6 Commits

14 changed files with 127 additions and 190 deletions
+2 -1
View File
@@ -15,7 +15,8 @@ jobs:
- uses: actions/checkout@v4
- uses: xmake-io/github-action-setup-xmake@v1
with:
xmake-version: branch@master
- run: |
xmake repo -u
+2 -1
View File
@@ -15,7 +15,8 @@ jobs:
- uses: actions/checkout@v4
- uses: xmake-io/github-action-setup-xmake@v1
with:
xmake-version: branch@master
- run: |
xmake repo -u
+1
View File
@@ -15,3 +15,4 @@ build/
/.xmake
/CMakeLists.txt
/bin
.cache/clangd/index
Submodule SDK-GMLIB deleted from 37d92200bd
+1 -1
View File
@@ -1,7 +1,7 @@
{
"name": "${pluginName}",
"entry": "${pluginFile}",
"version": "0.10.1",
"version": "0.13.0",
"author": "GroupMountain",
"description": "Check Player's Inventory",
"type": "native",
+5 -3
View File
@@ -1,6 +1,8 @@
#pragma once
#include "Global.h"
std::string defaultConfig = R"({
"language": "en_US"
})";
struct Config {
int version = 1;
std::string language = "en_US";
};
+34 -38
View File
@@ -1,29 +1,25 @@
#include "Entry.h"
#include "Global.h"
#include "Language.h"
ll::Logger logger(PLUGIN_NAME);
namespace InventoryCheck {
namespace {
std::unique_ptr<std::reference_wrapper<ll::plugin::NativePlugin>>
selfPluginInstance; // NOLINT(cppcoreguidelines-avoid-non-const-global-variables)
auto disable(ll::plugin::NativePlugin& /*self*/) -> bool { return true; }
auto enable(ll::plugin::NativePlugin& /*self*/) -> bool {
RegisterCommand();
listenEvent();
logger.info("InventoryCheck Loaded!");
logger.info("Author: GroupMountain");
logger.info("Repository: https://github.com/GroupMountain/InventoryCheck");
return true;
std::unique_ptr<Entry>& Entry::getInstance() {
static std::unique_ptr<Entry> instance;
return instance;
}
auto load(ll::plugin::NativePlugin& self) -> bool {
selfPluginInstance = std::make_unique<std::reference_wrapper<ll::plugin::NativePlugin>>(self);
initPlugin();
bool Entry::load() {
mConfig.emplace();
if (!ll::config::loadConfig(*mConfig, getSelf().getConfigDir() / u8"config.json")) {
ll::config::saveConfig(*mConfig, getSelf().getConfigDir() / u8"config.json");
}
mI18n.emplace(getSelf().getLangDir(), mConfig->language);
mI18n->updateOrCreateLanguage("en_US", en_US);
mI18n->updateOrCreateLanguage("zh_CN", zh_CN);
mI18n->loadAllLanguages();
if (GMLIB::Version::getProtocolVersion() != TARGET_PROTOCOL) {
logger.error(tr("error.protocolMismatch.info"));
logger.error(
@@ -32,35 +28,35 @@ auto load(ll::plugin::NativePlugin& self) -> bool {
);
return false;
}
initPlayerDataCache();
return true;
}
auto unload(ll::plugin::NativePlugin& self) -> bool {
selfPluginInstance.reset();
bool Entry::enable() {
RegisterCommand();
logger.info("InventoryCheck Loaded!");
logger.info("Author: GroupMountain");
logger.info("Repository: https://github.com/GroupMountain/InventoryCheck");
return true;
}
} // namespace
auto getSelfPluginInstance() -> ll::plugin::NativePlugin& {
if (!selfPluginInstance) {
throw std::runtime_error("selfPluginInstance is null");
}
return *selfPluginInstance;
bool Entry::disable() {
// Code for disabling the plugin goes here.
