feat: reflect the main functions
Signed-off-by: wed150 <wed15058338634@outlook.com>
This commit is contained in:
+57
-105
@@ -15,10 +15,16 @@
|
||||
#include "ll/api/form/SimpleForm.h"
|
||||
#include "ll/api/form/CustomForm.h"
|
||||
|
||||
#include "gmlib/gm/data/UserCache.h"
|
||||
#include "gmlib/mc/world/actor/OfflinePlayer.h"
|
||||
|
||||
#include <ll/api/service/PlayerInfo.h>
|
||||
|
||||
/**
|
||||
* @brief the keys of the playr nbt that would be copied or written
|
||||
*/
|
||||
static constexpr const char* InvKey[] = {
|
||||
"Armor","Offhand","Inventory","EnderChestInventory"
|
||||
};
|
||||
void saveInventory(Player& player) {
|
||||
auto& pl = static_cast<gmlib::GMPlayer&>(player);
|
||||
auto uuid = pl.getUuid();
|
||||
@@ -28,36 +34,31 @@ void saveInventory(Player& player) {
|
||||
true
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief set the playerNBT easily and validly
|
||||
*/
|
||||
bool validSetNbt(mce::UUID uuid, const std::unique_ptr<CompoundTag>& nbt) {
|
||||
try {
|
||||
Player* player = ll::service::getLevel()->getPlayer(uuid);
|
||||
if (player && nbt) {
|
||||
auto& pl=static_cast<gmlib::GMPlayer&>(*player);
|
||||
if (!nbt) return false;
|
||||
|
||||
if (auto* p = ll::service::getLevel()->getPlayer(uuid)) {
|
||||
auto& pl = static_cast<gmlib::GMPlayer&>(*p);
|
||||
pl.setNbt(*nbt);
|
||||
pl.refreshInventory();
|
||||
return true;
|
||||
} else if (nbt) {auto db = ll::service::getDBStorage();
|
||||
if (db && db->hasKey("player_" + uuid.asString(), DBHelpers::Category::Player)) {
|
||||
std::unique_ptr<CompoundTag> playerTag =
|
||||
db->getCompoundTag("player_" + uuid.asString(), DBHelpers::Category::Player);
|
||||
if (playerTag) {
|
||||
std::string serverId = playerTag->at("ServerId");
|
||||
if (!serverId.empty()) {
|
||||
auto player_offline = gmlib::OfflinePlayer(uuid,serverId);
|
||||
player_offline.setNbt(*nbt);
|
||||
}
|
||||
|
||||
auto db = ll::service::getDBStorage();
|
||||
if (!db) return false;
|
||||
|
||||
auto tag = db->getCompoundTag("player_" + uuid.asString(), DBHelpers::Category::Player);
|
||||
|
||||
if (!tag || !tag->contains("ServerId"))
|
||||
return false;
|
||||
|
||||
gmlib::OfflinePlayer(uuid, tag->at("ServerId")).setNbt(*nbt);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
return false;
|
||||
}
|
||||
catch (...) {
|
||||
return false;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
bool resumeInventory(Player& player) {
|
||||
auto& pl = static_cast<gmlib::GMPlayer&>(player);
|
||||
@@ -67,15 +68,10 @@ bool resumeInventory(Player& player) {
|
||||
std::filesystem::remove(path);
|
||||
if (auto nbt = CompoundTag::fromBinaryNbt(binaryData.value())) {
|
||||
auto playerNbt=pl.getNbt();
|
||||
|
||||
playerNbt->mTags["Armor"] =nbt->at("Armor");
|
||||
playerNbt->mTags["EnderChestInventory"] = nbt->at("EnderChestInventory");
|
||||
playerNbt->mTags["Offhand"] = nbt->at("Offhand");
|
||||
playerNbt->mTags["Inventory"] = nbt->at("Inventory");
|
||||
for (auto key : InvKey)
|
||||
playerNbt->mTags[key] = nbt->at(key);
|
||||
pl.setNbt(*playerNbt);
|
||||
pl.refreshInventory();
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -88,10 +84,9 @@ void mainForm(Player& pl) {
|
||||
fm.appendButton(tr("form.main.checkAll"), [](Player& pl) { return checkAllForm(pl); });
|
||||
fm.appendButton(tr("form.main.searchPlayer"), [](Player& pl) { return searchPlayerForm(pl); });
|
||||
fm.appendButton(tr("form.main.resumeInventory"), [](Player& pl) {
|
||||
