cache build cache
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# Xmake cache
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.xmake/
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build/
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# MacOS Cache
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.DS_Store
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#include <iostream>
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int main(int argc, char** argv) {
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std::cout << "hello world!" << std::endl;
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return 0;
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}
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add_rules("mode.debug", "mode.release")
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add_requires("libpng", {system = false})
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target("sample")
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set_kind("binary")
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add_files("src/*.cpp")
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add_packages("libpng")
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