return true;
}
bool Entry::unload() {
getInstance().reset();
return true;
}
Config& Entry::getConfig() { return mConfig.value(); }
LangI18n& Entry::getI18n() { return mI18n.value(); }
} // namespace InventoryCheck
extern "C" {
_declspec(dllexport) auto ll_plugin_disable(ll::plugin::NativePlugin& self) -> bool {
return InventoryCheck::disable(self);
}
_declspec(dllexport) auto ll_plugin_enable(ll::plugin::NativePlugin& self) -> bool {
return InventoryCheck::enable(self);
}
_declspec(dllexport) auto ll_plugin_load(ll::plugin::NativePlugin& self) -> bool { return InventoryCheck::load(self); }
_declspec(dllexport) auto ll_plugin_unload(ll::plugin::NativePlugin& self) -> bool {
return InventoryCheck::unload(self);
}
LL_REGISTER_PLUGIN(InventoryCheck::Entry, InventoryCheck::Entry::getInstance());
std::string tr(std::string const& key, std::vector<std::string> const& data) {
return InventoryCheck::Entry::getInstance()->getI18n().get(key, data);
}
+34 -3
View File
@@ -1,9 +1,40 @@
#pragma once
#include <ll/api/plugin/NativePlugin.h>
#include "Config.h"
#include "Global.h"
namespace InventoryCheck {
[[nodiscard]] auto getSelfPluginInstance() -> ll::plugin::NativePlugin&;
using namespace GMLIB::Files::I18n;
class Entry {
public:
static std::unique_ptr<Entry>& getInstance();
Entry(ll::plugin::NativePlugin& self) : mSelf(self) {}
[[nodiscard]] ll::plugin::NativePlugin& getSelf() const { return mSelf; }
/// @return True if the plugin is loaded successfully.
bool load();
/// @return True if the plugin is enabled successfully.
bool enable();
/// @return True if the plugin is disabled successfully.
bool disable();
/// @return True if the plugin is unloaded successfully.
bool unload();
Config& getConfig();
LangI18n& getI18n();
private:
ll::plugin::NativePlugin& mSelf;
std::optional<Config> mConfig;
std::optional<LangI18n> mI18n;
};
} // namespace InventoryCheck
+8 -14
View File
@@ -2,28 +2,22 @@
#include <include_all.h>
#define PLUGIN_NAME "InventoryCheck"
#define TARGET_PROTOCOL 662
#define TARGET_PROTOCOL 685
extern ll::Logger logger;
extern std::string tr(std::string key, std::vector<std::string> data = {});
extern std::string tr(std::string const& key, std::vector<std::string> const& data = {});
extern void initPlugin();
extern void RegisterCommand();
extern void mainForm(Player& pl);
extern void checkOnlineForm(Player& pl);
extern void checkAllForm(Player& pl);
extern void searchPlayerForm(Player& pl);
extern void searchResultForm(Player& pl, std::unordered_map<mce::UUID, std::string> resultList);
extern void searchNotFoundForm(Player& pl, std::string& name);
extern void checkPlayerForm(Player& pl, mce::UUID uuid);
extern void searchResultForm(Player& pl, std::unordered_map<mce::UUID, std::string> const& resultList);
extern void searchNotFoundForm(Player& pl, std::string const& name);
extern void checkPlayerForm(Player& pl, mce::UUID const& uuid);
extern void invalidInputForm(Player& pl);
extern void confirmWriteForm(Player& pl, mce::UUID uuid, std::string name);
extern void confirmDeleteForm(Player& pl, mce::UUID uuid, std::string name);
extern void deleteFailedForm(Player& pl, mce::UUID uuid, std::string name);
extern void listenEvent();
extern void initPlayerDataCache();
extern std::optional<std::string> getNameFromUuid(std::string uuid);
extern void confirmWriteForm(Player& pl, mce::UUID const& uuid, std::string const& name);
extern void confirmDeleteForm(Player& pl, mce::UUID const& uuid, std::string const& name);
extern void deleteFailedForm(Player& pl, mce::UUID const& uuid, std::string const& name);
-65
View File
@@ -1,65 +0,0 @@
#include "Config.h"
#include "Global.h"
#include "Language.h"
GMLIB::Files::JsonConfig* Config = nullptr;
GMLIB::Files::I18n::LangI18n* Language = nullptr;
nlohmann::json mPlayerDataCache;
std::optional<nlohmann::json> readFile(std::string path) {
if (std::filesystem::exists(path)) {
