Merge branch 'translation-support' into dev
This commit is contained in:
@@ -6,7 +6,7 @@
|
||||
|
||||
[](https://github.com/ForestOfLight/Construct/releases)
|
||||
[](https://www.curseforge.com/minecraft-bedrock/addons/construct)
|
||||
[-brightgreen)](https://feedback.minecraft.net/hc/en-us/sections/360001186971-Release-Changelogs)
|
||||
[-brightgreen)](https://feedback.minecraft.net/hc/en-us/sections/360001186971-Release-Changelogs)
|
||||
[](https://discord.gg/9KGche8fxm)
|
||||
</div>
|
||||
|
||||
@@ -71,6 +71,7 @@ Need help, want to discuss technical Minecraft, or follow future updates? [**Joi
|
||||
- [x] Automatic material gathering from inventories
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||||
- [x] Material list
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||||
- [x] Flexible structure movement
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||||
- [ ] Translation support
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- [ ] Block texture display
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||||
|
||||
## Issues & Suggestions
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
"texture": "construct:easy_place"
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||||
},
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||||
"minecraft:display_name": {
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||||
"value": "Easy Place"
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||||
"value": "construct.easyplace.name"
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||||
},
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||||
"minecraft:max_stack_size": 1,
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||||
"minecraft:wearable": {
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||||
|
||||
@@ -11,7 +11,7 @@
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"texture": "construct:material_grabber"
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},
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"minecraft:display_name": {
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"value": "Material Grabber"
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||||
"value": "construct.materialgrabber.name"
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},
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"minecraft:wearable": {
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"dispensable": true,
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||||
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||||
@@ -11,7 +11,7 @@
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||||
"texture": "construct:menu"
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||||
},
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||||
"minecraft:display_name": {
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||||
"value": "Construct"
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||||
"value": "construct.menu.name"
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||||
},
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||||
"minecraft:wearable": {
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||||
"dispensable": true,
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||||
@@ -1,11 +1,11 @@
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||||
{
|
||||
"format_version": 2,
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||||
"header": {
|
||||
"name": "Construct [BP] v1.0.5",
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||||
"name": "Construct [BP] v1.0.6",
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||||
"description": "Survival building addon by §aForestOfLight§r.",
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||||
"uuid": "8c0c0153-d8b9-482a-889f-aef922b8fe58",
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||||
"min_engine_version": [1, 21, 120],
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||||
"version": [1, 0, 5]
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||||
"min_engine_version": [1, 21, 130],
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||||
"version": [1, 0, 6]
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||||
},
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||||
"modules": [
|
||||
{
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||||
@@ -26,7 +26,7 @@
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||||
"dependencies": [
|
||||
{
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"module_name": "@minecraft/server",
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||||
"version": "2.4.0-beta"
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||||
"version": "2.5.0-beta"
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||||
},
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||||
{
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"module_name": "@minecraft/server-ui",
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||||
@@ -34,7 +34,7 @@
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||||
},
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||||
{
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||||
"uuid": "375ec465-3dc1-429f-8b4c-a337889e1ed4", // Construct RP
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||||
"version": [1, 0, 5]
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||||
"version": [1, 0, 6]
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||||
}
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||||
],
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||||
"metadata": {
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||||
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||||
@@ -16,29 +16,41 @@ class BlockInfo {
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static showStructureBlockInfo(player) {
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const block = Raycaster.getTargetedStructureBlock(player, { isFirst: true, collideWithWorldBlocks: true, useActiveLayer: true });
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if (!block && this.shownToLastTick.has(player.id)) {
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player.onScreenDisplay.setActionBar({ text: 'Structure:\n§7None' });
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player.onScreenDisplay.setActionBar({ rawtext: [
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{ translate: 'construct.blockinfo.header' },
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{ text: '\n' },
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{ translate: 'construct.blockinfo.none' }
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||||