if (auto res = resumeInventory(pl)) {
|
||||
return pl.sendMessage(tr("resumeInventory.success"));
|
||||
}
|
||||
return pl.sendMessage(tr("resumeInventory.failed"));
|
||||
pl.sendMessage(resumeInventory(pl)
|
||||
? tr("resumeInventory.success")
|
||||
: tr("resumeInventory.failed"));
|
||||
});
|
||||
fm.sendTo(pl);
|
||||
}
|
||||
@@ -105,7 +100,6 @@ void checkOnlineForm(Player& pl) {
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
for (auto& [uuid, name] : onlineList) {
|
||||
if (uuid != pl.getUuid()) {
|
||||
fm.appendButton(name, [uuid](Player& pl) { return checkPlayerForm(pl, uuid); });
|
||||
@@ -120,39 +114,23 @@ void checkOnlineForm(Player& pl) {
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
std::string getNameFormUuid(mce::UUID const& uuid) {
|
||||
auto player = ll::service::getLevel()->getPlayer(uuid);
|
||||
std::string name;
|
||||
if (player) {
|
||||
name = player->getRealName();
|
||||
} else {
|
||||
// 获取 UserCache 实例
|
||||
auto userCache = gmlib::UserCache::getInstance();
|
||||
if (!userCache) {
|
||||
return uuid.asString(); // UserCache 未初始化或不可用
|
||||
}
|
||||
|
||||
// 查询用户信息
|
||||
auto entry = userCache->from(uuid);
|
||||
|
||||
|
||||
if (!entry) {
|
||||
return uuid.asString(); // 未找到对应 UUID 的用户
|
||||
}
|
||||
name = entry->mName;
|
||||
auto cache = ll::service::PlayerInfo::getInstance().fromUuid(uuid);
|
||||
name = cache ? cache->name : uuid.asString();
|
||||
}
|
||||
return name;
|
||||
}
|
||||
|
||||
std::unordered_map<mce::UUID, std::string> generateUuidMap() {
|
||||
auto userCache = gmlib::UserCache::getInstance();
|
||||
if (!userCache) {
|
||||
// 处理 UserCache 未初始化的情况
|
||||
}
|
||||
|
||||
std::vector<mce::UUID> allUuids;
|
||||
for (const auto& entry : userCache->entries()) {
|
||||
allUuids.push_back(entry.mUuid);
|
||||
for (const auto& entry : ll::service::PlayerInfo::getInstance().entries()) {
|
||||
allUuids.push_back(entry.uuid);
|
||||
}
|
||||
for (const auto& player : ll::service::getLevel()->getPlayerList()) {
|
||||
allUuids.push_back(player.first);
|
||||
@@ -253,57 +231,40 @@ void searchNotFoundForm(Player& pl, std::string const& name) {
|
||||
return mainForm(pl);
|
||||
});
|
||||
}
|
||||
/**
|
||||
* @brief get the playerNBT conveninetly
|
||||
*/
|
||||
std::unique_ptr<CompoundTag> getNBTptr(mce::UUID uuid) {
|
||||
|
||||
if (auto player = ll::service::getLevel()->getPlayer(uuid)) {
|
||||
auto& pl=static_cast<gmlib::GMPlayer&>(*player);
|
||||
return pl.getNbt();
|
||||
}
|
||||
else {
|
||||
if (auto player = ll::service::getLevel()->getPlayer(uuid))
|
||||
return static_cast<gmlib::GMPlayer&>(*player).getNbt();
|
||||
auto db = ll::service::getDBStorage();
|
||||
if (db && db->hasKey("player_" + uuid.asString(), DBHelpers::Category::Player)) {
|
||||
std::unique_ptr<CompoundTag> playerTag =
|
||||
db->getCompoundTag("player_" + uuid.asString(), DBHelpers::Category::Player);
|
||||
if (playerTag) {
|
||||
std::string serverId = playerTag->at("ServerId");
|
||||
if (!serverId.empty() && db->hasKey(serverId, DBHelpers::Category::Player)) {
|
||||
auto player_offline = gmlib::OfflinePlayer(uuid,serverId);
|
||||
if (auto nbtResult = player_offline.getNbt()) {
|
||||
return std::make_unique<CompoundTag>(nbtResult.value());
|
||||
if (!db) return nullptr;
|
||||
auto playerTag = db->getCompoundTag(
|
||||
"player_" + uuid.asString(),
|
||||
DBHelpers::Category::Player
|
||||
);
|
||||
if (!playerTag||!playerTag->contains("ServerId")) return nullptr;