return GMLIB::Files::JsonFile::readFromFile(path);
}
return {};
}
void initPlayerDataCache() {
mPlayerDataCache = nlohmann::json::object();
auto data = readFile("./plugins/InventoryCheck/data/PlayerDataCache.json");
if (data.has_value()) {
try {
mPlayerDataCache = data.value();
} catch (...) {}
}
}
void saveCacheData() {
std::string path = "./plugins/InventoryCheck/data/PlayerDataCache.json";
GMLIB::Files::JsonFile::writeFile(path, mPlayerDataCache);
}
void initPlugin() {
Config = new GMLIB::Files::JsonConfig("./plugins/InventoryCheck/config/config.json", defaultConfig);
Config->init();
std::string langPath = "./plugins/InventoryCheck/language/";
std::string languageCode = Config->getValue<std::string>({"language"}, "en_US");
Language = new GMLIB::Files::I18n::LangI18n(langPath, languageCode);
Language->updateOrCreateLanguage("en_US", defaultLanguage_en_US);
Language->updateOrCreateLanguage("zh_CN", defaultLanguage_zh_CN);
Language->loadAllLanguages();
Language->chooseLanguage(languageCode);
if (!std::filesystem::exists("./plugins/InventoryCheck/data/")) {
std::filesystem::create_directories("./plugins/InventoryCheck/data/");
}
if (!std::filesystem::exists("./plugins/InventoryCheck/save/")) {
std::filesystem::create_directories("./plugins/InventoryCheck/save/");
}
}
std::string tr(std::string key, std::vector<std::string> data) { return Language->translate(key, data); }
void listenEvent() {
auto& eventBus = ll::event::EventBus::getInstance();
eventBus.emplaceListener<ll::event::player::PlayerConnectEvent>([](ll::event::player::PlayerConnectEvent& ev) {
auto& pl = ev.self();
mPlayerDataCache[pl.getUuid().asString()] = pl.getRealName();
saveCacheData();
});
}
std::optional<std::string> getNameFromUuid(std::string uuid) {
if (mPlayerDataCache.contains(uuid)) {
return mPlayerDataCache[uuid].get<std::string>();
}
return {};
}
+26 -48
View File
@@ -1,18 +1,13 @@
#include "Global.h"
bool saveInventory(Player& player) {
auto& pl = static_cast<GMLIB_Player&>(player);
auto uuid = pl.getUuid();
std::string path = "./plugins/InventoryCheck/save/" + uuid.asString() + ".dat";
if (!std::filesystem::exists(path)) {
auto nbt = pl.getNbt()->toBinaryNbt();
std::ofstream newFile(path, std::ios::out | std::ios::binary);
if (newFile.is_open()) {
newFile.write(nbt.c_str(), nbt.size());
newFile.close();
return true;
}
}
auto& pl = static_cast<GMLIB_Player&>(player);
auto uuid = pl.getUuid();
ll::file_utils::writeFile(
"./plugins/InventoryCheck/save/" + uuid.asString() + ".dat",
pl.getNbt()->toBinaryNbt(),
true
);
return false;
}
@@ -20,22 +15,11 @@ bool resumeInventory(Player& player) {
auto& pl = static_cast<GMLIB_Player&>(player);
auto uuid = pl.getUuid();
std::string path = "./plugins/InventoryCheck/save/" + uuid.asString() + ".dat";
if (std::filesystem::exists(path)) {
std::ifstream dataFile(path, std::ios::binary);
if (dataFile.is_open()) {
dataFile.seekg(0, std::ios::end);
std::streampos fileSize = dataFile.tellg();
dataFile.seekg(0, std::ios::beg);
std::vector<char> buffer(fileSize);
dataFile.read(buffer.data(), fileSize);
std::string_view binaryData(buffer.data(), fileSize);
dataFile.close();
std::filesystem::remove(path);
auto nbt = CompoundTag::fromBinaryNbt(binaryData);
if (nbt) {
GMLIB_Player::setPlayerNbtTags(uuid, *nbt, {"Offhand", "Inventory", "Armor", "EnderChestInventory"});
return true;
}
if (auto binaryData = ll::file_utils::readFile(path, true)) {
std::filesystem::remove(path);
if (auto nbt = CompoundTag::fromBinaryNbt(binaryData.value())) {
GMLIB_Player::setPlayerNbtTags(uuid, *nbt, {"Offhand", "Inventory", "Armor", "EnderChestInventory"});
return true;
}
}
return false;
@@ -81,19 +65,14 @@ void checkOnlineForm(Player& pl) {
});
}
std::string getNameFormUuid(mce::UUID& uuid) {
std::string getNameFormUuid(mce::UUID const& uuid) {
auto player = GMLIB_Level::getLevel()->getPlayer(uuid);
std::string name;
if (player) {
name = player->getRealName();