]});
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||||
this.shownToLastTick.delete(player.id);
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||||
}
|
||||
if (!block)
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||||
return;
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||||
player.onScreenDisplay.setActionBar({ text: this.getFormattedBlockInfo(player, block.permutation) });
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player.onScreenDisplay.setActionBar(this.getFormattedBlockInfo(player, block.permutation));
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this.shownToLastTick.add(player.id);
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||||
}
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||||
|
||||
static getFormattedBlockInfo(player, block) {
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return 'Structure:' + this.getSupplyMessage(player, block) + '\n' + this.getBlockMessage(block);
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return { rawtext: [
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{ translate: 'construct.blockinfo.header' },
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this.getSupplyMessage(player, block),
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||||
{ text: '\n' },
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||||
this.getBlockMessage(block)
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||||
] };
|
||||
}
|
||||
|
||||
static getBlockMessage(block) {
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||||
if (!block)
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||||
return '§7Unknown';
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let output = `§a${block.type.id}`;
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return { translate: 'construct.blockinfo.unknown' };
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const message = { rawtext: [{ text: '§a' }, { translate: block.type.id }]};
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const states = block.getAllStates();
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if (Object.keys(states).length > 0)
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output += `\n§7${this.getFormattedStates(states)}`;
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message.rawtext.push({ text: `\n§7${this.getFormattedStates(states)}` });
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if (block.isWaterlogged)
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output += `\n§7isWaterlogged: §3true`;
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return output;
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message.rawtext.push({ rawtext: [
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{ text: '\n§7' },
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{ translate: 'construct.blockinfo.waterlogged' }
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]});
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return message;
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}
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static getFormattedStates(states) {
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@@ -49,8 +61,8 @@ class BlockInfo {
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const itemStack = fetchMatchingItemSlot(player, block.getItemStack()?.typeId);
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const isInSurvival = player.getGameMode() === GameMode.Survival;
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if (!itemStack && isInSurvival)
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return ' §c[No Supply]';
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return '';
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return { translate: 'construct.blockinfo.nosupply' };
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return { text: '' };
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||||
}
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||||
}
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@@ -20,10 +20,21 @@ export class BuilderForm {
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for (let i = 0; i < optionIds.length; i++) {
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const option = BuilderOptions.get(optionIds[i]);
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const changedToValue = option.setValue(this.player.id, formValues[i]);
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if (changedToValue === true)
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this.player.sendMessage(`§a${option.displayName} is now enabled!§7 ${option.howToUse}`);
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else if (changedToValue === false)
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this.player.sendMessage(`§c${option.displayName} is now disabled.`)
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||||
if (changedToValue === true) {
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this.player.sendMessage({ rawtext: [
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{ text: `§a` },
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option.displayName,
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{ translate: 'construct.option.enabled' },
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{ text: `§7 ` },
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option.howToUse
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||||
]});
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} else if (changedToValue === false) {
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this.player.sendMessage({ rawtext: [
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||||
{ text: `§c` },
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option.displayName,
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{ translate: 'construct.option.disabled' }
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]});
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||||
}
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||||
}
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||||
}
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||||
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||||
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||||
@@ -8,9 +8,9 @@ export class BuilderFormBuilder {
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||||
.title(MenuFormBuilder.menuTitle);
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for (const optionId of BuilderOptions.getOptionIds()) {
