid(mce::UUID::fromString(uuid)); if (player&&player->hasNbt()) return player->setNbt(*nbt); return forceCreate ? OfflinePlayer::createNewPlayerNbt(mce::UUID::fromString(uuid), *nbt).has_value() : false; } ); RemoteCall::exportAs( "GMLIB_API", "setPlayerNbtTags", [](std::string const& uuid, CompoundTag* nbt, std::vector tags) -> bool { if (auto player = OfflinePlayer::fromUuid(mce::UUID::fromString(uuid))) { auto nbt2 = *player->getNbt(); GMCompoundTag::writeNbtTags(nbt2, *nbt, tags); return player->setNbt(nbt2); } return false; } ); RemoteCall::exportAs("GMLIB_API", "deletePlayerNbt", [](std::string const& uuid) -> bool { return OfflinePlayer::deletePlayerNbt(mce::UUID::fromString(uuid)); }); RemoteCall::exportAs("GMLIB_API", "getAllExperiments", []() -> std::vector { return {36, 45, 38, 48, 47, 53, 56, 45, 40}; }); RemoteCall::exportAs("GMLIB_API", "getExperimentTranslateKey", [](int id) -> std::string { static std::unordered_map mMap = { {36, "createWorldScreen.experimentalbiomes" }, {45, "createWorldScreen.experimentalCreatorFeatures" }, {38, "createWorldScreen.experimentalGameTest" }, {48, "createWorldScreen.experimentalThirdPersonCameras" }, {47, "createWorldScreen.experimentalFocusTargetCamera" }, {53, "createWorldScreen.experimentalVillagerTradesRebalance" }, {56, "createWorldScreen.experimentalDataDrivenJigsawStructures"}, {45, "createWorldScreen.experimentalCameraAimAssist" }, {40, "createWorldScreen.experimentalY2025Drop1" } }; return mMap.contains(id) ? mMap[id] : ""; }); RemoteCall::exportAs( "GMLIB_API", "createFloatingText", [](std::pair pos, std::string const& text, bool papi) -> uint64 { return FloatingTextManager::getInstance() .addStatic(text, pos.first, pos.second, papi) .lock() ->getRuntimeID(); } ); RemoteCall::exportAs("GMLIB_API", "setFloatingTextData", [](uint64 id, std::string const& text) -> bool { if (auto ft = FloatingTextManager::getInstance().get(id); !ft.expired()) { ft.lock()->setText(text); return true; } return false; }); RemoteCall::exportAs("GMLIB_API", "deleteFloatingText", [](uint64 id) -> bool { return FloatingTextManager::getInstance().remove(id); }); RemoteCall::exportAs("GMLIB_API", "sendFloatingTextToPlayer", [](uint64 id, Player* pl) -> bool { if (auto ft = FloatingTextManager::getInstance().get(id); !ft.expired()) { ft.lock()->sendTo((GMPlayer&)*pl); return true; } return false; }); RemoteCall::exportAs("GMLIB_API", "sendFloatingText", [](uint64 id) -> bool { if (auto ft = FloatingTextManager::getInstance().get(id); !ft.expired()) { ft.lock()->sendToClients(); return true; } return false; }); RemoteCall::exportAs("GMLIB_API", "removeFloatingTextFromPlayer", [](uint64 id, Player* pl) -> bool { if (auto ft = FloatingTextManager::getInstance().get(id); !ft.expired()) { ft.lock()->removeFrom((GMPlayer&)*pl); return true; } return false; }); RemoteCall::exportAs("GMLIB_API", "removeFloatingText", [](uint64 id) -> bool { if (auto ft = FloatingTextManager::getInstance().get(id); !ft.expired()) { ft.lock()->removeFromClients(); return true; } return false; }); RemoteCall::exportAs("GMLIB_API", "updateClientFloatingTextData", [](uint64 id, Player* pl) -> bool { if (auto ft = FloatingTextManager::getInstance().get(id); !ft.expired()) { ft.lock()->update((GMPlayer&)*pl); return true; } return false; }); RemoteCall::exportAs("GMLIB_API", "updateAllClientsFloatingTextData", [](uint64 id) -> bool { if (auto ft = FloatingTextManager::getInstance().get(id); !ft.expired()) { ft.lock()->updateClients(); return true; } return false; }); RemoteCall::exportAs( "GMLIB_API", "isVersionMatched", [](std::uint16_t a, std::uint16_t b, std::uint16_t c) -> bool { return LIB_VERSION >= ll::data::Version(a, b, c, "", ""); } ); RemoteCall::exportAs("GMLIB_API", "getVersion_LRCA", []() -> std::string { return LIB_VERSION.to_string(); }); RemoteCall::exportAs("GMLIB_API", "getVersion_GMLIB", []() -> std::string { return GMLIB_VERSION_TO_STRING(GMLIB_VERSION_MAJOR) "." GMLIB_VERSION_TO_STRING( GMLIB_VERSION_MINOR ) "." GMLIB_VERSION_TO_STRING(GMLIB_VERSION_PATCH); }); RemoteCall::exportAs( "GMLIB_API", "resourcePackDefaultTranslate", [](std::string const& key, std::vector params) -> std::string { return I18nAPI::get(key, params); } ); RemoteCall::exportAs( "GMLIB_API", "resourcePackTranslate", [](std::string const& key, std::vector params, std::string const& code) -> std::string { return I18nAPI::get(key, params, code); } ); RemoteCall::exportAs("GMLIB_API", "chooseResourcePackI18nLanguage", [](std::string const& code) -> void { if (GMLevel::getInstance()) { I18nAPI::chooseLanguage(code); } }); RemoteCall::exportAs("GMLIB_API", "getResourcePackI18nLanguage", []() -> std::string { return GMLevel::getInstance().has_value() ? I18nAPI::getCurrentLanguageCode() : "unknown"; }); RemoteCall::exportAs("GMLIB_API", "getSupportedLanguages", []() -> std::vector { return GMLevel::getInstance() ? I18nAPI::getSupportedLanguageCodes() : std::vector(); }); RemoteCall::exportAs("GMLIB_API", "loadLanguage", [](std::string const& code, std::string const& lang) -> void { if (GMLevel::getInstance()) { I18nAPI::loadLanguage(code, lang); } }); RemoteCall::exportAs( "GMLIB_API", "updateOrCreateLanguageFile", [](std::string const& code, std::unordered_map lang, std::string const& path) -> void { if (GMLevel::getInstance()) { I18nAPI::updateOrCreateLanguageFile(path, code, lang); } } ); RemoteCall::exportAs("GMLIB_API", "loadLanguagePath", [](std::string const& path) -> void { if (GMLevel::getInstance()) { I18nAPI::loadLanguagesFromDirectory(path); } }); RemoteCall::exportAs("GMLIB_API", "getPlayerPosition", [](std::string const& uuid) -> std::pair { if (auto player = OfflinePlayer::fromUuid(mce::UUID::fromString(uuid))) { if (auto pos = player->getPlayerPosition()) { return *pos; } } return { {0, 0, 0}, 0 }; }); RemoteCall::exportAs( "GMLIB_API", "setPlayerPosition", [](std::string const& uuid, std::pair pos) -> bool { if (auto player = OfflinePlayer::fromUuid(mce::UUID::fromString(uuid))) { return player->setPosition(pos.first, pos.second); } return false; } ); RemoteCall::exportAs("GMLIB_API", "playerHasScore", [](std::string const& uuid, std::string const& obj) -> bool { return GMScoreboard::getInstance()->getPlayerScore(obj, mce::UUID::fromString(uuid)).has_value(); }); RemoteCall::exportAs("GMLIB_API", "getPlayerScore", [](std::string const& uuid, std::string const& obj) -> int { return GMScoreboard::getInstance()->getPlayerScore(obj, mce::UUID::fromString(uuid)).value_or(0); }); RemoteCall::exportAs( "GMLIB_API", "addPlayerScore", [](std::string const& uuid, std::string const& obj, int value) -> bool { return GMScoreboard::getInstance() ->setPlayerScore(obj, mce::UUID::fromString(uuid), value, PlayerScoreSetFunction::Add) .has_value(); } ); RemoteCall::exportAs( "GMLIB_API", "reducePlayerScore", [](std::string const& uuid, std::string const& obj, int value) -> bool { return GMScoreboard::getInstance() ->setPlayerScore(obj, mce::UUID::fromString(uuid), value, PlayerScoreSetFunction::Subtract) .has_value(); } ); RemoteCall::exportAs( "GMLIB_API", "setPlayerScore", [](std::string const& uuid, std::string const& obj, int value) -> bool { return GMScoreboard::getInstance()->setPlayerScore(obj, mce::UUID::fromString(uuid), value).has_value(); } ); RemoteCall::exportAs("GMLIB_API", "resetPlayerScore", [](std::string const& uuid, std::string const& obj) -> bool { return GMScoreboard::getInstance()->resetPlayerScore(obj, mce::UUID::fromString(uuid)); }); RemoteCall::exportAs("GMLIB_API", "resetPlayerScores", [](std::string const& uuid) -> bool { return GMScoreboard::getInstance()->resetPlayerScore(mce::UUID::fromString(uuid)); }); RemoteCall::exportAs( "GMLIB_API", "entityHasScore", [](std::string const& uniqueId, std::string const& obj) -> bool { return GMScoreboard::getInstance()->getScore(obj, parseScriptUniqueID(uniqueId)).has_value(); } ); RemoteCall::exportAs("GMLIB_API", "getEntityScore", [](std::string const& uniqueId, std::string const& obj) -> int { return GMScoreboard::getInstance()->getScore(obj, parseScriptUniqueID(uniqueId)).value_or(0); }); RemoteCall::exportAs( "GMLIB_API", "addEntityScore", [](std::string const& uniqueId, std::string const& obj, int value) -> bool { return GMScoreboard::getInstance() ->setScore(obj, parseScriptUniqueID(uniqueId), value, PlayerScoreSetFunction::Add) .has_value(); } ); RemoteCall::exportAs( "GMLIB_API", "reduceEntityScore", [](std::string