} else {
auto strUuid = uuid.asString();
auto cachename = getNameFromUuid(strUuid);
if (cachename.has_value()) {
name = cachename.value();
} else {
name = strUuid;
}
auto cache = GMLIB::UserCache::getNameByUuid(uuid);
name = cache ? cache.value() : uuid.asString();
}
return name;
}
@@ -136,7 +115,7 @@ void searchPlayerForm(Player& pl) {
{tr("form.searchPlayer.fuzzySearch"), tr("form.searchPlayer.preciseSearch")},
0
);
fm.sendTo(pl, [](Player& pl, const ll::form::CustomFormResult& result, ll::form::FormCancelReason) {
fm.sendTo(pl, [](Player& pl, ll::form::CustomFormResult const& result, ll::form::FormCancelReason) {
if (!result.has_value()) {
return mainForm(pl);
}
@@ -170,10 +149,10 @@ void searchPlayerForm(Player& pl) {
});
}
void searchResultForm(Player& pl, std::unordered_map<mce::UUID, std::string> resultList) {
void searchResultForm(Player& pl, std::unordered_map<mce::UUID, std::string> const& resultList) {
auto fm = ll::form::SimpleForm(tr("form.checkList.title"), tr("form.checkList.content"));
for (auto& [uuid, name] : resultList) {
fm.appendButton(name, [&uuid](Player& pl) { checkPlayerForm(pl, uuid); });
fm.appendButton(name, [uuid](Player& pl) { checkPlayerForm(pl, uuid); });
}
fm.sendTo(pl, [](Player& pl, int index, ll::form::FormCancelReason) {
if (index == -1) {
@@ -182,7 +161,7 @@ void searchResultForm(Player& pl, std::unordered_map<mce::UUID, std::string> res
});
}
void searchNotFoundForm(Player& pl, std::string& name) {
void searchNotFoundForm(Player& pl, std::string const& name) {
auto fm = ll::form::ModalForm(
tr("form.notFound.title"),
tr("form.notFound.content", {name}),
@@ -197,7 +176,7 @@ void searchNotFoundForm(Player& pl, std::string& name) {
});
}
void checkPlayerForm(Player& pl, mce::UUID uuid) {
void checkPlayerForm(Player& pl, mce::UUID const& uuid) {
std::string name = getNameFormUuid(uuid);
auto fm = ll::form::SimpleForm(tr("form.checkPlayer.title"), tr("form.checkPlayer.content", {name}));
fm.appendButton(tr("form.checkPlayer.copyInventory"), [uuid, name](Player& pl) {
@@ -238,7 +217,7 @@ void invalidInputForm(Player& pl) {
});
}
void confirmWriteForm(Player& pl, mce::UUID uuid, std::string name) {
void confirmWriteForm(Player& pl, mce::UUID const& uuid, std::string const& name) {
auto fm = ll::form::ModalForm(
tr("form.confirmWrite.title"),
tr("form.confirmWrite.content", {name}),
@@ -260,7 +239,7 @@ void confirmWriteForm(Player& pl, mce::UUID uuid, std::string name) {
});
}
void confirmDeleteForm(Player& pl, mce::UUID uuid, std::string name) {
void confirmDeleteForm(Player& pl, mce::UUID const& uuid, std::string const& name) {
auto fm = ll::form::ModalForm(
tr("form.confirmDelete.title"),
tr("form.confirmDelete.content", {name}),
@@ -269,18 +248,17 @@ void confirmDeleteForm(Player& pl, mce::UUID uuid, std::string name) {
);
fm.sendTo(pl, [uuid, name](Player& pl, ll::form::ModalFormResult result, ll::form::FormCancelReason) {
if (result == ll::form::ModalFormSelectedButton::Upper) {
auto player = GMLIB_Level::getLevel()->getPlayer(uuid);
if (player) {
if (auto player = GMLIB_Level::getLevel()->getPlayer(uuid)) {
return deleteFailedForm(pl, uuid, name);
}
GMLIB_Player::deletePlayerNbt(uuid);
return pl.sendMessage(tr("checkPlayer.deleteNbt.success", {name}));
GMLIB_Player::deletePlayer(uuid);
return pl.sendMessage(tr("checkPlayer.deletePlayer.success", {name}));
}
return checkPlayerForm(pl, uuid);
});
}
void deleteFailedForm(Player& pl, mce::UUID uuid, std::string name) {
void deleteFailedForm(Player& pl, mce::UUID const& uuid, std::string const& name) {
auto fm = ll::form::ModalForm(
tr("form.deleteFailed.title"),
tr("form.deleteFailed.content", {name}),
+5 -5
View File
@@ -1,7 +1,7 @@
#pragma once
#include "Global.h"
#include <iostream>
std::string defaultLanguage_en_US = R"(
std::string en_US = R"(
form.main.title=Check Player Inventory
form.main.content=Please select a query mode.