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const option = BuilderOptions.get(optionId);
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form.toggle(`${option.displayName}`, { defaultValue: option.isEnabled(player.id), tooltip: option.description });
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form.toggle(option.displayName, { defaultValue: option.isEnabled(player.id), tooltip: option.description });
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||||
}
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form.submitButton('§2Apply');
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form.submitButton({ translate: "construct.menu.submit" });
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return form;
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}
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||||
}
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||||
@@ -1,16 +1,16 @@
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export const InstanceButtons = Object.freeze({
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Unknown: 'Unknown',
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Unknown: 'construct.menu.instance.button.unknown',
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MainMenu: '<<',
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Place: '§aPlace Instance',
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Enable: '§aEnable Instance',
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Disable: '§cDisable Instance',
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||||
Rename: 'Rename Instance',
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Delete: '§cDelete Instance',
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NextLayer: 'Increase Layer',
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||||
PreviousLayer: 'Decrease Layer',
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||||
Move: 'Move Here',
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FlexibleMove: 'Flexible Move',
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||||
Statistics: 'Statistics',
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||||
Settings: 'Settings',
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||||
Materials: 'Material List'
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Place: 'construct.menu.instance.button.place',
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Enable: 'construct.menu.instance.button.enable',
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Disable: 'construct.menu.instance.button.disable',
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Rename: 'construct.menu.instance.button.rename',
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Delete: 'construct.menu.instance.button.delete',
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NextLayer: 'construct.menu.instance.button.nextLayer',
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PreviousLayer: 'construct.menu.instance.button.previousLayer',
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Move: 'construct.menu.instance.button.move',
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FlexibleMove: 'construct.menu.instance.button.flexibleMove',
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Statistics: 'construct.menu.instance.button.statistics',
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Settings: 'construct.menu.instance.button.settings',
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Materials: 'construct.menu.instance.button.materials'
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});
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@@ -23,7 +23,7 @@ export class FlexibleInstanceMove {
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||||
tryStart() {
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if (this.instance.isFlexibleMoving()) {
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this.sendFeedback('§cThis instance is already being moved.');
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this.sendFeedback({ translate: 'construct.instance.flexibleMove.alreadyMoving' });
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||||
return;
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||||
}
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this.start();
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||||
@@ -48,7 +48,7 @@ export class FlexibleInstanceMove {
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||||
this.allowPlayerMovement(false);
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world.beforeEvents.itemUse.subscribe(this.onPlayerUseItemBound);
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world.beforeEvents.playerLeave.unsubscribe(this.onPlayerLeaveBound);
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this.sendFeedback(`§aNow moving "${this.instance.getName()}". Use the Construct item when finished.`);
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this.sendFeedback({ translate: 'construct.instance.flexibleMove.start', with: [this.instance.getName()] });
|
||||
}
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||||
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||||
onFlexibleMovementTick() {
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||||
@@ -109,7 +109,10 @@ export class FlexibleInstanceMove {
|
||||
builder.flexibleInstanceMovement = void 0;
|
||||
world.beforeEvents.itemUse.unsubscribe(this.onPlayerUseItemBound);
|
||||
world.beforeEvents.playerLeave.unsubscribe(this.onPlayerLeaveBound);
|
||||
this.sendFeedback(`§aMoved "${this.instance.getName()}" to ${this.currentInstanceLocation.floor()}.`);
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this.sendFeedback({ translate: 'construct.instance.flexibleMove.finish', with: [
|
||||
this.instance.getName(),
|
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String(this.currentInstanceLocation.floor())
|
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] });
|
||||
}
|
||||
|
||||
allowPlayerMovement(enable) {
|
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|
||||
@@ -113,7 +113,7 @@ export class InstanceForm {
|
||||
new MenuForm(this.player, { jumpToInstance: false });
|
||||
break;
|
||||
default:
|
||||
this.player.sendMessage(`§cUnknown option: ${option}`);
|
||||
this.player.sendMessage({ translate: 'construct.menu.instance.unknownOption', with: [option] });
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -124,15 +124,14 @@ export class InstanceForm {
|
||||
return;
|
||||
const newName = response.formValues[0];
|
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if (newName === '') {