const& uniqueId, std::string const& obj, int value) -> bool { return GMScoreboard::getInstance() ->setScore(obj, parseScriptUniqueID(uniqueId), value, PlayerScoreSetFunction::Subtract) .has_value(); } ); RemoteCall::exportAs( "GMLIB_API", "setEntityScore", [](std::string const& uniqueId, std::string const& obj, int value) -> bool { return GMScoreboard::getInstance()->setScore(obj, parseScriptUniqueID(uniqueId), value).has_value(); } ); RemoteCall::exportAs( "GMLIB_API", "resetEntityScore", [](std::string const& uniqueId, std::string const& obj) -> bool { return GMScoreboard::getInstance()->resetScore(obj, parseScriptUniqueID(uniqueId)); } ); RemoteCall::exportAs("GMLIB_API", "resetEntityScores", [](std::string const& uniqueId) -> bool { return GMScoreboard::getInstance()->resetScore(parseScriptUniqueID(uniqueId)); }); RemoteCall::exportAs( "GMLIB_API", "fakePlayerHasScore", [](std::string const& name, std::string const& obj) -> bool { return GMScoreboard::getInstance()->getScore(obj, name).has_value(); } ); RemoteCall::exportAs("GMLIB_API", "getFakePlayerScore", [](std::string const& name, std::string const& obj) -> int { return GMScoreboard::getInstance()->getScore(obj, name).value_or(0); }); RemoteCall::exportAs( "GMLIB_API", "addFakePlayerScore", [](std::string const& name, std::string const& obj, int value) -> bool { return GMScoreboard::getInstance()->setScore(obj, name, value, PlayerScoreSetFunction::Add).has_value(); } ); RemoteCall::exportAs( "GMLIB_API", "reduceFakePlayerScore", [](std::string const& name, std::string const& obj, int value) -> bool { return GMScoreboard::getInstance() ->setScore(obj, name, value, PlayerScoreSetFunction::Subtract) .has_value(); } ); RemoteCall::exportAs( "GMLIB_API", "setFakePlayerScore", [](std::string const& name, std::string const& obj, int value) -> bool { return GMScoreboard::getInstance()->setScore(obj, name, value).has_value(); } ); RemoteCall::exportAs( "GMLIB_API", "resetFakePlayerScore", [](std::string const& name, std::string const& obj) -> bool { return GMScoreboard::getInstance()->resetScore(obj, name); } ); RemoteCall::exportAs("GMLIB_API", "resetFakePlayerScores", [](std::string const& name) -> bool { return GMScoreboard::getInstance()->resetScore(name); }); RemoteCall::exportAs("GMLIB_API", "addObjective", [](std::string const& obj) -> bool { return GMScoreboard::getInstance()->addObjective(obj).has_value(); }); RemoteCall::exportAs( "GMLIB_API", "addObjectiveWithDisplayName", [](std::string const& obj, std::string const& displayName) -> bool { return GMScoreboard::getInstance()->addObjective(obj, displayName).has_value(); } ); RemoteCall::exportAs("GMLIB_API", "getDisplayName", [](std::string const& obj) -> std::string { return GMScoreboard::getInstance()->getObjectiveDisplayName(obj).value_or(""); }); RemoteCall::exportAs( "GMLIB_API", "setDisplayName", [](std::string const& obj, std::string const& displayName) -> bool { return GMScoreboard::getInstance()->setObjectiveDisplayName(obj, displayName); } ); RemoteCall::exportAs("GMLIB_API", "removeObjective", [](std::string const& obj) -> bool { return GMScoreboard::getInstance()->removeObjective(obj); }); RemoteCall::exportAs( "GMLIB_API", "setDisplayObjective", [](std::string const& obj, std::string const& slot, int order) -> void { return GMScoreboard::getInstance()->setObjectiveDisplay(obj, slot, (ObjectiveSortOrder)order); } ); RemoteCall::exportAs("GMLIB_API", "clearDisplayObjective", [](std::string const& slot) -> void { return GMScoreboard::getInstance()->clearObjectiveDisplay(slot); }); RemoteCall::exportAs("GMLIB_API", "getAllObjectives", []() -> std::vector { std::vector result; for (auto& obj : GMScoreboard::getInstance()->getObjectives()) { result.push_back(obj->mName); } return result; }); RemoteCall::exportAs("GMLIB_API", "getAllScoreboardPlayers", []() -> std::vector { std::vector result; for (auto& player : GMScoreboard::getInstance()->getAllPlayers()) { result.push_back(player.getUUID().asString()); } return result; }); RemoteCall::exportAs("GMLIB_API", "getAllScoreboardFakePlayers", []() -> std::vector { std::vector result; for (auto& name : GMScoreboard::getInstance()->getAllFakePlayers()) { result.push_back(name); } return result; }); RemoteCall::exportAs("GMLIB_API", "getAllScoreboardEntities", []() -> std::vector { std::vector result; for (auto& uniqueId : GMScoreboard::getInstance()->getAllEntities()) { result.push_back(std::to_string(uniqueId.rawID)); } return result; }); RemoteCall::exportAs( "GMLIB_API", "getAllTrackedTargets", []() -> std::vector> { std::vector> result; for (auto& player : GMScoreboard::getInstance()->getAllPlayers()) { result.push_back({ {"Type", "Player" }, {"Uuid", player.getUUID().asString()} }); } for (auto& name : GMScoreboard::getInstance()->getAllFakePlayers()) { result.push_back({ {"Type", "FakePlayer"}, {"Name", name } }); } for (auto& uniqueId : GMScoreboard::getInstance()->getAllEntities()) { result.push_back({ {"Type", "Entity" }, {"UniqueId", std::to_string(uniqueId.rawID)} }); } return result; } ); RemoteCall::exportAs("GMLIB_API", "getPlayerFromUuid", [](std::string const& uuid) -> Player* { return ll::service::getLevel()->getPlayer(mce::UUID::fromString(uuid)); }); RemoteCall::exportAs("GMLIB_API", "getPlayerFromUniqueId", [](std::string const& uniqueId) -> Actor* { return ll::service::getLevel()->getPlayer(parseScriptUniqueID(uniqueId)); }); RemoteCall::exportAs("GMLIB_API", "getEntityFromUniqueId", [](std::string const& uniqueId) -> Actor* { return ll::service::getLevel()->fetchEntity(parseScriptUniqueID(uniqueId), false); }); RemoteCall::exportAs("GMLIB_API", "getWorldSpawn", []() -> std::pair { return {GMLevel::getInstance()->getLevelData().getSpawnPos(), 0}; }); RemoteCall::exportAs("GMLIB_API", "setWorldSpawn", [](std::pair pos) -> bool { if (pos.second != 0) return false; GMLevel::getInstance()->getLevelData().setSpawnPos(pos.first); auto pkt = SetSpawnPositionPacket(); pkt.mSpawnBlockPos = NetworkBlockPosition(pos.first); pkt.mDimensionType = 0; pkt.mSpawnPosType = SpawnPositionType::WorldSpawn; pkt.sendToClients(); return true; }); RemoteCall::exportAs("GMLIB_API", "getPlayerSpawnPoint", [](Player* pl) -> std::pair { return {pl->mPlayerRespawnPoint->mSpawnBlockPos, pl->mPlayerRespawnPoint->mDimension.get()}; }); RemoteCall::exportAs("GMLIB_API", "setPlayerSpawnPoint", [](Player* pl, std::pair pos) -> void { pl->setRespawnPosition(pos.first, pos.second); }); RemoteCall::exportAs("GMLIB_API", "clearPlayerSpawnPoint", [](Player* pl) -> void { pl->mPlayerRespawnPoint->mSpawnBlockPos = BlockPos::MIN(); pl->mPlayerRespawnPoint->mDimension = VanillaDimensions::Undefined(); }); RemoteCall::exportAs( "GMLIB_API", "mergePatchJson", [](std::string const& oldJson, std::string const& patchJson) -> std::string { auto oldData = nlohmann::ordered_json::parse(oldJson); auto newData = nlohmann::ordered_json::parse(patchJson); oldData.merge_patch(newData); return oldData.dump(); } ); RemoteCall::exportAs("GMLIB_API", "getXuidByUuid", [](std::string const& uuid) -> std::string { if (auto uce = UserCache::getInstance()->from(mce::UUID::fromString(uuid))) { return uce->mXuid; } return ""; }); RemoteCall::exportAs("GMLIB_API", "getXuidByName", [](std::string const& name) -> std::string { if (auto uce = UserCache::getInstance()->from(name, UserCache::QueryType::Name)) { return uce->mXuid; } return ""; }); RemoteCall::exportAs("GMLIB_API", "getNameByUuid", [](std::string const& uuid) -> std::string { if (auto uce = UserCache::getInstance()->from(mce::UUID::fromString(uuid))) { return uce->mName; } return ""; }); RemoteCall::exportAs("GMLIB_API", "getNameByXuid", [](std::string const& xuid) -> std::string { if (auto uce = UserCache::getInstance()->from(xuid, UserCache::QueryType::Xuid)) { return uce->mName; } return ""; }); RemoteCall::exportAs("GMLIB_API", "getUuidByXuid", [](std::string const& xuid) -> std::string { if (auto uce = UserCache::getInstance()->from(xuid, UserCache::QueryType::Xuid)) { return uce->mUuid.asString(); } return ""; }); RemoteCall::exportAs("GMLIB_API", "getUuidByName", [](std::string const& name) -> std::string { if (auto uce = UserCache::getInstance()->from(name, UserCache::QueryType::Name)) { return uce->mUuid.asString(); } return ""; }); RemoteCall::exportAs( "GMLIB_API", "getAllPlayerInfo", []() -> std::vector> { std::vector> result; for (auto entry : UserCache::getInstance()->entries()) { result.push_back({ {"Name", entry.mName }, {"Xuid", entry.mXuid }, {"Uuid", entry.mUuid.asString()} }); } return result; } ); RemoteCall::exportAs("GMLIB_API", "getBlockRuntimeId", [](std::string const& blockName, short legacyData) -> uint { return Block::tryGetFromRegistry(blockName, legacyData) .transform([](const Block& block) -> uint { return block.mNetworkId; }) .value_or(0); }); RemoteCall::exportAs("GMLIB_API", "getBlockTranslateKey", [](Block const* block) -> std::string { return block->getLegacyBlock().mDescriptionId.get() + ".name"; }); RemoteCall::exportAs("GMLIB_API", "getItemTranslateKey", [](ItemStack* item) -> std::string { return item->getDescriptionId(); }); RemoteCall::exportAs("GMLIB_API", "getEntityTranslateKey", [](Actor* entity) -> std::string { return entity->getEntityLocNameString(); }); RemoteCall::exportAs( "GMLIB_API", "readNbtFromFile", [](std::string const& path, bool isBinary) -> std::unique_ptr { if (auto nbt = GMCompoundTag::readFromFile(path, isBinary)) { return std::make_unique(nbt.value()); } return nullptr; } ); RemoteCall::exportAs( "GMLIB_API", "saveNbtToFile", [](std::string const& path, CompoundTag* nbt, bool isBinary) -> bool { return GMCompoundTag::saveToFile(path, *nbt, isBinary); } ); RemoteCall::exportAs("GMLIB_API", "getBlockDestroySpeed", [](Block const* block) -> float { return block->mDirectData->mDestroySpeed; }); RemoteCall::exportAs("GMLIB_API", "getDestroyBlockSpeed", [](ItemStack const* item, Block const* block) -> float { return item->getItem()->getDestroySpeed(*item, *block); }); RemoteCall::exportAs( "GMLIB_API", "playerDestroyBlock", [](Block const* block, std::pair pos, Player* player) -> void { return block->playerDestroy(*player, pos.first); } ); RemoteCall::exportAs("GMLIB_API", "itemCanDestroyBlock", [](ItemStack const* item, Block const* block) -> bool { return std::ranges::any_of(item->mCanDestroy, [block](BlockLegacy const* blockLegacy) { return block->getTypeName() == blockLegacy->getTypeName(); }); }); RemoteCall::exportAs("GMLIB_API", "itemCanDestroyInCreative", [](ItemStack const* item) -> bool { if (auto itemDef = item->getItem()) { return itemDef->canDestroyInCreative(); } return false; }); RemoteCall::exportAs("GMLIB_API", "itemCanDestroySpecial", [](ItemStack const* item, Block const* block) -> bool { return item->getItem()->canDestroySpecial(*block); }); RemoteCall::exportAs("GMLIB_API", "blockCanDropWithAnyTool", [](Block const* block) -> bool { return !block->getLegacyBlock().mRequiresCorrectToolForDrops; }); RemoteCall::exportAs( "GMLIB_API", "blockPlayerWillDestroy", [](Block const* block, Player* player, std::pair pos) -> bool { return block->getLegacyBlock().playerWillDestroy(*player, pos.first, *block); } ); RemoteCall::exportAs("GMLIB_API", "playerAttack", [](Player* player, Actor* entity) -> bool { return player->attack(*entity, SharedTypes::Legacy::ActorDamageCause::EntityAttack); }); RemoteCall::exportAs("GMLIB_API", "playerPullInEntity", [](Player* player, Actor* entity) -> void { if (auto component = player->getEntityContext().tryGetComponent()) { component->pullInEntity(*player, *entity); } }); RemoteCall::exportAs("GMLIB_API", "getBlockTranslateKeyFromName", [](std::string const& blockName) -> std::string { return Block::tryGetFromRegistry(blockName) .transform([](const Block& block) -> std::string { return block.buildDescriptionName(); }) .value_or("tile.unknown.name"); }); RemoteCall::exportAs( "GMLIB_API", "getBlockLightEmission", [](std::string const& blockName, short legacyData) -> char { return Block::tryGetFromRegistry(blockName) .transform([](const Block& block) -> char { return block.mDirectData->mLightEmission->mValue; }) .value_or(-1); } ); RemoteCall::exportAs( "GMLIB_API", "getGameRules", []() -> std::vector> { std::vector> result; for (auto& gameRule : ll::service::getLevel()->getGameRules().mGameRules.get()) { switch (gameRule.mType) { case GameRule::Type::Bool: result.push_back({ {"Name", gameRule.mName }, {"Type", "Bool" }, {"Value", std::to_string(gameRule.mValue->boolVal)} }); break; case GameRule::Type::Float: result.push_back({ {"Name", gameRule.mName }, {"Type", "Float" }, {"Value", std::to_string(gameRule.mValue->floatVal)} }); break; case GameRule::Type::Int: result.push_back({ {"Name", gameRule.mName }, {"Type", "Int" }, {"Value", std::to_string(gameRule.mValue->intVal)} }); break; case GameRule::Type::Invalid: break; } } return result; } ); RemoteCall::exportAs("GMLIB_API", "getEnchantTypeNameFromId", [](size_t id) -> std::string { if (id < Enchant::mEnchants().size()) { return Enchant::mEnchants()[id]->mStringId->getString(); } return ""; }); RemoteCall::exportAs( "GMLIB_API", "applyEnchant", [](ItemStack* item, std::string const& typeName, int level, bool allowNonVanilla) -> bool { return EnchantUtils::applyEnchant( *item, Enchant::mEnchantNameToType()[HashedString(typeName)], level, allowNonVanilla ); } ); RemoteCall::exportAs("GMLIB_API", "removeEnchants", [](ItemStack* item) -> void { item->removeEnchants(); }); RemoteCall::exportAs("GMLIB_API", "hasEnchant", [](ItemStack* item, std::string const& typeName) -> bool { return EnchantUtils::hasEnchant(Enchant::mEnchantNameToType()[HashedString(typeName)], *item); }); RemoteCall::exportAs("GMLIB_API", "getEnchantLevel", [](ItemStack* item, std::string const& typeName) -> int { return EnchantUtils::getEnchantLevel(Enchant::mEnchantNameToType()[HashedString(typeName)], *item); }); RemoteCall::exportAs( "GMLIB_API", "getEnchantNameAndLevel", [](std::string const& typeName, int level) -> std::string { return EnchantUtils::getEnchantNameAndLevel(Enchant::mEnchantNameToType()[HashedString(typeName)], level); } ); RemoteCall::exportAs( "GMLIB_API", "dropPlayerItem", [](Player* player, ItemStack const* item, bool randomly) -> bool { return player->drop(*item, randomly); } ); RemoteCall::exportAs("GMLIB_API", "getPlayerRuntimeId", [](Player* player) -> uint64 { return player->getRuntimeID().rawID; }); RemoteCall::exportAs("GMLIB_API", "getEntityRuntimeId", [](Actor* entity) -> uint64 { return entity->getRuntimeID().rawID; }); RemoteCall::exportAs("GMLIB_API", "getEntityNameTag", [](Actor* entity) -> std::string { return entity->getNameTag(); }); RemoteCall::exportAs("GMLIB_API", "ItemisUnbreakable", [](ItemStack const* item) -> bool { return ((GMItemStack*)item)->isUnbreakable(); }); RemoteCall::exportAs("GMLIB_API", "setItemUnbreakable", [](ItemStack const* item, bool value) -> void { ((GMItemStack*)item)->setUnbreakable(value); }); RemoteCall::exportAs("GMLIB_API", "getItemShouldKeepOnDeath", [](ItemStack const* item) -> bool { return ((GMItemStack*)item)->getShouldKeepOnDeath(); }); RemoteCall::exportAs("GMLIB_API", "setItemShouldKeepOnDeath", [](ItemStack const* item, bool value) -> void { auto nbt = ((GMItemStack*)item)->getNbt(); if (value) { (*nbt)["tag"]["minecraft:keep_on_death"] = true; } else { if (nbt->contains("tag") && (*nbt)["tag"].contains("minecraft:keep_on_death")) { (*nbt)["tag"].get().erase("minecraft:keep_on_death"); } } ((GMItemStack*)item)->setNbt(*nbt); }); RemoteCall::exportAs("GMLIB_API", "getItemLockMode", [](ItemStack const* item) -> int { return (int)((GMItemStack*)item)->getItemLockMode(); }); RemoteCall::exportAs("GMLIB_API", "setItemLockMode", [](ItemStack const* item, int value) -> void { ((GMItemStack*)item)->setItemLockMode((ItemLockMode)value); }); RemoteCall::exportAs("GMLIB_API", "getItemRepairCost", [](ItemStack const* item) -> int { return item->getBaseRepairCost(); }); RemoteCall::exportAs("GMLIB_API", "setItemRepairCost", [](ItemStack* item, int cost) -> void { (*item).setRepairCost(cost); }); RemoteCall::exportAs("GMLIB_API", "getItemCanDestroy", [](ItemStack const* item) -> std::vector { std::vector result = {}; for (auto& block : ((GMItemStack*)item)->mCanDestroy) { result.push_back(block->getTypeName()); } return result; }); RemoteCall::exportAs( "GMLIB_API", "setItemCanDestroy", [](ItemStack const* item, std::vector blocks) -> void { std::vector data; for (auto& name : blocks) { if (auto block = BlockLegacy::tryGetFromRegistry(name)) { data.push_back(block.as_ptr()); } } ((GMItemStack*)item)->mCanDestroy = data; } ); RemoteCall::exportAs("GMLIB_API", "getItemCanPlaceOn", [](ItemStack const* item) -> std::vector { std::vector result = {}; for (auto& block : ((GMItemStack*)item)->mCanPlaceOn) { result.push_back(block->getTypeName()); } return result; }); RemoteCall::exportAs( "GMLIB_API", "setItemCanPlaceOn", [](ItemStack const* item, std::vector blocks) -> void { std::vector data; for (auto& name : blocks) { if (auto block = BlockLegacy::tryGetFromRegistry(name)) { data.push_back(block.as_ptr()); } } ((GMItemStack*)item)->mCanPlaceOn = data; } ); RemoteCall::exportAs("GMLIB_API", "getPlayerHungry", [](Player* player) -> float { return player->getMutableAttribute(Player::HUNGER()).mInstance->mCurrentValue; }); RemoteCall::exportAs("GMLIB_API", "getPlayerArmorCoverPercentage", [](Player* player) -> float { return player->getArmorCoverPercentage(); }); RemoteCall::exportAs("GMLIB_API", "getPlayerArmorValue", [](Player* player) -> int { return player->getArmorValue(); }); RemoteCall::exportAs("GMLIB_API", "getEntityOwnerUniqueId", [](Actor* entity) -> int64 { return entity->getOwnerId().rawID; }); RemoteCall::exportAs("GMLIB_API", "getItemCategoryName", [](ItemStack const* item) -> std::string { if (auto item2 = item->mItem) { return item2->buildCategoryDescriptionName(); } return ""; }); RemoteCall::exportAs("GMLIB_API", "getItemCustomName", [](ItemStack const* item) -> std::string { return item->getCustomName(); }); RemoteCall::exportAs("GMLIB_API", "getItemEffecName", [](ItemStack const* item) -> std::string { if (auto item2 = item->mItem) { return item2->buildEffectDescriptionName(*item); } return ""; }); RemoteCall::exportAs("GMLIB_API", "itemIsFood", [](ItemStack const* item) -> bool { if (auto itemDef = item->getItem()) { return itemDef->isFood(); } return false; }); RemoteCall::exportAs("GMLIB_API", "setPlayerUIItem", [](Player* player, int slot, ItemStack const* item) -> void { player->setPlayerUIItem((PlayerUISlot)slot, *item, false); }); RemoteCall::exportAs("GMLIB_API", "getPlayerUIItem", [](Player* player, int slot) -> ItemStack const* { return &player->mPlayerUIContainer->getItem(slot); }); RemoteCall::exportAs( "GMLIB_API", "sendInventorySlotPacket", [](Player* player, int containerId, int slot, ItemStack const* item) -> void { InventorySlotPacket((ContainerID)containerId, slot, *item).sendTo(*player); } ); RemoteCall::exportAs("GMLIB_API", "getContainerType", [](Container* container) -> std::string { return magic_enum::enum_name(container->mContainerType).data(); }); RemoteCall::exportAs("GMLIB_API", "hasPlayerNbt", [](std::string const& uuid) -> bool { return OfflinePlayer::fromUuid(mce::UUID::fromString(uuid)) .transform([&](auto&& player) -> bool { return player.hasNbt(); }) .value_or(false); }); RemoteCall::exportAs("GMLIB_API", "getItemMaxCount", [](ItemStack const* item) -> int { return item->getMaxStackSize(); }); RemoteCall::exportAs("GMLIB_API", "entityHasFamily", [](Actor* entity, std::string const& family) -> bool { return entity->hasFamily(HashedString(family)); }); RemoteCall::exportAs("GMLIB_API", "getPlayerDestroyBlockProgress", [](Player* player, Block const* block) -> float { return player->getDestroyProgress(*block); }); RemoteCall::exportAs("GMLIB_API", "getEntityEffectVisible", [](Actor* entity, int effectId) -> bool { if (effectId < 0 || !MobEffect::mMobEffects()[effectId]) return false; if (auto effect = entity->getEffect(*MobEffect::mMobEffects()[effectId])) { return effect->mEffectVisible; } return 0; }); RemoteCall::exportAs("GMLIB_API", "getEntityEffectDuration", [](Actor* entity, int effectId) -> int { if (effectId < 0 || !MobEffect::mMobEffects()[effectId]) return false; if (auto effect = entity->getEffect(*MobEffect::mMobEffects()[effectId])) { return effect->mDuration->mValue; } return 0; }); RemoteCall::exportAs("GMLIB_API", "getEntityEffectDurationEasy", [](Actor* entity, int effectId) -> int { if (effectId < 0 || !MobEffect::mMobEffects()[effectId]) return false; if (auto effect = entity->getEffect(*MobEffect::mMobEffects()[effectId])) { return effect->mDurationEasy->transform([](auto&& duration) -> int { return duration.mValue; }).value_or(0); } return 