|
||||
auto nbt =gmlib::OfflinePlayer(uuid, playerTag->at("ServerId")).getNbt();
|
||||
return nbt ? std::make_unique<CompoundTag>(*nbt) : nullptr;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
void checkPlayerForm(Player& pl, mce::UUID const& uuid) {
|
||||
std::string name = getNameFormUuid(uuid);
|
||||
auto fm = ll::form::SimpleForm(tr("form.checkPlayer.title"), tr("form.checkPlayer.content", {name}));
|
||||
fm.appendButton(tr("form.checkPlayer.copyInventory"), [uuid, name](Player& pl) {
|
||||
saveInventory(pl);
|
||||
auto nbt =getNBTptr(uuid);
|
||||
|
||||
auto playerNbt=getNBTptr(pl.getUuid());
|
||||
if ((!nbt)||(!playerNbt)) {
|
||||
|
||||
return pl.sendMessage(tr("checkPlayer.copyInventory.failed", {name}));
|
||||
}
|
||||
playerNbt->mTags["Armor"] = nbt->at("Armor");
|
||||
playerNbt->mTags["EnderChestInventory"] = nbt->at("EnderChestInventory");
|
||||
playerNbt->mTags["Offhand"] = nbt->at("Offhand");
|
||||
playerNbt->mTags["Inventory"] = nbt->at("Inventory");
|
||||
|
||||
for (auto key : InvKey)
|
||||
playerNbt->mTags[key] = nbt->at(key);
|
||||
bool success= validSetNbt(pl.getUuid(), std::move(playerNbt));
|
||||
pl.refreshInventory();
|
||||
if (!success) {
|
||||
return pl.sendMessage(tr("checkPlayer.copyInventory.failed", {name}));
|
||||
}
|
||||
|
||||
return pl.sendMessage(tr("checkPlayer.copyInventory.success", {name}));
|
||||
return pl.sendMessage(tr(success ? "checkPlayer.copyInventory.success" :
|
||||
"checkPlayer.copyInventory.setFailed",{name}));
|
||||
|
||||
});
|
||||
fm.appendButton(tr("form.checkPlayer.writeInventory"), [uuid, name](Player& pl) {
|
||||
@@ -334,8 +295,6 @@ void invalidInputForm(Player& pl) {
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
|
||||
void confirmWriteForm(Player& pl, mce::UUID const& uuid, std::string const& name) {
|
||||
auto fm = ll::form::ModalForm(
|
||||
tr("form.confirmWrite.title"),
|
||||
@@ -348,21 +307,15 @@ void confirmWriteForm(Player& pl, mce::UUID const& uuid, std::string const& name
|
||||
auto& self = static_cast<gmlib::GMPlayer&>(pl);
|
||||
auto nbt = self.getNbt();
|
||||
auto targetNbt = getNBTptr(uuid);
|
||||
|
||||
if (!targetNbt) {
|
||||
return pl.sendMessage(tr("checkPlayer.writeInventory.failed", {name}));
|
||||
}
|
||||
targetNbt->mTags["Armor"] = nbt->at("Armor");
|
||||
targetNbt->mTags["EnderChestInventory"] = nbt->at("EnderChestInventory");
|
||||
targetNbt->mTags["Offhand"] = nbt->at("Offhand");
|
||||
targetNbt->mTags["Inventory"] = nbt->at("Inventory");
|
||||
for (auto key : InvKey)
|
||||
targetNbt->mTags[key] = nbt->at(key);
|
||||
bool success= validSetNbt(uuid, std::move(targetNbt));
|
||||
pl.refreshInventory();
|
||||
if (!success) {
|
||||
return pl.sendMessage(tr("checkPlayer.writeInventory.failed", {name}));
|
||||
}
|
||||
|
||||
return pl.sendMessage(tr("checkPlayer.writeInventory.success", {name}));
|
||||
return pl.sendMessage(tr(success ? "checkPlayer.writeInventory.success" :
|
||||
"checkPlayer.writeInventory.setFailed",{name}));
|
||||
}
|
||||
return checkPlayerForm(pl, uuid);
|
||||
});
|
||||
@@ -381,7 +334,6 @@ void confirmDeleteForm(Player& pl, mce::UUID const& uuid, std::string const& nam
|
||||
return deleteFailedForm(pl, uuid, name);
|
||||
}
|
||||
gmlib::OfflinePlayer::deletePlayerNbt(uuid);
|
||||
|
||||
return pl.sendMessage(tr("checkPlayer.deletePlayer.success", {name}));
|
||||
}
|
||||
return checkPlayerForm(pl, uuid);
|
||||
|
||||
Reference in New Issue
Block a user