|
||||
this.player.sendMessage('§cInstance name cannot be empty.');
|
||||
this.player.sendMessage({ translate: 'construct.menu.instance.nameEmpty' });
|
||||
return;
|
||||
}
|
||||
try {
|
||||
structureCollection.rename(this.instanceName, newName);
|
||||
this.instanceName = newName;
|
||||
} catch (e) {
|
||||
this.player.sendMessage(`§cError renaming instance: ${e.message}`);
|
||||
return;
|
||||
this.player.sendMessage({ translate: 'construct.instance.rename.error', with: [e.message] });
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -156,13 +155,13 @@ export class InstanceForm {
|
||||
statsForm = await InstanceFormBuilder.buildStatistics(this.instance);
|
||||
} catch (e) {
|
||||
if (e.message === 'StructureVerifier is already running.') {
|
||||
this.player.sendMessage('§cA verification is already in progress. Please wait until it finishes.');
|
||||
this.player.sendMessage({ translate: 'construct.instance.validation.alreadyRunning' });
|
||||
return;
|
||||
}
|
||||
throw e;
|
||||
}
|
||||
if (!statsForm) {
|
||||
this.player.sendMessage('§cFailed to build statistics form.');
|
||||
this.player.sendMessage({ translation: 'construct.instance.validation.formfail' });
|
||||
return;
|
||||
}
|
||||
statsForm.form.show(this.player).then((response) => {
|
||||
|
||||
@@ -11,12 +11,17 @@ export class InstanceFormBuilder {
|
||||
const location = instance.getLocation();
|
||||
const form = new ActionFormData()
|
||||
.title(MenuFormBuilder.menuTitle)
|
||||
let body = `Instance: §a${instance.getName()}\n§fStructure: §2${instance.getStructureId()}\n`;
|
||||
const body = { rawtext: [
|
||||
{ translate: 'construct.instance.menu.body', with: [instance.getName(), instance.getStructureId()] }
|
||||
]};
|
||||
if (instance.hasLocation())
|
||||
body += `§7(${location.location.x} ${location.location.y} ${location.location.z} in ${location.dimensionId})\n`;
|
||||
body.rawtext.push(...[
|
||||
{ text: '\n' },
|
||||
{ translate: 'construct.instance.menu.location', with: [String(location.location.x), String(location.location.y), String(location.location.z), location.dimensionId] }
|
||||
]);
|
||||
form.body(body);
|
||||
options.forEach(option => {
|
||||
form.button(`${option}`);
|
||||
form.button({ translate: option });
|
||||
});
|
||||
return form;
|
||||
}
|
||||
@@ -24,8 +29,8 @@ export class InstanceFormBuilder {
|
||||
static buildRenameInstance(currentName) {
|
||||
return new ModalFormData()
|
||||
.title(MenuFormBuilder.menuTitle)
|
||||
.textField('Enter a new name for the instance:', currentName)
|
||||
.submitButton('Rename');
|
||||
.textField({ translate: 'construct.isntance.menu.rename' }, currentName)
|
||||
.submitButton({ translate: 'construct.menu.instance.button.rename' });
|
||||
}
|
||||
|
||||
static async buildStatistics(instance) {
|
||||
@@ -45,9 +50,9 @@ export class InstanceFormBuilder {
|
||||
static buildSettings(instance) {
|
||||
return new ModalFormData()
|
||||
.title(MenuFormBuilder.menuTitle)
|
||||
.toggle('Block Validation', { defaultValue: instance.options.verifier.isEnabled, tooltip: 'Shows missing and incorrect block overlay.' })
|
||||
.slider("Layer", 0, instance.getMaxLayer(), { defaultValue: instance.getLayer(), valueStep: 1, tooltip: 'Changes the active layer. Use 0 for all layers.' })
|
||||
.submitButton('§2Apply');
|
||||
.toggle({ translate: 'construct.instance.option.validation' }, { defaultValue: instance.options.verifier.isEnabled, tooltip: { translate: 'construct.instance.option.validation.description' }})
|
||||
.slider({ translate: 'construct.instance.option.layer'}, 0, instance.getMaxLayer(), { defaultValue: instance.getLayer(), valueStep: 1, tooltip: { translate: 'construct.instance.option.layer.description' }})
|
||||
.submitButton({ translate: 'construct.menu.submit' });
|
||||
}
|
||||
|
||||
static buildMaterialList(instance, onlyMissing = false, player = false) {
|
||||
@@ -59,25 +64,25 @@ export class InstanceFormBuilder {
|
||||
if (onlyMissing) {
|
||||
const inventoryContainer = player?.getComponent(EntityComponentTypes.Inventory)?.container;
|
||||
if (!inventoryContainer) {
|
||||
form.body('§cNo player inventory found.');
|
||||
form.body({ translate: 'construct.instance.materials.noinventory' });
|
||||
return form;
|
||||
}
|
||||
bodyText.rawtext.push({ text: `§cMaterials Missing From Inventory:` });
|
||||
bodyText.rawtext.push({ translate: 'construct.instance.materials.missing.header' });
|
||||
if (instance.hasLayerSelected())
|
||||
bodyText.rawtext.push({ text: ` §7(layer ${instance.getLayer()})` });
|
||||
bodyText.rawtext.push({ translate: 'construct.instance.materials.layer', with: [String(instance.getLayer())] });
|
||||
bodyText.rawtext.push({ text: `§f\n\n` });
|
||||
bodyText.rawtext.push(materials.formatString(materials.getMaterialsDifference(inventoryContainer)));
|
||||
buttonText = "Show All Materials";
|
||||
buttonText = "construct.instance.materials.all.button";
|
||||
} else {
|
||||
bodyText.rawtext.push({ text: `§aAll Materials:` });
|
||||
bodyText.rawtext.push({ translate: `construct.instance.materials.all.header` });
|
||||
if (instance.hasLayerSelected())
|
||||
bodyText.rawtext.push({ text: ` §7(layer ${instance.getLayer()})` });
|
||||
bodyText.rawtext.push({ translate: 'construct.instance.materials.layer', with: [String(instance.getLayer())] });
|
||||
bodyText.rawtext.push({ text: `§f\n\n` });
|
||||
bodyText.rawtext.push(materials.formatString());
|
||||
buttonText = "Show Missing Materials";
|
||||
buttonText = "construct.instance.materials.missing.button";
|
||||
}
|
||||
form.body(bodyText);
|
||||
form.button(buttonText);
|
||||
form.button({ translate: buttonText });
|
||||
return form;
|
||||
}
|
||||
}
|
||||
@@ -17,13 +17,13 @@ export class MaterialGrabberForm {
|
||||
const selectedInstanceName = structureCollection.getInstanceNames()[response.selection];
|
||||
if (selectedInstanceName) {
|
||||
this.setActiveInstance(selectedInstanceName);
|
||||
this.player.sendMessage(`§7Selected instance for material grabber: §2${selectedInstanceName}`);
|
||||
this.player.sendMessage({ translate: 'construct.materials.grabber.menu.success', with: [selectedInstanceName] });
|
||||
return;
|
||||
}
|
||||
});
|
||||
} catch (e) {
|
||||
if (e.message === 'Menu timed out.') {
|
||||
this.player.sendMessage('§8Menu timed out.');
|
||||
this.player.sendMessage({ translate: 'construct.menu.open.timeout' });
|
||||
return;
|
||||
}
|
||||
throw e;
|
||||
|
||||
@@ -4,18 +4,19 @@ import { structureCollection } from "../Structure/StructureCollection";
|
||||