0; }); RemoteCall::exportAs("GMLIB_API", "getEntityEffectDurationHard", [](Actor* entity, int effectId) -> int { if (effectId < 0 || !MobEffect::mMobEffects()[effectId]) return false; if (auto effect = entity->getEffect(*MobEffect::mMobEffects()[effectId])) { return effect->mDurationHard->transform([](auto&& duration) -> int { return duration.mValue; }).value_or(0); } return 0; }); RemoteCall::exportAs("GMLIB_API", "getEntityEffectDurationNormal", [](Actor* entity, int effectId) -> int { if (effectId < 0 || !MobEffect::mMobEffects()[effectId]) return false; if (auto effect = entity->getEffect(*MobEffect::mMobEffects()[effectId])) { return effect->mDurationNormal->transform( [](auto&& duration) -> int { return duration.mValue; } ).value_or(0); } return 0; }); RemoteCall::exportAs("GMLIB_API", "getEntityEffectAmplifier", [](Actor* entity, int effectId) -> int { if (effectId < 0 || !MobEffect::mMobEffects()[effectId]) return false; if (auto effect = entity->getEffect(*MobEffect::mMobEffects()[effectId])) { return effect->mAmplifier; } return 0; }); RemoteCall::exportAs("GMLIB_API", "getEntityEffectAmbient", [](Actor* entity, int effectId) -> bool { if (effectId < 0 || !MobEffect::mMobEffects()[effectId]) return false; if (auto effect = entity->getEffect(*MobEffect::mMobEffects()[effectId])) { return effect->mAmbient; } return 0; }); RemoteCall::exportAs("GMLIB_API", "entityHasEffect", [](Actor* entity, int effectId) -> bool { return effectId > 0x24 ? false : entity->hasEffect(*MobEffect::mMobEffects()[effectId]); }); RemoteCall::exportAs("GMLIB_API", "getGameDifficulty", []() -> int { return ll::service::getLevel().transform( [](Level& level) -> int { return (int)level.getDifficulty(); } ).value_or(-1); }); RemoteCall::exportAs("GMLIB_API", "setGameDifficulty", [](int difficulty) -> void { if (auto level = ll::service::getLevel()) { level->setDifficulty((SharedTypes::Legacy::Difficulty)difficulty); } }); RemoteCall::exportAs("GMLIB_API", "getDefaultGameMode", []() -> int { return ll::service::getLevel().transform( [](Level& level) -> int { return (int)level.getDefaultGameType(); } ).value_or(-1); }); RemoteCall::exportAs("GMLIB_API", "setDefaultGameMode", [](int gameMode) -> void { if (auto level = ll::service::getLevel()) { level->setDefaultGameType((GameType)gameMode); } }); RemoteCall::exportAs( "GMLIB_API", "registerCustomShapelessRecipe", [](std::string const& recipe_id, std::vector ingredients, ItemStack* result) -> void { if (!GMLevel::getInstance().has_value()) return; std::vector types; for (auto& ing : ingredients) { types.push_back(ICustomRecipe::Ingredient{ing}); } CustomRecipeRegistry::getInstance().registerShapelessRecipe( recipe_id, types, ItemInstance(*result->getItem(), result->mCount, result->mAuxValue, result->mUserData.get()) ); } ); RemoteCall::exportAs( "GMLIB_API", "registerCustomShapedRecipe", [](std::string const& recipe_id, std::vector shape, std::vector ingredients, ItemStack* result) -> void { if (!GMLevel::getInstance().has_value()) return; std::vector types; char rt = 'A'; for (auto& ing : ingredients) { auto ingredient = RecipeIngredient{ing, 0, 1}; types.push_back(Recipes::Type{(Item*)ingredient.getItem(), ingredient.getBlock(), ingredient, rt++}); } auto tmp = RecipeUnlockingRequirement(); tmp.mContext = RecipeUnlockingRequirement::UnlockingContext::AlwaysUnlocked; ll::service::bedrock::getLevel()->getRecipes().addShapedRecipe( recipe_id, ItemInstance(*result), shape, types, {"crafting_table"}, 50, nullptr, tmp, SemVersion( 1, 20, 80, {"", Bedrock::StaticOptimizedString::StorageType::Static}, {"", Bedrock::StaticOptimizedString::StorageType::Static} ), true ); } ); RemoteCall::exportAs("GMLIB_API", "entityIsType", [](Actor* entity, int type) -> bool { return entity->isType((ActorType)type); }); RemoteCall::exportAs("GMLIB_API", "entityHasType", [](Actor* entity, int type) -> bool { return entity->hasType((ActorType)type); }); RemoteCall::exportAs("GMLIB_API", "getEntityTypeId", [](Actor* entity) -> int { return (int)entity->getEntityTypeId(); }); RemoteCall::exportAs("GMLIB_API", "getPlayerProtocolVersion", [](Player* player) -> int { return ((GMPlayer*)player)->getNetworkProtocolVersion(); }); }