form.main.checkOnline=Query online players
@@ -41,7 +41,7 @@ std::string defaultLanguage_en_US = R"(
checkPlayer.writeInventory.failed=Cannot cover player %s's backpack! nPlayer %s doesn't have any data!
form.confirmDelete.title=Confirm Delete Data
form.confirmDelete.content=Are you sure you want to delete all of player %s's data? \nThis contains all the player's data in the save! \nIt's not just a backpack! \n\nAttention! nThis operation is irreversible! \nPlease proceed with caution
checkPlayer.deleteNbt.success=Successfully deleted all of player %s's data!
checkPlayer.deletePlayer.success=Successfully deleted player from storage!
form.deleteFailed.title=Deletion failed
form.deleteFailed.content=Players %s online! You can't delete all of your players' data! \n\nIf you want to delete all player data, please kick the player out of the game before you do it!
form.deleteFailed.returnCheck=Return to the check menu
@@ -53,7 +53,7 @@ std::string defaultLanguage_en_US = R"(
error.protocolMismatch.version=Support protocol %1$s, current protocol %2$s.
)";
std::string defaultLanguage_zh_CN = R"(
std::string zh_CN = R"(
form.main.title=
form.main.content=
form.main.checkOnline=线
@@ -93,7 +93,7 @@ std::string defaultLanguage_zh_CN = R"(
checkPlayer.writeInventory.failed= %s \n玩家 %s
form.confirmDelete.title=
form.confirmDelete.content= %s \n这包含玩家在存档的全部数据\n不仅仅是背包\n\n注意\n此操作不可逆\n请谨慎操作
checkPlayer.deleteNbt.success= %s
checkPlayer.deletePlayer.success= %s
form.deleteFailed.title=
form.deleteFailed.content= %s 线\n\n如需删除全部玩家数据
form.deleteFailed.returnCheck=
+3 -3
View File
@@ -1,7 +1,7 @@
{
"format_version": 2,
"tooth": "github.com/GroupMountain/InventoryCheck",
"version": "0.10.1",
"version": "0.13.0",
"info": {
"name": "InventoryCheck",
"description": "Check Player's Inventory",
@@ -14,9 +14,9 @@
"gmlib"
]
},
"asset_url": "https://github.com/GroupMountain/InventoryCheck/releases/download/v0.10.1/InventoryCheck-windows-x64.zip",
"asset_url": "https://github.com/GroupMountain/InventoryCheck/releases/download/v0.13.0/InventoryCheck-windows-x64.zip",
"dependencies": {
"github.com/GroupMountain/GMLIB": ">=0.10.0"
"github.com/GroupMountain/GMLIB": ">=0.13.0"
},
"files": {
"place": [
+4 -5
View File
@@ -1,6 +1,7 @@
add_rules("mode.debug", "mode.release")
add_repositories("liteldev-repo https://github.com/LiteLDev/xmake-repo.git")
add_repositories("groupmountain-repo https://github.com/GroupMountain/xmake-repo.git")
if not has_config("vs_runtime") then
set_runtimes("MD")
@@ -8,6 +9,7 @@ end
-- Option 1: Use the latest version of LeviLamina released on GitHub.
add_requires("levilamina")
add_requires("gmlib")
-- Option 2: Use a specific version of LeviLamina released on GitHub.
-- add_requires("levilamina x.x.x")
@@ -52,15 +54,12 @@ target("InventoryCheck") -- Change this to your plugin name.
add_files(
"src/**.cpp"
)
add_links(
"SDK-GMLIB/Lib/GMLIB"
)
add_includedirs(
"SDK-GMLIB",
"src"
)
add_packages(
"levilamina"
"levilamina",
"gmlib"
)
add_shflags(
"/DELAYLOAD:bedrock_server.dll" -- Magic to import symbols from BDS