import { Builders } from "../Builder/Builders";
|
||||
|
||||
export class MaterialGrabberFormBuilder {
|
||||
static menuTitle = MenuFormBuilder.menuTitle + ' Material Grabber';
|
||||
static menuTitle = { rawtext: [MenuFormBuilder.menuTitle, { translate: 'construct.materials.grabber.menu.title' }] };
|
||||
|
||||
static buildInstanceSelector(player) {
|
||||
const allInstanceNameForm = new ActionFormData()
|
||||
.title(this.menuTitle);
|
||||
const currInstanceName = Builders.get(player.id).materialInstanceName;
|
||||
let body = '§7Current instance: ';
|
||||
const body = { rawtext: [{ translate: 'construct.materials.grabber.menu.header' }] };
|
||||
if (currInstanceName)
|
||||
body += `§2${currInstanceName}`;
|
||||
body.rawtext.push({ text: `§2${currInstanceName}` });
|
||||
else
|
||||
body += '§7None';
|
||||
body += '\n§7Select an instance:';
|
||||
body.rawtext.push({ translate: 'construct.materials.grabber.menu.noinstance' });
|
||||
body.rawtext.push({ text: '\n' });
|
||||
body.rawtext.push({ translate: 'construct.materials.grabber.menu.selectinstance' });
|
||||
allInstanceNameForm.body(body);
|
||||
structureCollection.getInstanceNames().forEach(instanceName => {
|
||||
allInstanceNameForm.button(`§2${instanceName}`);
|
||||
|
||||
@@ -42,7 +42,7 @@ export class MenuForm {
|
||||
});
|
||||
} catch (e) {
|
||||
if (e.message === 'Menu timed out.') {
|
||||
this.player.sendMessage('§8Menu timed out.');
|
||||
this.player.sendMessage({ translate: 'construct.menu.open.timeout' });
|
||||
return;
|
||||
}
|
||||
throw e;
|
||||
@@ -63,11 +63,11 @@ export class MenuForm {
|
||||
structureCollection.add(instanceName, structureId);
|
||||
} catch (e) {
|
||||
if (e.name === 'InvalidInstanceError') {
|
||||
this.player.sendMessage(`§cInstance '${instanceName}' already exists. Try again with a new name.`);
|
||||
this.player.sendMessage({ translate: 'construct.mainmenu.instance.exists', with: [instanceName] });
|
||||
return void 0;
|
||||
}
|
||||
if (e.name === 'InvalidStructureError') {
|
||||
this.player.sendMessage(`§cStructure ID '${structureId}' not found. If you're looking for a structure that you put in the structures folder, please restart your world and try again.`);
|
||||
this.player.sendMessage({ translate: 'construct.mainmenu.instance.notfound', with: [structureId] });
|
||||
return void 0;
|
||||
}
|
||||
throw e;
|
||||
|
||||
@@ -2,56 +2,58 @@ import { ActionFormData, ModalFormData } from '@minecraft/server-ui';
|
||||
import { structureCollection } from './Structure/StructureCollection';
|
||||
|
||||
export class MenuFormBuilder {
|
||||
static menuTitle = '§l§2Construct';
|
||||
static menuTitle = { translate: 'construct.mainmenu.title' };
|
||||
|
||||
static buildAllInstanceName() {
|
||||
const allInstanceNameForm = new ActionFormData()
|
||||
.title(this.menuTitle)
|
||||
.body('Select an instance:');
|
||||
allInstanceNameForm.button('Builder Settings');
|
||||
.body({ translate: 'construct.mainmenu.selectinstance' });
|
||||
allInstanceNameForm.button({ translate: 'construct.mainmenu.settings' });
|
||||
structureCollection.getInstanceNames().forEach(instanceName => {
|
||||
allInstanceNameForm.button(`${structureCollection.get(instanceName).isEnabled() ? '§2' : '§c'}${instanceName}`);
|
||||
});
|
||||
allInstanceNameForm.button('Create New Instance');
|
||||
allInstanceNameForm.button({ translate: 'construct.mainmenu.newinstance' });
|
||||
return allInstanceNameForm;
|
||||
}
|
||||
|
||||
static buildNewInstance() {
|
||||
return new ModalFormData()
|
||||
.title(this.menuTitle)
|
||||
.textField('Enter a name for the new instance:', 'example_instance')
|
||||
.submitButton('Submit');
|
||||
.textField({ translate: 'construct.mainmenu.newinstance.prompt' }, { translate: 'construct.mainmenu.newinstance.placeholder' })
|
||||
.submitButton({ translate: 'construct.menu.submit' });
|
||||
}
|
||||
|
||||
static buildAllStructures() {
|
||||
const allStructuresForm = new ActionFormData()
|
||||
.title(this.menuTitle)
|
||||
.body('Select a structure:');
|
||||
.body({ translate: 'construct.mainmenu.selectstructure.header' });
|
||||
structureCollection.getWorldStructureIds().forEach(structureId => {
|
||||
const structureName = structureId.replace('mystructure:', '');
|
||||
allStructuresForm.button(`§2${structureName}`);
|
||||
});
|
||||
allStructuresForm.button('Other');
|
||||
allStructuresForm.button('How to Add/Remove Structures');
|
||||
allStructuresForm.button({ translate: 'construct.mainmenu.selectstructure.other' });
|
||||
allStructuresForm.button({ translate: 'construct.mainmenu.selectstructure.howto' });
|
||||
return allStructuresForm;
|
||||
}
|
||||
|
||||
static buildOtherStructure() {
|
||||
return new ModalFormData()
|
||||
.title(this.menuTitle)
|
||||
.textField('Enter the Structure ID:', 'example_structure')
|
||||
.submitButton('Submit');
|
||||
.textField({ translate: 'construct.mainmenu.selectstructure.other.prompt' }, { translate: 'construct.mainmenu.selectstructure.other.placeholder' })
|
||||
.submitButton({ translate: 'construct.menu.submit' });
|
||||
}
|
||||
|
||||
static buildHowTo() {
|
||||
let body = "§aHow to Add Structures:\n"
|
||||
body += "§7- Save a structure using a §fstructure block§7 or the §f/structure§7 command.\n"
|
||||
body += "§7§lOR§r\n"
|
||||
body += "§7- Add a §f.mcstructure§7 file to this pack's §fstructures folder§7. When selecting your structure, select the §fOther§7 option and then use the filename (without '.mcstructure') as the §fStructure ID§7. After its first use, it will be added to the list of structures.";
|
||||
body += "\n\n§cHow to Remove Structures:\n"
|
||||
body += "§7- Use the §f/structure delete§7 command to remove a structure from the world.\n"
|
||||
const message = { rawtext: [
|
||||
{ translate: 'construct.mainmenu.selectstructure.howto.add.header' }, { text: '\n' },
|
||||
{ translate: 'construct.mainmenu.selectstructure.howto.add.structureblock' }, { text: '\n' },
|
||||
{ translate: 'construct.mainmenu.selectstructure.howto.add.or' }, { text: '\n' },
|
||||
{ translate: 'construct.mainmenu.selectstructure.howto.add.mcstructure' }, { text: '\n' },
|
||||
{ text: '\n' }, { translate: 'construct.mainmenu.selectstructure.howto.remove.header' }, { text: '\n' },
|
||||
{ translate: 'construct.mainmenu.selectstructure.howto.remove.body' }, { text: '\n' },
|
||||
] };
|
||||
return new ActionFormData()
|
||||
.title(this.menuTitle)
|
||||
.body(body);
|
||||
.body(message);
|
||||
}
|
||||
}
|
||||
@@ -43,18 +43,22 @@ export class StructureStatistics {
|
||||
}
|
||||
|
||||
getMessage() {
|
||||
let message = '';
|
||||
message += `§fStatistics for §a${this.instance.getName()}§f:`;
|
||||
const message = { rawtext: [] };
|
||||
message.rawtext.push({ translate: 'construct.structure.statistics.header', with: [this.instance.getName()] });
|
||||
if (this.instance.hasLayerSelected())
|
||||
message += ` §7(layer ${this.instance.getLayer()})`;
|
||||
message += `\n§7Blocks: §2${this.getNonAirBlocks()}\n`;
|
||||
message.rawtext.push({ translate: 'construct.instance.materials.layer', with: [String(this.instance.getLayer())] });
|
||||
message.rawtext.push({ rawtext: [
|
||||
{ text: '\n' },
|
||||
{ translate: 'construct.structure.statistics.blocks', with: [String(this.getNonAirBlocks())] },
|
||||
{ text: '\n' }
|
||||
]});
|
||||
const skipped = this.getSkipped();
|
||||
if (skipped > 0)
|
||||
message += `§c[!] This analysis skipped ${skipped} blocks.\n`;
|
||||
message += `§7Correct: §a${this.formatStat(this.getStat(BlockVerificationLevel.Match))}\n`;
|
||||
message += `§7Block State Incorrect: §e${this.formatStat(this.getStat(BlockVerificationLevel.TypeMatch))}\n`;
|
||||
message += `§7Incorrect: §c${this.formatStat(this.getStat(BlockVerificationLevel.NoMatch))}\n`;
|
||||
message += `§7Missing: §3${this.formatStat(this.getStat(BlockVerificationLevel.Missing))}\n`;
|
||||
message.rawtext.push({ rawtext: [{ translate: 'construct.structure.statistics.skipped', with: [String(skipped)] }, { text: '\n' }] });
|
||||
message.rawtext.push({ rawtext: [{ translate: 'construct.structure.statistics.correct', with: [this.formatStat(this.getStat(BlockVerificationLevel.Match))] }, { text: '\n' }] });
|
||||
message.rawtext.push({ rawtext: [{ translate: 'construct.structure.statistics.stateincorrect', with: [this.formatStat(this.getStat(BlockVerificationLevel.TypeMatch))] }, { text: '\n' }] });
|
||||
message.rawtext.push({ rawtext: [{ translate: 'construct.structure.statistics.incorrect', with: [this.formatStat(this.getStat(BlockVerificationLevel.NoMatch))] }, { text: '\n' }] });
|
||||
message.rawtext.push({ rawtext: [{ translate: 'construct.structure.statistics.missing', with: [this.formatStat(this.getStat(BlockVerificationLevel.Missing))] }, { text: '\n' }] });
|
||||
return message;
|
||||
}
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ export const MENU_ITEM = 'construct:menu';
|
||||
|
||||
const menuCmd = new Command({
|
||||
name: 'construct',
|
||||
description: { text: 'Opens the Construct menu.' },
|
||||
description: { translate: 'construct.commands.construct' },
|
||||
usage: 'construct',
|
||||
callback: (sender) => openMenu(sender)
|
||||
});
|
||||
@@ -18,7 +18,7 @@ extension.addCommand(menuCmd);
|
||||
system.beforeEvents.startup.subscribe((event) => {
|
||||
const command = {
|
||||
name: 'construct:item',
|
||||
description: 'Gives you the Construct item. Use it to open the Construct menu.',
|
||||
description: 'construct.commands.item',
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
cheatsRequired: false
|
||||
};
|
||||
@@ -28,13 +28,13 @@ system.beforeEvents.startup.subscribe((event) => {
|
||||
function givePlayerConstructItem(origin) {
|
||||
const player = origin.sourceEntity;
|
||||
if (player instanceof Player === false)
|
||||
return { status: CustomCommandStatus.Failure, message: 'This command can only be used by players.' };
|
||||
return { status: CustomCommandStatus.Failure, message: 'construct.commands.item.denyorigin' };
|
||||
system.run(() => {
|
||||
const givenItemStack = player.getComponent(EntityComponentTypes.Inventory)?.container?.addItem(new ItemStack(MENU_ITEM));
|
||||
if (givenItemStack)
|
||||
player.sendMessage('§cFailed to give you the Construct item.');
|
||||
player.sendMessage({ translate: 'construct.commands.item.fail' });
|
||||
else
|
||||
player.sendMessage('§aYou recieved the Construct item! Use it to open the Construct menu.');
|
||||
player.sendMessage({ translate: 'construct.commands.item.success' });
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
|
||||
@@ -4,5 +4,5 @@ export const extension = new CanopyExtension({
|
||||
author: 'ForestOfLight',
|
||||
name: 'Construct',
|
||||
description: 'Survival building addon by §aForestOfLight§r.',
|
||||
version: '1.0.5'
|
||||
version: '1.0.6'
|
||||
});
|
||||
@@ -1,16 +1,15 @@
|
||||
import { BuilderOption } from '../classes/Builder/BuilderOption';
|
||||
import { BlockPermutation, EntityComponentTypes, EquipmentSlot, GameMode, ItemStack, system, world } from '@minecraft/server';
|
||||
import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
import { bannedBlocks, bannedToValidBlockMap, whitelistedBlockStates, resetToBlockStates, bannedDimensionBlocks,
|
||||
blockIdToItemStackMap } from '../data';
|
||||
import { bannedBlocks, bannedToValidBlockMap, whitelistedBlockStates, resetToBlockStates, bannedDimensionBlocks, blockIdToItemStackMap } from '../data';
|
||||
import { fetchMatchingItemSlot, placeBlock } from '../utils';
|
||||
import { Builders } from '../classes/Builder/Builders';
|
||||
|
||||
const builderOption = new BuilderOption({
|
||||
identifier: 'easyPlace',
|
||||
displayName: 'Easy Place',
|
||||
description: 'Always place the correct structure block.',
|
||||
howToUse: "Hold the Easy Place item in your offhand and place blocks in a structure to have them be corrected automatically.",
|
||||
displayName: { translate: 'construct.option.easyplace.name' },
|
||||
description: { translate: 'construct.option.easyplace.description' },
|
||||
howToUse: { translate: 'construct.option.easyplace.howto' },
|
||||
onEnableCallback: (playerId) => giveActionItem(playerId),
|
||||
onDisableCallback: (playerId) => removeActionItem(playerId)
|
||||
});
|
||||
@@ -83,7 +82,7 @@ function shouldPreventAction(player, structureBlock) {
|
||||
function preventAction(event, player) {
|
||||
event.cancel = true;
|
||||
system.run(() => {
|
||||
player.onScreenDisplay.setActionBar('§cAction prevented by Easy Place.');
|
||||
player.onScreenDisplay.setActionBar({ translate: 'construct.option.easyplace.actionprevented' });
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -8,15 +8,15 @@ import { Builders } from '../classes/Builder/Builders';
|
||||
import { Vector } from '../lib/Vector';
|
||||
|
||||
const locationsPlacedLastTick = new Set();
|
||||
const PLAYER_COLLISION_BOX = { width: 0.6, height: 1.8 };
|
||||
const ACTION_ITEM = 'construct:easy_place';
|
||||
const PLAYER_COLLISION_BOX = { width: 0.6, height: 1.8 };
|
||||
const runnerByPlayer = {};
|
||||
|
||||
const builderOption = new BuilderOption({
|
||||
identifier: 'fastEasyPlace',
|
||||
displayName: 'Fast Easy Place',
|
||||
description: 'Place correct structure blocks just by clicking on them.',
|
||||
howToUse: "Hold the Easy Place item in your main hand and use it on missing blocks in a structure to place them.",
|
||||
displayName: { translate: 'construct.option.fasteasyplace.name' },
|
||||
description: { translate: 'construct.option.fasteasyplace.description' },
|
||||
howToUse: { translate: 'construct.option.fasteasyplace.howto' },
|
||||
onEnableCallback: (playerId) => giveActionItem(playerId),
|
||||
onDisableCallback: (playerId) => removeActionItem(playerId)
|
||||
});
|
||||
@@ -99,7 +99,7 @@ function processEasyPlace(player) {
|
||||
function preventAction(event, player) {
|
||||
event.cancel = true;
|
||||
system.run(() => {
|
||||
player.onScreenDisplay.setActionBar('§cAction prevented by Easy Place.');
|
||||
player.onScreenDisplay.setActionBar({ translate: 'construct.option.easyplace.actionprevented' });
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -6,9 +6,9 @@ import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
|
||||
const builderOption = new BuilderOption({
|
||||
identifier: 'materialGrabber',
|
||||
displayName: 'Material Grabber',
|
||||
description: 'Pulls structure items from inventories.',
|
||||
howToUse: "Interact with inventories using the Material Grabber item to pull structure items from them.",
|
||||
displayName: { translate: 'construct.option.materialgrabber.name' },
|
||||
description: { translate: 'construct.option.materialgrabber.description' },
|
||||
howToUse: { translate: 'construct.option.materialgrabber.howto' },
|
||||
onEnableCallback: (playerId) => giveActionItem(playerId),
|
||||
onDisableCallback: (playerId) => removeActionItem(playerId)
|
||||
});
|
||||
@@ -113,13 +113,12 @@ function ignoreAlreadyGathered(materials, playerContainer) {
|
||||
}
|
||||
|
||||
function sendTransferMessage(player, transferCount) {
|
||||
if (transferCount === 0) {
|
||||
player.onScreenDisplay.setActionBar('§7Grabbed 0 items.');
|
||||
} else if (transferCount === 1) {
|
||||
player.onScreenDisplay.setActionBar('§aGrabbed 1 item.');
|
||||
} else {
|
||||
player.onScreenDisplay.setActionBar(`§aGrabbed ${transferCount} item(s).`);
|
||||
}
|
||||
if (transferCount === 0)
|
||||
player.onScreenDisplay.setActionBar({ translate: 'construct.option.materialgrabber.grabbed.zero' });
|
||||
else if (transferCount === 1)
|
||||
player.onScreenDisplay.setActionBar({ translate: 'construct.option.materialgrabber.grabbed.one' });
|
||||
else
|
||||
player.onScreenDisplay.setActionBar({ translate: 'construct.option.materialgrabber.grabbed.many', with: [String(transferCount)] });
|
||||
}
|
||||
|
||||
function tryTransferToPlayer(slot, playerContainer, materials) {
|
||||
|
||||
@@ -8,7 +8,7 @@ export async function forceShow(player, form, timeout = Infinity) {
|
||||
while ((system.currentTick - startTick) < timeout) {
|
||||
const response = await form.show(player);
|
||||
if (startTick + 1 === system.currentTick && response.cancelationReason === FormCancelationReason.UserBusy)
|
||||
player.sendMessage("§8Close your chat window to access the menu.");
|
||||
player.sendMessage({ translate: 'construct.menu.open.closechat' });
|
||||
if (response.cancelationReason !== FormCancelationReason.UserBusy)
|
||||
return response;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
{
|
||||
"format_version": 2,
|
||||
"header": {
|
||||
"name": "Construct [RP] v1.0.5",
|
||||
"name": "Construct [RP] v1.0.6",
|
||||
"description": "Survival building addon by §aForestOfLight§r.",
|
||||
"uuid": "375ec465-3dc1-429f-8b4c-a337889e1ed4",
|
||||
"version": [1, 0, 5],
|
||||
"version": [1, 0, 6],
|
||||
"min_engine_version": [1,17,1]
|
||||
},
|
||||
"modules": [
|
||||
@@ -17,7 +17,7 @@
|
||||
"dependencies": [
|
||||
{
|
||||
"uuid": "8c0c0153-d8b9-482a-889f-aef922b8fe58", // Construct BP
|
||||
"version": [1, 0, 5]
|
||||
"version": [1, 0, 6]
|
||||
}
|
||||
],
|
||||
"metadata": {
|
||||
|
||||
@@ -0,0 +1,109 @@
|
||||
## Items
|
||||
construct.menu.name=Construct
|
||||
construct.easyplace.name=Easy Place
|
||||
construct.materialgrabber.name=Material Grabber
|
||||
|
||||
## Menus
|
||||
construct.menu.open.closechat=§8Close your chat window to access the menu.
|
||||
construct.menu.open.timeout=§8Menu timed out.
|
||||
construct.menu.submit=§2Apply
|
||||
construct.menu.instance.button.unknown=Unknown
|
||||
construct.menu.instance.button.place=§aPlace Instance
|
||||
construct.menu.instance.button.enable=§aEnable Instance
|
||||
construct.menu.instance.button.disable=§cDisable Instance
|
||||
construct.menu.instance.button.rename=Rename Instance
|
||||
construct.menu.instance.button.delete=§cDelete Instance
|
||||
construct.menu.instance.button.nextLayer=Increase Layer
|
||||
construct.menu.instance.button.previousLayer=Decrease Layer
|
||||
construct.menu.instance.button.move=Move Here
|
||||
construct.menu.instance.button.flexibleMove=Flexible Move
|
||||
construct.menu.instance.button.statistics=Statistics
|
||||
construct.menu.instance.button.settings=Settings
|
||||
construct.menu.instance.button.materials=Material List
|
||||
construct.menu.instance.unknownOption=§cUnknown option: %s
|
||||
construct.menu.instance.nameEmpty=§cInstance name cannot be empty.
|
||||
|
||||
construct.instance.flexibleMove.alreadyMoving=§cThis instance is already being moved.
|
||||
construct.instance.flexibleMove.start=§aNow moving "%s". Use the Construct item when finished. ## Insert string: instance name
|
||||
construct.instance.flexibleMove.finish=§aMoved "%1" to %2. ## Insert strings: instance name, coordinates
|
||||
construct.instance.rename.error=§cError renaming instance: %s
|
||||
construct.instance.validation.alreadyRunning=§cA verification is already in progress. Please wait until it finishes.
|
||||
construct.instance.validation.formfail=§cFailed to build statistics form.
|
||||
construct.instance.menu.body=Instance: §a%1\n§fStructure: §2%2 ## Insert strings: instance name, structure name
|
||||
construct.instance.menu.location=§7(%1 %2 %3 in %4) ## Is added to the body when the instance has is placed. Insert strings: x, y, z coordinates, dimension
|
||||
construct.isntance.menu.rename=Enter a new name for the instance:
|
||||
construct.instance.option.validation=Block Validation
|
||||
construct.instance.option.validation.description=Shows missing and incorrect block overlay.
|
||||
construct.instance.option.layer=Layer
|
||||
construct.instance.option.layer.description=Changes the active layer. Use 0 for all layers.
|
||||
construct.instance.materials.noinventory=§cNo player inventory found.
|
||||
construct.instance.materials.missing.header=§cMaterials Missing From Inventory:
|
||||
construct.instance.materials.missing.button=Show Missing Materials
|
||||
construct.instance.materials.layer= §7(layer %s) ## Is added to the header when the instance is in layer mode. Insert string: layer number
|
||||
construct.instance.materials.all.header=§aAll Materials:
|
||||
construct.instance.materials.all.button=Show All Materials
|
||||
|
||||
construct.materials.grabber.menu.title= Material Grabber
|
||||
construct.materials.grabber.menu.success=§7Selected instance for material grabber: §2%s ## Insert string: instance name
|
||||
construct.materials.grabber.menu.header=§7Current instance:
|
||||
construct.materials.grabber.menu.noinstance=§7None
|
||||
construct.materials.grabber.menu.selectinstance=§7Select an instance:
|
||||
|
||||
construct.structure.statistics.header=§fStatistics for §a%s§f: ## Insert string: instance name
|
||||
construct.structure.statistics.blocks=§7Blocks: §2%s ## Insert string: number of non-air blocks in the structure
|
||||
construct.structure.statistics.skipped=§c[!] This analysis skipped %s blocks. ## Insert string: number of blocks the analysis skipped
|
||||
construct.structure.statistics.correct=§7Correct: §a%s ## Insert string: number of correctly placed blocks
|
||||
construct.structure.statistics.stateincorrect=§7Block State Incorrect: §e%s ## Insert string: number of incorrectly stated blocks
|
||||
construct.structure.statistics.incorrect=§7Incorrect: §c%s ## Insert string: number of incorrectly placed blocks
|
||||
construct.structure.statistics.missing=§7Missing: §3%s ## Insert string: number of missing blocks
|
||||
|
||||
## Structure Block Info Display
|
||||
construct.blockinfo.header=Structure:
|
||||
construct.blockinfo.none=§7None
|
||||
construct.blockinfo.nosupply= §c[No Supply] ## When the targeted block is not in the player's inventory
|
||||
construct.blockinfo.unknown=§7Unknown
|
||||
construct.blockinfo.waterlogged=§7isWaterlogged: §3true
|
||||
|
||||
construct.mainmenu.instance.exists=§cInstance '%s' already exists. Try again with a new name. ## Insert string: instance name
|
||||
construct.mainmenu.instance.notfound=§cStructure ID '%s' not found. If you're looking for a structure that you put in the structures folder, please restart your world and try again. ## Insert string: structure name
|
||||
construct.mainmenu.title=§l§2Construct ## This is the name of the pack.
|
||||
construct.mainmenu.selectinstance=Select an instance:
|
||||
construct.mainmenu.settings=Builder Settings
|
||||
construct.mainmenu.newinstance=Create New Instance
|
||||
construct.mainmenu.newinstance.prompt=Enter a name for the new instance:
|
||||
construct.mainmenu.newinstance.placeholder=example_instance ## The placeholder text in the textbox where the user enters the instance name.
|
||||
construct.mainmenu.selectstructure.header=Select a structure:
|
||||
construct.mainmenu.selectstructure.other=Other
|
||||
construct.mainmenu.selectstructure.howto=How to Add/Remove Structures
|
||||
construct.mainmenu.selectstructure.other.prompt=Enter the Structure ID:
|
||||
construct.mainmenu.selectstructure.other.placeholder=example_structure ## The placeholder text in the textbox where the user enters the structure name.
|
||||
construct.mainmenu.selectstructure.howto.add.header=§aHow to Add Structures:
|
||||
construct.mainmenu.selectstructure.howto.add.structureblock=§7- Save a structure using a §fstructure block§7 or the §f/structure§7 command.
|
||||
construct.mainmenu.selectstructure.howto.add.or=§7§lOR§r
|
||||
construct.mainmenu.selectstructure.howto.add.mcstructure=§7- Add a §f.mcstructure§7 file to this pack's §fstructures folder§7. When selecting your structure, select the §fOther§7 option and then use the filename (without '.mcstructure') as the §fStructure ID§7. After its first use, it will be added to the list of structures.
|
||||
construct.mainmenu.selectstructure.howto.remove.header=§cHow to Remove Structures:
|
||||
construct.mainmenu.selectstructure.howto.remove.body=§7- Use the §f/structure delete§7 command to remove a structure from the world.
|
||||
|
||||
## Commands
|
||||
construct.commands.construct=Opens the Construct menu.
|
||||
construct.commands.item=Gives you the Construct item. Use it to open the Construct menu.
|
||||
construct.commands.item.denyorigin=This command can only be used by players.
|
||||
construct.commands.item.fail=§cFailed to give you the Construct item.
|
||||
construct.commands.item.success=§aYou recieved the Construct item! Use it to open the Construct menu.
|
||||
|
||||
## Options
|
||||
construct.option.enabled= is now enabled!
|
||||
construct.option.disabled= is now disabled.
|
||||
construct.option.easyplace.name=Easy Place
|
||||
construct.option.easyplace.description=Always place the correct structure block.
|
||||
construct.option.easyplace.howto=Hold the Easy Place item in your offhand and place blocks in an instance to have them be corrected automatically.
|
||||
construct.option.easyplace.actionprevented=§cAction prevented by Easy Place.
|
||||
construct.option.fasteasyplace.name=Fast Easy Place
|
||||
construct.option.fasteasyplace.description=Place correct structure blocks just by clicking on them.
|
||||
construct.option.fasteasyplace.howto=Hold the Easy Place item in your main hand and use it on missing blocks in a structure to place them.
|
||||
construct.option.materialgrabber.name=Material Grabber
|
||||
construct.option.materialgrabber.description=Pulls structure items from inventories.
|
||||
construct.option.materialgrabber.howto=Interact with inventories using the Material Grabber item to pull structure items from them.
|
||||
construct.option.materialgrabber.grabbed.zero=§7Grabbed 0 items.
|
||||
construct.option.materialgrabber.grabbed.one=§aGrabbed 1 item.
|
||||
construct.option.materialgrabber.grabbed.many=§aGrabbed %s items. ## Insert string: number of items transferred to the player
|
||||
@@ -0,0 +1,3 @@
|
||||
[
|
||||
"en_US"
|
||||
]
|
||||
Reference in New Issue
Block a user